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Author SHA1 Message Date
Rémi Verschelde 336459168f Merge pull request #101455 from Calinou/editor-gridmap-update-preview-size
Make GridMap editor Preview Size setting take effect immediately after change
2025-01-14 12:09:05 +01:00
Rémi Verschelde e8c5d99fea Merge pull request #101271 from aaronfranke/gltf-directional-light-no-range
GLTF: Don't write unused light properties
2025-01-14 12:09:01 +01:00
Rémi Verschelde 48715ff98b Merge pull request #101459 from brevven/patch-2
Docs: Fix typo in `AudioStreamSynchronized`
2025-01-14 00:22:14 +01:00
Rémi Verschelde 73f4ef51ff Merge pull request #101294 from devloglogan/openxr-api-update
Update `OpenXRAPI` memory management
2025-01-14 00:22:06 +01:00
Rémi Verschelde bee5de61de Merge pull request #100365 from BlueCube3310/etc-decompress
Add support for decompressing ETC2
2025-01-14 00:21:55 +01:00
Aaron Franke 01a26c5c8b
GLTF: Don't write unused light properties 2025-01-13 14:33:42 -08:00
devloglogan c242cef627 Use vectors for OpenXRAPI memory management 2025-01-13 16:10:43 -06:00
Rémi Verschelde d19147e09a Merge pull request #101503 from devloglogan/openxr-api-action-handle
Expose OpenXR action handles to GDExtension
2025-01-13 20:22:57 +01:00
Rémi Verschelde a2971985e5 Merge pull request #101189 from mihe/jolt/defer-static-compound
Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
smix8 a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
devloglogan c5e40e11e9 Expose OpenXRAPI methods to get XrAction handles 2025-01-13 13:07:50 -06:00
BlueCube3310 c4fd9f9733 Add etcpak decompression functions 2025-01-12 18:48:03 +01:00
Rémi Verschelde 957097738f Merge pull request #101235 from Repiteo/style/editorconfig
Style: Unify `.editorconfig` logic
2025-01-12 18:07:16 +01:00
Rémi Verschelde 632c77e10b Merge pull request #84264 from HolonProduction/autocompletion-78003
Try to guess method return type even if subscript base has no value
2025-01-12 18:06:52 +01:00
Thaddeus Crews 9d0c41a489
Style: Unify `.editorconfig` logic 2025-01-12 08:49:01 -06:00
smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry
Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
brevven cf414f777f
Fix typo in AudioStreamSynchronized.xml
Fix a typo ("being" -> "begin")

Context:

>The streams begin at exactly the same time when play is pressed
2025-01-12 02:44:01 -08:00
Hugo Locurcio 80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.

This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
HolonProduction 24912d2010 Autocompletion: Try to guess method return type even if subscript base has no value 2025-01-11 23:50:43 +01:00
Rémi Verschelde 768c60c6ca Merge pull request #101442 from KoBeWi/path_goes_here
Ensure path for shallow scripts
2025-01-11 22:30:22 +01:00
Rémi Verschelde fdd3c8ab81 Merge pull request #101337 from beicause/csharp-okhsl-properties
C#: Add OKHSL properties to Color
2025-01-11 22:29:53 +01:00
kobewi c29e9e9b29 Ensure path for shallow scripts 2025-01-11 21:20:31 +01:00
MrBlockers b14afba156 Fix node cache errors on nested MultiplayerSpawner
Changes spawned_nodes to an RBSet, which preserves
insertion order after entries are removed.

This prevents simplify path commands from being
sent to clients out of order, so that the commands
for parents are recieved before the commands for
children.

This may not be the right fix (data structure, or
design).
2025-01-10 19:19:08 -05:00
Rémi Verschelde 4caae29729 Merge pull request #101368 from Hilderin/fix-selection-game-view
Fix selection in 3D Game view
2025-01-10 23:06:28 +01:00
Rémi Verschelde 85fbf7ca84 Merge pull request #101367 from akien-mga/msdfgen-1.12
msdfgen: Update to 1.12
2025-01-10 23:06:25 +01:00
Rémi Verschelde 85358f1738 Merge pull request #101366 from akien-mga/harfbuzz-10.1.0
harfbuzz: Update to 10.1.0
2025-01-10 23:06:22 +01:00
Rémi Verschelde 139619ca0c Merge pull request #101355 from akien-mga/style-clang-format-InsertBraces
Style: Enable clang-format's `InsertBraces` config
2025-01-10 23:06:15 +01:00
Rémi Verschelde 74682f9383 Merge pull request #101231 from mihe/jolt/init-debug-count
Fix debug contact count not being initialized when using Jolt Physics
2025-01-10 23:06:07 +01:00
Rémi Verschelde 3014eec40d Merge pull request #99407 from devloglogan/rec-resolution
Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
Lukas Tenbrink 2aeca3e885 Optimize `String::chr` to avoid calling `strlen`. Use `String::chr` instead of `String(&chr, 1)` where appropriate. 2025-01-10 18:06:46 +01:00
Hilderin 055b418e4d Fix Selection Game View 2025-01-10 09:53:17 -05:00
Rémi Verschelde c97c7b73e6 msdfgen: Update to 1.12 2025-01-09 22:03:43 +01:00
Rémi Verschelde 269b1dfa03 harfbuzz: Update to 10.1.0 2025-01-09 21:04:11 +01:00
Rémi Verschelde a024393f71 Merge pull request #101362 from BlueCube3310/etcpak-v200
etcpak: Sync with upstream 2.0
2025-01-09 20:51:44 +01:00
Rémi Verschelde 765c6ab5f8 Merge pull request #101282 from Nazarwadim/use_LocalVector_for_Curve_and_Gradient
Use `LocalVector` for `Curve` and `Gradient`
2025-01-09 20:51:30 +01:00
Rémi Verschelde 496a990fc0 Merge pull request #92526 from dalexeev/gds-remove-renamed-hint-from-warning-enum
GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum
2025-01-09 20:51:21 +01:00
Julian ba3f4a4b24 Code region keywords must be followed by whitespace 2025-01-09 14:11:07 -05:00
BlueCube3310 84c53607ab Etcpak: Sync with upstream 2025-01-09 19:29:58 +01:00
Danil Alexeev cd918ff470
GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum 2025-01-09 21:07:41 +03:00
Rémi Verschelde 03c83cea1e Style: Enable clang-format's `InsertBraces` config
This was part of our style guide since we started using clang-format
but the feature was only added in clang-format 15, and we hadn't
noticed it yet.
2025-01-09 16:46:51 +01:00
devloglogan e7f6b7ea0b Allow using custom Rect2i for rendering with OpenXR 2025-01-09 09:46:15 -06:00
Rémi Verschelde 4396f8fbd3 Add AudioStreamMP3 `load_from_file`/`load_from_buffer` and harmonize other audio streams
Move OggVorbis and MP3 loading code to their AudioStream class, matching how it's done for WAV.

The duplicate functions in ResourceImporterOggVorbis are now deprecated.

Co-authored-by: MaxIsJoe <34368774+MaxIsJoe@users.noreply.github.com>
2025-01-09 15:46:04 +01:00
Rémi Verschelde cb483e53ca Merge pull request #101327 from Repiteo/scons/specify-module-optional-dependencies
SCons: Specify optional dependencies for modules
2025-01-09 13:51:14 +01:00
Rémi Verschelde 3ac4da1620 Merge pull request #101233 from Ivorforce/utf8-multicall
Optimize calls of `utf8` in a few spots to avoid calling it more than once.
2025-01-09 13:50:55 +01:00
Nazarii 8bfb5d74b3 Use LocalVector for Curve and Gradient 2025-01-09 14:25:21 +02:00
LuoZhihao a71a8c6e1e C#: Expose OKHSL properties of Color 2025-01-09 19:18:56 +08:00
Rémi Verschelde a682b076d7 Merge pull request #101223 from kiroxas/fixWrongIfConditionIn#100549
Fix wrong condition in `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-09 11:17:28 +01:00
Thaddeus Crews f1f33169d9
SCons: Specify optional dependencies for modules 2025-01-08 21:59:18 -06:00
Rémi Verschelde 7fe0609118 Linux: Relax interdependency between freetype, libpng, and zlib for unvendored builds
This restriction was added to fix #7373 back then, which was a symbol conflict
between FreeType's bundled copy of gzip/zlib, and distro packages.

But we also unbundled FreeType's zlib in #69395 so this is no longer an issue.

On the other hand recent issues pointed out that using system-provided icu4c
or harfbuzz can cause issues (#91401, #100301). We still allow it for now but
raise a warning.
2025-01-09 00:28:46 +01:00
Rémi Verschelde 76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Thaddeus Crews a29294fddc
SCons: Refactor color output implementation 2025-01-07 18:44:53 -06:00
Rémi Verschelde 0c763602f9 Merge pull request #101237 from mihe/jolt/cache-bounce-velocity
Cache value of Jolt Physics project setting `bounce_velocity_threshold`
2025-01-07 23:18:13 +01:00
Rémi Verschelde 709f2e1a5d Merge pull request #100765 from Geometror/lightmapgi-add-downsampling
Add a supersampling option to LightmapGI
2025-01-07 23:17:39 +01:00
Rémi Verschelde 0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Hendrik Brucker 054340bb6b Add a supersampling option to LightmapGI
This provides increased lightmap quality with less noise, smoother
shadows and better small-scale shadow detail. The downside is that
this significantly increases bake times and memory usage while baking
lightmaps, so this option is disabled by default.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com>
2025-01-07 18:44:59 +01:00
Mikael Hermansson d6b822c891 Cache value of Jolt Physics project setting `bounce_velocity_threshold` 2025-01-07 18:35:04 +01:00
Lukas Tenbrink 0fddf6a824 Optimize calls of `utf8` in a few spots to avoid calling it more than once. 2025-01-07 17:24:21 +01:00
Mikael Hermansson 174a2b6593 Fix debug contact count not being initialized when using Jolt Physics 2025-01-07 17:16:59 +01:00
Kiro f70acb0308 shift the polygon heap only if index is in range 2025-01-07 13:40:17 +01:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde 6e9be55ee2
Merge pull request #100104 from bruvzg/ts_data_in_template
[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 10:14:34 +01:00
Pāvels Nadtočajevs 3d60ce9389 [Export] Allow using ICU data from export templates instead of editor embedded data. 2025-01-07 08:15:09 +02:00
bruvzg cc1db569e1 [TextServer] Improve embedded objects handling performance. 2025-01-07 08:01:29 +02:00
Rémi Verschelde 887c1557bf
Merge pull request #100961 from Geometror/lm-colored-transparent-shadows
Add support for colored shadows in LightmapGI
2025-01-07 00:45:07 +01:00
Hendrik Brucker cb460ad421 Add support for colored shadows in LightmapGI 2025-01-06 23:40:18 +01:00
Rémi Verschelde 38ffeb56f4
Merge pull request #101103 from Calinou/editor-gridmap-translucent-cursor
Make the GridMap editor cursor translucent
2025-01-06 22:48:54 +01:00
Rémi Verschelde 20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde bc0cd1fff3
Merge pull request #100856 from BlueCube3310/astc-decomp-rt
astcenc: Allow decompression in non-editor builds
2025-01-06 22:47:45 +01:00
Rémi Verschelde 4de07f3a97
Merge pull request #100549 from kiroxas/`NavMeshQueries3D_query_task_build_path_corridor`_simplification
Simplify `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-06 22:47:41 +01:00
Rémi Verschelde e06cac212b
Merge pull request #99893 from kiroxas/avoidUTF8ParsingWhenNotNecessary
Avoid duplicated `utf8()` calls
2025-01-06 22:47:12 +01:00
Rémi Verschelde 30b20bc251
Merge pull request #99121 from dalexeev/gds-deprecate-inst-to-dict
GDScript: Deprecate `inst_to_dict()` and `dict_to_inst()` functions
2025-01-06 22:46:52 +01:00
Rémi Verschelde ba8a155551
Merge pull request #98909 from demolke/master
GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
Mikael Hermansson 053d92401e Improve performance of changing compound shapes when using Jolt Physics 2025-01-06 21:43:49 +01:00
Danil Alexeev 4cef91e0f5
Editor: Fix `Ctrl+Click` on enum values ​​does nothing 2025-01-04 17:28:53 +03:00
Hugo Locurcio 4e888f9987 Make the GridMap editor cursor translucent
This makes it possible to distinguish GridMap tiles that haven't been
placed yet from those that are already in place.
2025-01-03 23:21:33 +01:00
Hugo Locurcio 19b8b10218 Add an editor setting for the GridMap grid color
The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
Danil Alexeev 07f8935c69
GDScript: Deprecate `inst_to_dict()` and `dict_to_inst()` functions 2025-01-03 21:17:06 +03:00
BlueCube3310 e8e62d0cdd astcenc: Allow runtime decompression of ASTC formats 2025-01-03 12:07:22 +01:00
Ricardo Subtil b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
Kiro 13f548c7f5 Simplify_`NavMeshQueries3D::_query_task_build_path_corridor` 2025-01-03 08:53:57 +01:00
Rémi Verschelde bdf625bd54
Merge pull request #101051 from aaronfranke/gltf-always-read-alpha-cutoff
GLTF: Always read `alphaCutoff` property
2025-01-03 02:01:35 +01:00
Rémi Verschelde 29bd5c06ef
Merge pull request #100636 from raulsntos/dotnet/emit-signal-fix
[.NET] Fix EmitSignal with typed array parameters
2025-01-03 02:01:20 +01:00
Rémi Verschelde 5a8b7188af
Merge pull request #101044 from mihe/jolt/revert-100533
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
2025-01-03 00:50:13 +01:00
Rémi Verschelde 8e66fac92a
Merge pull request #101037 from smix8/navregion_polys
Make NavMeshQueries use NavRegionIteration polygons directly
2025-01-03 00:50:10 +01:00
Rémi Verschelde 1f2d535f78
Merge pull request #100983 from mihe/jolt/only-iterate-active-bodies
Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-03 00:49:51 +01:00
Rémi Verschelde 8e76f669c2
Merge pull request #100929 from Geometror/fix-lm-penumbra-computation
Fix lightmapper penumbra computation
2025-01-03 00:49:33 +01:00
Rémi Verschelde 19a7b466c2
Merge pull request #100848 from BlueCube3310/astc-improvements
astcenc: Misc improvements and optimizations
2025-01-03 00:49:22 +01:00
Rémi Verschelde 5ff616736a
Merge pull request #100825 from KoBeWi/colored_eight
Add `Color.from_rgba8` and deprecate Color8
2025-01-03 00:49:18 +01:00
Rémi Verschelde dd7d36e803
Merge pull request #100770 from hpvb/command-queue-mt
Core: Refactor CommandQueueMT to use vararg templates for performance and maintainability
2025-01-03 00:49:02 +01:00
Rémi Verschelde 7dd14207dc
Merge pull request #100631 from Faless/fix/wslay_frame_end_not_fin
[WS] Fix wslay multi-frame message parsing
2025-01-03 00:48:47 +01:00
Aaron Franke ec7d7abde9
GLTF: Always read alphaCutoff property 2025-01-02 12:53:55 -08:00
Mikael Hermansson 7bed84c165 Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
This reverts commit 5bbdb4a770.
2025-01-02 20:17:05 +01:00
smix8 4184884ad1 Make NavMeshQueries use NavRegionIteration polygons directly
Removes the duplicated NavMap polygon soup. All navmesh queries now use the NavRegionIteration polygons directly.
2025-01-02 15:35:29 +01:00
HP van Braam cccd2432c3 Refactor CommandQueueMT to use vararg templates
In order to make CommandQueueMT more maintainable this PR changes the
previous macro hell with variadic templates instead. This makes the
class far more explicit and will allow us to more easily change the way
the class functions in the future.

Furthermore this refactoring has allowed for some optimizations. In
particular by using std::forward to delay the decision of decaying the
type to as late as possible we are able to move the data from the
callsite into our Command buffer and later move it to the call.

In practice what this means is that compared to the old version instead
of copying values 3 times, we can now get away with 1 copy, and 1 move
for lvalues, and just 2 moves for rvalues. This saves quite a few
operations in a hot codepath.

We also now test to make sure that the amount of copies and moves are
what we expect. This way we can spot performance regressions in this
code easily.

Somewhat unscientifically, running TPS-demo by pressing enter and not
touching the controls average mspf, repeatable across many runs:

before: 6.467
after : 6.202
2025-01-02 15:35:08 +01:00
Zae 05b840a815 C#: Fix `RefCounted` not disposed correctly in certain case. 2025-01-02 05:05:43 +08:00
Mikael Hermansson 7beaddc9c0 Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +01:00
BlueCube3310 6f363b989a astcenc: Misc improvements and optimizations 2024-12-31 14:25:14 +01:00
HolonProduction 9db804f72e Jsonrpc: Convert ids to int if they are int by value 2024-12-30 20:06:02 +01:00
Hendrik Brucker 751d3d5852 Fix lightmapper penumbra computation 2024-12-30 16:30:59 +01:00
Thaddeus Crews 2582793d40
Merge pull request #100774 from Geometror/rm-leftover-print-lightmapper
Remove leftover debug print statement from `lightmapper_rd.cpp`
2024-12-30 08:58:58 -06:00
Thaddeus Crews d12eeefcf4
Merge pull request #100763 from dsnopek/openxr-composition-layers-hole-punch-visibility
OpenXR: Fix hiding/showing composition layers using hole punching
2024-12-30 08:58:57 -06:00
Thaddeus Crews 77eb92f8f3
Merge pull request #100826 from Lielay9/csg-spin-360
Fix gaps in CSGPolygon3D spin mode at 360 degrees
2024-12-30 08:58:35 -06:00
Thaddeus Crews a9b6b3d932
Merge pull request #100776 from AThousandShips/improve_null_checks
Improve use of `Ref.is_null/valid`
2024-12-29 09:35:04 -06:00
kobewi 4e48b19e1f Add Color.from_rgba8 and deprecate Color8 2024-12-27 11:26:59 +01:00
smix8 c69408168c Patch navigation map async synchronization
Patches navigation map async synchronization.
2024-12-26 13:04:20 +01:00
Hei d310d9f975 Fix gaps in CSGPolygon3D spin mode at 360 degrees 2024-12-26 13:59:24 +02:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Hendrik Brucker 3cc5f6e346 Remove leftover print in lightmapper_rd.cpp 2024-12-23 21:14:14 +01:00
Thaddeus Crews 0f95e9f8e6
Merge pull request #100575 from Wierdox/improve_syntax_highlighting_for_shorthand_of_and_plus_bitwise_and_by_altering_string_name_highlighting
Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting
2024-12-23 11:15:21 -06:00
Yufeng Ying 33817b186f Remove unused header in drivers and modules.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2024-12-24 00:40:47 +08:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
David Snopek d9ad5d1cd4 OpenXR: Fix hiding/showing composition layers using hole punching 2024-12-23 08:01:19 -06:00
smix8 d51615b334 Change navigation map synchronization to an async process
Changes the navigation map synchronization to an async process to avoid stalling the main thread.
2024-12-22 02:03:59 +01:00
SPOXY 97bb9b70cb
Update cursor instance when calling `set_selected_palette_item` 2024-12-22 00:54:01 +01:00
Rémi Verschelde 0454122b3c
Merge pull request #100711 from spoxii/patch/gltfstate_link_typo
Remove trailing double quote from link in GLTFState class documentation
2024-12-22 00:10:22 +01:00
Rémi Verschelde 4b3338799a
Merge pull request #100633 from BastiaanOlij/fix_openxr_dpad_angle_degrees
OpenXR: Make sure wedge on DPad modifier is expressed in degrees.
2024-12-22 00:10:08 +01:00
Wierdox ed81a17e1e Improve '&&' and '&' syntax highlighting by altering StringName highlighting 2024-12-21 14:02:31 -08:00
SPOXY a676465b79
Remove trailing double quote from link in GLTFState class documentation
This fixes the link to https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/asset.schema.json
2024-12-21 20:58:47 +01:00
Rémi Verschelde 4727f0707b
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
Fixes #100557.
2024-12-21 15:15:50 +01:00
Bastiaan Olij 65bb72261b OpenXR: Make sure wedge on DPad modifier is expressed in degrees. 2024-12-21 20:59:24 +11:00
Rémi Verschelde 387230b90c
Merge pull request #100667 from raulsntos/dotnet/fix-version-in-errors
[.NET] Update required .NET SDK version in error messages
2024-12-20 23:57:39 +01:00
Rémi Verschelde fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
Remove unused headers in servers
2024-12-20 23:57:09 +01:00
Rémi Verschelde 0a37e12a9b
Merge pull request #100610 from YYF233333/style
Remove unused variable in `GDScriptLanguage`
2024-12-20 23:56:58 +01:00
Rémi Verschelde e91b3ecd00
Merge pull request #100562 from AThousandShips/fix_text_server_binds
[TextServer] Fix use of `find_char` in text servers
2024-12-20 23:56:51 +01:00
Rémi Verschelde 8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Raul Santos 63960e1ed6
[.NET] Update required .NET SDK version in error messages
Also, replaces the download URL with a shorter one since links are not clickable so I thought it'd be more convenient.
2024-12-20 21:57:38 +01:00
Fabio Alessandrelli d798068a08 [WS] Fix wslay multi-frame message parsing
The wslay library, somehow unintuitively, will call the frame recv end
callback for control frames.

