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17965 Commits

Author SHA1 Message Date
Aaron Franke c7649f4f9c
Fix stuck editor cameras and fix 3D error spam for non-finite transforms 2025-03-08 23:10:30 -08:00
Haoyu Qiu f329439249 ScriptEditor: Disable auto translation of the filename label 2025-03-09 10:01:26 +08:00
dugramen 672b2d4f22 Inspect SceneTree node when anything is dragged over 2025-03-08 18:49:55 -05:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Thomas ten Cate 93d342b745 Allow dragging items onto array property editor Add Element button
Instead of having to first click the button, then drag the item into the
new slot, this allows just dragging the item onto the button directly.
The button is highlighted as a valid drop target to signal this.
2025-03-08 19:28:05 +01:00
Thomas ten Cate b557840af5 Allow dragging resources (not just files) onto array property editor
The most common scenario is dragging a file from the filesystem dock,
which drags it as type "file", not "resource". This already worked. This
change also makes it possible to drag a resource from another property
editor.
2025-03-08 19:28:05 +01:00
Thomas ten Cate 11b3900a0e Allow dragging custom node types onto array property editor
For example, an Array[MyScript] property now accepts any node with the
script MyScript on it. This works for Node and NodePath arrays alike,
and also with the @export_node_path annotation.
2025-03-08 19:28:05 +01:00
Thomas ten Cate 0c46089d1b Allow dragging custom resources onto array property editor
This duplicates some of the logic in EditorResourcePicker, but that's
unavoidable: EditorResourcePicker works on a single, loaded resource,
whereas we'd like this to be efficient and not need to load all
(potentially many) dragged resources. Instead, we use the
EditorFileSystem cache to get the information we need.

Note that EditorResourcePicker also supports some automatic conversions,
such as from Shader to ShaderMaterial. This change does not attempt to
make that work for arrays as well.
2025-03-08 19:27:51 +01:00
Thomas ten Cate cd8eaaa07b Fix resource property editor incorrectly accepting script files
See discussion on #102534. Before this fix, it was possible to drag a
file `CustomResource.gd` with `class_name CustomResource` onto a
property of type `CustomResource`. Of course, the intention is that only
`Resource`s with the `CustomResource` script attached are accepted.

(Actually accepting the script, but creating a resource from it
automatically, is left as a future improvement.)
2025-03-08 19:24:33 +01:00
Thomas ten Cate 36c1b019fa Highlight Node and NodePath properties as valid drop targets
This was already done for Resource properties; this just makes things
consistent.
2025-03-08 19:24:33 +01:00
Pāvels Nadtočajevs 9363433458 Save queued ProjectSettings changes immediately when settings dialog is closed. 2025-03-08 16:26:52 +02:00
Aaron Franke 4f1bcbd97f
Rename internal `view_menu` in 3D editor code 2025-03-08 02:06:56 -08:00
Ivan Shakhov 45889fac8b Add dynamic exec flags update when exec path is set for an external text editor.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-08 06:36:58 +01:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
Thaddeus Crews 67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Thaddeus Crews 3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews 3c43508ed7
Merge pull request #102427 from AThousandShips/fix_substr
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
Thaddeus Crews 0c6efe572e
Merge pull request #79599 from Calinou/add-license-notices-gui
Add built-in GUI to display license notices
2025-03-07 15:12:29 -06:00
Thaddeus Crews 1237536364
Merge pull request #102630 from KoBeWi/what_the_loop
Improve `_is_drop_valid()` code in EditorPropertyArray
2025-03-07 15:12:28 -06:00
Thaddeus Crews c937b6d180
Merge pull request #102419 from Ivorforce/std-size
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
Thaddeus Crews 30221571f2
Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
Thaddeus Crews 76952ba0a1
Merge pull request #90034 from KoBeWi/only_save_when_save
Don't save unnecessarily with `save_before_running`
2025-03-07 15:12:22 -06:00
Thaddeus Crews d9125ebebe
Merge pull request #101293 from Ivorforce/string-to-pointer-conversion
Remove implicit conversions from `String`, `Char16String` and `CharString` to data pointers.
2025-03-07 15:12:12 -06:00
aaronp64 7e4d635c2f Fix Camera3D gizmo representation to accurately reflect FOV
Updated gizmo drawing to keep depth proportional to width or height based on whether FOV is horizontal or vertical.
