Rémi Verschelde
4047e4b894
.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
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And for CI, set up .NET SDK 8.0.100 explicitly to test our min supported version.
2024-12-17 15:56:56 +01:00
K. S. Ernest (iFire) Lee
441c440bf4
Push some warnings for CSG non manifold and other errors.
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In the scene tree add warnings.
2024-12-16 12:49:51 -08:00
Bad Sector
baf03e4fb6
Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item
2024-12-16 21:31:05 +02:00
Kiro
774e91470c
Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-16 20:05:41 +01:00
Thaddeus Crews
4364ed6ccd
Merge pull request #100471 from dsnopek/openxr-xrsim-composition-layer-crash
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OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 12:10:08 -06:00
Thaddeus Crews
7efe038eed
Merge pull request #97492 from Geometror/profiler-autostart-indicator
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Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
Thaddeus Crews
02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
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Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews
d51fae25a7
Merge pull request #98872 from BastiaanOlij/openxr_khr_metal_enable
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OpenXR: Add Metal support
2024-12-16 12:09:47 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
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Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
David Snopek
20d8bddd38
OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 08:44:49 -06:00
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
Aaron Franke
de87ca5084
GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
2024-12-15 18:05:57 -08:00
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips
2024-12-15 10:51:33 +03:00
Rémi Verschelde
863a24ac86
Merge pull request #100405 from BlueCube3310/bcdec-fix-v200
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bcdec: Fix logic for detecting incomplete blocks
2024-12-14 18:25:49 +01:00
smix8
c09855627f
Fix GridMap freeing edge connection debug mesh too early
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Fixes GridMap freeing edge connection debug mesh too early.
2024-12-14 18:15:28 +01:00
BlueCube3310
8f9673eeff
bcdec: Fix logic for detecting incomplete blocks
2024-12-14 17:57:44 +01:00
Thaddeus Crews
b68675e518
Merge pull request #100342 from mihe/jolt/thread-safe-rids
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Make `RID` allocation thread-safe when using Jolt Physics
2024-12-13 16:19:35 -06:00
Thaddeus Crews
c58fbaf751
Merge pull request #100340 from smix8/csg_3d_child_notify
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Fix 3D CSG not reacting to child node order changes
2024-12-13 16:19:33 -06:00
Rémi Verschelde
7f5c469292
Merge pull request #92131 from paulloz/net8
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C#: Move GodotSharp to .NET8
2024-12-13 15:31:59 +01:00
Paul Joannon
fb8553e4d7
Move to .NET8
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- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
Pedro J. Estébanez
4f8dd96b3d
Rationalize busy waits
2024-12-13 10:14:26 +01:00
Raul Santos
d526d523b4
[.NET] Fix gradle builds for multiple ABIs
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Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
2024-12-13 08:01:13 +01:00
Mikael Hermansson
f6126badba
Make RID allocation thread-safe when using Jolt Physics
2024-12-13 00:39:42 +01:00
smix8
20c519d0fa
Fix 3D CSG not reacting to child node order changes
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Fixes 3D CSG not reacting to child node order changes.
2024-12-13 00:28:42 +01:00
Thaddeus Crews
bfc66f0608
Merge pull request #100282 from devloglogan/motion-vectors-openxr
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Add renderer motion vectors API for use with OpenXR
2024-12-12 16:13:36 -06:00
Thaddeus Crews
ed8b4ab060
Merge pull request #100337 from akien-mga/scons-sse2-baseline
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SCons: Properly set SSE2 as baseline on x86_32
2024-12-12 16:13:31 -06:00
Thaddeus Crews
6acb58d95a
Merge pull request #100331 from akien-mga/jolt-fix-mingw-lto-multiple-definitions
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Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 16:13:29 -06:00
Thaddeus Crews
9c290c4c56
Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
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Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
Rémi Verschelde
f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
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Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.
Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Rémi Verschelde
0ba875ec29
Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 21:31:34 +01:00
RedworkDE
f0b6b24d9e
C#: Update to net7.0
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Because of ref safety changes in the languages, all methods that return an interop struct have to have all other reference parameters marked as scoped to signal the the method does not capture that reference.
The variant change is necessary, because for some reason a type of the exact shape godot_variant is in, crashes the .NET 7 JIT, but when changing it to be sequential with the same effective layout it works.
2024-12-12 17:42:39 +01:00
Rémi Verschelde
1e1e862204
Merge pull request #98100 from BlueCube3310/image-cleanup-more
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Image: More cleanup and reduced code duplication
2024-12-12 14:09:49 +01:00
Rémi Verschelde
d1b683d413
Merge pull request #97140 from BastiaanOlij/xr_action_map_enhancements
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OpenXR: Add support for binding modifiers
2024-12-12 14:09:41 +01:00
Rémi Verschelde
0e5c337453
Merge pull request #85653 from BlueCube3310/lightmap-gi-shadowmask
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Implement LightmapGI shadowmasks
2024-12-12 14:09:30 +01:00
BlueCube3310
335077a03f
Image: More cleanup and reduced code duplication.