This has the side effect that while receiving a long message (i.e. a
multi-frame message), if a control frame (e.g. a ping or pong) is
received it may seem that a FIN frame has been received, resulting in
the current code truncating the message.

To avoid this, this commit now ignores the frame recv end callback, and
instead rely on the msg recv callback where we can check the opcode, and
is guaranteed to be called only when the FIN frame is received for text
and binary frames.
2024-12-20 12:44:59 +01:00
Yufeng Ying e88e30c273 Remove unused headers in servers.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
Raul Santos 975369fceb
[.NET] Fix EmitSignal with typed array parameters
Signals with typed arrays were generating EmitSignal methods with untyped array parameters.
2024-12-20 06:51:09 +01:00
AThousandShips 15b4331fb1
[TextServer] Fix use of `find_char` in text servers
The `find_char` method is not (currently) available to extensions and
can't be used in the text servers which can be built as extensions, so
now controlled by compile option
2024-12-19 21:44:30 -05:00
Thaddeus Crews 8b0b38ffa7
Merge pull request #100588 from timothyqiu/wild-rid
Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 20:00:12 -06:00
Thaddeus Crews 5ceeff711c
Merge pull request #100587 from smix8/path_return
Fix early navigtion path return
2024-12-19 20:00:10 -06:00
Thaddeus Crews 2fcd8223e8
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews 3a12fc89b6
Merge pull request #100473 from opsocket/fix-rigid-bodies-damping
Update damping values for jolt rigid bodies on mode switch at runtime
2024-12-19 19:59:39 -06:00
Thaddeus Crews a4f423cc97
Merge pull request #78489 from dalexeev/gds-add-disassembling-implicit-funcs
GDScript: Add disassembling implicit and lambda functions
2024-12-19 19:59:36 -06:00
Yufeng Ying a43f90b89d Remove unused variable in GDScriptLanguage. 2024-12-20 00:48:06 +08:00
Kiro 06efe84bca Remove duplicate `utf8()` calls 2024-12-19 10:15:46 +01:00
Haoyu Qiu b447eaa6a8 Betsy: Fix stack-use-after-scope when using BC3 and BC5 2024-12-19 08:42:21 +08:00
smix8 c8242162d1 Fix early navigtion path return
Fixes early navigtion path return.
2024-12-19 01:21:38 +01:00
opsocket 0dd072b460 🐛 enforce bodies damping recomputation on mode switch at runtime 2024-12-18 16:07:04 -05:00
demolke e649e7e3c5 GLTF: Don't duplicate textures when importing blend files
Blender imports will always start within `.godot/imported`  folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00
Rémi Verschelde 024efda0b4
Merge pull request #100568 from Repiteo/dotnet/warning-as-error
C#: Add option to treat warnings as errors
2024-12-18 19:50:20 +01:00
Hendrik Brucker a3525bc015 Add transparency support for LightmapGI
Co-authored-by: Guerro323 <kaltobattle@gmail.com>
2024-12-18 19:36:16 +01:00
Rémi Verschelde 56d11c1062
Merge pull request #100552 from mdelorme/mdelorme/issue_100514
Fix initialization order in `AudioStreamInteractive` to allow `initial_clip` to be properly played
2024-12-18 17:23:42 +01:00
Thaddeus Crews 8642e970c5
C#: Add option to treat warnings as errors 2024-12-18 10:23:41 -06:00
Rémi Verschelde 48167ff06e
Merge pull request #100540 from j20001970/cameraserver-check-feed-type
Camera: Skip non platform-specifc `CameraFeed` types in Linux/macOS driver
2024-12-18 17:23:39 +01:00
Rémi Verschelde d45825347d
Merge pull request #100300 from edwin0cheng/improve_emoji
Improve emoji SVG parsing by caching
2024-12-18 17:23:28 +01:00
Maxime Delorme ea97d4457f Fix order initialization to allow initial_clip to be properly played 2024-12-18 15:24:20 +01:00
Edwin Cheng 61d387135f Improve emoji SVG parsing by caching
Basically, when we first encounter the document, we parse it as before, but we also note the offsets of other glyphs and store the remaining XML. The next time we see another glyph, we can simply parse that glyph node and insert it back into the stored XML.
2024-12-18 19:02:03 +08:00
Rémi Verschelde 6cba6299f9
Merge pull request #100195 from raulsntos/dotnet/upgrade-tfm
[.NET] Upgrade user project's TargetFramework to `net8.0`
2024-12-18 09:53:10 +01:00
Rémi Verschelde 7d30972f7c
Merge pull request #99539 from RandomShaper/fix_dotnet_rl_deadlock
Avoid deadlocks in multi-threaded management of the C# script map
2024-12-18 09:53:01 +01:00
Haoyu Qiu bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Jason Kuo 9655d7d948 Check `CameraFeed` type 2024-12-18 10:37:06 +08:00
Raul Santos 8d41b5a582
[.NET] Upgrade user project's TargetFramework to `net8.0`
- Upgrades the TFM for new created  projects to `net8.0`.
- Implements system to upgrade TFM for existing projects to `net8.0`.
2024-12-18 02:44:32 +01:00
Rémi Verschelde 6e2cf2aa7b
Merge pull request #100533 from mihe/jolt/sleeping-contacts
Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-18 00:39:59 +01:00
Mikael Hermansson 5bbdb4a770 Stop reporting contacts for sleeping bodies when using Jolt Physics 2024-12-17 23:20:00 +01:00
Rémi Verschelde 32c634a381
Merge pull request #100526 from fire/vsk-csg-warnings-update
Update the warnings for CSGShape3D.
2024-12-17 23:00:17 +01:00
Rémi Verschelde f1cf8ebfd6
Merge pull request #100506 from akien-mga/dotnet-8.0-fix-GodotSharp-build
.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
2024-12-17 23:00:13 +01:00
Rémi Verschelde 3dd60ba82f
Merge pull request #100406 from smix8/gridmap_edge_debug
Fix GridMap freeing edge connection debug mesh too early
2024-12-17 23:00:07 +01:00
Rémi Verschelde cb0d731daf
Merge pull request #100351 from raulsntos/dotnet/android-gradle-fix
[.NET] Fix gradle builds for multiple ABIs
2024-12-17 22:59:58 +01:00
Hugo Locurcio 7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
K. S. Ernest (iFire) Lee 46b02f08c6 Update the warnings for CSGShape3D. 2024-12-17 11:02:38 -08:00
Rémi Verschelde 7bccc82721
Merge pull request #100401 from kiroxas/Simplify_NavMeshQueries3D_simplify_path_segment
Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-17 16:19:15 +01:00
Rémi Verschelde 8385a12ba8
Merge pull request #100361 from fire/vsk-csg-warning-4.4
Push some warnings for CSG non manifold and other errors.
2024-12-17 16:19:12 +01:00
Rémi Verschelde 4866c4a8c5
Merge pull request #99925 from Mickeon/documentation-no-static-typing-yet
Remove uses of static typing from the documentation
2024-12-17 16:19:08 +01:00
Rémi Verschelde 076d126bc7
Merge pull request #99639 from badsectoracula/get-selected-gridmap-cells
Expose GridMapEditorPlugin to scripts and add methods to manipulate to the selection and selected palette item
2024-12-17 16:18:54 +01:00
Rémi Verschelde 182b4741ea
Merge pull request #93479 from Repiteo/scons/better-colored-output
SCons: Improve colored output
2024-12-17 16:18:41 +01:00
Rémi Verschelde 4047e4b894
.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
And for CI, set up .NET SDK 8.0.100 explicitly to test our min supported version.
2024-12-17 15:56:56 +01:00
K. S. Ernest (iFire) Lee 441c440bf4 Push some warnings for CSG non manifold and other errors.
In the scene tree add warnings.
2024-12-16 12:49:51 -08:00
Bad Sector baf03e4fb6 Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item 2024-12-16 21:31:05 +02:00
Kiro 774e91470c Simplify `NavMeshQueries3D::simplify_path_segment` 2024-12-16 20:05:41 +01:00
Thaddeus Crews 4364ed6ccd
Merge pull request #100471 from dsnopek/openxr-xrsim-composition-layer-crash
OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 12:10:08 -06:00
Thaddeus Crews 7efe038eed
Merge pull request #97492 from Geometror/profiler-autostart-indicator
Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
Thaddeus Crews 02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews d51fae25a7
Merge pull request #98872 from BastiaanOlij/openxr_khr_metal_enable
OpenXR: Add Metal support
2024-12-16 12:09:47 -06:00
Thaddeus Crews 9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
David Snopek 20d8bddd38 OpenXR: Fix crash with composition layers in non-dev builds 2024-12-16 08:44:49 -06:00
Hendrik Brucker 9f8bbe43ee Add profiler autostart indicator to EditorRunBar 2024-12-16 10:15:24 +01:00
Aaron Franke de87ca5084
GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 2024-12-15 18:05:57 -08:00
Aaron Franke 0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
Danil Alexeev 80d11500b5
Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
Rémi Verschelde 863a24ac86
Merge pull request #100405 from BlueCube3310/bcdec-fix-v200
bcdec: Fix logic for detecting incomplete blocks
2024-12-14 18:25:49 +01:00
smix8 c09855627f Fix GridMap freeing edge connection debug mesh too early
Fixes GridMap freeing edge connection debug mesh too early.
2024-12-14 18:15:28 +01:00
BlueCube3310 8f9673eeff bcdec: Fix logic for detecting incomplete blocks 2024-12-14 17:57:44 +01:00
Thaddeus Crews b68675e518
Merge pull request #100342 from mihe/jolt/thread-safe-rids
Make `RID` allocation thread-safe when using Jolt Physics
2024-12-13 16:19:35 -06:00
Thaddeus Crews c58fbaf751
Merge pull request #100340 from smix8/csg_3d_child_notify
Fix 3D CSG not reacting to child node order changes
2024-12-13 16:19:33 -06:00
Rémi Verschelde 7f5c469292
Merge pull request #92131 from paulloz/net8
C#: Move GodotSharp to .NET8
2024-12-13 15:31:59 +01:00
Paul Joannon fb8553e4d7
Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
Pedro J. Estébanez 4f8dd96b3d Rationalize busy waits 2024-12-13 10:14:26 +01:00
Raul Santos d526d523b4
[.NET] Fix gradle builds for multiple ABIs
Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
2024-12-13 08:01:13 +01:00
Mikael Hermansson f6126badba Make RID allocation thread-safe when using Jolt Physics 2024-12-13 00:39:42 +01:00
smix8 20c519d0fa Fix 3D CSG not reacting to child node order changes
Fixes 3D CSG not reacting to child node order changes.
2024-12-13 00:28:42 +01:00
Thaddeus Crews bfc66f0608
Merge pull request #100282 from devloglogan/motion-vectors-openxr
Add renderer motion vectors API for use with OpenXR
2024-12-12 16:13:36 -06:00
Thaddeus Crews ed8b4ab060
Merge pull request #100337 from akien-mga/scons-sse2-baseline
SCons: Properly set SSE2 as baseline on x86_32
2024-12-12 16:13:31 -06:00
Thaddeus Crews 6acb58d95a
Merge pull request #100331 from akien-mga/jolt-fix-mingw-lto-multiple-definitions
Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 16:13:29 -06:00
Thaddeus Crews 9c290c4c56
Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
Rémi Verschelde f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.

Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Rémi Verschelde 0ba875ec29
Jolt: Fix multiple definition LTO linking issue with mingw-gcc 2024-12-12 21:31:34 +01:00
RedworkDE f0b6b24d9e
C#: Update to net7.0
Because of ref safety changes in the languages, all methods that return an interop struct have to have all other reference parameters marked as scoped to signal the the method does not capture that reference.

The variant change is necessary, because for some reason a type of the exact shape godot_variant is in, crashes the .NET 7 JIT, but when changing it to be sequential with the same effective layout it works.
2024-12-12 17:42:39 +01:00
Rémi Verschelde 1e1e862204
Merge pull request #98100 from BlueCube3310/image-cleanup-more
Image: More cleanup and reduced code duplication
2024-12-12 14:09:49 +01:00
Rémi Verschelde d1b683d413
Merge pull request #97140 from BastiaanOlij/xr_action_map_enhancements
OpenXR: Add support for binding modifiers
2024-12-12 14:09:41 +01:00
Rémi Verschelde 0e5c337453
Merge pull request #85653 from BlueCube3310/lightmap-gi-shadowmask
Implement LightmapGI shadowmasks
2024-12-12 14:09:30 +01:00
BlueCube3310 335077a03f Image: More cleanup and reduced code duplication. 2024-12-12 11:52:59 +01:00
BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI
Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
Thaddeus Crews ab208af781
Merge pull request #100174 from Calinou/gdscript-add-deprecated-experimental-annotations
Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
2024-12-11 17:35:50 -06:00
Bastiaan Olij 0a61ebdcea OpenXR: Add support for binding modifiers 2024-12-12 09:46:19 +11:00
smix8 476479419b Despaghettify NavigationServer path queries
Despaghettify NavigationServer path queries.
2024-12-11 22:29:48 +01:00
Rémi Verschelde 44dfa7e710
Merge pull request #99895 from mihe/jolt-physics
Add Jolt Physics as an alternative 3D physics engine
2024-12-11 14:53:57 +01:00
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
devloglogan 3deb5884d7 Renderer agnostic motion vector rendering/OpenXR changes 2024-12-10 15:59:17 -06:00
Thaddeus Crews ae38cdbb6d
Merge pull request #95839 from GustJc/interactive_audio_current_playback
Expose `AudioStreamPlaybackInteractive::get_current_clip_index()`.
2024-12-10 14:16:04 -06:00
Thaddeus Crews f962fdce0e
Merge pull request #100185 from Repiteo/scons/fix-thirdparty-warnings
SCons: Fix MSVC bypassing disabled warnings
2024-12-10 14:16:02 -06:00
Thaddeus Crews b789935a13
Merge pull request #100049 from Chaosus/flat_button_sname
[Scene] Add `SceneStringName::FlatButton`
2024-12-10 14:16:01 -06:00
Thaddeus Crews 1f0eeea7b5
Merge pull request #99902 from Repiteo/dotnet/ci-warnings
C#: Fix warnings caught by new problem-matchers
2024-12-10 14:15:57 -06:00
Thaddeus Crews 8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Thaddeus Crews 79dd5179e3
Merge pull request #99887 from JackErb/gdscript-parser-error-fix
Improve misleading `Unexpected "x" in class body.` GDScript parser error
2024-12-10 14:15:50 -06:00
Thaddeus Crews 57d08dbec3
C#: Fix warnings caught by new problem-matchers
• Restore MSVC problem matcher for Linux builds
2024-12-10 14:04:35 -06:00
Thaddeus Crews d8761f2c79
SCons: Improve colored output 2024-12-10 11:44:48 -06:00
Gustavo Jaruga Cruz 12f682bdc2 Exposes interactive audio playback current playing clip. 2024-12-10 07:34:02 -03:00
Chaosus ba39b078f5 [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
JackErb 13fcb05e7b Improve GDScript "unexpected token in class body" parser error
This parser error was misleading.