2025-03-07 14:33:54 -05:00
kobewi c1b08dda36 Don't save unnecessarily with save_before_running 2025-03-07 19:14:50 +01:00
Thaddeus Crews 6b4fda04c9
Merge pull request #89442 from KoBeWi/internal_duplicaten't
Don't duplicate internal nodes
2025-03-07 12:06:36 -06:00
Thaddeus Crews c2311a820c
Merge pull request #103270 from Giganzo/item-list-cursor
Fix invisible ItemList cursor in editor theme
2025-03-07 12:06:30 -06:00
Thaddeus Crews cf68b5f6eb
Merge pull request #103670 from dugramen/inspector-section-hover
Redraw inspector section when cursor enters and exits header to update hover state
2025-03-07 12:06:29 -06:00
Thaddeus Crews c159adb209
Merge pull request #103756 from timothyqiu/vs-translations
Fix some i18n issues in visual shader editor
2025-03-07 12:06:26 -06:00
Thaddeus Crews e92b0c932e
Merge pull request #103649 from dugramen/inspector-usage-array-popup-position
Fix popup location for `PROPERTY_USAGE_ARRAY` inspector items
2025-03-07 12:06:25 -06:00
AeioMuch 8d39e4b14e Fix ownership when pasting non root with child nodes 2025-03-07 16:11:48 +01:00
kobewi 92ab92114e Don't duplicate internal nodes 2025-03-07 16:08:53 +01:00
DE-YU_H14 a49ca33a7f Implement properties that recursively disables children's focus & mouse filter.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-07 22:34:58 +08:00
Anish Mishra e8625e70cf Add TouchActionsPanel to Android Editor 2025-03-07 19:45:03 +05:30
kobewi 018eccdfd3 Remove unused Reload button 2025-03-07 15:08:50 +01:00
A Thousand Ships 5113022dfe
Clean up some uses of `String::substr`
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu 513dbff72b Translate main thread name in the editor instead of running project 2025-03-07 19:06:54 +08:00
Haoyu Qiu ef4636ac59 Fix some i18n issues in visual shader editor 2025-03-07 18:39:45 +08:00
Pāvels Nadtočajevs fd98c963ba [Editor] Change global menu icons theme independently of editor theme. 2025-03-07 08:59:52 +02:00
Michael Alexsander b7f823c4c7
Make Game view follow more editor settings 2025-03-06 23:08:34 -03:00
kobewi 9dcf720f50 Re-grab FileSystem focus after rescan 2025-03-07 00:30:39 +01:00
Thaddeus Crews 5e77d93781
Merge pull request #98194 from bruvzg/fd_parent
Improve native file dialog parent window selection.
2025-03-06 16:36:27 -06:00
Thaddeus Crews 2f811f35e1
Merge pull request #103697 from KoBeWi/resource_edited_before_loaded
Don't edit objects when loading folding
2025-03-06 16:36:13 -06:00
bruvzg 3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
kobewi c6c1a49bea Don't edit objects when loading folding 2025-03-06 15:04:00 +01:00
kobewi dade8bd66f Update script modified times when saved in EditorNode 2025-03-06 14:47:33 +01:00
风青山 5257f3e770
Fix forcing `ViewportTexture` after selecting a viewport in the "Pick a Viewport" popup
This popup only pops up when a `ViewportTexture` (or its derived class) object is **just** assigned.
2025-03-06 21:03:34 +08:00
dugramen 5fc93617b3 Redraw inspector section when cursor enters and exits header to update hover state 2025-03-05 20:58:40 -05:00
dugramen f80e81f0b9 Fixes popup location for PROPERTY_USAGE_ARRAY inspector items 2025-03-05 15:04:22 -05:00
Thaddeus Crews 2f16645181
Merge pull request #103454 from arkology/project-manager-explore-button
Restore "Show in File Manager" button functionality in `ProjectManager`
2025-03-05 12:08:04 -06:00
Thaddeus Crews 6dd334bd8e
Merge pull request #103598 from TrueJole/TrueJole-patch-export-error-overrun
Use `text_overrun` for project export errors
2025-03-05 12:08:03 -06:00
Thaddeus Crews 0544ed3ff4
Merge pull request #103316 from Rindbee/make-EditorProperty-and-its-children-behave-like-sibling-nodes
Make `EditorProperty` and its child `EditorProperty` behave like sibling nodes when handling mouse events
2025-03-05 12:08:02 -06:00
Cyclone 144d95d96c
EditorInterface: Add `get_open_scene_roots` to retrieve all opened scenes root nodes 2025-03-05 11:57:40 +01:00
Hilderin dba92c9354 Fix headless import always emits errors 2025-03-04 18:45:40 -05:00
TrueJole 555caeaecc
Use text_overrun for project export errors 2025-03-04 21:40:10 +01:00
arkology 92c6920272 Restore "Show in File Manager" button functionality in `ProjectManager`
- now "Show in File Manager" button is invisible on Android and web (as it should be) when project path is valid.
