Mikael Hermansson
63021bb4aa
Improve performance for shapeless objects when using Jolt Physics
2025-07-03 14:14:00 +02:00
Miziziziz
5bf4689a70
fix image download example code
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using "https://placehold.co/512 " as the url will cause image.load_png_from_buffer(body) to throw ERR_FILE_CORRUPT, need to specify that it's a png file in the url.
2025-07-03 00:32:47 -04:00
Apples
62a5cd90a7
Fix opaque stencil rendering
2025-07-02 21:49:19 -05:00
Anish Mishra
4f695e1713
Android: Don't exclude display cutout in immersive mode
2025-07-03 08:07:08 +05:30
Mikael Hermansson
af94831ab2
Fix typed collections using same reference across scene instances
2025-07-02 23:45:25 +02:00
Logan Detrick
5443fe9c4e
Add animation keying to toggleable sections
2025-07-02 14:12:47 -07:00
kobewi
701affde78
Better clarify initialization of scene tiles
2025-07-02 21:39:46 +02:00
Preslav.Laptop
85d2a23a62
Move the script reload function to outside the
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lock to prevent worker threads from the
ResourceLoader::load method from causing a
deadlock
2025-07-02 19:11:20 +02:00
Malcolm Anderson
914480e256
Skip killed/invalid subtween
2025-07-02 10:10:02 -07:00
kobewi
3eb85431f1
Fix error spam caused by internal_vertex_count property
2025-07-02 18:20:41 +02:00
kobewi
9a941441c4
Fix smoothed camera position with limits
2025-07-02 13:54:30 +02:00
dogboydog
f72c439a40
fix signature in docs of EditorImportPlugin._GetOptionVisibility
2025-07-01 19:54:06 -04:00
Thaddeus Crews
efb40c1524
Merge pull request #107932 from Nikitf777/polygon2d-editor-fix-remove-order
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Fix removing wrong vertices in the Polygon2D editor when points overlap each other
2025-07-01 17:58:03 -05:00
Thaddeus Crews
6a9921e891
Merge pull request #108123 from stuartcarnie/metal_fix_capture
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Metal: Use correct environment variable to generate labels
2025-07-01 17:58:02 -05:00
Thaddeus Crews
db31324714
Merge pull request #108056 from JekSun97/get_connection_list_from_node_doc
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Add example of using `get_connection_list_from_node`
2025-07-01 17:58:01 -05:00
Thaddeus Crews
f8b2f1bc82
Merge pull request #101006 from zaevi/fix_csharp_refcounted_dispose
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C#: Fix `RefCounted` not disposed correctly in certain case
2025-07-01 17:58:00 -05:00
Thaddeus Crews
bad29ef0c7
Merge pull request #107636 from HolonProduction/completion-dont-use-next
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Autocompletion: Don't use `next` for `GET_NODE` inference
2025-07-01 17:57:59 -05:00
Thaddeus Crews
e750950dc6
Merge pull request #107568 from Rudolph-B/Issue-92708
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Fix floating point precision errors when setting particle trail length
2025-07-01 17:57:58 -05:00
Thaddeus Crews
4c42faa202
Merge pull request #108082 from timothyqiu/x-query-tree
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X11: Fix memory leak when using window embedding
2025-07-01 17:57:58 -05:00
Thaddeus Crews
bae1dae12a
Merge pull request #107601 from Mickeon/documentation-add_type_hints-overhaul
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Reword `text_editor/completion/add_type_hints`'s description
2025-07-01 17:57:57 -05:00
Thaddeus Crews
9228354adc
Merge pull request #108112 from lawnjelly/fti_toplevel_resets
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`FTI` - Add reset on setting `top_level`
2025-07-01 17:57:56 -05:00
Thaddeus Crews
e0c8de80a5
Merge pull request #107598 from ydeltastar/fix-nameless-audio
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Fix audio name doesn't appear in exports of child classes of `AudioStream`
2025-07-01 17:57:55 -05:00
Thaddeus Crews
762305f91d
Merge pull request #107918 from kitbdev/fix-text-editor-theme-reload
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Fix custom Text Editor theme changes on reload
2025-07-01 17:57:54 -05:00
Thaddeus Crews
fa401ebf03
Merge pull request #108109 from lawnjelly/fti_fix_multimesh_init
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`FTI` - Fix `MultiMesh` init and stable behaviour
2025-07-01 17:57:53 -05:00
Thaddeus Crews
639c41d086
Merge pull request #107850 from beicause/Fix-Resource-doesn't-update-when-overwritten-in-editor
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Fix Resource doesn't update when overwritten in editor
2025-07-01 17:57:52 -05:00
Thaddeus Crews
ee5859b7ae
Merge pull request #92584 from HolonProduction/autocompletion-assign-variant
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Autocompletion: Fix type resolution when assigning variant
2025-07-01 17:57:51 -05:00
Thaddeus Crews
75751c0066
Merge pull request #106790 from limbonaut/linked-call-stack
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GDScript call stack as reverse linked list with fixed coroutines
2025-07-01 17:57:51 -05:00
Thaddeus Crews
098f325e7c
Merge pull request #108102 from syntaxerror247/safe-area-bugs
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Android: Fix `DisplayServer.get_display_safe_area()` issues
2025-07-01 17:57:50 -05:00
Thaddeus Crews
2336f566b6
Merge pull request #108131 from lawnjelly/fti_clear_all
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`FTI` - Clear `SceneTreeFTI` completely on enabling / disabling.