2024-12-12 11:52:59 +01:00
BlueCube3310
189c8eb671
Implement shadowmasks for LightmapGI
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Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
Thaddeus Crews
ab208af781
Merge pull request #100174 from Calinou/gdscript-add-deprecated-experimental-annotations
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Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
2024-12-11 17:35:50 -06:00
Bastiaan Olij
0a61ebdcea
OpenXR: Add support for binding modifiers
2024-12-12 09:46:19 +11:00
smix8
476479419b
Despaghettify NavigationServer path queries
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Despaghettify NavigationServer path queries.
2024-12-11 22:29:48 +01:00
Rémi Verschelde
44dfa7e710
Merge pull request #99895 from mihe/jolt-physics
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Add Jolt Physics as an alternative 3D physics engine
2024-12-11 14:53:57 +01:00
Mikael Hermansson
d470c2ac6a
Add Jolt Physics as an alternative 3D physics engine
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Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
devloglogan
3deb5884d7
Renderer agnostic motion vector rendering/OpenXR changes
2024-12-10 15:59:17 -06:00
Thaddeus Crews
ae38cdbb6d
Merge pull request #95839 from GustJc/interactive_audio_current_playback
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Expose `AudioStreamPlaybackInteractive::get_current_clip_index()`.
2024-12-10 14:16:04 -06:00
Thaddeus Crews
f962fdce0e
Merge pull request #100185 from Repiteo/scons/fix-thirdparty-warnings
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SCons: Fix MSVC bypassing disabled warnings
2024-12-10 14:16:02 -06:00
Thaddeus Crews
b789935a13
Merge pull request #100049 from Chaosus/flat_button_sname
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[Scene] Add `SceneStringName::FlatButton`
2024-12-10 14:16:01 -06:00
Thaddeus Crews
1f0eeea7b5
Merge pull request #99902 from Repiteo/dotnet/ci-warnings
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C#: Fix warnings caught by new problem-matchers
2024-12-10 14:15:57 -06:00
Thaddeus Crews
8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
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Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Thaddeus Crews
79dd5179e3
Merge pull request #99887 from JackErb/gdscript-parser-error-fix
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Improve misleading `Unexpected "x" in class body.` GDScript parser error
2024-12-10 14:15:50 -06:00
Thaddeus Crews
57d08dbec3
C#: Fix warnings caught by new problem-matchers
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• Restore MSVC problem matcher for Linux builds
2024-12-10 14:04:35 -06:00
Thaddeus Crews
d8761f2c79
SCons: Improve colored output
2024-12-10 11:44:48 -06:00
Gustavo Jaruga Cruz
12f682bdc2
Exposes interactive audio playback current playing clip.
2024-12-10 07:34:02 -03:00
Chaosus
ba39b078f5
[Scene] Add `SceneStringName::FlatButton`
2024-12-10 11:12:26 +03:00
JackErb
13fcb05e7b
Improve GDScript "unexpected token in class body" parser error
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This parser error was misleading.
Fixes:
1. Now points at correct line
2. For identifiers, prints out `Identifier "%s"`
2024-12-09 21:01:46 -08:00
Bastiaan Olij
08ced813a9
OpenXR: Add Metal support
2024-12-10 11:41:59 +11:00
Hugo Locurcio
6095a37d64
Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
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These annotations don't exist at a source level, so the error messages
point to the documentation comment syntax.
2024-12-09 22:18:35 +01:00
Thaddeus Crews
a372214a4a
Merge pull request #76020 from dalexeev/gds-warning-ignore-regions
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GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-09 14:33:38 -06:00
Thaddeus Crews
b4bd38444b
Merge pull request #98545 from juanjp600/dotnet-generic-collections-set-typed
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Fix generic arrays and dictionaries in .NET not calling `set_typed`
2024-12-09 14:33:37 -06:00
Thaddeus Crews
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews
101b78fbea
Merge pull request #100020 from Lielay9/mend-round-primitives
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Mend gaps in meshes caused by trigonometric funcs.
2024-12-09 14:33:23 -06:00
Thaddeus Crews
6931930029
Merge pull request #99860 from akien-mga/basisu-clarify-encoder-only-deps
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basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-09 14:33:12 -06:00
Thaddeus Crews
94caf59b71
Merge pull request #100105 from smix8/dirty_mold
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Fix avoidance dirty flag regression
2024-12-09 14:33:09 -06:00
Thaddeus Crews
533091ae22
Merge pull request #99974 from Flarkk/improve_occlusion_jitter
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Optimize Occlusion culling jitter
2024-12-09 14:33:08 -06:00
Thaddeus Crews
070aeb5688
SCons: Fix MSVC bypassing disabled warnings
2024-12-09 11:49:42 -06:00
Juan Pablo Arce
8ab27a7ccf
Fix generic arrays and dictionaries not calling set_typed
2024-12-08 01:01:19 -03:00
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
smix8
4de615d1ae
Fix avoidance dirty flag regression
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The dirty flag can also still be set by some legacy functions triggered by the agents and obstacles.
2024-12-06 16:20:59 +01:00
Hei
b4c6f9b3d9
Mend gaps in meshes caused by trigonometric funcs.