Fixes:
1. Now points at correct line
2. For identifiers, prints out `Identifier "%s"`
2024-12-09 21:01:46 -08:00
Bastiaan Olij 08ced813a9 OpenXR: Add Metal support 2024-12-10 11:41:59 +11:00
Hugo Locurcio 6095a37d64
Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
These annotations don't exist at a source level, so the error messages
point to the documentation comment syntax.
2024-12-09 22:18:35 +01:00
Thaddeus Crews a372214a4a
Merge pull request #76020 from dalexeev/gds-warning-ignore-regions
GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-09 14:33:38 -06:00
Thaddeus Crews b4bd38444b
Merge pull request #98545 from juanjp600/dotnet-generic-collections-set-typed
Fix generic arrays and dictionaries in .NET not calling `set_typed`
2024-12-09 14:33:37 -06:00
Thaddeus Crews a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews 101b78fbea
Merge pull request #100020 from Lielay9/mend-round-primitives
Mend gaps in meshes caused by trigonometric funcs.
2024-12-09 14:33:23 -06:00
Thaddeus Crews 6931930029
Merge pull request #99860 from akien-mga/basisu-clarify-encoder-only-deps
basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-09 14:33:12 -06:00
Thaddeus Crews 94caf59b71
Merge pull request #100105 from smix8/dirty_mold
Fix avoidance dirty flag regression
2024-12-09 14:33:09 -06:00
Thaddeus Crews 533091ae22
Merge pull request #99974 from Flarkk/improve_occlusion_jitter
Optimize Occlusion culling jitter
2024-12-09 14:33:08 -06:00
Thaddeus Crews 070aeb5688
SCons: Fix MSVC bypassing disabled warnings 2024-12-09 11:49:42 -06:00
Juan Pablo Arce 8ab27a7ccf Fix generic arrays and dictionaries not calling set_typed 2024-12-08 01:01:19 -03:00
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
smix8 4de615d1ae Fix avoidance dirty flag regression
The dirty flag can also still be set by some legacy functions triggered by the agents and obstacles.
2024-12-06 16:20:59 +01:00
Hei b4c6f9b3d9 Mend gaps in meshes caused by trigonometric funcs. 2024-12-06 17:10:12 +02:00
Danil Alexeev 7d65d0a908
GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations 2024-12-06 15:37:02 +03:00
Thaddeus Crews eb5103093c
Merge pull request #99327 from colinator27/sync-bar-beats
Implement `AudioStreamSynchronized::get_bar_beats()`, fix division by zero
2024-12-05 14:12:26 -06:00
Thaddeus Crews 4b91e98656
Merge pull request #99959 from fire/vsk-csg-error-and-ctd
Print better manifold errors and avoid crash on non manifold csg input.
2024-12-05 14:12:25 -06:00
Thaddeus Crews 7bff6c827f
Merge pull request #99186 from PhairZ/wheels-of-the-bus-go-round-and-round
Fix `fade_beats` defined as `int` in `audio_stream_interactive.h`
2024-12-05 14:12:24 -06:00
Thaddeus Crews 4d0ce3ce76
Merge pull request #100060 from Rudolph-B/Issue-100032
Fixed occlusion culling buffer getting overwritten in larger scenes
2024-12-05 14:12:17 -06:00
Thaddeus Crews 49e033f8e2
Merge pull request #100047 from MBCX/fix-freebsd-compilation
Make Godot compile on `FreeBSD`
2024-12-05 14:12:11 -06:00
Thaddeus Crews ec7ffdcb15
Merge pull request #100008 from Chubercik/thorvg-0.15.5
thorvg: Update to 0.15.5
2024-12-05 14:11:50 -06:00
Rémi Verschelde fbde06e4c8
basis_universal: Clarify encoder-only dependencies, only used in editor builds 2024-12-05 21:01:58 +01:00
Rudolph Bester 329d25b1fa Fixed occlusion culling buffer getting overwritten in larger scenes 2024-12-05 18:54:13 +02:00
MBCX 6bc80effbb Make Godot compile on FreeBSD 2024-12-05 12:33:55 -04:00
Daylily-Zeleen 614a51f293 Optimize callable's stringify text. 2024-12-05 14:24:39 +08:00
Thaddeus Crews ab58a339df
Merge pull request #99712 from KoBeWi/bug_spawner_spawns_new_bugs_to_fix
Fix UID support in MultiplayerSpawner
2024-12-04 11:02:02 -06:00
Florent Guiocheau c7895ca226 Optimize Occlusion jitter 2024-12-04 17:39:51 +01:00
Jakub Marcowski 5318008ce6
thorvg: Update to 0.15.5 2024-12-04 17:24:43 +01:00
K. S. Ernest (iFire) Lee 6cf1d3c13e Print better manifold errors and avoid crash on non manifold csg input.
* Manifold does not have a snap property.
* Tolerance means simplification amount.
* CSG snap has been removed
* Add better error messages.
* Verbose print manifold meshgl64 properties as json.
* Update manifold for error fixes
2024-12-03 20:19:47 -08:00
kobewi 67b95f341e Fix UID support in MultiplayerSpawner 2024-12-03 22:11:43 +01:00
Thaddeus Crews 47bc374edf
Merge pull request #99325 from Calinou/doc-zipreader-extract-all
Add a code sample that extracts all files to ZIPReader documentation
2024-12-03 14:41:08 -06:00
Thaddeus Crews 1719f8ed3d
Merge pull request #99834 from kiroxas/passLengthToParseUTF8
Ensure `parse_utf8` has length of string passed in when available
2024-12-03 14:41:06 -06:00
Thaddeus Crews 87515ae1b1
Merge pull request #99941 from Flarkk/fix_occlusion_jitter
Fix Occlusion culling jitter
2024-12-03 14:41:01 -06:00
Thaddeus Crews 26e7b6bdd6
Merge pull request #99164 from bruvzg/int_files
[Export] Write text server data from memory, instead of using temporary file.
2024-12-03 14:40:58 -06:00
Thaddeus Crews 8a134c580c
Merge pull request #97469 from Calinou/cameraserver-linux-remove-prints
Remove verbose prints from CameraServer on Linux due to being printed every second
2024-12-03 14:40:53 -06:00
Thaddeus Crews cb1b743e59
Merge pull request #99861 from Ryan-000/Fix-language-server-thread-crash
Fix language server causing random crashes when `use_threads` is enabled
2024-12-03 14:40:47 -06:00
Pedro J. Estébanez f8f5505b26 Avoid deadlocks in multi-threaded management of the C# script map 2024-12-03 07:38:14 +01:00
Hugo Locurcio 4db9c112ff
Add a code sample that extracts all files to ZIPReader documentation
Tested with various ZIP files found on the web, with a single root
folder or multiple files at its root.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-12-03 00:37:50 +01:00
Florent Guiocheau 6960b33cbb Fix occlusion culling jitter 2024-12-02 20:46:13 +01:00
Pāvels Nadtočajevs c5ca56f40b [Export] Write text server data from memory, instead of using temporary file. 2024-12-02 18:22:55 +02:00
Rémi Verschelde 9f36f3b573
Merge pull request #99753 from Faless/ws/clarify_connect_noblock
[WebSocket] Clarify that `connect_to_url` is non-blocking
2024-12-02 17:20:43 +01:00
Rémi Verschelde fa264115ce
Merge pull request #98664 from bruvzg/ts_reset_subpixel_shift
[TextServer] Reset subpixel shift on blank glyphs.
2024-12-02 17:20:07 +01:00
Ryan 8dd330dee7 Fix language server thread crash
Co-Authored-By: Adam Scott <ascott.ca@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-02 10:31:15 -05:00
Micky 109fcbb43a Remove uses of static typing from the documentation 2024-12-02 15:56:46 +01:00
Rémi Verschelde d741a646a5
Merge pull request #99924 from Mickeon/documentation-no-implicit_static-typing-yet
Remove uses of implicit static typing from the documentation
2024-12-02 15:52:25 +01:00
Rémi Verschelde c59f4be6fd
Merge pull request #99901 from adamscott/local_shape-fix
Fix `GodotSpace3D::test_body_motion()` not setting `local_shape`
2024-12-02 15:52:08 +01:00
Rémi Verschelde ab54ba92a4
Merge pull request #99752 from Faless/mp/fix_offlfine_mp_docs
[MP] Move OfflineMultiplayerPeer docs to the module
2024-12-02 15:51:34 +01:00
Rémi Verschelde e6125ef51b
Merge pull request #98763 from AThousandShips/more_sname_uses
Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde 702f567138
Merge pull request #98533 from dalexeev/adjust-make-rst-for-gds
Adjust `make_rst.py` for GDScript documentation
2024-12-02 15:50:26 +01:00
Rémi Verschelde 7f3a8d0b1b
Merge pull request #97928 from kiroxas/navImprovement
Improve `NavMeshQueries3D::polygons_get_closest_point_info` performance
2024-12-02 15:50:11 +01:00
Rémi Verschelde d2c82a8ffc
Merge pull request #97378 from rune-scape/less-const-cast
Get rid of easily removable uses of `const_cast`
2024-12-02 15:50:06 +01:00
Micky 7539a3a7cf Remove uses of implicit static typing from the documentation 2024-12-02 15:40:42 +01:00
A Thousand Ships af56d6e8e8
Use `SceneStringName` in more places 2024-12-02 14:39:16 +01:00
rune-scape d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
Adam Scott 7c6f523747
Fix `GodotSpace3D::test_body_motion()` not setting `local_shape` 2024-12-01 13:03:23 -05:00
Kiro 83d4bde0a2 When calling code has length of string, pass it to parse_utf8 2024-12-01 08:31:22 +01:00
Danil Alexeev 0339032969
RegEx: Fix handling of unset/unknown capture groups 2024-11-30 13:35:49 +03:00
Danil Alexeev ba943e4481
Adjust `make_rst.py` for GDScript documentation 2024-11-30 11:48:14 +03:00
Rémi Verschelde a51c60f5e3
Revert "basis_universal: Make tinyexr dependency explicit"
This reverts commit 220f2611cc.
2024-11-30 01:25:53 +01:00
Rémi Verschelde 682c5c7d49
GDScript: Fix failing tests due to collision with #99490 formatting change 2024-11-29 23:10:02 +01:00
Rémi Verschelde bce340b31a
Merge pull request #99825 from gio3k/fix/basisu_tinyexr_dep
basis_universal: Make tinyexr dependency explicit
2024-11-29 22:51:27 +01:00
Rémi Verschelde 689c789ab3
Merge pull request #99393 from badsectoracula/update-gridmap-editor-cursel-transform
Update gridmap editor nodes when the gridmap node transform changes
2024-11-29 22:50:51 +01:00
Rémi Verschelde 6edeea98e0
Merge pull request #98770 from Rudolph-B/Issue-94638
Fix occlusion culling for double builds by enforcing float conversion for Embree.
2024-11-29 22:46:50 +01:00
Rémi Verschelde 2669f19605
Merge pull request #96782 from aaronfranke/blend-fix-rough-metallic-if-not-unpack
Blend file import: Don't keep original files when not unpacking them
2024-11-29 22:45:56 +01:00
Rémi Verschelde 6e72b159ca
Merge pull request #93301 from rune-scape/compiler-messages
GDScript: Add error messages to some compilation errors
2024-11-29 22:45:43 +01:00
Gio 220f2611cc
basis_universal: Make tinyexr dependency explicit 2024-11-29 22:32:04 +01:00
Rémi Verschelde 56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
Rémi Verschelde 6f4cb10321
Merge pull request #99646 from smix8/navmap_sync_dirty
Make NavMap objects request sync only on demand
2024-11-29 22:02:14 +01:00
Rémi Verschelde d14672863b
Merge pull request #99556 from ArchercatNEO/miniupnpc-include
Fix broken includes when compiling with `builtin_miniupnpc=false`
2024-11-29 22:02:10 +01:00
Rémi Verschelde f4f6f5fb55
Merge pull request #99537 from BlueCube3310/betsy-bc1-bc5
Betsy: Add BC3 and BC5 support
2024-11-29 22:02:06 +01:00
Rémi Verschelde b3a44a5567
Merge pull request #99490 from dalexeev/gds-tests-track-multiple-errors
GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-29 22:02:02 +01:00
Rémi Verschelde c814493e95
Merge pull request #94321 from fire/vsk-csg-manifold-update-4.3
Fix mesh corruption of CSG by using elalish/manifold
2024-11-29 22:01:44 +01:00
Kiro 4f17a7428b polygons_get_closest_point_info use edge check instead of triangulation 2024-11-29 16:00:04 +01:00
rune-scape 9f8fec39f3
GDScript: Add error messages to some compilation errors 2024-11-29 15:37:32 +01:00
Danil Alexeev bd1a35ce9e
Core: Fix `JSON.{from,to}_native()` issues 2024-11-29 12:43:06 +03:00
Rémi Verschelde 88e81ee730
Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
K. S. Ernest (iFire) Lee fda444bb01 Add csg boolean operators using elalish/manifold.
Uses MeshGL64 for more floating point precision.

Co-Authored-By: 31 <31eee384@gmail.com>
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
2024-11-28 06:26:52 -08:00
Thaddeus Crews ed01f5f2aa
Merge pull request #98670 from DarioSamo/rd-transient-targets
Automatically resolve initial and final action for draw lists.
2024-11-27 10:47:29 -06:00
Thaddeus Crews 6eca2aa8d6
Merge pull request #99295 from HolonProduction/yet-another-lsp-violation
LSP: Fix spec violations that break the VSCode outline
2024-11-27 10:47:18 -06:00
Thaddeus Crews c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 -06:00
Thaddeus Crews 7ddc076b24
Merge pull request #99600 from Spartan322/permit/non-spec-dds
Round DDS width/height to next divisor multiple for block compression
2024-11-27 10:46:53 -06:00
Thaddeus Crews 4e079ee733
Merge pull request #99459 from bruvzg/svg_font_fix
Fix SVG font rendering.
2024-11-27 10:46:49 -06:00
ArchercatNEO 84bf1cc7ac Fix broken includes when compiling with builtin_miniupnpc=false
Fixes #99196
Supersedes #99218
2024-11-27 15:37:54 +00:00
Fabio Alessandrelli 95401f0753 [WebSocket] Clarify that connect_to_url is non-blocking 2024-11-27 13:31:28 +01:00
Fabio Alessandrelli f511ef26f1 [MP] Move OfflineMultiplayerPeer docs to the module
Was missing from the module config, causing the XML to be added to the
main doc folder
2024-11-27 13:18:33 +01:00
BlueCube3310 88ffe07de9 Betsy: Add BC3 and BC5 support 2024-11-27 12:27:05 +01:00
smix8 612981c1ea Add ShadowCastingSetting to MeshLibrary / GridMap items
Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +01:00
smix8 ba5a3577a5 Make NavMap objects request sync only on demand
Replaces brute-force sync check loop with a self-listing system where each object is responsible for its own dirty sync, requesting it on demand only.
2024-11-27 01:00:07 +01:00
Thaddeus Crews 13d59b28c1
Merge pull request #99563 from akien-mga/fix-projection-stringification
Fix stringification of Projection
2024-11-26 13:04:58 -06:00
Thaddeus Crews 78b2a53815
Merge pull request #99626 from smix8/performance_data
Change navigation map performance monitor to use a struct
2024-11-26 13:04:50 -06:00
Danil Alexeev a73573b093
GDScript: Add disassembling implicit and lambda functions 2024-11-26 17:07:21 +03:00
Rémi Verschelde f2f48aaf36
Fix stringification of Projection 2024-11-25 21:10:32 +01:00
Thaddeus Crews 9b5c7e9efa Merge pull request #99545 from KoBeWi/Vector4.0
Fix stringification of Vector4
2024-11-25 13:22:33 -06:00
Thaddeus Crews 29e6ef4277 Merge pull request #99597 from Faless/upnp/custom_instance
[UPNP] Allow disabling UPNP implementation on the Web
2024-11-25 13:22:27 -06:00
Spartan322 e297506365
Round DDS width/height to next divisor multiple for block compression 2024-11-25 12:55:05 -05:00
Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
smix8 37c3907d0e Change navigation map performance monitor to use a struct
Changes navigation map performance monitor to use a struct as it is easier to pass to sub functions.
2024-11-24 13:27:45 +01:00
Fabio Alessandrelli 0df602afed [UPNP] Allow disabling UPNP implementation on the Web
Make UPNP classes custom instance, so they can come with empty
implementation on the Web (where the would not work anyway) without
breaking scripts referencing it.

This results in smaller Web builds by not including the library which
also results in the emscripten socket wrappers to be stipped away.
2024-11-23 20:17:28 +01:00
Rudolph Bester 4089a6cb8c Fixed occlusion culling for double builds by enforcing float conversion for Embree. 2024-11-23 13:49:12 +02:00
Thaddeus Crews ea3154a0d4 Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 -06:00
Thaddeus Crews dcb59f0e7e Merge pull request #99548 from Repiteo/style/clang-format-19-options
Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 14:54:29 -06:00
Thaddeus Crews 757a1d3c90 Merge pull request #99102 from Lazy-Rabbit-2001/autocompletion-optimization
Improve GDScript autocompletion for methods
2024-11-22 14:54:16 -06:00
Thaddeus Crews fae3a28628 Merge pull request #99485 from raulsntos/dotnet/dictionary-compat
[.NET] Preserve no-hint behavior for unmarshallable generics in dictionaries
2024-11-22 14:54:15 -06:00
Thaddeus Crews f2763b23cf Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
Add lightmap bake cancelling
2024-11-22 14:54:14 -06:00
kobewi e210313045 Fix stringification of Vector4 2024-11-22 21:44:30 +01:00
Thaddeus Crews e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format` 2024-11-22 09:24:32 -06:00
Danil Alexeev 03b05cf9ac
Core: Fix built-in enum constant bindings 2024-11-22 14:03:21 +03:00
Lazy-Rabbit-2001 ae853e1a42 Improve GDScript autocompletion for methods 2024-11-22 18:24:45 +08:00
Thaddeus Crews 579c19a9ce
Merge pull request #99274 from shana/vsproj-calculate-dependencies
Use scons to calculate all the sources needed for vsproj generation.
2024-11-21 17:56:50 -06:00
Pāvels Nadtočajevs 7f37e88658 Fix SVG font rendering. 2024-11-21 22:11:53 +02:00
Raul Santos 4e5080d805
[.NET] Preserve no-hint behavior for unmarshallable generics in dictionaries 2024-11-21 20:38:55 +01:00
Bad Sector 5bca028e2b Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
Danil Alexeev f86dcd4e67
GDScript: Support tracking multiple analyzer and runtime errors in tests 2024-11-21 22:09:50 +03:00
Chaosus 0524e29b5c Fix crash when division by zero/modulo by zero happen on vectors 2024-11-21 20:24:43 +03:00
Andreia Gaita 84db024f6f Use scons to calculate all the sources needed for vsproj generation.
Scons knows every file - sources, headers, etc - that the binary depends on,
and trying to figure that out manually is just too prone to error.
2024-11-21 11:11:35 +01:00
Thaddeus Crews d6ec81af77
Merge pull request #99354 from Nodragem/fix-hidden-gizmo-at-startup
GridMap: Fix hidden gizmo at start-up
2024-11-19 15:20:15 -06:00
Thaddeus Crews ec7fd4f6f1
Merge pull request #97894 from paulloz/dotnet/export-tool-button
Implement `[ExportToolButton]`
2024-11-19 15:20:07 -06:00
Thaddeus Crews dd0c24bcd3
Merge pull request #99137 from KoBeWi/uideal_scenario
Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
Paul Joannon 4f52c2bb1f
Implement [ExportToolButton] 2024-11-18 20:19:47 +01:00
Thaddeus Crews 1c1e833a43
Merge pull request #99376 from clayjohn/basisu-defer-init
Defer initializing BasisU encoder until it is needed
2024-11-18 09:23:35 -06:00
Thaddeus Crews 1889d2a264
Merge pull request #99206 from a-johnston/fix_double_diagnostic
Remove duplicate read/write-only property warning from ScriptPropertiesGenerator
2024-11-18 09:23:30 -06:00
Bad Sector f37c72fcdc Update gridmap editor cursor and selection node transformations whenever the gridmap node's transformation changes 2024-11-18 14:55:19 +02:00
clayjohn 985dc61386 Defer initializing BasisU encoder until it is needed.
This saves a lot of time on startup
2024-11-17 14:03:20 -08:00
Nodragem f5871c18bf fix hidden gizmo at start-up 2024-11-17 13:03:19 +00:00
A Thousand Ships 68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
colinator27 0a4dd371b7 Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero 2024-11-16 11:44:53 -05:00
HolonProduction 2f620db1d8 LSP: Fix spec violations that break the VSCode outline 2024-11-15 20:00:28 +01:00
Thaddeus Crews e4608dd6c2
Merge pull request #98138 from CrayolaEater/better-explanation-mp-sync
Better explanation for replication interval and delta interval (MultiplayerSynchronizer)
2024-11-15 10:42:47 -06:00
Thaddeus Crews e9ce3932b3
Merge pull request #98099 from dalexeev/pot-gen-add-comment-support
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-11-15 10:42:45 -06:00
Thaddeus Crews 03863f117f
Merge pull request #99276 from kiroxas/fixBrokenNavigationObstacle2D
Fix broken Navigation Obstacle regression
2024-11-15 10:42:39 -06:00
Kiro 3a946aaa73 fixed navigation obstacle carving broken during 07b7f76 2024-11-15 13:47:47 +01:00
HolonProduction a389eb4608 Add back `AnimationPlayer.get_argument_options` 2024-11-15 13:06:59 +01:00
Bogdan Inculet f72b841390 Better explanation for the replication interval and delta interval in the MultiplayerSynchronizer node 2024-11-15 02:46:10 +02:00
kobewi 88b3090745 Handle scene UIDs in MultiplayerSpawner 2024-11-14 23:41:58 +01:00
Chaosus f3344b71b1 Fix incorrect order: `TTR(vformat` instead of `vformat(TTR` 2024-11-14 11:37:17 +03:00
Adam Johnston 186f35fc9b remove duplicate read/write only property warning from ScriptPropertiesGenerator 2024-11-13 14:23:53 -08:00
PhairZ 8c4a9ad626 fix fade_beats defined as int in audio_stream_interactive.h 2024-11-13 19:51:38 +02:00
Thaddeus Crews ad97ef8c9b
Merge pull request #99170 from Nodragem/fix-gridmap-action-shortcut-3deditor-conflict
Fix Gridmap shortcut conflicts with 3d editor
2024-11-13 08:34:28 -06:00
Nodragem b811e0a73e fix shortcut conflicts with 3d editor
Now the action shorcuts (A,S,D,Z,X,C) are going through the right processing and their events are captured so they are not passed to the 3D editor. This avoids conflicts/weird behaviours if the users has set up shortcuts on these keys.
2024-11-13 11:53:48 +00:00
Bastiaan Olij 3de62b8b1b OpenXR: Fix pose recenter signal to be omitted properly 2024-11-13 14:20:06 +11:00
Thaddeus Crews 4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
Thaddeus Crews f1d31304b2
Merge pull request #99002 from Mickeon/documentation-more-miscellaneous-oddities
Fix more miscellaneous oddities around the class reference
2024-11-12 12:13:10 -06:00
Thaddeus Crews 21ed92273d
Merge pull request #98995 from Faless/mbetls/insestent_io
[mbedTLS] Keep reading/writing partial until "would block"
2024-11-12 12:13:09 -06:00
Micky eaebb3f864 Fix more miscellaneous oddities around the class reference 2024-11-12 17:44:45 +01:00
Fabio Alessandrelli 3114bda4e1 [WS] Implement wslay unbuffered message parsing
Ensure we never read more than we can store during poll.

