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godot/servers/rendering/renderer_rd/shaders/effects
Thaddeus Crews aa0c7bb840
Merge pull request #109970 from allenwp/add-debanding-smaa-before-spatial-upscaler
Add debanding to SMAA and apply debanding before spatial upscalers.
2025-08-26 19:01:11 -05:00
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fsr2 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
blur_raster.glsl Use vertex shader workaround for Mali GXX GPUs for glow shader 2025-08-26 11:31:22 -07:00
blur_raster_inc.glsl
bokeh_dof.glsl
bokeh_dof_inc.glsl
bokeh_dof_raster.glsl Fix various typos 2025-01-08 14:47:42 +02:00
copy.glsl
copy_to_fb.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
cube_to_dp.glsl Add dependency detection improvements to the render graph. 2024-11-01 09:46:52 -03:00
cubemap_downsampler.glsl
cubemap_downsampler_inc.glsl
cubemap_downsampler_raster.glsl
cubemap_filter.glsl Style: Enable clang-format's `InsertBraces` config 2025-01-09 16:46:51 +01:00
cubemap_filter_raster.glsl Style: Enable clang-format's `InsertBraces` config 2025-01-09 16:46:51 +01:00
cubemap_roughness.glsl
cubemap_roughness_inc.glsl
cubemap_roughness_raster.glsl
fsr_upscale.glsl
luminance_reduce.glsl
luminance_reduce_raster.glsl
luminance_reduce_raster_inc.glsl Style: Add 19.1.0 LLVM options to `.clang-format` 2024-11-22 09:24:32 -06:00
motion_vector_inc.glsl
motion_vectors.glsl
motion_vectors_store.glsl Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
resolve.glsl
roughness_limiter.glsl
screen_space_reflection.glsl Use transformed roughness instead of raw roughness to calculate roughness fade in SSR 2024-08-12 12:04:16 -07:00
screen_space_reflection_filter.glsl
screen_space_reflection_inc.glsl
screen_space_reflection_scale.glsl
shadow_frustum.glsl
smaa_blending.glsl Add debanding to SMAA and apply debanding before spatial upscalers. 2025-08-25 16:55:36 -04:00
smaa_edge_detection.glsl Add SMAA 1x 2025-05-21 15:02:09 -04:00
smaa_weight_calculation.glsl Add SMAA 1x 2025-05-21 15:02:09 -04:00
sort.glsl Style: Enable clang-format's `InsertBraces` config 2025-01-09 16:46:51 +01:00
specular_merge.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
ss_effects_downsample.glsl
ssao.glsl CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
ssao_blur.glsl
ssao_importance_map.glsl
ssao_interleave.glsl
ssil.glsl CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
ssil_blur.glsl
ssil_importance_map.glsl
ssil_interleave.glsl
subsurface_scattering.glsl Fix SSS with reverse-z 2024-11-26 10:51:22 +01:00
taa_resolve.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
tonemap.glsl Metal: Read gl_ViewIndex for multi-view subpasses 2025-08-23 09:12:17 +10:00
vrs.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00