2024-12-06 17:10:12 +02:00
Danil Alexeev
7d65d0a908
GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-06 15:37:02 +03:00
Thaddeus Crews
eb5103093c
Merge pull request #99327 from colinator27/sync-bar-beats
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Implement `AudioStreamSynchronized::get_bar_beats()`, fix division by zero
2024-12-05 14:12:26 -06:00
Thaddeus Crews
4b91e98656
Merge pull request #99959 from fire/vsk-csg-error-and-ctd
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Print better manifold errors and avoid crash on non manifold csg input.
2024-12-05 14:12:25 -06:00
Thaddeus Crews
7bff6c827f
Merge pull request #99186 from PhairZ/wheels-of-the-bus-go-round-and-round
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Fix `fade_beats` defined as `int` in `audio_stream_interactive.h`
2024-12-05 14:12:24 -06:00
Thaddeus Crews
4d0ce3ce76
Merge pull request #100060 from Rudolph-B/Issue-100032
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Fixed occlusion culling buffer getting overwritten in larger scenes
2024-12-05 14:12:17 -06:00
Thaddeus Crews
49e033f8e2
Merge pull request #100047 from MBCX/fix-freebsd-compilation
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Make Godot compile on `FreeBSD`
2024-12-05 14:12:11 -06:00
Thaddeus Crews
ec7ffdcb15
Merge pull request #100008 from Chubercik/thorvg-0.15.5
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thorvg: Update to 0.15.5
2024-12-05 14:11:50 -06:00
Rémi Verschelde
fbde06e4c8
basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-05 21:01:58 +01:00
Rudolph Bester
329d25b1fa
Fixed occlusion culling buffer getting overwritten in larger scenes
2024-12-05 18:54:13 +02:00
MBCX
6bc80effbb
Make Godot compile on FreeBSD
2024-12-05 12:33:55 -04:00
Daylily-Zeleen
614a51f293
Optimize callable's stringify text.
2024-12-05 14:24:39 +08:00
Thaddeus Crews
ab58a339df
Merge pull request #99712 from KoBeWi/bug_spawner_spawns_new_bugs_to_fix
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Fix UID support in MultiplayerSpawner
2024-12-04 11:02:02 -06:00
Florent Guiocheau
c7895ca226
Optimize Occlusion jitter
2024-12-04 17:39:51 +01:00
Jakub Marcowski
5318008ce6
thorvg: Update to 0.15.5
2024-12-04 17:24:43 +01:00
K. S. Ernest (iFire) Lee
6cf1d3c13e
Print better manifold errors and avoid crash on non manifold csg input.
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* Manifold does not have a snap property.
* Tolerance means simplification amount.
* CSG snap has been removed
* Add better error messages.
* Verbose print manifold meshgl64 properties as json.
* Update manifold for error fixes
2024-12-03 20:19:47 -08:00
kobewi
67b95f341e
Fix UID support in MultiplayerSpawner
2024-12-03 22:11:43 +01:00
Thaddeus Crews
47bc374edf
Merge pull request #99325 from Calinou/doc-zipreader-extract-all
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Add a code sample that extracts all files to ZIPReader documentation
2024-12-03 14:41:08 -06:00
Thaddeus Crews
1719f8ed3d
Merge pull request #99834 from kiroxas/passLengthToParseUTF8
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Ensure `parse_utf8` has length of string passed in when available
2024-12-03 14:41:06 -06:00
Thaddeus Crews
87515ae1b1
Merge pull request #99941 from Flarkk/fix_occlusion_jitter
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Fix Occlusion culling jitter
2024-12-03 14:41:01 -06:00
Thaddeus Crews
26e7b6bdd6
Merge pull request #99164 from bruvzg/int_files
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[Export] Write text server data from memory, instead of using temporary file.
2024-12-03 14:40:58 -06:00
Thaddeus Crews
8a134c580c
Merge pull request #97469 from Calinou/cameraserver-linux-remove-prints
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Remove verbose prints from CameraServer on Linux due to being printed every second
2024-12-03 14:40:53 -06:00
Thaddeus Crews
cb1b743e59
Merge pull request #99861 from Ryan-000/Fix-language-server-thread-crash
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Fix language server causing random crashes when `use_threads` is enabled
2024-12-03 14:40:47 -06:00
Pedro J. Estébanez
f8f5505b26
Avoid deadlocks in multi-threaded management of the C# script map
2024-12-03 07:38:14 +01:00
Hugo Locurcio
4db9c112ff
Add a code sample that extracts all files to ZIPReader documentation
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Tested with various ZIP files found on the web, with a single root
folder or multiple files at its root.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-12-03 00:37:50 +01:00
Florent Guiocheau
6960b33cbb
Fix occlusion culling jitter
2024-12-02 20:46:13 +01:00
Pāvels Nadtočajevs
c5ca56f40b
[Export] Write text server data from memory, instead of using temporary file.
2024-12-02 18:22:55 +02:00
Rémi Verschelde
9f36f3b573
Merge pull request #99753 from Faless/ws/clarify_connect_noblock
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[WebSocket] Clarify that `connect_to_url` is non-blocking
2024-12-02 17:20:43 +01:00
Rémi Verschelde
fa264115ce
Merge pull request #98664 from bruvzg/ts_reset_subpixel_shift
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[TextServer] Reset subpixel shift on blank glyphs.