Raise default max packets to 4096 to maintain the same performance for
the first 2048 packets.
2024-11-12 17:19:39 +01:00
Thaddeus Crews caff0ff591
Merge pull request #97913 from Faless/fix/websocket_closing_transition
[WS] Detect disconnection due to protocol errors
2024-11-12 09:28:15 -06:00
Thaddeus Crews e960aa319f
Merge pull request #99030 from tracefree/obstacle_2d_transform
Make use of NavigationObstacle2D's transform
2024-11-12 09:28:03 -06:00
Thaddeus Crews 2c31bd767c
Merge pull request #99020 from Mickeon/documentation-example-pruning-2
Clean up more `[b]Example:[/b]` lines from the class reference
2024-11-12 09:28:02 -06:00
Thaddeus Crews b85a4752cc
Merge pull request #91707 from Faless/ws/heartbeat
[WebSocket] Add optional heartbeat via "ping" control frames.
2024-11-12 09:27:56 -06:00
Thaddeus Crews 8ab86bb780
Merge pull request #98616 from dalexeev/doc-nested-subgroups
Document exporting nested subgroups
2024-11-12 09:27:55 -06:00
Thaddeus Crews 0dd003d7d2
Merge pull request #98467 from zaevi/fix_csharp_stringname_leak
C#: Fix StringName leak when converting `Variant` to `Signal` / `Callable`
2024-11-12 09:27:49 -06:00
Thaddeus Crews e66d9988a6
Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities
Fix miscellaneous oddities around the class reference
2024-11-12 09:27:47 -06:00
Thaddeus Crews 2705202ebb
Merge pull request #98459 from zaevi/fix_csharp_signal_parameters
C#: Escape signal parameters
2024-11-12 09:27:43 -06:00
Thaddeus Crews da094b0312
Merge pull request #99088 from Mickeon/documentation-truth-oopsie-last-one
Fix untagged `true` in GLTFState's documentation
2024-11-12 09:27:38 -06:00
Rie e39fc3e8c2 Make use of NavigationObstacle2D's transform 2024-11-11 23:34:47 +01:00
Thaddeus Crews 66fb0cd9f7
Merge pull request #89051 from Calinou/csharp-vscode-add-codium-support
Add Codium support to C# external editors
2024-11-11 14:18:34 -06:00
Thaddeus Crews 848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews 2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews 6577ed278a
Merge pull request #97471 from kevinkuo52/debug-raycast-heightmap
[GodotPhysics] Fix raycasts don't reliably collide with HeightMapShape3D
2024-11-11 14:18:20 -06:00
Thaddeus Crews 9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews def34fb06e
Merge pull request #98472 from rune-scape/sort-rpc
SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder`
2024-11-11 14:18:07 -06:00
Thaddeus Crews 3c1570721f
Merge pull request #94751 from RadiantUwU/patch-2
GLTF: Return the error file path when an import fails.
2024-11-11 14:18:05 -06:00
Thaddeus Crews 9502f6faf4
Merge pull request #96922 from Nodragem/moving-gridmap-panel-one-commit
Move GridMapEditor to bottom panel
2024-11-11 14:18:03 -06:00
Micky cc57a80a89 Fix untagged `true` in GLTFState's documentation 2024-11-11 20:45:52 +01:00
Danil Alexeev 4d3e2c78b6
Document exporting nested subgroups 2024-11-11 17:24:37 +03:00
Juan fe34c45d2a
Allow passing UID to importer
This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.

This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Kiro 07b7f76896
Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance
Avoid copies and redundant work.
2024-11-11 12:31:19 +01:00
Micky 932b1c434c Clean up more `[b]Example:[/b]` lines from the class reference 2024-11-11 12:05:34 +01:00
Thaddeus Crews 925b690c98
Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 -06:00
Thaddeus Crews 4703aab556
Merge pull request #98919 from BlueCube3310/bcdec-fix-v4
bcdec: Fix decompressing mipmaps not divisible by 4
2024-11-10 12:12:58 -06:00
Thaddeus Crews 3444611507
Merge pull request #98758 from Rudolph-B/Issue-98756
Fix Occlusion Culling Buffer occasionally getting corrupted.
2024-11-10 12:12:43 -06:00
Thaddeus Crews 511149e2a0
Merge pull request #99003 from Mickeon/documentation-interactive-music-oopsie
Fix interactive music docs saying it's "not implemented"
2024-11-10 12:12:40 -06:00
Thaddeus Crews 95780d8104
Merge pull request #98866 from smix8/navmap_allocation
Reduce allocations for NavMap synchronisation
2024-11-10 12:12:37 -06:00
Thaddeus Crews 06e876b990
Merge pull request #95762 from Mickeon/documentation-truth-and-only-the-truth
Fix many untagged `true`/`false`/`null` in the documentation
2024-11-10 12:12:22 -06:00
Thaddeus Crews cd6dad4090
Merge pull request #98703 from pgrit/master
Set flag for 8 bone weights in GLTFDocument
2024-11-10 12:12:18 -06:00
Rie 44ef3d35eb Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
Micky 39534e1a28 Fix interactive music docs saying it's "not implemented" 2024-11-10 11:35:08 +01:00
Micky 5c5460b026 Fix many untagged true/false/null in the documentation 2024-11-10 11:26:39 +01:00
Fabio Alessandrelli 35c223680a [mbedTLS] Keep reading/writing partial until "would block"
Them mbedTLS read and write functions will never read or write more than
the negotiated fragment length at every iteration (which usually depends
on MBEDTLS_SSL_IN_CONTENT_LEN and MBEDTLS_SSL_OUT_CONTENT_LEN).

For this reason, when reading or writing partial data, we must always
keep retrying until we receive a "would block" (no bytes read or wrote),
or we have fulfilled the read or write.
2024-11-09 17:20:10 +01:00
Nodragem 7378bb6db7 Move GridMapEditor to bottom panel 2024-11-09 16:02:26 +00:00
BlueCube3310 ca7ad58236 bcdec: Fix decompresssing mipmaps not divisible by 4 2024-11-08 11:17:13 +01:00
Thaddeus Crews 3a7efc9edf
Merge pull request #98874 from aaronfranke/gltf-preserve-visibility
GLTF: Preserve node visibility on import
2024-11-07 12:36:35 -06:00
Thaddeus Crews 9b23b202ae
Merge pull request #98873 from girdenis-p/shadowed-variable-warning
Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 -06:00
Thaddeus Crews 671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Fabio Alessandrelli e2d62f8618 [WebSocket] Add optional heartbeat via "ping" control frames.
Has no effect in Web exports since the browsers do not expose a way to
send ping control frames.
2024-11-07 15:18:46 +01:00
girdenis-p 413490c270 Fix analyzer pushing SHADOWED_VARIABLE warning for members shadowed in subclasses
This fixes a bug in the analyzer where it did not push the SHADOWED_VARIABLE_BASE_CLASS
warning for members shadowed by variable in subclass. It does this by comparing the class
which contains the shadowed member with the class containing the variable, and pushing
SHADOWED_VARIABLE only if the classes are the same. Additionally, SHADOWED_VARIABLE_BASE_CLASS
can take an extra symbol which helps to specify the line for non native base class.
2024-11-06 15:04:14 +00:00
Aaron Franke 924732772b
GLTF: Preserve node visibility on import 2024-11-05 19:06:08 -08:00
Thaddeus Crews de48d9f794
Merge pull request #98841 from bruvzg/ts_el_load
[TextServer] Only load ellipsis glyph when it's used.
2024-11-05 18:36:17 -06:00
Thaddeus Crews 88a48d52f0
Merge pull request #98801 from zeux/my-final-form
Rewrite index optimization code for maximum efficiency
2024-11-05 18:36:13 -06:00
Thaddeus Crews 1559645112
Merge pull request #98831 from dsnopek/openxr-gdextension-pre-post-draw-viewport
OpenXR: Allow GDExtensions to implement `_on_pre_draw_viewport()` and `_on_post_draw_viewport()`
2024-11-05 18:36:12 -06:00
smix8 b840c9837a Reduce allocations for NavMap synchronisation
Improves navigation map sync performance be avoiding unnecessary memory allocations.
2024-11-05 22:10:53 +01:00
David Snopek c72eb04adb OpenXR: Allow GDExtensions to implement `_on_pre_draw_viewport()` and `_on_post_draw_viewport()` 2024-11-05 08:16:29 -06:00
Aaron Franke 109bee08dd
Blend file import: Don't keep original files when not unpacking them 2024-11-05 04:00:46 -08:00
bruvzg 4daa336d92 [TextServer] Only load ellipsis glyph when it's used. 2024-11-05 11:04:48 +02:00
Thaddeus Crews 2450dee1bc
Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Style: Apply `clang-tidy` fixes
2024-11-04 21:52:05 -06:00
Thaddeus Crews ef8aafc2df
Merge pull request #94165 from aaronfranke/gltf-khr-anim-ptr
GLTF: Implement `KHR_animation_pointer` for animating custom properties
2024-11-04 21:52:03 -06:00
Thaddeus Crews e38068f768
Merge pull request #96778 from aaronfranke/gltf-dont-fail-import
GLTF: Don't give up loading a texture if importing it fails
2024-11-04 21:51:56 -06:00
Thaddeus Crews 6206578060
Merge pull request #90182 from Zylann/nav_map_optimizations
Optimize some parts of `NavMap::sync`
2024-11-04 21:51:52 -06:00
Aaron Franke 02d8c6eefe
GLTF: Add extract_path and extract_prefix settings
Only used by the Blender importer
2024-11-04 19:28:33 -08:00
Aaron Franke 0b7354dfa9
GLTF: Don't give up loading image if import fails 2024-11-04 19:28:18 -08:00
Aaron Franke 0513943f70
GLTF: Implement KHR_animation_pointer for animating custom properties 2024-11-04 17:55:40 -08:00
Aaron Franke d373d207c1
GLTF: Add functions to encode and decode Variants to/from accessors 2024-11-04 17:55:40 -08:00
Aaron Franke 11576b89dd
GLTF: Implement the glTF Object Model in physics extension 2024-11-04 17:55:39 -08:00
Aaron Franke 4b66a25f52
GLTF: Implement the glTF Object Model to support JSON pointer properties 2024-11-04 17:55:39 -08:00
Aaron Franke cd367b3da3
GLTF: Prerequisite cleanups before KHR_animation_pointer
Add get_scene_node_path and has_additional_data to GLTFNode, remove center of mass ignore warning in physics (it's supported now), rename `d` to `mesh_dict` in mesh import code.
2024-11-04 17:55:39 -08:00
Aaron Franke 834189a618
GLTF: Clean up animation code to make way for KHR_animation_pointer 2024-11-04 17:55:38 -08:00
Aaron Franke c7391d2ee3
GLTF: Add more accessor component types 2024-11-04 17:55:38 -08:00
Aaron Franke 4b0085ac85
GLTF: Move the component type enum into GLTFAccessor 2024-11-04 17:55:37 -08:00
Thaddeus Crews bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews 89a311205f
Style: Apply `clang-tidy` fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Arseny Kapoulkine 260287b3a1 Rewrite index optimization code for maximum efficiency
While all the previous fixes to optimizeVertexCache invocation fixed the
vertex transform efficiency, the import code still was missing two
crucial recommendations from meshoptimizer documentation:

- All meshes should be optimized for vertex cache (this reorders
  vertices for maximum fetch efficiency)
- When LODs are used with a shared vertex buffer, the vertex order
  should be generated by doing a vertex fetch optimization on the
  concatenated index buffer from coarse to fine LODs; this maximizes
  fetch efficiency for coarse LODs

The last point is especially crucial for Mali GPUs; unlike other GPUs
where vertex order affects fetch efficiency but not shading, these GPUs
have various shading quirks (depending on the GPU generation) that
really require consecutive index ranges for each LOD, which requires the
second optimization mentioned above. However all of these also help
desktop GPUs and other mobile GPUs as well.

Because this optimization is "global" in the sense that it affects all
LODs and all vertex arrays in concert, I've taken this opportunity to
isolate all optimization code in this function and pull it out of
generate_lods and create_shadow_mesh; this doesn't change the vertex
cache efficiency, but makes the code cleaner. Consequently,
optimize_indices should be called after other functions like
create_shadow_mesh / generate_lods.

This required exposing meshopt_optimizeVertexFetchRemap; as a drive-by,
meshopt_simplifySloppy was never used so it's not exposed anymore - this
will simplify future meshopt upgrades if they end up changing the
function's interface.
2024-11-04 06:58:06 -08:00
Fabio Alessandrelli 6cdfc8c9fe [WS] Detect disconnection due to protocol errors
When wslay receives a message that is too big or cause a protocol error,
it automatically sends a close request to the remote peer but it also
completely stop calling the receive callback resulting in the state
being "stuck" as CONNECTED (even if both client and server have
disconnected).

We now check if we sent a close message and reading has been disabled to
manually transition to the "closed" state with the proper reason.
2024-11-04 11:20:30 +01:00
Rudolph Bester 0f0e24016c Fix Occlusion Culling Buffer getting corrupted. 2024-11-02 12:52:19 +02:00
Hugo Locurcio 9f2bd57b7b
Add Codium support to C# external editors
Selecting the VS Code option will now work if Codium is installed,
picking it as the last option after attempting to run VS Code.
2024-11-02 00:00:41 +01:00
bruvzg e81a2afbc4
[TextServer] Reset subpixel shift on blank glyphs and import option to enable/disable it. 2024-11-01 10:18:57 +02:00
Thaddeus Crews 363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Pascal Grittmann a59fb07e4a set flag for 8 bone weights 2024-10-31 17:04:31 +01:00
Radiant 5b0bf9e2b0 Return the actual error when an import fails. 2024-10-30 23:42:10 +02:00
Thaddeus Crews 8004c7524f
Merge pull request #98301 from aaronp64/gdscript_validate_property
Avoid unnecessary `Dictionary` conversions in `GDScriptInstance::validate_property`
2024-10-29 19:26:02 -05:00
Thaddeus Crews 696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Thaddeus Crews 49cf7996e1
Merge pull request #98496 from bruvzg/icu761
Update ICU to 76.1
2024-10-29 19:25:49 -05:00
Thaddeus Crews 23f03a7cce
Merge pull request #98589 from juanjp600/openxr-no-wayland-build-fix
Fix OpenXR module failing to build on Linux when Wayland is disabled
2024-10-29 19:25:41 -05:00
Thaddeus Crews b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Thaddeus Crews 64b68192cc
Merge pull request #98562 from Rudolph-B/Issue-98561
Fix Occlusion Culling not working for an orthogonal camera.
2024-10-29 19:25:34 -05:00
Aaron Franke 562c666e3d
Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
Clay John 0debc73dc6
Merge pull request #98322 from BlueCube3310/dds-layered-importer
DDS: Add support for loading layered textures
2024-10-29 15:20:54 -07:00
BlueCube3310 06195cdf2c DDS: Add support for loading layered textures 2024-10-29 20:55:22 +01:00
Juan Pablo Arce 1803fe0cd5 Fix OpenXR module failing to build on Linux when Wayland is disabled 2024-10-27 14:03:03 -03:00
Rudolph Bester 76c20383d1 Fix Occlusion Culling not working for an orthogonal camera. 2024-10-26 20:07:34 +02:00
Thaddeus Crews 61accf0605
Merge pull request #97535 from HolonProduction/gizmo-cylinder
Editor: Improve cylinder gizmos
2024-10-25 13:04:14 -05:00
Thaddeus Crews 2584f75537
Merge pull request #96499 from beev1s/shallow-script-cache-error
Fix resource loader not resolving shallow loaded scripts through dependencies
2024-10-25 13:04:09 -05:00
Thaddeus Crews 07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
Thaddeus Crews 7da6d6032b
Merge pull request #96927 from HolonProduction/completion-inner-class-base-crash
Autocompletion: Don't use owner for inner classes
2024-10-25 13:03:53 -05:00
Adam Scott 0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Danil Alexeev 4dc568856a
GDScript: Rework `GDScriptUtilityFunctions` macros 2024-10-25 17:46:38 +03:00
Clay John 78a4e634f0
Merge pull request #98257 from Rudolph-B/94210-B
Fix to occlusion culling where all math is based on Euclidean distance.
2024-10-24 21:06:56 -07:00
Clay John b5368d5e40
Merge pull request #98356 from dustdfg/gdscript_endif_readability_comments
Add some comments to `#endif's` where it helps readability
2024-10-24 19:11:42 -07:00
Clay John 38f2144f85
Merge pull request #98400 from rune-scape/fix-typed-dict-cached-parser
GDScript: Fix cached parser error when using typed Dictionaries
2024-10-24 18:54:12 -07:00
Clay John 7ebb3a4d68
Merge pull request #98471 from dsnopek/openxr-composition-layers-visibility-bug
Fix bug with OpenXR composition layers added after OpenXR is running
2024-10-24 18:45:23 -07:00
rune-scape 3c8615221a SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder` 2024-10-24 14:16:30 -07:00
bruvzg e698870caa
Update ICU to 76.1 2024-10-24 22:47:59 +03:00
Thaddeus Crews 3c7fb9fe7f
Merge pull request #98169 from HolonProduction/only-highlight-exposed
GDScript: Don't highlight unexposed classes
2024-10-24 13:23:04 -05:00
Thaddeus Crews 8b6c7bf64c
Merge pull request #98163 from BastiaanOlij/openxr_flatten_bindings
OpenXR: change bindings to 'flatten' source paths
2024-10-24 13:23:03 -05:00
Thaddeus Crews 7444da766a
Merge pull request #97374 from rune-scape/get-native-static-callable
GDScriptNativeClass: Allow getting static function as callable
2024-10-24 13:23:01 -05:00
Thaddeus Crews 52bbbd4338
Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
Don't create rendering device or parse glsl shader in headless mode
2024-10-24 13:22:53 -05:00
Thaddeus Crews 0953d488c7
Merge pull request #98329 from beru/opt_ImageLoaderSVG__create_image_from_utf8_buffer
Optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-24 13:22:44 -05:00
David Snopek e2386de505 Fix bug with OpenXR composition layers added after OpenXR is running 2024-10-23 15:34:05 -05:00
Zae 06df5275c2 C#: Fix StringName leak when converting `Variant` to `Signal` / `Callable` 2024-10-24 00:08:43 +08:00
Zae 2a3d400dd8 C#: Escape signal parameters 2024-10-23 23:24:00 +08:00
kobewi 5c0f2414cd Always add decimal when printing float 2024-10-23 15:00:21 +02:00
Brian Huynh 360b84bad5 Clarification to the description of Global scope in regards to GDScript
Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.

