Thaddeus Crews
aadeef1892
Merge pull request #105578 from BrotherShort/scenetree-auto-trans2
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Improve SceneTree auto-translation. Fix TreeItem tooltips and the Filter.
2025-04-21 08:24:24 -05:00
BrotherShort
1e1b0913bc
Improve SceneTree auto-translation
2025-04-20 11:12:07 +08:00
Anish Mishra
34b3582cf9
Embed TouchActionsPanel directly into the Android editor UI
2025-04-19 20:32:47 +05:30
Pāvels Nadtočajevs
5355fcae62
Fix incorrect title bar sorting in RTL layout.
2025-04-17 09:31:14 +03:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
e508573183
Merge pull request #105140 from syntaxerror247/actions-panel-improvements
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Android Editor: Add new actions and enhancements to `TouchActionsPanel`
2025-04-15 12:28:42 -05:00
Thaddeus Crews
99d3d44147
Merge pull request #104845 from KoBeWi/project_manager- 🤵
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Improve Project Manager auto-translation
2025-04-15 12:28:37 -05:00
Mike Precup
6b9d67a547
Search custom types when filtering on type in the SceneTree dock
2025-04-14 10:29:49 -07:00
Anish Mishra
5f9fdd7071
Android Editor: Add new actions and enhancements to TouchActionsPanel
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- The panel’s layout and position are now saved and restored across projects and editor restarts.
- Toggle buttons for Ctrl, Shift, and Alt keys have been added to support actions that require holding down these keys, such as Ctrl for multi-selection.
- Additional action buttons have been introduced: Cut, Copy, and Paste.
- Some UI polish.
2025-04-14 20:43:13 +05:30
kobewi
e6edf3b3b3
Improve Project Manager auto-translation
2025-04-12 09:29:18 +02:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated `BitField` template
2025-04-11 11:53:26 -05:00
Thaddeus Crews
759fb58636
Merge pull request #105277 from nathanhoad/fix-play-custom-scene-with-uid
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Fix issue with playing a custom scene from a UID
2025-04-11 09:51:13 -05:00
Thaddeus Crews
717df3ee88
Merge pull request #105249 from Repiteo/core/math-defs-namespace
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Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
Nathan Hoad
c45ca4ae04
Fix issue with playing a custom scene from a UID
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Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-04-11 23:40:49 +10:00
Thaddeus Crews
4c66c21542
Merge pull request #103024 from cruglet/master
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TabBar: Add boolean toggle for middle-click to fire `tab_close_pressed` signal.
2025-04-10 16:53:44 -05:00
Thaddeus Crews
94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
A Thousand Ships
889410dcda
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 13:08:45 +02:00
Cruglet
1a1711f1ee
Add middle-click removing for TabBars
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Added a boolean option field to enable the firing of the "tab_close_pressed" signal when middle clicking on a tab.
2025-04-09 07:56:09 -04:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Thaddeus Crews
1a90b115e1
Merge pull request #105106 from bruvzg/title_align
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Add custom sort to center tab bar in the editor and project manager.
2025-04-08 12:32:44 -05:00
Thaddeus Crews
c53e3b1723
Merge pull request #105103 from runzh-crypto/validate_custom_directory_v2
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Validate custom directory when running from editor
2025-04-08 12:32:42 -05:00
Pāvels Nadtočajevs
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
Pāvels Nadtočajevs
539e54567b
Add custom sort to center tab bar in the editor and project manager.
2025-04-08 00:05:22 +03:00
Thaddeus Crews
51201cb549
Merge pull request #105041 from lodetrick/editor-spin-slider-consume-input
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Fix EditorSpinSlider Scroll Edit when inside a ScrollContainer
2025-04-07 08:43:29 -05:00
Thaddeus Crews
d025e99a46
Merge pull request #105039 from lodetrick/blend-tree-grabber
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Fix EditorSpinSlider Grabber Scaling
2025-04-07 08:43:28 -05:00
Thaddeus Crews
1b9f269700
Merge pull request #105015 from syntaxerror247/improve-touchActionsPanel
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Android Editor: Add an editor setting to enable/disable `TouchActionsPanel`
2025-04-07 08:43:24 -05:00
Logan Detrick
c361e60cfa
Fix Grabber Double Scaling when zoomed
2025-04-07 01:05:00 -07:00
runzh-crypto
e57eeb14bc
validate any form of running project
2025-04-07 00:29:19 +08:00
Anish Mishra
a5c03dcd08
Add an editor setting to enable/disable TouchActionsPanel
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Adds an editor setting to enable/disable TouchActionsPanel.
Automatically hide the panel when hardware keyboard is connected.
2025-04-05 19:07:46 +05:30
Logan Detrick
97651fd4ac
Consumes Scroll Events and fixes Mouse Warp
2025-04-04 18:07:47 -07:00
Yufeng Ying
4029051bb1
Change ClassDB::get_inheriters_from_class.
2025-04-04 23:47:19 +08:00
kobewi
fb2e9c7ba7
Cleanup QuickOpenDialog history and fix UID errors
2025-04-03 16:21:22 +02:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Thaddeus Crews
8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Rémi Verschelde
fd02ff8d02
Merge pull request #104703 from bruvzg/loc_dir_icons
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Fix updating editor icons on translation change.
2025-03-28 17:30:49 +01:00
Rémi Verschelde
1298e7078d
Merge pull request #104061 from a-johnston/better_no_query_handling
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Improve default/no query quick open dialog behavior
2025-03-28 17:30:14 +01:00
Rémi Verschelde
b12258bd22
Merge pull request #99897 from aaronfranke/editor-top-nodes
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Clarify API for top selected nodes in EditorSelection and make public
2025-03-28 17:29:51 +01:00
Pāvels Nadtočajevs
e47207ad16
Fix updating editor icons on translation change.