2024-12-02 17:20:07 +01:00
Ryan
8dd330dee7
Fix language server thread crash
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Co-Authored-By: Adam Scott <ascott.ca@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-02 10:31:15 -05:00
Micky
109fcbb43a
Remove uses of static typing from the documentation
2024-12-02 15:56:46 +01:00
Rémi Verschelde
d741a646a5
Merge pull request #99924 from Mickeon/documentation-no-implicit_static-typing-yet
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Remove uses of implicit static typing from the documentation
2024-12-02 15:52:25 +01:00
Rémi Verschelde
c59f4be6fd
Merge pull request #99901 from adamscott/local_shape-fix
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Fix `GodotSpace3D::test_body_motion()` not setting `local_shape`
2024-12-02 15:52:08 +01:00
Rémi Verschelde
ab54ba92a4
Merge pull request #99752 from Faless/mp/fix_offlfine_mp_docs
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[MP] Move OfflineMultiplayerPeer docs to the module
2024-12-02 15:51:34 +01:00
Rémi Verschelde
e6125ef51b
Merge pull request #98763 from AThousandShips/more_sname_uses
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Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde
702f567138
Merge pull request #98533 from dalexeev/adjust-make-rst-for-gds
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Adjust `make_rst.py` for GDScript documentation
2024-12-02 15:50:26 +01:00
Rémi Verschelde
7f3a8d0b1b
Merge pull request #97928 from kiroxas/navImprovement
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Improve `NavMeshQueries3D::polygons_get_closest_point_info` performance
2024-12-02 15:50:11 +01:00
Rémi Verschelde
d2c82a8ffc
Merge pull request #97378 from rune-scape/less-const-cast
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Get rid of easily removable uses of `const_cast`
2024-12-02 15:50:06 +01:00
Micky
7539a3a7cf
Remove uses of implicit static typing from the documentation
2024-12-02 15:40:42 +01:00
A Thousand Ships
af56d6e8e8
Use `SceneStringName` in more places
2024-12-02 14:39:16 +01:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
Adam Scott
7c6f523747
Fix `GodotSpace3D::test_body_motion()` not setting `local_shape`
2024-12-01 13:03:23 -05:00
Kiro
83d4bde0a2
When calling code has length of string, pass it to parse_utf8
2024-12-01 08:31:22 +01:00
Danil Alexeev
0339032969
RegEx: Fix handling of unset/unknown capture groups
2024-11-30 13:35:49 +03:00
Danil Alexeev
ba943e4481
Adjust `make_rst.py` for GDScript documentation
2024-11-30 11:48:14 +03:00
Rémi Verschelde
a51c60f5e3
Revert "basis_universal: Make tinyexr dependency explicit"
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This reverts commit 220f2611cc .
2024-11-30 01:25:53 +01:00
Rémi Verschelde
682c5c7d49
GDScript: Fix failing tests due to collision with #99490 formatting change
2024-11-29 23:10:02 +01:00
Rémi Verschelde
bce340b31a
Merge pull request #99825 from gio3k/fix/basisu_tinyexr_dep
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basis_universal: Make tinyexr dependency explicit
2024-11-29 22:51:27 +01:00
Rémi Verschelde
689c789ab3
Merge pull request #99393 from badsectoracula/update-gridmap-editor-cursel-transform
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Update gridmap editor nodes when the gridmap node transform changes
2024-11-29 22:50:51 +01:00
Rémi Verschelde
6edeea98e0
Merge pull request #98770 from Rudolph-B/Issue-94638
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Fix occlusion culling for double builds by enforcing float conversion for Embree.
2024-11-29 22:46:50 +01:00
Rémi Verschelde
2669f19605
Merge pull request #96782 from aaronfranke/blend-fix-rough-metallic-if-not-unpack
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Blend file import: Don't keep original files when not unpacking them
2024-11-29 22:45:56 +01:00
Rémi Verschelde
6e72b159ca
Merge pull request #93301 from rune-scape/compiler-messages
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GDScript: Add error messages to some compilation errors
2024-11-29 22:45:43 +01:00
Gio
220f2611cc
basis_universal: Make tinyexr dependency explicit
2024-11-29 22:32:04 +01:00
Rémi Verschelde
56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
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Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
Rémi Verschelde
6f4cb10321
Merge pull request #99646 from smix8/navmap_sync_dirty
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Make NavMap objects request sync only on demand
2024-11-29 22:02:14 +01:00
Rémi Verschelde
d14672863b
Merge pull request #99556 from ArchercatNEO/miniupnpc-include
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Fix broken includes when compiling with `builtin_miniupnpc=false`
2024-11-29 22:02:10 +01:00
Rémi Verschelde
f4f6f5fb55
Merge pull request #99537 from BlueCube3310/betsy-bc1-bc5
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Betsy: Add BC3 and BC5 support
2024-11-29 22:02:06 +01:00
Rémi Verschelde
b3a44a5567
Merge pull request #99490 from dalexeev/gds-tests-track-multiple-errors
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GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-29 22:02:02 +01:00
Rémi Verschelde
c814493e95
Merge pull request #94321 from fire/vsk-csg-manifold-update-4.3
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Fix mesh corruption of CSG by using elalish/manifold
2024-11-29 22:01:44 +01:00
Kiro
4f17a7428b
polygons_get_closest_point_info use edge check instead of triangulation
2024-11-29 16:00:04 +01:00
rune-scape
9f8fec39f3
GDScript: Add error messages to some compilation errors
2024-11-29 15:37:32 +01:00
Danil Alexeev
bd1a35ce9e
Core: Fix `JSON.{from,to}_native()` issues
2024-11-29 12:43:06 +03:00
Rémi Verschelde
88e81ee730
Fix various typos and code style issues
2024-11-28 17:40:42 +01:00
K. S. Ernest (iFire) Lee
fda444bb01
Add csg boolean operators using elalish/manifold.