- tooltip is visible again.
2025-03-04 20:50:23 +03:00
Etherealxx 9cbfeff940 Add "Go Online" button on Export Template Manager
Godot 4.4 introduces network mode, which by default sets to offline.
Some features are disabled on offline mode, including downloading export
templates. Newcomers to the engine that has no knowledge about the network
mode might be confused on why the Export Template Manager tells them that
they're offline, despite them having internet connection.

This commit introduces a message that tells the user that online mode is
required, and a link button that user can click to enable online mode from
the Export Template Manager popup UI. Some code changes also made to make
sure that the button and message only shows on official build only.
2025-03-04 09:04:09 +07:00
Rémi Verschelde e5565a637e
Merge pull request #103447 from timothyqiu/root-domain
Set editor's translation domain at root node
2025-03-04 01:02:32 +01:00
Rémi Verschelde 6e62cab8a8
Merge pull request #103309 from dugramen/tileset-inspector-spacing
Fix vbox separation in sections with `PROPERTY_USAGE_ARRAY`
2025-03-04 01:00:51 +01:00
Rémi Verschelde b33e20be21
Merge pull request #103301 from marcgpuig/unify-csgpolygon3d-gizmos
Unify CSGPolygon3D gizmos with the other geometries
2025-03-04 01:00:47 +01:00
Hugo Locurcio 4cd2d9e210
Use physical keys for the Q/W/E/R 3D editor shortcuts
This ensures they work consistently regardless of keyboard layout,
like freelook already does. The intent is to use the first 4 letter
keys on the top row of the keyboard.
2025-03-04 00:11:17 +01:00
Rémi Verschelde fad2e6ded9
i18n: Sync translations with Weblate 2025-03-02 23:23:52 +01:00
Rémi Verschelde dc128dddb6
Merge pull request #103467 from KoBeWi/the_script_you_are_looking_for_is_no_longer_here
Validate custom type script before loading it
2025-03-02 22:08:21 +01:00
Rémi Verschelde d57296f850
Merge pull request #103439 from Hilderin/fix-autoloaded-scene-loses-built-in-script-when-upgrading-to-4.4
Fix autoloaded scene loses their built-in script when upgrading to 4.4
2025-03-02 22:08:18 +01:00
kobewi cc2649acdb Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
Hilderin 0c9caccb33 Fix invalid startup embedded game location and size after resizing editor main area 2025-03-02 06:22:02 -05:00
Haoyu Qiu 7c8f81f1d0 Set editor's translation domain at root node 2025-03-02 08:52:27 +08:00
Hilderin 847c2577ab Fix autoloaded scene loses their built-in script when upgrading from 4.3 to 4.4 2025-03-01 12:33:14 -05:00
Robert Yevdokimov 1c55b9d38d Add Save & Reload option to `Reload Saved Scene` 2025-03-01 16:05:53 +04:00
kobewi a1ef1aae2b Improve path validation in ScriptCreateDialog 2025-02-28 13:29:52 +01:00
kobewi 1454f490f4 Don't hard-code setting list in DependencyEditor 2025-02-28 11:32:15 +01:00
风青山 62aa4a6f9e
Make `EditorProperty` and its child EditorProperties behave more like sibling nodes
Let `EditorProperty::gui_input()` no longer handle mouse events that
occur in the child EditorProperty rect.
2025-02-28 07:40:04 +08:00
风青山 d0437d5052
Revert "Fix inspector jumping when gaining focus"
This reverts commit 9226424401.