In general there are small changes to the wording which makes it more clear and concise.
Wording change

Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"

Changed language from "not specific to" to "which work in any language"

After consulting multiple people the new wording seems easier to parse, even for non coders

Update doc/classes/@GlobalScope.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-10-23 02:10:03 -04:00
Travis Lange 2e1fc241f9 fix headless import attempting to load graphics driver 2024-10-22 16:17:09 -04:00
rune-scape eb8b9898c9 GDScript: Fix cached parser error when using typed Dictionaries 2024-10-22 02:13:16 -07:00
Bastiaan Olij 3e36f52524 OpenXR: change bindings to 'flatten' source paths 2024-10-22 10:31:11 +11:00
Thaddeus Crews 55aeff19dc
Merge pull request #98146 from HolonProduction/this-error-does-not-apply-to-unrecognized-annotations
GDScript: Fix annotation parsing adding new annotation entries
2024-10-21 16:39:24 -05:00
Thaddeus Crews 291e4b78e2
Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
Thaddeus Crews cb3c01a5fe
Merge pull request #97588 from TML233/generated-raise-signal
[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
Thaddeus Crews 8be0061458
Merge pull request #98340 from juanjp600/dotnet-typed-dictionary-hint-fix
Fix exported typed dictionaries in .NET having an incorrect hint
2024-10-21 16:39:08 -05:00
Thaddeus Crews 5fb22327ee
Merge pull request #97542 from AThousandShips/dict_sort_fix
[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
Yevhen Babiichuk (DustDFG) 8c29ef38fc Add some comments to #endif's where it will easier life
Also added some new line to improve readability

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2024-10-21 14:31:45 +03:00
Marc Gilleron a92e1d4a20 Optimize some parts of NavMap::sync 2024-10-19 14:58:49 +01:00
katsuhisa yuasa 4dad9c6c05 optimize ImageLoaderSVG::create_image_from_utf8_buffer 2024-10-19 14:09:34 +09:00
aaronp64 aa1d469ffb Avoid unnecessary Dictionary conversions in GDScriptInstance::validate_property
Updated GDScriptInstance::validate_property to only convert PropertyInfo to Dictionary if _validate_property function is found.
2024-10-18 12:10:19 -04:00
Yevhen Babiichuk (DustDFG) af6d260c17 Don't include `core/io/image.h` in `core/os/os.h`
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot

Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`

^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
A Thousand Ships 79f654ced5
[Core] Fix sorting of `Dictionary` keys
`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Juan Pablo Arce e3790de461 Fix exported typed dictionaries in .NET having an incorrect hint, which led to incorrect scene serialization 2024-10-18 00:55:24 -03:00
Clay John e50b864b64
Merge pull request #98085 from dalexeev/gds-fix-typed-dict-static-default-init
GDScript: Add missing static default initialization for typed dictionaries
2024-10-17 16:53:11 -07:00
Hugo Locurcio 54995d9850
Add a property range hint to `bake_fps` in the scene glTF export dialog
This clamps the value to a value greater than `0` (exclusive).
2024-10-17 17:00:20 +02:00
Rudolph Bester ed3f990952 Alternative fix to occlusion culling where all math is based on Euclidean distance. 2024-10-17 05:59:37 +02:00
Zi Ye db194f06e1 Replaced some distance checks with square distance checks in NavMap, wherever the purpose is only to find the nearest element. 2024-10-15 22:06:35 -05:00
Hunter Loftis bbb8c1703b Fix freeze on non-thread-safe custom importers 2024-10-15 11:46:14 -04:00
Thaddeus Crews b429948236
Merge pull request #97938 from fire/GODOT_rest_transform
Assign the correct bone rest transform to nodes with matrix in GLTF
2024-10-14 14:09:58 -05:00
Thaddeus Crews 56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
Thaddeus Crews c409546cc3
Merge pull request #98059 from zaevi/fix_csharp_unhandled_GD0303
[.NET] Fix unhandled GD0303 error for nested generic attribute types
2024-10-14 14:09:51 -05:00
HolonProduction e999f11d53 GDScript: Don't highlight unexposed classes 2024-10-14 14:57:16 +02:00
HolonProduction 140c6a612e GDScript: Fix annotation parsing adding new annotation entries 2024-10-13 22:43:06 +02:00
HolonProduction 16aae0d7a7 Autocompletion: Don't use owner for inner classes 2024-10-13 18:20:27 +02:00
Danil Alexeev cab80cb97d
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments 2024-10-13 11:40:11 +03:00
BlueCube3310 200ed0971a BasisU: Update to 1.50.0 and add HDR support 2024-10-12 18:02:44 +02:00
HolonProduction 9ea357af20 Editor: Improve cylinder gizmos 🌈 2024-10-11 18:38:36 +02:00
Danil Alexeev 0bc59c78de
GDScript: Add missing static default initialization for typed dictionaries 2024-10-11 13:23:34 +03:00
Thaddeus Crews e857e81cf7
Merge pull request #97873 from BlueCube3310/image-decompress-4-fix
Fix decompressing textures with dimensions that are not multiples of 4
2024-10-10 18:13:20 -05:00
Thaddeus Crews 147ccfeb4e
Merge pull request #96329 from Delsin-Yu/dotnet-replace-array-with-ros-in-binding-apis
[.NET] Generate `ReadOnlySpan<T>` Overloads for GodotSharp APIs
2024-10-10 18:13:18 -05:00
Zae 9c99e519c6 C#: Fix unhandled GD0303 error for nested generic attribute types 2024-10-11 03:03:05 +08:00
Raul Santos bfcc389e21
[.NET] Use `ObjectID` when converting `Variant` to `GodotObject` 2024-10-09 21:19:53 +02:00
DE YU d4695e84a4 Add ReadOnlySpan API Overloads
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-09 23:14:38 +08:00
Chaosus 54f6a1bf64 Fix lookup symbol for enum members to search a correct code definition 2024-10-08 22:46:44 +03:00
Thaddeus Crews 71fe3d96ea
Merge pull request #97951 from juanjp600/dotnet-dictionary-debug-view
Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-08 11:16:24 -05:00
Thaddeus Crews f31a2cc9c9
Merge pull request #97270 from timothyqiu/optional-edconfig
Create `.editorconfig` file only on project creation
2024-10-08 11:14:43 -05:00
Juan Pablo Arce c41601fa9c Fix untyped dictionary .NET debug visualization showing keys as values 2024-10-07 16:27:42 -03:00
K. S. Ernest (iFire) Lee 4113529535 Assign the correct bone rest transform to nodes with matrix in GLTF 2024-10-07 10:19:43 -07:00
squidgyberries 2bd7d8e7e4
Clarify SIMPLEX and SIMPLEX_SMOOTH types 2024-10-07 19:41:18 +08:00
BlueCube3310 a60195e23d Fix decompressing textures with dimensions that are not multiples of 4 2024-10-06 11:13:39 +02:00
Haoyu Qiu 8086894a8e Create `.editorconfig` file only on project creation 2024-10-05 14:32:55 +08:00
David Snopek 256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
Rémi Verschelde de07df55f7
Merge pull request #85321 from Calinou/basis-universal-disable-unused-features
Disable unused Basis Universal features to reduce binary size
2024-10-04 12:58:28 +02:00
Danil Alexeev 6286f9d21d
GDScript: Fix `GDScriptCache::get_full_script()` uses non-remapped path 2024-10-03 17:14:44 +03:00
Rémi Verschelde 903c3bc154
Merge pull request #97727 from SlugFiller/llvm-computed-goto
Enable use of Labels as Values feature in Clang when not wrapped by GCC
2024-10-02 23:56:48 +02:00
Rémi Verschelde 991b741f6c
Merge pull request #97677 from bruvzg/hb1001
Update HarfBuzz to 10.0.1
2024-10-02 15:01:23 +02:00
Rémi Verschelde 336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00
Rémi Verschelde 0b2446101c
Merge pull request #96693 from HolonProduction/annotation-arg-hint
Autocompletion: Add arghint for annotations
2024-10-02 15:00:58 +02:00
Rémi Verschelde cd7822051c
Merge pull request #95216 from Chaosed0/enet-get-packet-flags
Add method for getting packet flags from ENetPacketPeer
2024-10-02 15:00:50 +02:00
Rémi Verschelde 7f1f9799c5
Merge pull request #92263 from HolonProduction/autocompletion-get-node-set-value-if-type-compatible
Autocompletion: Keep `get_node` values which are compatible with type hint
2024-10-02 15:00:42 +02:00
Edward Lu 21c5a732a4
Add method for getting packet flags from ENetPacketPeer 2024-10-02 14:34:06 +02:00
SlugFiller f14af8b2d5 Enable use of Labels as Values feature in Clang when not wrapped by GCC 2024-10-02 15:22:37 +03:00
Rémi Verschelde 24b4607309
Merge pull request #97693 from bruvzg/ts_fb_silent
[TextServer] Silently skip invalid system fallback fonts.
2024-10-01 17:33:38 +02:00
Rémi Verschelde c73a18adbd
Merge pull request #97648 from twrightsman/fix-icu-load
Fix ICU support data loading
2024-10-01 17:31:35 +02:00
Rémi Verschelde cbff25096b
Merge pull request #97638 from mhilbrunner/fix-duplicate-words
Docs: remove duplicate words
2024-10-01 17:31:28 +02:00
Rémi Verschelde 49700c335e
Merge pull request #97607 from pafuent/firsts_multiplayer_unit_tests
Add unit tests for `SceneMultiplayer`
2024-10-01 17:31:21 +02:00
Rémi Verschelde cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
bruvzg d222daa9c8
[TextServer] Silently skip invalid system fallback fonts. 2024-10-01 17:22:16 +03:00
Roman Morozov d532eecc81 Changed the default deadzone value for new actions from 0.5 to 0.2 2024-10-01 16:47:44 +04:00
bruvzg b6a369de79
Update HarfBuzz to 10.0.1 2024-10-01 08:20:45 +03:00
Travis Wrightsman c4b7d6f5c3 Fix ICU support data loading
This fixes an error in loading the ICU support data on platforms that
don't use either the builtin icu4c or the static ICU support data.
2024-09-30 09:03:15 -07:00
Max Hilbrunner a6997d37cc Docs: remove duplicate words 2024-09-30 12:21:30 +02:00
Pablo Andres Fuente e376c4f30c Add unit tests for `SceneMultiplayer`
This PR aims to help "fix" #43440

Also fixing a small typo on `SceneMultiplayer` docs.
2024-09-29 21:44:52 -03:00
Hugo Locurcio c1dc59f713
Disable unused Basis Universal features to reduce binary size 2024-09-29 02:29:27 +02:00
Rémi Verschelde 1fc8208765
Merge pull request #97589 from pkowal1982/fix_97454
Fix error message on startup when camera is busy
2024-09-29 00:47:15 +02:00
Rémi Verschelde 0e2a76d57f
Merge pull request #97547 from lalitshankarchowdhury/audio-code-fix
Vorbis: Remove redundant bounds check
2024-09-29 00:47:12 +02:00
Rémi Verschelde 99aec99421
Merge pull request #97534 from j20001970/camerafeed-setter
Expose CameraFeed setters
2024-09-29 00:47:09 +02:00
Rémi Verschelde 422306ef87
Merge pull request #97325 from BlueCube3310/bcdec
Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Wenqiang 9a94353fa3 Added support for 'print' command in local (command line -d) debugger 2024-09-28 13:28:07 -07:00
Paweł 0178bb88e0 Fix error message on startup when camera is busy 2024-09-28 17:00:29 +02:00
TML fa48ed9945 Change generated On{SignalName} to EmitSignal{SignalName} 2024-09-28 22:10:33 +08:00
Danil Alexeev 85dfd89653 Add `@export_tool_button` annotation for easily creating inspector buttons
Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Lalit Shankar Chowdhury 2caaa2cae5
Vorbis: Remove redundant bounds check 2024-09-27 21:04:46 +05:30
Jason Kuo 38d7ec1640 Expose CameraFeed setters 2024-09-27 20:07:36 +08:00
Rémi Verschelde 543fa16b4c
Merge pull request #68233 from raulsntos/dotnet/raise-events
C#: Generate strongly-typed method to raise signal events and fix event accessibility
2024-09-27 13:53:11 +02:00
Haoyu Qiu 6516ca6b11 Parse fragment from URL 2024-09-27 19:42:30 +08:00
Raul Santos da37998dc8
C#: Generate On{EventName} method to raise signal events 2024-09-26 20:10:53 +02:00
Rémi Verschelde 807136b679
Merge pull request #97425 from CrayolaEater/better-description-multiplayer-spawner-signals
Better description for multiplayer spawner signals
2024-09-26 18:45:42 +02:00
Fabio Alessandrelli 8ffb7699af [mbedTLS] Enable TLS 1.3 support
Move library initialization to module registration functions.

Only set library debug threshold when verbose output is enabled.

TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
BlueCube3310 2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
Rémi Verschelde a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde 8493a39e91
Merge pull request #97479 from dustdfg/csg_redudant_3d_disabled_check
Remove redundant `_3D_DISABLED` check from csg module
2024-09-26 12:45:58 +02:00
Rémi Verschelde 991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
Yevhen Babiichuk (DustDFG) e3eb5ee607 Remove redudant _3D_DISABLED check from csg module
It even won't be considered for building so there is no any sense
for compile time checks

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-26 10:24:10 +03:00
Kevin Kuo c453a91d76 Fix issue #68238 where raycasts don't reliably collide with HeightMapShape3D, by fixing the value bounds_grid_width and bounds_grid_depth passed 2024-09-25 17:48:29 -07:00
Hugo Locurcio 87709cfdf2
Remove verbose prints from CameraServer on Linux due to being printed every second 2024-09-26 00:08:06 +02:00
Thaddeus Crews 32c83a228d
Style: Add `WARNING:` as new comment admonition 2024-09-25 09:44:42 -05:00
Thaddeus Crews 9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Rémi Verschelde 5d5cdc02c5
Merge pull request #97392 from BastiaanOlij/xr_cleanup_action_map_dialogs
Cleanup of action map dialogs
2024-09-25 12:39:25 +02:00
Rémi Verschelde 95e7e653f2
Merge pull request #97101 from aryan-11825114/fix-network-profiler-not-disabling-buttons
Fix Network Profiler not disabling buttons
2024-09-25 12:39:14 +02:00
Paweł b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
Bogdan Inculet 2cfe6d9f64 Better description for multiplayer spawner signals 2024-09-24 23:15:51 +03:00
Rémi Verschelde 39115be8eb
Merge pull request #95261 from rburing/2d_physics_module
Move Godot Physics 2D into a module; add dummy 2D physics server
2024-09-24 12:56:59 +02:00
Rémi Verschelde 6bea41d68f
Merge pull request #88363 from Delsin-Yu/master
C#: Implement proper generic type name printing for Godot Editor
2024-09-24 12:56:52 +02:00
rune-scape d3ad99d3d1 GDScriptNativeClass: Allow getting static function as callable 2024-09-23 10:56:53 -07:00
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde 4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde ea8d20d35b
Merge pull request #96955 from Delsin-Yu/generator-based-CreateManagedForGodotObjectBinding
[.NET] Replace Reflection-Based implementation with Generated one in `CreateManagedForGodotObjectBinding`
2024-09-23 16:13:49 +02:00
Rémi Verschelde b030638863
Merge pull request #97252 from dsnopek/gdext-android-surface-swapchain
OpenXR: Allow extending Android surface swapchain creation from GDExtension
2024-09-23 12:28:07 +02:00
Rémi Verschelde 833be1f00d
Merge pull request #97139 from akien-mga/miniupnpc-2.2.8
miniupnpc: Update to 2.2.8 (new major 18)
2024-09-23 12:28:03 +02:00
Rémi Verschelde dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde c65ab71230
Merge pull request #94953 from raulsntos/dotnet/signals-with-typed-arrays
C#: Generate signal delegates with typed arrays
2024-09-23 12:27:45 +02:00
DE-YU_H14 b5cd06b9ae C#: Implement proper generic type name printing for Godot Editor
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-09-23 15:32:10 +08:00
Raul Santos 445e822bcf
C#: Generate signal event with the same accessibility as the delegate 2024-09-23 03:38:18 +02:00
Haoyu Qiu a751c05b15 Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
DE YU 307224927c Replace Reflection-Based implementation with Generated one
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-22 18:01:14 +08:00
BlueCube3310 95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
Ricardo Buring 0333648cea Move Godot Physics 3D into a module; add dummy 3D physics server
If the module is enabled (default), 3D physics works as it did before.

If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).

The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Rémi Verschelde f246419c58
Merge pull request #97259 from alesliehughes/openxr_copy_paste
OpenXR: Correctly set the Depth swapchain name
2024-09-21 11:50:49 +02:00
Alistair Leslie-Hughes daa4704c44 openxr: Correct set the Depth swapchain name
Introduced in 08ffa5d89e.
2024-09-21 10:00:08 +10:00
David Snopek f7e5e7a400 OpenXR: Allow extending Android surface swapchain creation from GDExtension 2024-09-20 15:42:27 -05:00
Thaddeus Crews fdc6ffd264
Style: Update `ruff` & `mypy` to latest versions 2024-09-20 09:36:09 -05:00
Rémi Verschelde 5070db2575
Merge pull request #97208 from kleonc/transform3d_aabb_multiplication_fix_csharp
Fix C# `operator *(Transform3D, Aabb)`
2024-09-20 16:06:56 +02:00
Rémi Verschelde 2f078e501c
Merge pull request #97198 from raulsntos/dotnet/open-visual-studio-with-dotnet-cli
C#: Use dotnet CLI to launch `OpenVisualStudio.dll`
2024-09-20 16:06:46 +02:00
Rémi Verschelde 90a119225e
Merge pull request #97194 from RobProductions/godot-sharp-error-improvement
Add error messages to `BindingsGenerator`
2024-09-20 16:06:42 +02:00
Rémi Verschelde 99a1eb7147
Merge pull request #95482 from kleonc/bmp_import_1_2_4_bpp_of_any_size
Support importing 1/2/4-bpp BMP images of size non-divisible by 8/4/2
2024-09-20 16:06:18 +02:00
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
kleonc 3bfadeff25 Fix C# operator *(Transform3D, AABB) 2024-09-20 00:18:54 +02:00
Matt Enad d6c0a53ecf Add error messages to binding generator 2024-09-19 13:31:05 -04:00
Raul Santos ec189b1574
C#: Use dotnet CLI to launch OpenVisualStudio.dll
Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
2024-09-19 19:23:01 +02:00
Rémi Verschelde ae872a4ed5
Merge pull request #97014 from hayahane/fix_script_property_order
Reorder C# script properties to fix editor serialization
2024-09-19 17:13:34 +02:00
Rémi Verschelde b1b4c5da4b
Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 17:13:27 +02:00
David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 2024-09-19 09:05:32 -05:00
alpacat 7df5b78aca Reorder C# script properties to fix editor serialization 2024-09-19 12:49:15 +08:00
Rémi Verschelde 4c72d599f0
miniupnpc: Update to 2.2.8 (new major 18)
Keep support for major 17 by using a version check for the changed API.

Fixes #93907.
2024-09-18 11:50:54 +02:00
Bastiaan Olij 660ba0578d Cleanup of action map dialogs 2024-09-18 10:55:36 +10:00
Rémi Verschelde 26dde5c21a
Merge pull request #97026 from DeeJayLSP/mp3-local
AudioStreamMP3: Use a LocalVector to store data
2024-09-17 21:02:03 +02:00
Rémi Verschelde a181d00af4
Merge pull request #96465 from aaronfranke/gltf-pre-gen-post-conv
GLTF: Add `import_pre_generate` and `export_post_convert` extension steps
2024-09-17 21:01:54 +02:00
Raul Santos 5860ec553d
C#: Use `char *` with CoreCLR/MonoVM APIs 2024-09-17 17:51:17 +02:00
Aaron Franke 5972907612
GLTF: Add import_pre_generate and export_post_convert extension steps 2024-09-17 04:00:07 -07:00
aryan-11825114 7d7e0344ee Fix Network Profiler not disabling buttons 2024-09-17 13:19:15 +05:30
Rémi Verschelde cf539911f1
Merge pull request #97087 from aaronp64/lambda_capture_alloc
Speed up lambda capture handling
2024-09-17 09:18:11 +02:00
Rémi Verschelde 0eea8728b5
Merge pull request #88803 from raulsntos/dotnet/android-monovm
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-17 09:17:39 +02:00
Rémi Verschelde e72a70de8e
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
aaronp64 e2b6d92e27 Speed up lambda capture handling
Updated GDScriptLambdaCallable::call and GDScriptLambdaSelfCallable::call to use alloca instead of Vector when using captures, to avoid extra allocation/copy_on_write calls on each lambda function call.
2024-09-16 15:47:58 -04:00
Raul Santos 0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.

Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
demolke 0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Rémi Verschelde 964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
Rémi Verschelde b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde 41066484ff
Merge pull request #96965 from Repiteo/style/gdscript-editorconfig
Style: Consolidate & migrate GDScript `.editorconfig`
2024-09-16 13:35:25 +02:00
Rémi Verschelde f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde 08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde 3b714ded01
Merge pull request #96725 from HolonProduction/lsp-omit
LSP: Omit some values based on specification version 3.17
2024-09-16 13:34:50 +02:00
Rémi Verschelde a9364a9e75
Merge pull request #96468 from aaronfranke/gltf-append-node
GLTF: Add `append_gltf_node` to GLTFState
2024-09-16 13:34:46 +02:00
Rémi Verschelde 4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde 8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde 9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde 67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Pedro J. Estébanez bb77520599 Object: Add tests about the safety of tail destruction 2024-09-16 09:58:47 +02:00
Hugo Locurcio 212c34029e
Document SceneMultiplayer `auth_timeout` being in seconds 2024-09-15 17:49:38 +02:00
DeeJayLSP e3f3daac6f AudioStreamMP3: Use a LocalVector to store data 2024-09-14 19:14:47 -03:00
Hilderin 46edd6df55 Fix script properties reload from external editor 2024-09-14 15:07:53 -04:00
Moritz Burgdorff fd5fc9f3ee Fixed resource loader using not fully loaded scripts 2024-09-14 17:21:32 +02:00
Thaddeus Crews bf811db6c8
Style: Consolidate & migrate GDScript `.editorconfig`
• Moved to test project root so a new `.editorconfig` isn't constantly generated.
• Disable attributes only in the files which use invalid syntax deliberately
2024-09-13 11:12:17 -05:00
Rémi Verschelde 97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde 40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde 04456cf42d
Merge pull request #93427 from AThousandShips/editor_setting_doc
[Editor] Expose more editor settings to documentation
2024-09-13 11:21:32 +02:00
clayjohn 74a1c85ba3 Add CommandQueue to Betsy 2024-09-12 13:54:24 -07:00
Thaddeus Crews b3d7960df4
Core: Fix `operator[]` for typed dictionaries 2024-09-12 11:10:17 -05:00
Fabio Alessandrelli 32e4ab91e8 [MP] Fix broken RPCs after dictionary keys type change
As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.

The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.

Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).

This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
A Thousand Ships dd6443193c
[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
Rémi Verschelde 55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00
Rémi Verschelde f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
David Snopek 3afa26834a OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
Raul Santos aaffab8afb
Add metadata for `char16_t` and `char32_t`
We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.

I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.

To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0 a29ddd4674 C#: Clear existing data directory extracted from PCK 2024-09-12 07:12:01 +08:00
BlueCube3310 606eedb0c9 Betsy: Add caching and BC1 compression support 2024-09-11 23:48:29 +02:00
David Snopek 30a63396e5 Fix launching XR apps from the Android editor 2024-09-11 14:31:54 -05:00
Mikael Hermansson e120792760 Fix issue with GDScript binary tokens being non-deterministic 2024-09-11 14:58:08 +02:00
Rémi Verschelde 1ff2186fe9
Merge pull request #96666 from aXu-AP/unique-node-no-quotes
Remove unneeded quotes from autocomplete % nodes
2024-09-11 12:35:00 +02:00
Rémi Verschelde b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
Hendrik Brucker c53fd9c7be Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
Co-authored-by: stmSi <stm1998sithumyo@gmail.com>
2024-09-10 19:40:42 +02:00
BlueCube3310 337d80d8f5 BasisUniversal: Use RGTC compression when available 2024-09-10 12:06:00 +02:00
Rémi Verschelde 5303688c01
Merge pull request #96092 from smix8/region_point_query
Add navigation region point  and segment queries
2024-09-10 09:51:27 +02:00
smix8 287fdb16d5 Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Zi Ye a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. 2024-09-09 14:11:10 -05:00
Rémi Verschelde 493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
kit 5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
HolonProduction 4d713d91b5 LSP: Omit some values based on specification version 3.17 2024-09-08 21:07:19 +02:00
HolonProduction 00dfd568e0 Autocompletion: Add arghint for annotations 2024-09-07 20:47:34 +02:00
aXu-AP 2525311538 Remove unneeded quotes from autocomplete % nodes
Removes unnecessary quotes for suggestions like $"%MyNode".
2024-09-07 17:49:20 +03:00
HolonProduction 8155c1f836 LSP: Don't use smart resolve for completion 2024-09-07 16:23:25 +02:00
Rémi Verschelde 0e9950bde1
Merge pull request #96624 from m4gr3d/android_editor_improvements
[Android editor] Improve support for XR projects
2024-09-06 22:38:50 +02:00
Rémi Verschelde aa07333abe
Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-06 22:38:29 +02:00
Rémi Verschelde 0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde f2b76b97c0
Merge pull request #96634 from bobby-the-epic/audio-doc-fix
Fix grammar in AudioStreamInteractive docs
2024-09-06 10:09:40 +02:00
Rémi Verschelde f17a65b610
Merge pull request #95803 from GustJc/fix_interactive_audio_fade_volume
Fix interactive audio transitions with wrong volume
2024-09-06 10:09:20 +02:00
Fredia Huya-Kouadio 9dc0543da7 Improve support for XR projects 2024-09-06 00:35:50 -07:00
bobby-the-epic 7e1bc00193 Fix grammar in AudioStreamInteractive.xml
Minor grammar fix to make the sentences flow better.
2024-09-05 17:42:41 -05:00
BlueCube3310 a89f4fa5a9 LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
Rémi Verschelde d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Felix Bytow e9762b3eaf
C# Assemblies can now be built with deprecated=no 2024-09-05 10:04:24 +02:00
Ryan 8835f326b1 Expose get_rpc_config and get_node_rpc_config
add documentation

Update doc/classes/Node.xml

change name of get_node_rpc_config to get_rpc_config

Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Adam Scott d3ddce6b88
Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00
Rémi Verschelde 9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde 721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Thaddeus Crews 9853a69144
Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Rémi Verschelde 13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde 885d38b5ce
Merge pull request #96355 from smix8/nav_mesh_queries
Move NavigationServer mesh queries to dedicated file
2024-09-03 16:13:58 +02:00
Rémi Verschelde d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
smix8 a4cfc77dc0 Move NavigationServer mesh queries to dedicated file
Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
Rémi Verschelde 6de2d31a61
Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Metal: Enable for betsy and lightmapper modules in compatibility mode
2024-09-03 11:43:42 +02:00
Rémi Verschelde 4d3f1db954
Merge pull request #96099 from NotWearingPants/patch-1
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:43:27 +02:00
Rémi Verschelde e004ae7bbe
Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
NotWearingPants b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 2024-09-03 11:40:17 +02:00
Aaron Franke f82262eecb
GLTF: Add append_gltf_node to GLTFState 2024-09-02 19:05:03 -07:00
Rémi Verschelde 7c383767a2
Merge pull request #96464 from Faless/mp/fix_profiler_divsion_by_zero
[MP] Fix division by zero in network profiler
2024-09-02 18:08:17 +02:00
Fabio Alessandrelli 042b264c55 [MP] Fix division by zero in network profiler
The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.

The editor conditional to avoid division by zero was checking the wrong
variable.
2024-09-02 13:29:38 +02:00
Rémi Verschelde bb3fab960f
Merge pull request #96377 from BlueCube3310/betsy-signed
Betsy: Add signed mode for BC6
2024-09-02 12:13:30 +02:00
BlueCube3310 30c42b3a3f Betsy: Add signed mode for BC6 2024-09-02 09:49:14 +02:00
clayjohn b8933a4d95 Print shader compiler error when betsy shader fails to compile 2024-09-01 13:39:00 -07:00
Ershn c3ee32f106 Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
Marius Hanl 74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
boywaste 7014c5b27d GDScript: Fix small mistake in script valid checks 2024-08-30 19:41:02 -07:00
Stuart Carnie a7a245de92
Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Danil Alexeev 49bcdf78a7
Core: Сheck `r_error` after calling `callp()` 2024-08-30 21:09:30 +03:00
HolonProduction 171c522290 Autocompletion: reintroduce enum options on assignment 2024-08-30 13:46:48 +02:00
Raul Santos 4c14421602
C#: Use export platform to determine the target OS and log errors
- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features.
- Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog.
2024-08-30 12:45:24 +02:00
Rémi Verschelde 2e4c07bfe0
Merge pull request #96229 from dalexeev/gds-replace-assert-in-tests
GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-30 11:43:05 +02:00
Rémi Verschelde 69d6106d4d
Merge pull request #96293 from RedOrbweaver/fix_msbuild_logger
C#: Fix build logger unable to handle an event without an associated file
2024-08-30 09:59:51 +02:00
Rémi Verschelde 5418919c3c
Merge pull request #96240 from DeeJayLSP/mp3-data
MP3: Use heap for big struct when setting data
2024-08-30 09:59:39 +02:00
Rémi Verschelde 909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde 8e402bcb36
Merge pull request #95999 from DeeJayLSP/mp3-mem
MP3: Remove unnecessary memory allocation
2024-08-30 09:59:15 +02:00
Rémi Verschelde f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
rune-scape 154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
RedOrbweaver 81799b8fa3 Fix build logger unable to handle an event without an associated file 2024-08-29 20:33:47 +02:00
demolke c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships e33fdb4296
Use `MutexLock` in more places 2024-08-29 14:12:59 +02:00
Hilderin ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Rémi Verschelde faa3688e69
Merge pull request #96251 from aaronfranke/gltf-get-supported-ext
Add `get_supported_gltf_extensions` to GLTFDocument
2024-08-29 10:36:45 +02:00
Rémi Verschelde 80cd8f4c2d
Merge pull request #92581 from rune-scape/rune-text-srvr-fb-cacher
TextServerFallback: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:26 +02:00
Rémi Verschelde 03d1f43131
Merge pull request #92575 from rune-scape/rune-text-srvr-cacher
TextServerAdvanced: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:23 +02:00
Rémi Verschelde cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Rémi Verschelde 96cbcc30e2
Merge pull request #90945 from Scony/extract-navigation-defaults
Extract navigation-related defaults to separate header
2024-08-29 10:36:14 +02:00
Aaron Franke ee5e97742a
Add get_supported_gltf_extensions to GLTFDocument 2024-08-28 17:54:45 -07:00
rune-scape 2fc5321d39 TextServerFallback: improve performance by removing redundant lookups
+ caching editor setting
+ using a faster hash method on the FontForSizeFallback cache
+ SafeFlag instead of mutex for ShapedTextDataFallback::valid bc its read Very often
2024-08-28 13:10:43 -07:00
Aina 930742f8b3 Fix missing GDScriptParser reference on completion context 2024-08-28 17:03:12 -03:00
rune-scape 4ba7738a1f TextServerAdvanced: improve performance by removing redundant lookups
+ caching editor setting
+ using a faster hash method on the FontForSizeAdvanced cache
+ SafeFlag for ShapedTextDataAdvanced::valid
2024-08-28 13:01:11 -07:00
DeeJayLSP 7e49c26729 MP3: Use heap for big struct when setting data 2024-08-28 16:47:32 -03:00
Alula 346cbc7f1f
Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
Rémi Verschelde 40b378e9e2
Merge pull request #96235 from bruvzg/win_open_dll
[Windows] Fix OS.open_dynamic_library
2024-08-28 19:54:51 +02:00
bruvzg d528f28275 [Windows] Fix OS.open_dynamic_library 2024-08-28 20:12:09 +03:00
Danil Alexeev c1322d41e6
GDScript: Replace `assert()` with `Utils.check()` in tests 2024-08-28 17:41:52 +03:00
Nikita\Nick ebb5a5cc3d [RegEx] Add show_error parameter to control error printing on compilation fail 2024-08-28 15:35:42 +03:00
Rémi Verschelde 4e051ff6f7
Merge pull request #78178 from dalexeev/gds-add-non-tool-extends-tool-error
GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-08-28 13:14:13 +02:00
Rémi Verschelde 6eb1d3cf98
Merge pull request #94888 from rune-scape/no-const-cast-gdscript-parser
GDScriptParser: Avoid `const_cast` of `AnnotationNode`
2024-08-28 00:12:35 +02:00
Rémi Verschelde e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde 9f70823eec
Merge pull request #94012 from KoBeWi/reload_everything_to_update_one_line
Allow live reloading of built-in scripts
2024-08-28 00:11:53 +02:00
Aaron Franke 9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
Rémi Verschelde 6e3320446a
Merge pull request #92799 from BlueCube3310/image-detech-signed
Image: Add a method for detecting signed values
2024-08-27 22:27:18 +02:00
Pawel Lampe c3f1bfd5cb Extract navigation-related defaults to separate header 2024-08-27 20:12:10 +02:00
Rémi Verschelde e6f94443ba
Merge pull request #96172 from Faless/fix/tls_unsafe_pin
[mbedTLS] Fix incorrect cert pinning with `client_unsafe`
2024-08-27 17:52:44 +02:00
Rémi Verschelde 3eba191c9e
Merge pull request #96160 from HolonProduction/dict-fix
Autocompletion: Enable string literal completion in subscripts
2024-08-27 16:55:31 +02:00
Rémi Verschelde 93f241bcd2
Merge pull request #96133 from aaronfranke/gltf-imp-mesh-inst-create
GLTF: Only create MeshInstance3D when needed
2024-08-27 16:55:15 +02:00
Rémi Verschelde 9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde c2daec1769
Merge pull request #95156 from BastiaanOlij/add_openxr_debug_utils
Add support for the debug utils extension in OpenXR
2024-08-27 16:54:54 +02:00
Aaron Franke 263f089040
GLTF: Only create MeshInstance3D when needed 2024-08-27 04:23:20 -07:00
Fabio Alessandrelli ccae47ab66 [mbedTLS] Fix incorrect cert pinning with client_unsafe 2024-08-27 13:10:09 +02:00
HolonProduction c824403853 Autocompletion: enable string literal completion in subscripts 2024-08-27 13:02:09 +02:00
Danil Alexeev 2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode 2024-08-27 12:30:15 +03:00
BlueCube3310 76c8211653 Image: Add a method for detecting signed values 2024-08-27 09:23:17 +02:00
Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()`
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Bastiaan Olij 08ffa5d89e Add support for the debug utils extension in OpenXR 2024-08-27 12:07:01 +10:00
Rémi Verschelde 8c0209fe33
Merge pull request #95860 from Goutte/doc-upnp-update-to-latest-gdscript
Docs: Update UPnP GDScript snippet to using `Signal.emit` syntax
2024-08-26 23:29:06 +02:00
Rémi Verschelde 4a798ad85d
Merge pull request #95749 from Mickeon/documentation-example-pruning
Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-26 23:29:00 +02:00
Rémi Verschelde 056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde 86139f682e
Merge pull request #96117 from SaracenOne/silence_fbx_warning
Fix owner warning when importing FBX.
2024-08-26 22:46:05 +02:00
Rémi Verschelde 2c14f3ef95
Merge pull request #79378 from HolonProduction/autocompletion-index
Improve autocompletion for indices
2024-08-26 22:44:40 +02:00
Saracen 7050e581ff Fix owner warning when importing FBX. 2024-08-26 14:51:49 +01:00
HolonProduction ccbdb34a2a Improve autocompletion for indices 2024-08-26 14:42:22 +02:00
Rémi Verschelde 0ba0be27c7
Merge pull request #94169 from RandomShaper/wtp_rl_prize
Batch of fixes for `WorkerThreadPool` and `ResourceLoader`
2024-08-26 10:51:25 +02:00
Rémi Verschelde b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Rémi Verschelde fe15f47e22
Merge pull request #95929 from BastiaanOlij/openxr_fix_tracking_bit
OpenXR: Check correct status bit for hand tracking
2024-08-25 22:24:21 +02:00
Rémi Verschelde 887d56721d
Merge pull request #95959 from dsnopek/openxr-api-hand-tracker-crash
Fix crash when calling `OpenXRAPI::get_hand_tracker()` and hand-tracking is disabled
2024-08-25 20:18:28 +02:00
Rémi Verschelde 68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
2024-08-25 20:18:18 +02:00
DeeJayLSP b3265497c7 MP3: Remove unnecessary memory allocation 2024-08-23 00:58:07 -03:00
David Snopek 11dd1f52ae Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is disabled 2024-08-22 13:03:05 -05:00
Bastiaan Olij 1925d1e6f9 OpenXR: Check correct status bit for hand tracking 2024-08-22 11:57:56 +10:00
Goutte a014705d64 docs: update UPnP gdscript snippet to latest gdscript
This commit adds usage of the new (stringless) signal API.
2024-08-22 00:49:52 +02:00
Rémi Verschelde 568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde 37ae2a2900
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
SCons: Better validation for platform-specific opt-in drivers
2024-08-22 00:10:56 +02:00
Rémi Verschelde 39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Matias N. Goldberg 364f916f3f
Add debug utilities for Vulkan
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
 - Debug-only Breadcrumb info for debugging GPU crashes and device lost
 - Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks

Functionality marked as "debug-only" is only available in debug or dev
builds.