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Uses MeshGL64 for more floating point precision.
Co-Authored-By: 31 <31eee384@gmail.com>
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
2024-11-28 06:26:52 -08:00
Thaddeus Crews
ed01f5f2aa
Merge pull request #98670 from DarioSamo/rd-transient-targets
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Automatically resolve initial and final action for draw lists.
2024-11-27 10:47:29 -06:00
Thaddeus Crews
6eca2aa8d6
Merge pull request #99295 from HolonProduction/yet-another-lsp-violation
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LSP: Fix spec violations that break the VSCode outline
2024-11-27 10:47:18 -06:00
Thaddeus Crews
c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
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Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 -06:00
Thaddeus Crews
7ddc076b24
Merge pull request #99600 from Spartan322/permit/non-spec-dds
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Round DDS width/height to next divisor multiple for block compression
2024-11-27 10:46:53 -06:00
Thaddeus Crews
4e079ee733
Merge pull request #99459 from bruvzg/svg_font_fix
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Fix SVG font rendering.
2024-11-27 10:46:49 -06:00
ArchercatNEO
84bf1cc7ac
Fix broken includes when compiling with builtin_miniupnpc=false
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Fixes #99196
Supersedes #99218
2024-11-27 15:37:54 +00:00
Fabio Alessandrelli
95401f0753
[WebSocket] Clarify that connect_to_url is non-blocking
2024-11-27 13:31:28 +01:00
Fabio Alessandrelli
f511ef26f1
[MP] Move OfflineMultiplayerPeer docs to the module
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Was missing from the module config, causing the XML to be added to the
main doc folder
2024-11-27 13:18:33 +01:00
BlueCube3310
88ffe07de9
Betsy: Add BC3 and BC5 support
2024-11-27 12:27:05 +01:00
smix8
612981c1ea
Add ShadowCastingSetting to MeshLibrary / GridMap items
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Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +01:00
smix8
ba5a3577a5
Make NavMap objects request sync only on demand
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Replaces brute-force sync check loop with a self-listing system where each object is responsible for its own dirty sync, requesting it on demand only.
2024-11-27 01:00:07 +01:00
Thaddeus Crews
13d59b28c1
Merge pull request #99563 from akien-mga/fix-projection-stringification
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Fix stringification of Projection
2024-11-26 13:04:58 -06:00
Thaddeus Crews
78b2a53815
Merge pull request #99626 from smix8/performance_data
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Change navigation map performance monitor to use a struct
2024-11-26 13:04:50 -06:00
Danil Alexeev
a73573b093
GDScript: Add disassembling implicit and lambda functions
2024-11-26 17:07:21 +03:00
Rémi Verschelde
f2f48aaf36
Fix stringification of Projection
2024-11-25 21:10:32 +01:00
Thaddeus Crews
9b5c7e9efa
Merge pull request #99545 from KoBeWi/Vector4.0
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Fix stringification of Vector4
2024-11-25 13:22:33 -06:00
Thaddeus Crews
29e6ef4277
Merge pull request #99597 from Faless/upnp/custom_instance
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[UPNP] Allow disabling UPNP implementation on the Web
2024-11-25 13:22:27 -06:00
Spartan322
e297506365
Round DDS width/height to next divisor multiple for block compression
2024-11-25 12:55:05 -05:00
Dario
6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
2024-11-25 11:27:48 -03:00
smix8
37c3907d0e
Change navigation map performance monitor to use a struct
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Changes navigation map performance monitor to use a struct as it is easier to pass to sub functions.
2024-11-24 13:27:45 +01:00
Fabio Alessandrelli
0df602afed
[UPNP] Allow disabling UPNP implementation on the Web
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Make UPNP classes custom instance, so they can come with empty
implementation on the Web (where the would not work anyway) without
breaking scripts referencing it.
This results in smaller Web builds by not including the library which
also results in the emscripten socket wrappers to be stipped away.
2024-11-23 20:17:28 +01:00
Rudolph Bester
4089a6cb8c
Fixed occlusion culling for double builds by enforcing float conversion for Embree.