2025-02-26 18:18:30 +08:00
风青山 a375e77b85
Revert "Fix inspector follow focus when child is focused"
This reverts commit 286d3ae415.
2025-02-26 18:18:28 +08:00
dugramen 4952e078e4 fix vbox separation in sections with PROPERTY_USAGE_ARRAY 2025-02-25 21:50:52 -05:00
Rémi Verschelde bc0d58b07e
i18n: Sync translations with Weblate 2025-02-26 00:05:03 +01:00
Marc Garcia Puig 57d8ef5d23 Disabled depth test for line and handle materials 2025-02-25 22:56:56 +01:00
Michael Alexsander aea559b39a
Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
Rémi Verschelde cc7a951140
Merge pull request #103266 from KoBeWi/l8ter_m8
Load docks layout after their position is initialized
2025-02-25 15:28:14 +01:00
kobewi 7aec67f1f1 Load docks layout after their position is initialized 2025-02-25 00:12:19 +01:00
Pāvels Nadtočajevs ab717497ef [Windows] Offload `RenderingDevice` creation test to subprocess. 2025-02-24 19:40:10 +02:00
Fabio Alessandrelli fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default 2025-02-24 14:04:09 +01:00
Giganzo b8c251f704 Fix invisible ItemList cursor in edito theme 2025-02-24 04:24:43 +01:00
matheusmdx 110a29853b Minor adjusts in the 'Show in Filesystem' code in SpriteFrames editor 2025-02-23 17:20:13 -03:00
Rémi Verschelde 37f9e427aa
Merge pull request #103143 from PhairZ/plugin-icons
Fix plugin icons not displayed
2025-02-23 12:13:06 +01:00
Rémi Verschelde b99a971654
Merge pull request #103120 from lyuma/fix_translation_uid_hash
CSV import: Generate positve UID for .translation and follow renames
2025-02-23 12:12:58 +01:00
Rémi Verschelde ba47acab0a
Merge pull request #103105 from Hilderin/fix-embedded-game-window-first-startup-location-size
Fix Embedded Game window wrong first startup location and size
2025-02-23 12:12:51 +01:00
Rémi Verschelde 05c56e8393
Merge pull request #103052 from Hilderin/fix-embedded-game-mouse-over-not-focused-windows
Fix Embedded Game does not focus when mouse over on Windows
2025-02-23 12:12:47 +01:00
Lyuma f2ad4303aa csv import: generate positve UID for .translation and follow renames
Mask with INT64_MAX to avoid negative UIDs which cause bugs.
If the generated .translation UID is already in use (renamed), overwrite that file instead.
2025-02-22 01:08:48 -08:00
PhairZ 16b7459cda fix plugin icons not displayed 2025-02-22 04:40:52 +02:00
kobewi 817815b2b8 Avoid some excessive edits of resources 2025-02-21 16:14:07 +01:00
Rémi Verschelde 394508d26d
i18n: Sync translations with Weblate 2025-02-21 10:07:12 +01:00
Hilderin 068d40a5a9 Fix Embedded Game window wrong first startup location and size 2025-02-20 20:24:12 -05:00
Hilderin c7bc322bf6 Fix Embedded Game does not focus when mouse over on Windows 2025-02-20 16:28:18 -05:00
Rémi Verschelde fe799deee0
Merge pull request #103050 from matheusmdx/fix-show-in-filesystem-crash
Don't show `Show in Filesystem` Popup for empty frames in `SpriteFrames` editor
2025-02-20 16:51:57 +01:00
Rémi Verschelde fd446dcbe3
Merge pull request #102922 from KoBeWi/haunted_converter
Remove non-existent IPUnix conversion
2025-02-20 16:51:48 +01:00
matheusmdx 63f7e4d16e Don't show 'show in files' popup for empty frames 2025-02-19 19:25:28 -03:00
A Thousand Ships fec3d9e68c
[Editor] Fix return of `EditorTranslationParserPlugin._parse_file`
Merged `_get_comments` into `_parse_file` and changed to using a
returned `Array[PackedStringArray]` instead.