Misc fixes:
 - Early break optimization in RenderingDevice::uniform_set_create

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Rémi Verschelde 6e9bcc0f18
SCons: Better validation for platform-specific opt-in drivers
This replaces cryptic compilation errors with a clear error message
and early build termination.
2024-08-21 22:53:34 +02:00
clayjohn f4ccba7508 Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
Also remove the metallic option from directional lightmap as it is guaranteed to return negative numbers in many cases
2024-08-21 10:24:32 -07:00
Pedro J. Estébanez f4d76853b9 WorkerThreadPool (plus friends): Overhaul unlock allowance zones
This fixes a rare but possible deadlock, maybe due to undefined behavior. The new implementation is safer, at the cost of some added boilerplate.
2024-08-21 12:22:52 +02:00
Rémi Verschelde 3b3d6226c5
Merge pull request #95828 from clayjohn/Lightmapper-AA-direct-light
Antialias direct light samples in LightmapperRD
2024-08-21 07:23:05 +02:00
Rémi Verschelde 4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Daylily-Zeleen 3d575801ce Allow ClassDB to create a Object without postinitialization for GDExtension. 2024-08-20 20:19:02 +08:00
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Stuart Carnie 41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs 2024-08-20 11:55:21 +02:00
Rémi Verschelde d9e458515b
Merge pull request #91750 from BastiaanOlij/openxr_visibility_mask
OpenXR: Add support for visibility mask
2024-08-20 11:03:54 +02:00
Rémi Verschelde 73d42411f0
Merge pull request #95808 from paulloz/bugfix/dotnet-globalclass-icon-relative-paths
Fix relative paths for global class icons in C#
2024-08-20 10:02:47 +02:00
Rémi Verschelde f45421204c
Merge pull request #95764 from passivestar/gdscript-syntax-highlighter
Expose GDScript syntax highlighter to editor plugins
2024-08-20 10:02:35 +02:00
Rémi Verschelde c359a8e9ca
Merge pull request #95757 from BlueCube3310/cvtt-float
CVTT: Include float formats for hdr compression
2024-08-20 10:02:23 +02:00
Rémi Verschelde 65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Rémi Verschelde a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde 58505b0bce
Merge pull request #94082 from HolonProduction/completion-force
Autocompletion: Rework argument options string literal completion
2024-08-20 10:01:52 +02:00
Aaron Franke 7db24a9ad5
Simplify and fix Rect2/AABB get_support function 2024-08-19 23:55:31 -07:00
Bastiaan Olij a8c5117777 Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00
clayjohn 1521e49c23 Antialias direct light samples in LightmapperRD
Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij d9ab2c3195 OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
Paul Joannon 3c0eaec39f
Fix relative paths for global class icons in C# 2024-08-19 18:09:58 +02:00
Rémi Verschelde ce1ba7328f
Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
Rémi Verschelde 0274508647
Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde b39df869c7
Merge pull request #93252 from smix8/csg_bake
Add CSG options to bake to static mesh and collision shape
2024-08-19 16:04:59 +02:00
Rémi Verschelde da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Gustavo Jaruga Cruz 4fa6287de1 Fix interactive audio transitions fade in for clips with auto_advance 2024-08-19 10:54:15 -03:00
passivestar 3fe644de86 Expose GDScript syntax highlighter to editor plugins 2024-08-19 16:36:55 +04:00
Rémi Verschelde 745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde 3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde 3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde 3a4e0f1741
Merge pull request #87735 from ywmaa/blend_file_geometrynodes_instances
Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 14:33:21 +02:00
Rémi Verschelde 40f938c44d
Merge pull request #86538 from jsjtxietian/fix-shape-thread-error
Fix CSGShape3D's `_mesh_changed` to be thread safe
2024-08-19 14:33:16 +02:00
ywmaa c460f1de24
Add Option for Export Geometry Nodes Instances in blend importer 2024-08-19 12:23:21 +02:00
Rémi Verschelde 1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Rémi Verschelde 6c76be2389
Merge pull request #95658 from akien-mga/openxr-fix-system-package
OpenXR: Fix support for building against distro package
2024-08-19 12:09:06 +02:00
Rémi Verschelde 63f4186f97
Merge pull request #95253 from Kimau/claire/logitech
OpenXR - Add Logitech Mx Ink Stylus Support
2024-08-19 12:09:01 +02:00
Micky 4ce5856384 Remove empty `[b]Example:[/b]` lines from the class reference 2024-08-19 01:00:52 +02:00
Micky e80c44dbe7 Fix some invalid code in GDScript class reference 2024-08-19 00:55:51 +02:00
Micky b8f78b14be Fix miscellaneous oddities around the class reference 2024-08-18 23:18:44 +02:00
BlueCube3310 4b266871d7 CVTT: Include float formats for hdr compression 2024-08-18 17:31:05 +02:00
BlueCube3310 394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00
Raul Santos c2efbf3012
C#: Use Godot's LipO implementation instead of Xcode's lipo command 2024-08-17 17:52:35 +02:00
Raul Santos 5e7fda8de7
C#: Destroy script before clearing owner
The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
2024-08-17 04:04:57 +02:00
Rémi Verschelde 5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde 4bd33df11e
Merge pull request #94766 from Z0rb14n/fix-vector3-slerp
C#: Fix Vector3 `Slerp` normalization error
2024-08-16 23:45:34 +02:00
Rémi Verschelde 0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde dbf4be308c
Merge pull request #93583 from smix8/obstacle_monitor
Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
Rémi Verschelde 2206f5c6a4
OpenXR: Fix support for building against distro package 2024-08-16 22:51:09 +02:00
BlueCube3310 e0f30d30e2 Improve layered texture preview 2024-08-16 18:20:55 +02:00
BlueCube3310 2eb1f069d2 Add support for loading less common DDS formats 2024-08-16 15:35:20 +02:00
Rémi Verschelde ec74e14943
Merge pull request #95603 from tetrapod00/gltf-capitalization-errors
Fix glTF capitalization in error messages
2024-08-16 14:36:33 +02:00
Rémi Verschelde 4d3157c0f2
Merge pull request #95578 from tetrapod00/gltf-capitalization-classref
Fix glTF capitalization in class reference
2024-08-16 14:36:26 +02:00
Rémi Verschelde f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde 0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde c98d549e65
Merge pull request #95431 from Joy-less/Fix-#10418
C#: Add `NotNullWhenAttribute` to `IsInstanceValid`
2024-08-16 14:34:30 +02:00
Rémi Verschelde 1685ce3256
Merge pull request #95426 from Jordyfel/spawner-doc
Fix typo or unclear language in MultiplayerSpawner doc
2024-08-16 14:34:22 +02:00
Rémi Verschelde 751d285f3f
Merge pull request #95417 from bruvzg/win_dll_exports
Remove unnecessary DLL export attributes.
2024-08-16 14:34:08 +02:00
Rémi Verschelde cc894e59ea
Merge pull request #95408 from alesliehughes/gdscitp_debug_statement
GDScript: Only include profiling variables when DEBUG is enabled
2024-08-16 14:34:01 +02:00
Rémi Verschelde 9393388940
Merge pull request #95322 from Nodragem/fix-pasting-in-gridmap
Fix copy-paste and cut-paste in GridMap
2024-08-16 14:33:31 +02:00
Rémi Verschelde 0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
Rémi Verschelde 7865266f24
Merge pull request #94609 from bruvzg/pixel_font_detect
[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-08-16 14:32:14 +02:00
Rémi Verschelde 86df981cdc
Merge pull request #89567 from BlueCube3310/etcpak-cleanup
etcpak: Improve image padding and clean up the code
2024-08-16 14:31:53 +02:00
Rémi Verschelde ae9fb96a36
Merge pull request #95433 from dsnopek/openxr-composition-layers-srgb
OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
2024-08-16 10:35:56 +02:00
Rémi Verschelde 886d5865a4
Merge pull request #95291 from BlueCube3310/hdr-optimizations
Optimize .hdr loading and RGB9E5 conversion
2024-08-16 10:35:32 +02:00
Jonatan Röjder Delnavaz 74389e8395 * Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute 2024-08-16 07:26:53 +02:00
tetrapod00 3b1345c26e Change capitalization of glTF in errors and comments. 2024-08-15 18:07:30 -07:00
tetrapod00 012ce1eaff Fix glTF capitalization in class reference 2024-08-15 10:41:47 -07:00
Rémi Verschelde c2a4942850
Bump version to 4.4-dev
Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Haoyu Qiu 7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
kobewi 065dd099dd Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
kleonc 4f11a0a987 Support importing 1/2/4-bpp BMP images of size non-divisible by 8/4/2 2024-08-13 14:26:21 +02:00
David Snopek dfcff4ef46 OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
Joyless 3d43e73181 Add NotNullWhenAttribute to IsInstanceValid 2024-08-12 16:44:09 +01:00
Jordyfel 8c626f23c1 Fix typo in MultiplayerSpawner doc 2024-08-12 14:57:02 +03:00
bruvzg 3156856aa1 Remove unnecessary DLL export attributes. 2024-08-12 09:53:05 +03:00
jsjtxietian a630744b9f Fix `!is_inside_tree` in csg node when reloading a scene 2024-08-12 12:58:06 +08:00
Alistair Leslie-Hughes f489c313cc gdscript: Only include profiling variables when DEBUG is enabled 2024-08-12 10:14:42 +10:00
Hilderin d199f1f0d5 Fix resolve class inheritance after file rename 2024-08-10 19:21:24 -04:00
BlueCube3310 80cf6cbfe9 Optimize .hdr loading and RGB9E5 conversion 2024-08-09 22:39:30 +02:00
Nodragem e7e633760a prevent the click to get processed further after a paste action 2024-08-09 10:39:25 +01:00
Claire Blackshaw 19c7afee07 OpenXR - Support for the Logitech MxInk Stylus
In future work we may want to expose an isStylus or similar for
XR Trackers, though that is likely outside the scope of this commit
which is the core extension work.

Vendor Ref: https://logitech.github.io/mxink/OpenXR.html
2024-08-08 11:09:29 +01:00
Rémi Verschelde 03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
Raul Santos 262671c644
C#: Expose `Transform2D.Determinant()` 2024-08-08 06:31:46 +02:00
Rémi Verschelde da9f943330
Merge pull request #95134 from Calinou/audio-interactive-transition-editor-expand-columns
Expand columns in the audio interactive transition editor
2024-08-07 23:47:00 +02:00
Fabio Alessandrelli 7f610a2c6e [WS] Fix set_no_delay on Windows
Windows socket implementation is, as usual, broken in many ways.

This includes `setsockopt` failing to set `TCP_NODELAY` if the socket is
still in a connecting state.

This also means we need to keep polling the IP resolver until the socket
reaches the CONNECTED state (so it can set the TCP_NODELAY after the
connection is successful).
2024-08-07 09:47:00 +02:00
Bastiaan Olij 1371b35b6e Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x 2024-08-07 13:58:05 +10:00
Dommi aebcd699fe Fixed undo not updating spawn checkbox in replication editor
When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor.
2024-08-06 15:50:48 +02:00
Fabio Alessandrelli c5fa7354bb [MP] Fix relay protocol routing with negative targets
Godot supports sending messages to "all but one peer" by sending a
packet with a negative target (the negated ID of the excluded peer).

The relay protocol was incorrectly interpreting the values and relaying
the message to the wrong peers.

This issue only affected "send_bytes" since the other subsystem (RPC
and replication) "resolves" the correct IDs client-side (to match
visibility information).
2024-08-06 13:21:47 +02:00
Rémi Verschelde 4359c28fea
Merge pull request #95192 from Faless/mp/quite_relay_to_disconnected
[MP] Avoid error spam in relay protocol when clients disconnect
2024-08-06 12:32:27 +02:00
Rémi Verschelde 79ae9524ef
Merge pull request #95115 from rune-scape/fix-invalidated-parser
GDScript: Fix unnecessary calls to `remove_parser`
2024-08-06 12:31:53 +02:00
Fabio Alessandrelli 531c72f30d [MP] Avoid error spam in relay protocol when clients disconnect
When multiple clients are connected, and the server is using the relay
sub-protocol, it might happen that a client disconnects while a packet
sent to it from another peer is still in transit.

In that case, when the packet reaches the server for relaying, it used
to generate an error (as the destination client did no longer exists).

This commit changes check to suppress the error message while still
skipping the packet.
2024-08-06 09:51:28 +02:00
smix8 110b2dc61a Add triangulation partition option to 2D navigation mesh baking
Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
Hugo Locurcio ab6b00d102
Expand columns in the audio interactive transition editor
This prevents columns from being unusably narrow,
especially on hiDPI displays.
2024-08-04 17:24:31 +02:00
Aaron Franke 246cc7e86d
GLTF: Propagate owner for root node children 2024-08-04 02:28:01 -07:00
rune-scape e680369d5b GDScript: Fix too many calls to 'remove_parser'
+fix excessive memory allocations when 'load'ing many dependant scripts
+fix excessive calls to vformat
2024-08-03 20:52:44 -07:00
Haoyu Qiu 7cf9ed5f65 Fix several typos in the documentation 2024-08-02 08:42:20 +08:00
Rémi Verschelde 3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
Rémi Verschelde 2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
David Snopek 24b7d973fa Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr` 2024-07-31 16:36:44 -05:00
Rémi Verschelde 019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
Rémi Verschelde 8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
Rémi Verschelde 9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
rune-scape 6e8fa6dd50 GDScript: Fix common mismatched external parser errors 2024-07-31 12:54:16 -07:00
Fabio Alessandrelli 90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback
Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.

This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.

While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).

This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
Hilderin 2dc9cf50c5 Fix no validation on Blender path on importation 2024-07-30 17:30:11 -04:00
Raul Santos f3841d644e
C#: Generate signal delegates with typed arrays
Signals with typed arrays were generating C# delegates with untyped arrays.
2024-07-30 18:39:03 +02:00
bruvzg fdeea4ac33
Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
jsjtxietian 5e4dafb0d9 Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos 2024-07-30 10:57:28 +08:00
raging-loon 344ff6fe83
Fix `browse_dialog` in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
rune-scape 22f43b7879 Avoid const_cast in GDScriptParser 2024-07-28 08:04:25 -07:00
Max beaf2b18ce
Fix doc on Vector2.cs's / operator 2024-07-27 14:49:20 -07:00
Z0rb14n 0d6e9de0b9
Fix Vector3 Slerp Normalizing Zero Vectors
Ported the existing zero length check in C++ into C#.
2024-07-26 09:04:54 -07:00
Rémi Verschelde b2facc018a
Merge pull request #94730 from dalexeev/gds-fix-while-locals-clearing
GDScript: Fix locals clearing after exiting `while` block
2024-07-26 13:44:09 +02:00
Rémi Verschelde 7805220fef
Merge pull request #90134 from AThousandShips/construct_fix
[Core] Fix `Variant::construct` of `Object`
2024-07-26 13:43:54 +02:00
Rémi Verschelde 2a61a2fa2f
Merge pull request #89274 from 0x0ACB/unchecked_cast
Fix use after free in `GDScriptLanguage::debug_get_globals`
2024-07-26 13:43:48 +02:00
BlueCube3310 00f662c07f Improve etcpak image padding and clean up the code 2024-07-26 13:27:20 +02:00
Silc 'Tokage' Renew 0235086c14 Add validation to glTF importer for Blendshape and Animation 2024-07-26 18:05:34 +09:00
A Thousand Ships 8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
Danil Alexeev 5350e1beaa
GDScript: Fix locals clearing after exiting `while` block 2024-07-25 12:10:37 +03:00
Rémi Verschelde f2918c73cf
Revert "GDScript: Fix common mismatched external parser errors"
This reverts commit c75225ffb2.

This caused a crashing regression for multiple users:
https://github.com/godotengine/godot/pull/94617#issuecomment-2247868580
2024-07-25 09:20:23 +02:00
Rémi Verschelde 022d702bc0
Merge pull request #94678 from rune-scape/clear-abandoned-parser-refs
GDScriptCache: Clear abandoned parser refs
2024-07-24 13:03:27 +02:00
Rémi Verschelde 77e18da5ff
Merge pull request #94674 from dalexeev/gds-fix-incorrect-setter-call-for-ref-types
GDScript: Fix incorrect setter call for reference types
2024-07-24 10:17:45 +02:00
Rémi Verschelde d342df79d5
Merge pull request #94676 from rune-scape/test-oops
GDScriptTestRunner: Fix compiler error output
2024-07-24 09:59:34 +02:00
Rémi Verschelde f361133601
Merge pull request #94664 from dalexeev/gds-fix-make-arguments-hint
GDScript: Fix incorrect default values ​​in `_make_arguments_hint()`
2024-07-24 09:59:28 +02:00
Rémi Verschelde e91725f490
Merge pull request #94617 from rune-scape/fix-mismatched-parsers
GDScript: Fix common mismatched external parser errors
2024-07-24 09:59:19 +02:00
Rémi Verschelde 7708f0e163
Merge pull request #85382 from HolonProduction/in-case-of-a-script
GDScript: Generate `arghint` for script types
2024-07-24 09:59:08 +02:00
Danil Alexeev 8c82fd15d2
GDScript: Fix incorrect setter call for reference types 2024-07-24 10:37:35 +03:00
Juan Pablo Arce 8aa444d212 Fix GD0107 not applying to arrays and dictionaries containing nodes 2024-07-24 02:20:29 -03:00
rune-scape 298904d74e GDScriptTestRunner: Fix compiler error output 2024-07-23 12:59:22 -07:00
rune-scape 86b23d0420 GDScriptCache: Clear abandoned parser refs 2024-07-23 12:54:45 -07:00
rune-scape c75225ffb2 GDScript: Fix common mismatched external parser errors 2024-07-23 12:25:23 -07:00
bruvzg 32bc1c2f33
[Font Import] Detect pixel fonts and disable subpixel positioning. 2024-07-23 20:34:39 +03:00
Danil Alexeev 37a3a98fde
GDScript: Fix incorrect default values ​​in `_make_arguments_hint()` 2024-07-23 19:35:42 +03:00
Danil Alexeev 638148a184
GDScript: Fix false positive cases of `ENUM_VARIABLE_WITHOUT_DEFAULT` 2024-07-22 21:45:01 +03:00
Rémi Verschelde 9d8c2c9b25
Merge pull request #94618 from Faless/ws/fix_no_delay
[WebSocket] Ensure `TCP_NODELAY` is always set
2024-07-22 15:41:14 +02:00
Fabio Alessandrelli d65e7aab76 [WebSocket] Ensure TCP_NODELAY is always set
Almost all WebSocket implementations (including all major browsers)
disable Nagle's algorithm to favor low latency over packet overhead.

This was also the case in Godot 3.x, while in Godot 4.0 this was only
being done for clients and wasn't even always working due to a bug.

This commit fixes the aforementioned bug, and forces TCP_NODELAY when
accepting a stream as a server.
2024-07-22 14:40:19 +02:00
Rémi Verschelde 7bcb447c66
Merge pull request #94598 from BlueCube3310/img-64bit-compress
Support 64-bit image sizes for VRAM compression
2024-07-22 14:13:15 +02:00
Rémi Verschelde 4be1529049
Merge pull request #94550 from dsnopek/openxr-passthrough-project-settings
OpenXR: Fix enabling passthrough via environment blend mode in project settings
2024-07-22 14:12:56 +02:00
Rémi Verschelde f640ba6f2c
Merge pull request #94514 from adamscott/fix-new-stream-types-playing
Fix new stream types `mix()` not returning 0 when inactive
2024-07-22 14:12:54 +02:00
BlueCube3310 0ed45629fd Support 64-bit image sizes for VRAM compression 2024-07-21 21:06:14 +02:00
David Snopek 22a6303fa0 OpenXR: Fix enabling passthrough via environment blend mode in project settings 2024-07-19 19:04:51 -05:00
Hugo Locurcio 0445ccf428
Fix Image CowData crash when baking large lightmaps
This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.

VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Adam Scott b22783b9b3
Fix new stream types `mix()` not returning 0 when inactive 2024-07-18 11:18:38 -04:00
Rémi Verschelde ff8a2780ee
Merge pull request #94506 from Jordyfel/handle-gltf-bin-missing
Fix handling of missing bin file in gltf separate
2024-07-18 15:38:32 +02:00
Rémi Verschelde 60966f5bcf
Merge pull request #94505 from mihe/speed-up-gdscript-shutdown
Speed up `GDScriptLanguage::finish`
2024-07-18 15:38:29 +02:00
Rémi Verschelde fefd9537e6
Merge pull request #94424 from HolonProduction/completion-fix-depended-parsers
Autocompletion: Register depended parsers with the main parser
2024-07-18 15:38:20 +02:00
Rémi Verschelde 1e81a946cc
Merge pull request #94412 from dsnopek/xr-always-render
Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
Jordyfel 416e63ae35 Fix handling of missing bin file in gltf separate 2024-07-18 14:04:16 +03:00
Mikael Hermansson 6852f9497c Speed up `GDScriptLanguage::finish` 2024-07-18 12:30:45 +02:00
HolonProduction 4699e69708 Autocompletion: register depended parsers with the main parser 2024-07-18 12:16:28 +02:00
Rémi Verschelde 43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
A Thousand Ships be652f160d
[Audio] Prevent crash in interactive playback 2024-07-17 18:58:36 +02:00
RedMser f9258ff928 Fix typos 2024-07-17 18:53:03 +02:00
David Snopek 7a5a8597eb Always render when XR is enabled, even if no OS windows can draw 2024-07-17 08:19:21 -05:00
Rémi Verschelde f4942b7350
Merge pull request #94457 from BastiaanOlij/fix_load_action_map
Fix creating default action map
2024-07-17 12:52:54 +02:00
Rémi Verschelde c2b91e2986
Merge pull request #94327 from HolonProduction/underscore_identifier
GDScript: Restore support for `Token::UNDERSCORE` in identifiers
2024-07-17 11:44:01 +02:00
Rémi Verschelde ab67408390
Merge pull request #94238 from RandomShaper/ref_is_now_rc
Make errors on `RefCounted.free()` more accurate
2024-07-17 11:43:32 +02:00
Rémi Verschelde 5c2bc6ec96
Merge pull request #94236 from BlueCube3310/lightmap-pad-loop-fix
Lightmapper: Ensure the atlas is big enough to fit padded UV maps
2024-07-17 11:43:28 +02:00
Rémi Verschelde aefd91ae42
Merge pull request #94138 from vnen/gdscript-simple-setter-chain-call-setter
GDScript: Call setter on simple setter chain without getter
2024-07-17 11:43:15 +02:00
Rémi Verschelde 2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde db95973d63
Merge pull request #93987 from marcospb19/improve-enet-connection-docs
Clarify that `ENetConnection`'s `create_host` and `service` must be called on client and server
2024-07-17 11:42:48 +02:00
Bastiaan Olij 9e658e29d2 Fixed creating default action map 2024-07-17 12:04:06 +10:00
HolonProduction 06e732c3ed GDScript: Restore support for `Token::UNDERSCORE` in identifiers 2024-07-15 10:04:11 +02:00
Pedro J. Estébanez 76bfe8e0fd Make errors on RefCounted.free() more accurate 2024-07-15 08:51:42 +02:00
BlueCube3310 60a255a0d0 Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
HolonProduction 402bdfa3b7 Generate `arghint` for script types 2024-07-13 10:47:26 +02:00
HolonProduction 9a84387017 Autocompletion: Keep get_node values which are compatible with type hint 2024-07-12 12:32:30 +02:00
Rémi Verschelde b6434f2ac7
Merge pull request #94158 from BastiaanOlij/fix_action_map
OpenXR: Couple of small fixes on the action map
2024-07-11 23:16:51 +02:00
BlueCube3310 14877d1f99 Lightmapper: Ensure the atlas is big enough to fit padded UV maps 2024-07-11 23:16:31 +02:00
Bastiaan Olij 95b72631aa Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix. 2024-07-11 20:06:46 +10:00
Rémi Verschelde fe5d567917
Merge pull request #93942 from MikeSchulze/73525
Fix GDScript analyzer error when instantiating EditorPlugins.
2024-07-11 09:41:09 +02:00
João Marcos P. Bezerra 4bf37c8ed2 Clarify that `ENetConnection`'s `create_host[_bound]` and `service` must be called on client and server 2024-07-10 22:40:55 -03:00
Rémi Verschelde c5ca288771
Merge pull request #94121 from BastiaanOlij/remove_render_thread_guard
Remove our `ERR_ON_RENDER_THREAD` guard, it is not reliable
2024-07-11 00:27:21 +02:00
Fabio Alessandrelli acba901087 [WebSocket] Allow reusing closing and closed peers 2024-07-10 12:56:40 +02:00
baptr 810fcc7431 Fix gdscript analyzer error when instantiating EditorPlugins.
Editor code is not instantiable outside of the editor
(1d14c054a1/core/object/class_db.cpp (L369)).
This is fine for editor plugins and the like, but the GDScript analyzer
balks at it, causing F5 runs to fail: #73525.