2024-11-23 13:49:12 +02:00
Thaddeus Crews
ea3154a0d4
Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
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Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 -06:00
Thaddeus Crews
dcb59f0e7e
Merge pull request #99548 from Repiteo/style/clang-format-19-options
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Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 14:54:29 -06:00
Thaddeus Crews
757a1d3c90
Merge pull request #99102 from Lazy-Rabbit-2001/autocompletion-optimization
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Improve GDScript autocompletion for methods
2024-11-22 14:54:16 -06:00
Thaddeus Crews
fae3a28628
Merge pull request #99485 from raulsntos/dotnet/dictionary-compat
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[.NET] Preserve no-hint behavior for unmarshallable generics in dictionaries
2024-11-22 14:54:15 -06:00
Thaddeus Crews
f2763b23cf
Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
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Add lightmap bake cancelling
2024-11-22 14:54:14 -06:00
kobewi
e210313045
Fix stringification of Vector4
2024-11-22 21:44:30 +01:00
Thaddeus Crews
e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 09:24:32 -06:00
Danil Alexeev
03b05cf9ac
Core: Fix built-in enum constant bindings
2024-11-22 14:03:21 +03:00
Lazy-Rabbit-2001
ae853e1a42
Improve GDScript autocompletion for methods
2024-11-22 18:24:45 +08:00
Thaddeus Crews
579c19a9ce
Merge pull request #99274 from shana/vsproj-calculate-dependencies
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Use scons to calculate all the sources needed for vsproj generation.
2024-11-21 17:56:50 -06:00
Pāvels Nadtočajevs
7f37e88658
Fix SVG font rendering.
2024-11-21 22:11:53 +02:00
Raul Santos
4e5080d805
[.NET] Preserve no-hint behavior for unmarshallable generics in dictionaries
2024-11-21 20:38:55 +01:00
Bad Sector
5bca028e2b
Add lightmap bake cancelling
2024-11-21 21:31:02 +02:00
Danil Alexeev
f86dcd4e67
GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-21 22:09:50 +03:00
Chaosus
0524e29b5c
Fix crash when division by zero/modulo by zero happen on vectors
2024-11-21 20:24:43 +03:00
Andreia Gaita
84db024f6f
Use scons to calculate all the sources needed for vsproj generation.
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Scons knows every file - sources, headers, etc - that the binary depends on,
and trying to figure that out manually is just too prone to error.
2024-11-21 11:11:35 +01:00
Thaddeus Crews
d6ec81af77
Merge pull request #99354 from Nodragem/fix-hidden-gizmo-at-startup
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GridMap: Fix hidden gizmo at start-up
2024-11-19 15:20:15 -06:00
Thaddeus Crews
ec7fd4f6f1
Merge pull request #97894 from paulloz/dotnet/export-tool-button
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Implement `[ExportToolButton]`
2024-11-19 15:20:07 -06:00
Thaddeus Crews
dd0c24bcd3
Merge pull request #99137 from KoBeWi/uideal_scenario
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Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
Paul Joannon
4f52c2bb1f
Implement [ExportToolButton]
2024-11-18 20:19:47 +01:00
Thaddeus Crews
1c1e833a43
Merge pull request #99376 from clayjohn/basisu-defer-init
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Defer initializing BasisU encoder until it is needed
2024-11-18 09:23:35 -06:00
Thaddeus Crews
1889d2a264
Merge pull request #99206 from a-johnston/fix_double_diagnostic
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Remove duplicate read/write-only property warning from ScriptPropertiesGenerator
2024-11-18 09:23:30 -06:00
Bad Sector
f37c72fcdc
Update gridmap editor cursor and selection node transformations whenever the gridmap node's transformation changes
2024-11-18 14:55:19 +02:00
clayjohn
985dc61386
Defer initializing BasisU encoder until it is needed.
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This saves a lot of time on startup
2024-11-17 14:03:20 -08:00
Nodragem
f5871c18bf
fix hidden gizmo at start-up
2024-11-17 13:03:19 +00:00
A Thousand Ships
68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters
2024-11-17 10:02:18 +01:00
colinator27
0a4dd371b7
Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero
2024-11-16 11:44:53 -05:00
HolonProduction
2f620db1d8
LSP: Fix spec violations that break the VSCode outline
2024-11-15 20:00:28 +01:00
Thaddeus Crews
e4608dd6c2
Merge pull request #98138 from CrayolaEater/better-explanation-mp-sync
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Better explanation for replication interval and delta interval (MultiplayerSynchronizer)
2024-11-15 10:42:47 -06:00
Thaddeus Crews
e9ce3932b3
Merge pull request #98099 from dalexeev/pot-gen-add-comment-support
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POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-11-15 10:42:45 -06:00
Thaddeus Crews
03863f117f
Merge pull request #99276 from kiroxas/fixBrokenNavigationObstacle2D
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Fix broken Navigation Obstacle regression
2024-11-15 10:42:39 -06:00
Kiro
3a946aaa73
fixed navigation obstacle carving broken during 07b7f76
2024-11-15 13:47:47 +01:00
HolonProduction
a389eb4608
Add back `AnimationPlayer.get_argument_options`
2024-11-15 13:06:59 +01:00
Bogdan Inculet
f72b841390
Better explanation for the replication interval and delta interval in the MultiplayerSynchronizer node
2024-11-15 02:46:10 +02:00
kobewi
88b3090745
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
Chaosus
f3344b71b1
Fix incorrect order: `TTR(vformat` instead of `vformat(TTR`
2024-11-14 11:37:17 +03:00
Adam Johnston
186f35fc9b
remove duplicate read/write only property warning from ScriptPropertiesGenerator
2024-11-13 14:23:53 -08:00
PhairZ
8c4a9ad626
fix fade_beats defined as int in audio_stream_interactive.h
2024-11-13 19:51:38 +02:00
Thaddeus Crews
ad97ef8c9b
Merge pull request #99170 from Nodragem/fix-gridmap-action-shortcut-3deditor-conflict
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Fix Gridmap shortcut conflicts with 3d editor
2024-11-13 08:34:28 -06:00
Nodragem
b811e0a73e
fix shortcut conflicts with 3d editor
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Now the action shorcuts (A,S,D,Z,X,C) are going through the right processing and their events are captured so they are not passed to the 3D editor. This avoids conflicts/weird behaviours if the users has set up shortcuts on these keys.