2025-02-19 20:11:24 +01:00
Thaddeus Crews 93b6a17689
Merge pull request #102978 from Hilderin/fix-embedded-game-over-expanded-bottom-panel-simple-version
Fix Embedded Game over expanded bottom panel, by resetting expanded bottom panel on Play
2025-02-18 20:47:52 -06:00
Hilderin 136c4c64a0 Fix Embedded Game over expanded bottom panel - Simple version 2025-02-18 17:55:47 -05:00
Thaddeus Crews 7e5baa0426
Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
Thaddeus Crews 24dccd40c1
Merge pull request #99479 from Sauermann/fix-remove-project-conversion
Remove temporary project conversion
2025-02-18 07:55:56 -06:00
Kasper Arnklit Frandsen 03812fde8a Add emission shape gizmos to Particles2D 2025-02-18 11:29:29 +00:00
arkology 77df31bc12 Add tooltip for `StyleBoxPreview` grid button 2025-02-17 16:08:19 +03:00
shahriarlabib000 adfa7a733e update scene name on save as 2025-02-17 16:32:48 +06:00
Michael Alexsander 2569416881
Add option to copy a file's name in the FileSystem dock 2025-02-16 20:05:22 -03:00
kobewi 8f1adbf38c Remove non-existent IPUnix conversion 2025-02-16 18:32:30 +01:00
kobewi 00d8f5f70c Ask before restarting project from settings 2025-02-16 15:00:51 +01:00
Jayden Sipe 6b257364bd Fix deleting every empty theme override 2025-02-15 23:34:02 -05:00
Rémi Verschelde ba7b500b55
Merge pull request #102874 from YeldhamDev/fix_fav_no_parent
Fix error with favorited properties with open sub-inspectors
2025-02-15 23:09:56 +01:00
Rémi Verschelde e5860ab63d
Merge pull request #102873 from arkology/shader_editor_sizing
Add custom minimum size for shader tabs
2025-02-15 23:09:52 +01:00
Rémi Verschelde 5d31baa247
Merge pull request #102743 from kleonc/enum_show_default_invalid_value_in_inspector
Show enum property invalid value in inspector
2025-02-15 23:09:45 +01:00
Rémi Verschelde 10bb786b84
Merge pull request #102681 from Giganzo/inspector-overlay-buttons
Fix Inspector revert and animation keying button sizing
2025-02-15 23:09:34 +01:00
Pāvels Nadtočajevs b3c0eaeeb8 Add editor setting to override tablet driver. 2025-02-15 23:16:58 +02:00
Giganzo 5dabc360ae Fix Inspector animation key button sizing 2025-02-15 12:27:57 +01:00
Michael Alexsander b31c85cf3e
Fix error with favorited properties with open sub-inspectors 2025-02-14 16:51:43 -03:00
arkology cb918cc817 Add custom minimum size for shader tabs 2025-02-14 22:40:53 +03:00
Thaddeus Crews 40ff57e2a0
Merge pull request #102775 from KoBeWi/😐
Fix inspector follow focus when child is focused
2025-02-14 08:25:38 -06:00
Thaddeus Crews b2aae7b729
Merge pull request #102833 from Hilderin/fix-game-embeddeing-not-available-wayland
Fix "Game embedding not available" message on Wayland
2025-02-14 08:25:37 -06:00
Thaddeus Crews 4a08fdc2a7
Merge pull request #102640 from olanti-p/fix-add-alt-tile-button
Fix multiple issues with 'add alternative tile' tileset editor button
2025-02-14 08:25:26 -06:00
Hilderin d9f653988f Fix Game Embedding Not Available message on Wayland 2025-02-14 09:09:38 -05:00
Rémi Verschelde 750640cede
Merge pull request #102828 from bruvzg/fd_fmap
Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
Rémi Verschelde 25a3b38a83
Merge pull request #102813 from hpvb/fix-102108
Don't mark cached previously pinned AnimationMixers
2025-02-13 23:35:18 +01:00
Rémi Verschelde 23634b52e1
Merge pull request #102811 from KoBeWi/LSD
Fix modified time when LSP reload script
2025-02-13 23:35:15 +01:00
Rémi Verschelde 1d591bd63d
Merge pull request #102636 from amarsero/bad-global-script-class-cache
Fix global scripts not being added because of bad `global_script_class_cache.cfg`
2025-02-13 23:35:05 +01:00
Rémi Verschelde 794b9395a8
Merge pull request #102559 from stuartcarnie/sgc/fix_previews
Editor: Fix AtlasTexture editor previews for compressed textures
2025-02-13 23:35:02 +01:00
bruvzg 1bdf84b31c Sync native and embedded dialog missing extension handling. 2025-02-14 00:15:04 +02:00
HP van Braam 0b30ecc758 Don't mark cached previously pinned AnimationMixers
AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.