2025-07-01 17:57:49 -05:00
Thaddeus Crews
2cf48a97b9
Merge pull request #101536 from xsellier/gdscript_crash_modulo
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Fix crash when using a modulo operator between a float and an integer
2025-07-01 17:57:48 -05:00
Adam Scott
d0042851f8
Move Web export threads options out of variant mk2
2025-07-01 15:42:58 -04:00
Justin Sasso
aa0ed1b469
Update Dotnet iOS Export Process
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Update iOS export to allow for hybrid globalization introduced in .NET 9 while preserving .NET 8 settings. Also allows for custom ICU or no ICU.
2025-07-01 14:02:28 -04:00
Stuart Carnie
bdbc97ecbb
Metal: Use correct environment variable to generate labels
2025-07-01 05:28:42 +10:00
Pāvels Nadtočajevs
f69eccddfb
[SDL] Fix missing header build error on some Linux systems.
2025-06-30 20:51:30 +03:00
kit
ed5a9860a6
Fix custom Text Editor theme changes on reload
2025-06-30 09:41:22 -04:00
Chaosus
9f0982d677
Fix subinspector for parameter preview in visual shader editor
2025-06-30 15:22:50 +03:00
HolonProduction
4d7c5f9172
LSP: Don't poll during editor setup
2025-06-30 13:53:07 +02:00
Serhii Snitsaruk
a095c5e3fa
GDScript call stack as reverse linked list with fixed coroutines
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* GDScript call stack as reverse linked list with issues fixed
(originally proposed in 91006).
* Fix coroutine issues with call stack by resuming async call chain
inside `GDScriptFunction::call()`.
* This fixes corrupted line numbers for coroutines in the debugger and
backtrace (106489).
Co-authored-by: Juan Linietsky <reduzio@gmail.com>
2025-06-30 11:37:42 +02:00
lawnjelly
3f0de57b3c
Clear `SceneTreeFTI` completely on enabling / disabling.
2025-06-30 08:04:53 +01:00
lawnjelly
2d3dedb12d
FTI - Add reset on setting `top_level`
2025-06-29 17:01:51 +01:00
lawnjelly
02b444a988
FTI - Fix `MultiMesh` init and stable behaviour
2025-06-29 15:58:15 +01:00
Anish Mishra
1338e29bf5
Android: Fix `DisplayServer.get_display_safe_area()` issues
2025-06-29 13:11:03 +05:30
Adam Simpkins
71e3a229f6
Jolt physics: wake up a soft body when its transform changes
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This updates `JoltSoftBody3D::set_transform()` to wake up the
soft body after changing the transform.
Previously, if you had a soft body that was sleeping in a steady state
on a ground plane, and you then translated it upwards by 1 meter it
would just hang in the air. Now it falls to the ground correctly.
Issue #108090 has some details and an MRP (although that issue is mostly
about other problems in SoftBody3D iteself).
2025-06-28 16:34:51 -07:00
JekSun97
8f51c22524
Add example of using get_connection_list_from_node
2025-06-29 01:37:45 +06:00
LuoZhihao
0c74c0978f
Fix Resource doesn't update when overwritten in editor
2025-06-29 01:08:11 +08:00
Haoyu Qiu
9051b546c6
X11: Fix memory leak when using window embedding
2025-06-28 22:50:51 +08:00
Rémi Verschelde
e1b4101e34
Merge pull request #108072 from dalexeev/gds-fix-make-function
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GDScript: Fix `GDScriptLanguage::make_function()`
2025-06-28 13:03:35 +02:00
Rémi Verschelde
eaa5b1f471
Merge pull request #108060 from KoBeWi/project_manager_without_a_hint
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Fix EditorSettings usage in TLSContext
2025-06-28 13:03:31 +02:00
Rémi Verschelde
25525bcfa5
Merge pull request #108053 from raulsntos/dotnet/check-msbuild-panel-for-details
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[.NET] Mention MSBuild panel when building fails
2025-06-28 13:03:27 +02:00
Rémi Verschelde
5aefc2eca8
Merge pull request #108041 from bs-mwoerner/cs_get_extension
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C#: Fix return value of `StringExtensions.GetExtension()`
2025-06-28 13:03:24 +02:00