2024-11-13 11:53:48 +00:00
Bastiaan Olij
3de62b8b1b
OpenXR: Fix pose recenter signal to be omitted properly
2024-11-13 14:20:06 +11:00
Thaddeus Crews
4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
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Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
Thaddeus Crews
f1d31304b2
Merge pull request #99002 from Mickeon/documentation-more-miscellaneous-oddities
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Fix more miscellaneous oddities around the class reference
2024-11-12 12:13:10 -06:00
Thaddeus Crews
21ed92273d
Merge pull request #98995 from Faless/mbetls/insestent_io
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[mbedTLS] Keep reading/writing partial until "would block"
2024-11-12 12:13:09 -06:00
Micky
eaebb3f864
Fix more miscellaneous oddities around the class reference
2024-11-12 17:44:45 +01:00
Fabio Alessandrelli
3114bda4e1
[WS] Implement wslay unbuffered message parsing
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Ensure we never read more than we can store during poll.
Raise default max packets to 4096 to maintain the same performance for
the first 2048 packets.
2024-11-12 17:19:39 +01:00
Thaddeus Crews
caff0ff591
Merge pull request #97913 from Faless/fix/websocket_closing_transition
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[WS] Detect disconnection due to protocol errors
2024-11-12 09:28:15 -06:00
Thaddeus Crews
e960aa319f
Merge pull request #99030 from tracefree/obstacle_2d_transform
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Make use of NavigationObstacle2D's transform
2024-11-12 09:28:03 -06:00
Thaddeus Crews
2c31bd767c
Merge pull request #99020 from Mickeon/documentation-example-pruning-2
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Clean up more `[b]Example:[/b]` lines from the class reference
2024-11-12 09:28:02 -06:00
Thaddeus Crews
b85a4752cc
Merge pull request #91707 from Faless/ws/heartbeat
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[WebSocket] Add optional heartbeat via "ping" control frames.
2024-11-12 09:27:56 -06:00
Thaddeus Crews
8ab86bb780
Merge pull request #98616 from dalexeev/doc-nested-subgroups
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Document exporting nested subgroups
2024-11-12 09:27:55 -06:00
Thaddeus Crews
0dd003d7d2
Merge pull request #98467 from zaevi/fix_csharp_stringname_leak
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C#: Fix StringName leak when converting `Variant` to `Signal` / `Callable`
2024-11-12 09:27:49 -06:00
Thaddeus Crews
e66d9988a6
Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities
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Fix miscellaneous oddities around the class reference
2024-11-12 09:27:47 -06:00
Thaddeus Crews
2705202ebb
Merge pull request #98459 from zaevi/fix_csharp_signal_parameters
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C#: Escape signal parameters
2024-11-12 09:27:43 -06:00
Thaddeus Crews
da094b0312
Merge pull request #99088 from Mickeon/documentation-truth-oopsie-last-one
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Fix untagged `true` in GLTFState's documentation
2024-11-12 09:27:38 -06:00
Rie
e39fc3e8c2
Make use of NavigationObstacle2D's transform
2024-11-11 23:34:47 +01:00
Thaddeus Crews
66fb0cd9f7
Merge pull request #89051 from Calinou/csharp-vscode-add-codium-support
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Add Codium support to C# external editors
2024-11-11 14:18:34 -06:00
Thaddeus Crews
848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
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Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews
2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
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Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews
6577ed278a
Merge pull request #97471 from kevinkuo52/debug-raycast-heightmap
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[GodotPhysics] Fix raycasts don't reliably collide with HeightMapShape3D
2024-11-11 14:18:20 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
def34fb06e
Merge pull request #98472 from rune-scape/sort-rpc
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SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder`
2024-11-11 14:18:07 -06:00
Thaddeus Crews
3c1570721f
Merge pull request #94751 from RadiantUwU/patch-2
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GLTF: Return the error file path when an import fails.