This fixes #102108
2025-02-13 19:57:26 +01:00
Thaddeus Crews 3dd68d8841
Merge pull request #102704 from Giganzo/add-freelook-speed
Add changeable freelook speed in Game Window
2025-02-13 10:15:46 -06:00
Thaddeus Crews b853aceece
Merge pull request #102286 from ryevdokimov/fix-collision-reposition-csgshape
Fix collision reposition with `CSGShape3D`
2025-02-13 10:15:41 -06:00
Thaddeus Crews 723f0917f3
Merge pull request #102729 from akien-mga/create-node-crash-renamed-class
EditorHelpBit: Workaround crash renaming named class inheriting `@tool` class
2025-02-13 10:15:27 -06:00
Robert Yevdokimov 6f0a0ba408 Fix collision reposition with `CSGShape3D` 2025-02-13 19:31:58 +04:00
kobewi 6abb40990a Fix modified time when LSP reload script 2025-02-13 16:15:22 +01:00
Olanti f389776d7d Fix issues with 'create alternative tile' button
Fix button sizing for small tile sizes.
Stop button from preventing MMB panning.
Support undo operations for the button.
Hide button when "Paint" mode is active.
2025-02-13 15:43:14 +03:00
Thaddeus Crews 9ad7f55a06
Merge pull request #102760 from Giganzo/csg-toolbar-tooltips
Add tooltip text to Polygon3DEditor buttons
2025-02-12 12:56:31 -06:00
Thaddeus Crews 78f1918bd4
Merge pull request #102668 from jkirsteins/janiskirsteins/ios-aspect-fill-splash
[iOS] Sync the boot splash and the launch screen image scale modes
2025-02-12 12:56:26 -06:00
Agustín Marsero 2ba64a57c5 Fix Global Class names cache not saved with upgrade to 4.4.
Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-02-12 18:33:38 +01:00
Jānis Kiršteins 0e266b0099
[iOS] Sync the boot splash and the launch screen image scale modes 2025-02-12 17:41:18 +01:00
kobewi 286d3ae415 Fix inspector follow focus when child is focused 2025-02-12 17:16:44 +01:00
Rémi Verschelde 7c4f2b6588 EditorHelpBit: Workaround crash renaming named class inheriting `@tool` class
This only addresses the symptom, not the root cause of the problem.

In the MRP of the linked issue, the parent class seems to not be found in DocData
after renaming its child class, which seems weird. Force opening the docs of the
parent class can work it around, so we seem to have inconsistent state.

Changed the same code in EditorHelp for good measure.

Fixes #102718.
2025-02-12 15:59:57 +01:00
kleonc 03bc116f6d Show enum property invalid value in inspector 2025-02-12 14:31:56 +01:00
Rémi Verschelde 2fd6c635d5 Merge pull request #102744 from Hilderin/fix-floating-window-freeze-when-moving
Fix Game and editor freeze when clicking on the game's title bar
2025-02-12 11:21:11 +01:00
Rémi Verschelde c6b6278cbe Merge pull request #102737 from KoBeWi/uids_are_creeping_everywhere
Store `_custom_type_script` meta as String
2025-02-12 11:21:04 +01:00
Rémi Verschelde bd87c3a76b Merge pull request #102247 from Hilderin/fix-embedded-game-modal-dialog
Fix Modal Dialog with Embedded Game
2025-02-12 11:21:01 +01:00
Rémi Verschelde 622344b47d Merge pull request #99810 from hakro/toggle_skeleton
Style skeleton button on import screen
2025-02-12 11:20:56 +01:00
Innaias eb99adb11b Added warning line highlight 2025-02-11 18:59:28 -08:00