2025-03-28 15:04:32 +02:00
Aaron Franke
17db92b8b8
Clarify API for top selected nodes in EditorSelection and make public
2025-03-27 16:09:08 -07:00
kobewi
bc9d0c7835
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Michael Alexsander
c33c3fe2ed
Remove pointless `_3D_DISABLED` checks in editor code
2025-03-19 23:47:36 -03:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Aaron Franke
f9c7b1fcff
Change root node transform warning to only show up for position
2025-03-18 22:48:31 -07:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Jakub Marcowski
22903e4856
Apply `pre-commit` changes
2025-03-14 14:25:31 +01:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
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Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Adam Johnston
163c8be884
Remove file limit for quick open window
2025-03-13 02:14:05 -07:00
Lars Pettersson
d2d02d0ea8
EditorNode: Add function to load file as scene or resource
2025-03-12 23:59:48 +01:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Thaddeus Crews
590fa90722
Merge pull request #100339 from syntaxerror247/touch-actions-panel
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Add a `TouchActionsPanel` to Android Editor
2025-03-10 21:05:43 -05:00
A Thousand Ships
466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
Thaddeus Crews
67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
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Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
A Thousand Ships
5113022dfe
Clean up some uses of `String::substr`
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Michael Alexsander
aea559b39a
Allow to compile the engine without XR support
2025-02-25 17:07:21 -03:00
Hilderin
136c4c64a0
Fix Embedded Game over expanded bottom panel - Simple version
2025-02-18 17:55:47 -05:00
Rémi Verschelde
750640cede
Merge pull request #102828 from bruvzg/fd_fmap
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Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
bruvzg
1bdf84b31c
Sync native and embedded dialog missing extension handling.
2025-02-14 00:15:04 +02:00
HP van Braam
0b30ecc758
Don't mark cached previously pinned AnimationMixers
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AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.
This fixes #102108
2025-02-13 19:57:26 +01:00
kobewi
7f0d81c433
Improve path handling in EditorQuickOpenDialog
2025-02-10 22:16:24 +01:00
AThousandShips
4b4bfe7d0e
[Editor] Prevent deferred tooltip update crash
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Caused by `TreeItem`s being accessed after clearing the tree on reset.
2025-02-10 15:18:04 +01:00
Rémi Verschelde
ed2582e07a
Merge pull request #102553 from amarsero/double-name-set
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Fix double `set_name` in renaming node
2025-02-10 10:49:28 +01:00
Rémi Verschelde
6caa7c66d7
Merge pull request #101598 from MewPurPur/quick-open-pt1
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Tweak Quick Open theming
2025-02-10 10:49:06 +01:00
Agustín Marsero
1101bdb351
Fix double set_name in renaming
2025-02-08 21:21:01 +01:00
MewPurPur
779f5fb962
Tweak Quick Open theming
2025-02-07 11:41:32 +02:00
Thaddeus Crews
4f827e6190
Merge pull request #95169 from Calinou/editorspinslider-float-step-1-slider
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Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-31 09:15:55 -06:00
Gergely Kis
d73ebc5948
EditorToaster::popup_str() must always defer to the main MessageQueue
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This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
Hugo Locurcio
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
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Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Mounir Tohami
2f87b7aae0
Fix `BottomPanel` excessive width.
2025-01-19 14:21:43 +02:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
kobewi
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
Rémi Verschelde
0dcc1a37d3
Merge pull request #101094 from KoBeWi/what_if
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Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
kobewi
a705962d73
Simplify scene tabs option disabling
2025-01-08 00:23:52 +01:00
Rémi Verschelde
f7b9a6a8b1
Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
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Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
Rémi Verschelde
3de10d58ff
Merge pull request #101145 from hpvb/fix-scenetree-editor-marked
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Make sure marked nodes are reset on scene change
2025-01-06 22:49:09 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
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Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
HP van Braam
7ce9c339b3
Make sure marked nodes are reset on scene change
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The performance improvement on the SceneTreeEditor caused the previous
state of the SceneTreeEditor::marked HashSet to matter, when it
previously was always just overwritten when markings changed. The old
code thus had no reason to ever clear the marking list.
We now make sure that whether the SceneTreeEditor is hidden or not that
when the edited scene changes we always reset the entire state of the
editor, including the marked HashSet.
2025-01-05 01:58:14 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
kobewi
e167f4df37
Remember QuickOpenDialog history between sessions
2025-01-03 11:51:28 +01:00
Ricardo Subtil
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
Rémi Verschelde
e13facfa72
Merge pull request #100679 from hakro/quick_open_context_menu
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Add a context menu to quick open dialog
2025-01-03 00:48:51 +01:00
hakro
cf8376ba1f
Add a context menu to quick open dialog
2025-01-02 20:05:51 +01:00
Thaddeus Crews
b98eeb3899
Merge pull request #99096 from kitbdev/bottom_panel_force_switch
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Make bottom panel switch when pinned and removed
2024-12-30 08:58:55 -06:00
Michael Alexsander
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
A Thousand Ships
a1846b27ea
Improve use of `Ref.is_null/valid`
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Rémi Verschelde
91e72100e9
Merge pull request #100670 from hpvb/fix-100666
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Don't recursively call `_update_tree`
2024-12-20 23:57:43 +01:00
Rémi Verschelde
86094a88ef
Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
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Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00