Instead, we really just want to know if the type is abstract - so add
a new ClassDB method to check that and nothing else.

Update core/object/class_db.cpp

Apply code review comments

Co-Authored-By: Bryce <1522777+baptr@users.noreply.github.com>
2024-07-10 10:24:57 +02:00
George Marques 87c90a573c
GDScript: Call setter on simple setter chain without getter
Fixes a bug where a member variable was being set directly before
calling the setter.
2024-07-09 13:01:59 -03:00
Rémi Verschelde 26d1577f39
Merge pull request #94131 from dalexeev/gds-fix-mismatched-parser-autoloads
GDScript: Fix "Mismatched external parser" for autoloads
2024-07-09 16:47:32 +02:00
Rémi Verschelde 92320c9b73
Merge pull request #94025 from dalexeev/gds-fix-implicit-cast-typed-array-param
GDScript: Fix implicit cast to typed array when passing parameter
2024-07-09 16:47:20 +02:00
Hilderin 169e732518 Fix missing options in Project Import Defaults 2024-07-09 09:33:39 -04:00
Danil Alexeev 110c4d4067
GDScript: Fix "Mismatched external parser" for autoloads 2024-07-09 16:16:45 +03:00
Bastiaan Olij bf8c85e13b Remove our ERR_ON_RENDER_THREAD guard, it is not reliable 2024-07-09 18:48:00 +10:00
Rémi Verschelde daba91d8c6
Merge pull request #93897 from akien-mga/vformat-better-error-message
Core: Improve `vformat` error reporting on `sprintf` failure
2024-07-09 00:03:17 +02:00
A Thousand Ships f68ab70a6a
[GDScript] Fix `get_method` for lambda self `Callable`s 2024-07-08 18:01:54 +02:00
HolonProduction 0abd0ae364 Autocompletion: rework argument options string literal completion 2024-07-08 17:53:36 +02:00
Rémi Verschelde 3b891f5a8a
Merge pull request #94004 from Hilderin/fix-blender-export-quotation-mark
Fix .blend files with quotation marks in filename fail to import
2024-07-08 11:48:23 +02:00
Rémi Verschelde 88296701fb
Merge pull request #93815 from HolonProduction/comletion-variant-lookup
Autocompletion: Don't use `in` operator to decide over variant lookup
2024-07-08 11:48:17 +02:00
Hilderin d244d6f4fe Fix .blend files with quotation marks in filename fail to import 2024-07-07 18:12:45 -04:00
Danil Alexeev b4cb7ec2bb
GDScript: Fix implicit cast to typed array when passing parameter 2024-07-07 13:43:09 +03:00
Rémi Verschelde 080b975c09
Merge pull request #93998 from demolke/blender42
Update vertex color import to handle Blender 4.2 upwards
2024-07-07 12:38:47 +02:00
kobewi 5636518358 Allow live reloading of built-in scripts 2024-07-06 23:43:37 +02:00
demolke 7864abbeec Update vertex color import to handle Blender 4.2 upwards
Blender commit 0f0a8df8a9 which is landing in 4.2 deprecated `vertex_colors` GLTF property, use `export_vertex_color` instead.
2024-07-06 14:22:09 +02:00
Eric allen e03fb3043f fix: change esthetic -> aesthetic 2024-07-05 16:03:01 -04:00
Rémi Verschelde 33f456ccfe
Merge pull request #93964 from AThousandShips/lambda_arg_fix
[GDScript] Fix `get_argument_count` for lambda `Callable`s
2024-07-05 15:07:47 +02:00
Rémi Verschelde 77dfb42d92
Merge pull request #93920 from aaronfranke/gltf-accessor-type
Move GLTFAccessorType into GLTFAccessor
2024-07-05 15:07:38 +02:00
Rémi Verschelde 4f953cc8ab
Merge pull request #91590 from timothyqiu/dupe
Fix crash when executing `Image.save_jpg_to_buffer`
2024-07-05 15:07:22 +02:00
A Thousand Ships aa28782be3
[GDScript] Fix `get_argument_count` for lambda `Callable`s 2024-07-05 13:53:56 +02:00
Aaron Franke 923a8eb5d3
Move GLTFAccessorType into GLTFAccessor 2024-07-04 15:46:48 -07:00
João Marcos P. Bezerra 0a822af333
Mention timeout unit in ENetConnection::service docs 2024-07-04 22:20:44 +02:00
Rémi Verschelde 496b7b8482
Core: Improve vformat error reporting on sprintf failure
And fix a few occurrences of formatting errors that led me to this.
2024-07-04 10:54:55 +02:00
Danil Alexeev 3f52871f70
GDScript: Add warning if non-`@tool` class extends `@tool` class 2024-07-04 10:31:01 +03:00
Rémi Verschelde 1ebd12ac5f
Merge pull request #92616 from rune-scape/rune-invalidate-parser-chain
GDScript: Invalidate cached parser chain when reloading
2024-07-02 17:27:25 +02:00
HolonProduction 70488d40db Autocompletion: Don't use `in` operator to decide over variant lookup 2024-07-01 15:57:03 +02:00
alpacat 2d493e85a9 Fix `get_property_list` get wrong order of properties 2024-06-30 19:48:35 +08:00
Rémi Verschelde 3c9949e320
Merge pull request #93597 from Gurvan/fix/gltf-spline-interpolation
Use Hermite instead of Bezier for glTF spline interpolation
2024-06-29 19:54:06 +02:00
Artem b8fc6b4979
NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check
For a case when shortest distance is between some point located on a face's
edge and some point located on a line segment.
2024-06-29 19:50:10 +02:00
Gurvan e7f34aace3 Use Hermite instead of Bezier for glTF spline interpolation 2024-06-29 14:36:49 +02:00
Rémi Verschelde 47776856d6
Merge pull request #93699 from dalexeev/gds-fix-false-positive-capture-warnings
GDScript: Fix false positive `CONFUSABLE_CAPTURE_REASSIGNMENT` warnings
2024-06-28 15:55:05 +02:00
Danil Alexeev d15ed0bcbb
GDScript: Fix false positive `CONFUSABLE_CAPTURE_REASSIGNMENT` warnings 2024-06-28 16:41:32 +03:00
Rémi Verschelde 6f8b90e412
Merge pull request #93032 from RandomShaper/wtp_antilock
GDScript: Avoid deadlock possibility in multi-threaded load
2024-06-28 14:42:48 +02:00
Rémi Verschelde a31525c4da
Merge pull request #92609 from rune-scape/rune-relax-gds-guards
GDScript: Partially allow member lookup on invalid scripts
2024-06-28 14:42:44 +02:00
Rémi Verschelde d4b7ede882
Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
Rémi Verschelde 90bd2c2d0d
Merge pull request #93691 from dalexeev/gds-confusable-capture-reassignment
GDScript: Add `CONFUSABLE_CAPTURE_REASSIGNMENT` warning
2024-06-28 11:35:27 +02:00
Rémi Verschelde 33053df293
Merge pull request #93678 from dsnopek/htc-xr-elite-local-floor
[OpenXR] Fix `LOCAL_FLOOR` emulation on HTC Vive XR Elite
2024-06-28 11:35:21 +02:00
Danil Alexeev 68898dbcc9
GDScript: Add `CONFUSABLE_CAPTURE_REASSIGNMENT` warning 2024-06-28 11:12:01 +03:00
David Snopek 06e81d9fe4 [OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR Elite 2024-06-27 14:12:11 -05:00
David Snopek 2f001e6789 Fix support for environment blend modes on `WebXRInterface` 2024-06-26 22:02:20 -05:00
Rémi Verschelde 374807f427
Merge pull request #93633 from dsnopek/webxr-hand-tracking-api-docs
Improve WebXR API docs related to hand tracking support
2024-06-26 18:15:31 +02:00
Rémi Verschelde 0364443d12
Merge pull request #93346 from RandomShaper/gds_cyc_alt
GDScript: Enhance handling of cyclic dependencies
2024-06-26 18:15:16 +02:00
Pedro J. Estébanez c1391489e3 GDScript: Enhance handling of cyclic dependencies 2024-06-26 17:44:32 +02:00
David Snopek ef3fbf0091 Improve WebXR API docs related to hand tracking support 2024-06-26 08:52:10 -05:00
Rémi Verschelde 93fc9b8857
Merge pull request #93566 from Chaosus/gds_fix_enum_lookup
Fix symbol lookup for native enums
2024-06-26 15:19:31 +02:00
Rémi Verschelde 36a5960ab2
Merge pull request #87131 from KoBeWi/skyscrapper_selector_simulator
Properly change GridMap floors while selecting
2024-06-26 14:51:19 +02:00
Rémi Verschelde 95110ddcb4
Merge pull request #93614 from Malcolmnixon/webxr-hand-tracking-palm-rotation
Fix WebXR palm joint calculation to include rotation
2024-06-26 11:08:50 +02:00
Rémi Verschelde 2043a01c23
Merge pull request #93593 from dsnopek/webxr-closure-compiler-fix
[WebXR] Fix closure compiler mangling `XRSession.enabledFeatures`
2024-06-26 11:08:44 +02:00
Malcolm Nixon 8c5b307faf This PR modifies how the WebXR palm joint transform is calculated so it also has the correct rotation. 2024-06-25 23:23:18 -04:00
Hilderin 39369db029 Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
David Snopek 9b42333e98 [WebXR] Fix closure compiler mangling `XRSession.enabledFeatures` 2024-06-25 12:36:14 -05:00
Hilderin e18db6fe60 Fix editor crash when invalid global class script path 2024-06-25 08:13:04 -04:00
Yuri Rubinsky 322c64c6ea Fix symbol lookup for native enums 2024-06-25 09:43:11 +03:00
smix8 f9876d3a88 Add navigation obstacles to performance monitor stats
Adds navigation obstacle count to navigation performance monitor.
2024-06-25 05:17:27 +02:00
Rémi Verschelde d7855a00b0
Merge pull request #93485 from smix8/leftover_from_hangover
Remove unused navigation polygon properties
2024-06-24 11:14:28 +02:00
Rémi Verschelde c48c085260
Merge pull request #93471 from sertonix/patch-1
Remove private glslang include
2024-06-24 11:14:21 +02:00
Rémi Verschelde 6882a948b6
Merge pull request #92874 from Chaosus/completion_color_color
Add coloring for completion of Color components
2024-06-24 11:14:02 +02:00
Thaddeus Crews cc6dd8d02c
Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
smix8 83bd8fa396 Move NavRegion connections to NavMap
Moves bookkeeping for connections from region to map where connections are actually made.
2024-06-23 14:49:35 +02:00
smix8 40fc299aa3 Remove unused navigation polygon properties
Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
Sertonix 01d333fce0
Remove private glslang include
The latest glslang versions only install headers that are part of the public interface. This breaks when builtin_glslang is set to false.

Ref 1dcb072cda
2024-06-22 14:51:17 +00:00
Rémi Verschelde 710fb11913
Merge pull request #93442 from Calinou/basis-universal-import-quiet
Make Basis Universal import quiet unless engine is in verbose mode
2024-06-22 16:22:21 +02:00
Rémi Verschelde 022b5a1f54
Merge pull request #93426 from smix8/poly_good_locking
Fix thread-use causing navigation polygon data corruption
2024-06-22 16:22:14 +02:00
Rémi Verschelde 6b8029414c
Merge pull request #93374 from hakro/fix-replication-config-error-flood
Instantiate a replication config on synchronizer creation
2024-06-22 16:22:11 +02:00
Rémi Verschelde 16ab5345ef
Merge pull request #79054 from bruvzg/word_brk_fix
[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Hugo Locurcio ec97372f04
Make Basis Universal import quiet unless engine is in verbose mode
This makes Basis Universal stdout match other compression modes.
2024-06-22 00:34:53 +02:00
Rémi Verschelde 2bb4d5dee1
Merge pull request #93423 from smix8/ref_that
Fix potential crash due to invalid navigation mesh ref
2024-06-21 16:49:49 +02:00
bruvzg b5e3238109
[TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
Rémi Verschelde de59dca156
Merge pull request #93384 from dalexeev/gds-fix-non-global-class-export
GDScript: Fix non-global class export
2024-06-21 13:55:23 +02:00
smix8 eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
smix8 d98a2b1a8b Fix potential crash due to invalid navigation mesh ref
Fixes potential crash due to invalid navigation mesh ref, e.g. due to NavigationPolygon call unref() internally while the resource is still in the update queue of the server.
2024-06-21 11:15:12 +02:00
Rémi Verschelde 04a530f91f
Merge pull request #93407 from smix8/lock_this_geometry_up
Fix thread-use causing navigation source geometry data corruption
2024-06-21 10:14:38 +02:00
Rémi Verschelde 2e1b651da8
Merge pull request #93392 from smix8/if_you_cant_behave_responsible_you_get_locked
Fix thread-use causing navigation mesh data corruption
2024-06-21 10:14:35 +02:00
Rémi Verschelde 5ac2631af7
Merge pull request #92688 from HolonProduction/autocompletion-batch-2
Add more autocompletion tests
2024-06-21 10:14:13 +02:00
Rémi Verschelde e5c0f60c59
Merge pull request #91084 from OwenAEdwards/master
Modify MultiplayerSpawner scene path error checking.
2024-06-21 10:14:06 +02:00
smix8 fd727ab994 Fix thread use causing navigation mesh data corruption
Fixes navigation mesh data corruption caused by thread use that changed vertices or polygons while the navigation mesh was processed, e.g. by server sync or baking.
2024-06-21 09:39:16 +02:00
smix8 d4722b9e1f Fix thread-use causing navigation source geometry data corruption
Fixes navigation source geometry data corruption caused by thread-use that changed vertices or indices while the source geometry data was used in a parsing process or read from by the navmesh baking.
2024-06-21 08:06:14 +02:00
Rémi Verschelde 6fec188fc2
Merge pull request #93364 from bruvzg/mingw-llvm-arm64
[Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW.
2024-06-20 16:18:40 +02:00
Rémi Verschelde 24ce3081d7
Merge pull request #93198 from raulsntos/dotnet/escape-generated-members
C#: Escape generated members
2024-06-20 16:18:24 +02:00
bruvzg 04d70c11fc [Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW. 2024-06-20 15:52:04 +03:00
Danil Alexeev 24b6edcd38
GDScript: Fix non-global class export 2024-06-20 14:30:12 +03:00
Hakim fc4206b603 Instantiate a replication config on synchronizer creation 2024-06-20 01:14:50 +02:00
smix8 6455810db8 Add CSG options to bake to static mesh and collision shape
Adds API to bake a CSG root node operation to either a static ArrayMesh or a ConcavePolygonShape3D physics collision shape. Adds menu options to the editor plugin when selecting a CSG root node to add baked sibling nodes.
2024-06-19 22:54:25 +02:00
Pedro J. Estébanez d334632908 GDScript: Avoid deadlock possibility in multi-threaded load 2024-06-19 14:01:54 +02:00
Rémi Verschelde cd87b0bf84
Merge pull request #93057 from HolonProduction/not-enough-code-paths
Autocompletion: Add support for string name option in more places
2024-06-19 10:53:21 +02:00
Rémi Verschelde 558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
Rémi Verschelde 0cc321b144
Merge pull request #92639 from AThousandShips/confirmed_sname
[Scene] Add `SceneStringNames::confirmed`
2024-06-19 10:09:56 +02:00
Rémi Verschelde 1609b275b0
Merge pull request #92638 from AThousandShips/item_selected_sname
[Scene] Add `SceneStringNames::item_selected`
2024-06-19 10:09:53 +02:00
Rémi Verschelde 1f7ee56f78
Merge pull request #87584 from tamask/gltf-metadata
Retain meta data set on importer nodes
2024-06-19 10:09:41 +02:00
A Thousand Ships fbb879debd
[Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
A Thousand Ships ca18a06ecb
[Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
A Thousand Ships d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
Rémi Verschelde 19bf77f666
Merge pull request #91382 from adamscott/sample-player
Add sample playback support
2024-06-19 07:59:07 +02:00
tamas e19f0042ca Retain meta data set on imported nodes
During the import process, many importer nodes are replaced with their
engine node counterparts. For example, ImporterMeshInstance3D is
replaced with a MeshInstance3D node. Any meta data set on these
importer nodes, i.e. through a GLTFDocumentExtension, are lost during
the conversion. This change copies over any meta data set on these
importer nodes to their engine counterparts.
2024-06-18 12:39:34 -05:00
Rémi Verschelde 2c5f6db8c2
Merge pull request #93256 from bruvzg/ts_offset_accum
[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 17:59:19 +02:00
Rémi Verschelde 9a1e5aea69
Merge pull request #92588 from AThousandShips/font_sname
[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:59:06 +02:00
Rémi Verschelde 6c3f811f08
Merge pull request #92177 from KoBeWi/literally_wtf
Fix broken built-in script reloading
2024-06-18 17:59:03 +02:00
A Thousand Ships d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
Adam Scott 52fa4f05f3
Add samples playback support 2024-06-18 11:06:31 -04:00
bruvzg dc8d7ef43e
[TextServer] Save advances rounding remainders to prevent rounding error accumulation. 2024-06-18 09:04:51 +03:00
Rémi Verschelde 0ca0b462e5
Merge pull request #93227 from oshman99/master
Fix closest edge and face check in `NavigationServer3D.map_get_closest_point_to_segment`
2024-06-17 14:31:52 +02:00
Artem 4ed747e255 Fixed closest edge and face check in NavigationServer3D.map_get_closest_point_to_segment 2024-06-17 15:34:46 +04:00
Rémi Verschelde 8c70c18132
Merge pull request #93242 from 31/dev/31/csg-snap-dirty
Make CSG shape dirty after changing Snap
2024-06-17 10:59:09 +02:00
Rémi Verschelde c3336aa110
Merge pull request #93178 from Faless/crypto/expose_tls_options_getters
[Crypto] Expose TLSOptions getters
2024-06-17 10:58:51 +02:00
31 649c87b957 Make CSG shape dirty after changing Snap, update doc
Update doc to mention that Snap only takes effect at the top level.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-06-16 14:33:48 -07:00
Raul Santos 65cd0c86f9
C#: Escape generated members 2024-06-15 19:07:42 +02:00
Fabio Alessandrelli 3639c1f0ca [Crypto] Expose TLSOptions getters 2024-06-14 22:33:10 +02:00
Raul Santos 13d26fccdd
C#: Clear instance bindings callbacks on finalizing the language
When finalizing the C# language every C# instance is disposed and the instance bindings callbacks are no longer valid. Clearing the instance bindings ensures these callbacks are not called, and since we dispose of every C# instance there should be no leaks.
2024-06-14 20:25:26 +02:00
Hilderin c419b548d2 Fix mismatched external parser with binary exports 2024-06-14 11:18:52 -04:00