Hilderin e9fef1c833 Fix Game and editor freeze when clicking on the game's title bar 2025-02-11 21:41:03 -05:00
kobewi 38d0e82a35 Store _custom_type_script meta as String 2025-02-12 01:22:09 +01:00
Rémi Verschelde 08f22c890d Merge pull request #102714 from KoBeWi/ninja_tree_items_on_their_way_to_break_your_selection
Don't select invisible items in FileSystem dock
2025-02-11 23:59:26 +01:00
Rémi Verschelde caaa3e5f4b Merge pull request #102692 from a-johnston/avoid_preview_error_for_animation_node
Prevent off-thread errors when generating resource previews for animation nodes
2025-02-11 23:59:22 +01:00
Rémi Verschelde afa068abac Merge pull request #102592 from KoBeWi/folderfolder
Navigate to folder when double-clicking favorite
2025-02-11 23:59:04 +01:00
Adam Johnston c82c5b0701 Prevent off-thread errors when generating resource previews for animation nodes 2025-02-11 11:19:32 -08:00
kobewi ac1d4f2bec Don't select invisible items in FileSystem dock 2025-02-11 16:20:31 +01:00
Thaddeus Crews 427d8086f2
Merge pull request #102492 from m4gr3d/android_editor_support_game_tab
Add support for embedding game process in the Android Editor
2025-02-11 09:13:05 -06:00
kobewi 3448fe6c71 Split repeated translation for floating windows 2025-02-11 14:51:09 +01:00
kobewi d29a7450fa Drop preload Resources as UID 2025-02-11 14:17:05 +01:00
Fredia Huya-Kouadio 7495a8a02e Add support for embedding game process in the Android Editor
- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
Rémi Verschelde dd8a55d899 Merge pull request #102683 from Calinou/editor-input-map-keep-focus-on-new-entry
Fix focus being lost after adding a new input map entry in the editor
2025-02-11 10:54:35 +01:00
Rémi Verschelde b1b9a178f9 Merge pull request #102678 from KoBeWi/uid_open_dialog
Improve path handling in EditorQuickOpenDialog
2025-02-11 10:54:31 +01:00
Rémi Verschelde f3e20342f9 Merge pull request #102332 from Maran23/escape-close
Fix Escape does not work the first time when pressed at the Find(Replace)Bar
2025-02-11 10:54:07 +01:00
Hugo Locurcio 5c9569cd35 Fix focus being lost after adding a new input map entry in the editor
This allows adding multiple actions in a row by pressing Enter
after each action, without needing to click the field again
every time.
2025-02-11 00:59:30 +01:00
kobewi 7f0d81c433 Improve path handling in EditorQuickOpenDialog 2025-02-10 22:16:24 +01:00
Thaddeus Crews 4bac259ced
Merge pull request #101435 from YYF233333/remote_tree_fix2
Return fast for built-in class icon
2025-02-10 12:21:35 -06:00
Thaddeus Crews 9c7a42b7be
Merge pull request #102659 from AThousandShips/fix_tooltip_crash
[Editor] Prevent deferred tooltip update crash
2025-02-10 12:21:29 -06:00
kobewi 59f558c8a5 Split repeated translation in Game plugin 2025-02-10 18:45:30 +01:00
Giganzo cedcc2444e Add changeable freelook speed in Game Window 2025-02-10 17:18:52 +01:00
kobewi 266b569641 Silence missing icon error if UID cache is missing 2025-02-10 17:09:34 +01:00
AThousandShips 4b4bfe7d0e
[Editor] Prevent deferred tooltip update crash
Caused by `TreeItem`s being accessed after clearing the tree on reset.
2025-02-10 15:18:04 +01:00
Rémi Verschelde fa85645c1a Merge pull request #102618 from Hilderin/fix-slow-resize-embedded-game-v2
Fix lag when resizing Floating Game Window
2025-02-10 10:49:54 +01:00
Rémi Verschelde 9666695772 Merge pull request #102608 from dalexeev/editor-option-disable-doc-tooltips
Script Editor: Add option to disable documentation tooltips
2025-02-10 10:49:51 +01:00
Rémi Verschelde 9136878617 Merge pull request #102596 from KoBeWi/fixed_15_minutes_after_report
Fix empty Command Palette
2025-02-10 10:49:42 +01:00
Rémi Verschelde db7f9a033a Merge pull request #102572 from Z0rb14n/icon
Fix script class icons not inheriting parent
2025-02-10 10:49:35 +01:00
Rémi Verschelde d24a805eda Merge pull request #102555 from KoBeWi/historical_fix
Fix History Dock default state
2025-02-10 10:49:31 +01:00
Rémi Verschelde ed2582e07a Merge pull request #102553 from amarsero/double-name-set
Fix double `set_name` in renaming node
2025-02-10 10:49:28 +01:00
Rémi Verschelde 94b7399176 Merge pull request #102513 from Hilderin/fix-accessing-uid-before-first-scan
Fix accessing UID before first scan
2025-02-10 10:49:24 +01:00
Rémi Verschelde 6caa7c66d7 Merge pull request #101598 from MewPurPur/quick-open-pt1
Tweak Quick Open theming
2025-02-10 10:49:06 +01:00
Giganzo 030d63eed9 Add tooltip text to Polygon3DEditor buttons 2025-02-10 08:20:08 +01:00
kobewi b9a60574b4 Improve _is_drop_valid() code in EditorPropertyArray 2025-02-09 20:36:14 +01:00
Danil Alexeev ead16435bf
Script Editor: Add option to disable documentation tooltips 2025-02-09 11:02:10 +03:00
Hilderin b0ac51217a Fix Lag when resizing Floating Game Window 2025-02-08 21:32:28 -05:00
Hilderin 9457666bba Fix accessing UID before first scan 2025-02-08 20:04:32 -05:00
Agustín Marsero 1101bdb351 Fix double set_name in renaming 2025-02-08 21:21:01 +01:00
kobewi 0c446e0620 Fix empty Command Palette 2025-02-08 21:20:02 +01:00
kobewi 0cffaf788b Navigate to folder when double-clicking favorite 2025-02-08 20:47:47 +01:00
Stuart Carnie 3084ed4bff editor: Fix AtlasTexture editor previews for compressed textures 2025-02-09 06:40:05 +11:00
kobewi 07b300bcb5 Fix History Dock default state 2025-02-08 12:58:08 +01:00
Z0rb14n b32a76299a
Fix Script Class Icons Not Checking Parent 2025-02-07 23:22:03 -08:00
Thaddeus Crews 914b38150c
Merge pull request #102519 from bruvzg/adv_imp_subpix
Add missing `Auto (Except Pixel Fonts)` option to advanced import dialog.
2025-02-07 14:50:37 -06:00
Thaddeus Crews b934413657
Merge pull request #102518 from Giganzo/rectN-slider
Hide EditorSpinSlider slider for Rect2i
2025-02-07 14:50:36 -06:00
Thaddeus Crews 29ded6b031
Merge pull request #102510 from timothyqiu/selection-erase
Fix heap-use-after-free when changing 2D editor selection
2025-02-07 14:50:35 -06:00
Thaddeus Crews fc8ec5a4ca
Merge pull request #102530 from wakeofluna/fix-msec-leading-zero
Change output format for milliseconds in timestamps to 3 zeroes
2025-02-07 14:50:34 -06:00
Hilderin 7f89294f1d Fix Plugin Scripts load twice on startup 2025-02-07 10:57:00 -05:00
Lukas Tenbrink e34f1f504c Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
Esther Dalhuisen 109e2b3b5f
Change output format for milliseconds in timestamps to 3 zeroes
Fixes #102527
2025-02-07 13:54:15 +01:00
Rémi Verschelde 3f56b3b239 i18n: Sync translations with Weblate
Adds Czech (cs), Persian (fa), Tamil (ta), and Vietnamese (vi) editor translations.

First sync with 4.4 changes.
2025-02-07 10:45:56 +01:00
MewPurPur 779f5fb962 Tweak Quick Open theming 2025-02-07 11:41:32 +02:00
Pāvels Nadtočajevs b2e5a5b4c1 Add missing `Auto (Except Pixel Fonts)` option to advanced import dialog. 2025-02-07 11:16:46 +02:00
Giganzo 2a655acd5b Hide EditorSpinSlider slider for Rect2i 2025-02-07 03:37:57 +01:00
Haoyu Qiu 577f90feba Fix heap-use-after-free when changing 2D editor selection 2025-02-07 09:30:02 +08:00
Rémi Verschelde 9175514d80 Merge pull request #102493 from Jordyfel/resource-moving-regression
Fix regression in moving resources in filesystem dock
2025-02-07 01:39:58 +01:00