2024-11-11 14:18:05 -06:00
Thaddeus Crews
9502f6faf4
Merge pull request #96922 from Nodragem/moving-gridmap-panel-one-commit
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Move GridMapEditor to bottom panel
2024-11-11 14:18:03 -06:00
Micky
cc57a80a89
Fix untagged `true` in GLTFState's documentation
2024-11-11 20:45:52 +01:00
Danil Alexeev
4d3e2c78b6
Document exporting nested subgroups
2024-11-11 17:24:37 +03:00
Juan
fe34c45d2a
Allow passing UID to importer
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This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Kiro
07b7f76896
Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance
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Avoid copies and redundant work.
2024-11-11 12:31:19 +01:00
Micky
932b1c434c
Clean up more `[b]Example:[/b]` lines from the class reference
2024-11-11 12:05:34 +01:00
Thaddeus Crews
925b690c98
Core: Integrate `Ref::instantiate` where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
4703aab556
Merge pull request #98919 from BlueCube3310/bcdec-fix-v4
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bcdec: Fix decompressing mipmaps not divisible by 4
2024-11-10 12:12:58 -06:00
Thaddeus Crews
3444611507
Merge pull request #98758 from Rudolph-B/Issue-98756
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Fix Occlusion Culling Buffer occasionally getting corrupted.
2024-11-10 12:12:43 -06:00
Thaddeus Crews
511149e2a0
Merge pull request #99003 from Mickeon/documentation-interactive-music-oopsie
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Fix interactive music docs saying it's "not implemented"
2024-11-10 12:12:40 -06:00
Thaddeus Crews
95780d8104
Merge pull request #98866 from smix8/navmap_allocation
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Reduce allocations for NavMap synchronisation
2024-11-10 12:12:37 -06:00
Thaddeus Crews
06e876b990
Merge pull request #95762 from Mickeon/documentation-truth-and-only-the-truth
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Fix many untagged `true`/`false`/`null` in the documentation
2024-11-10 12:12:22 -06:00
Thaddeus Crews
cd6dad4090
Merge pull request #98703 from pgrit/master
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Set flag for 8 bone weights in GLTFDocument
2024-11-10 12:12:18 -06:00
Rie
44ef3d35eb
Make use of NavigationObstacle3D's transform
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Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
Micky
39534e1a28
Fix interactive music docs saying it's "not implemented"
2024-11-10 11:35:08 +01:00
Micky
5c5460b026
Fix many untagged true/false/null in the documentation
2024-11-10 11:26:39 +01:00
Fabio Alessandrelli
35c223680a
[mbedTLS] Keep reading/writing partial until "would block"
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Them mbedTLS read and write functions will never read or write more than
the negotiated fragment length at every iteration (which usually depends
on MBEDTLS_SSL_IN_CONTENT_LEN and MBEDTLS_SSL_OUT_CONTENT_LEN).
For this reason, when reading or writing partial data, we must always
keep retrying until we receive a "would block" (no bytes read or wrote),
or we have fulfilled the read or write.
2024-11-09 17:20:10 +01:00
Nodragem
7378bb6db7
Move GridMapEditor to bottom panel
2024-11-09 16:02:26 +00:00
BlueCube3310
ca7ad58236
bcdec: Fix decompresssing mipmaps not divisible by 4
2024-11-08 11:17:13 +01:00
Thaddeus Crews
3a7efc9edf
Merge pull request #98874 from aaronfranke/gltf-preserve-visibility
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GLTF: Preserve node visibility on import
2024-11-07 12:36:35 -06:00
Thaddeus Crews
9b23b202ae
Merge pull request #98873 from girdenis-p/shadowed-variable-warning
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Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 -06:00
Thaddeus Crews
671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
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Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Fabio Alessandrelli
e2d62f8618
[WebSocket] Add optional heartbeat via "ping" control frames.
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Has no effect in Web exports since the browsers do not expose a way to
send ping control frames.
2024-11-07 15:18:46 +01:00
girdenis-p
413490c270
Fix analyzer pushing SHADOWED_VARIABLE warning for members shadowed in subclasses
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This fixes a bug in the analyzer where it did not push the SHADOWED_VARIABLE_BASE_CLASS
warning for members shadowed by variable in subclass. It does this by comparing the class
which contains the shadowed member with the class containing the variable, and pushing
SHADOWED_VARIABLE only if the classes are the same. Additionally, SHADOWED_VARIABLE_BASE_CLASS
can take an extra symbol which helps to specify the line for non native base class.
2024-11-06 15:04:14 +00:00
Aaron Franke
924732772b
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
Thaddeus Crews
de48d9f794
Merge pull request #98841 from bruvzg/ts_el_load
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[TextServer] Only load ellipsis glyph when it's used.
2024-11-05 18:36:17 -06:00
Thaddeus Crews
88a48d52f0
Merge pull request #98801 from zeux/my-final-form
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Rewrite index optimization code for maximum efficiency
2024-11-05 18:36:13 -06:00
Thaddeus Crews
1559645112
Merge pull request #98831 from dsnopek/openxr-gdextension-pre-post-draw-viewport
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OpenXR: Allow GDExtensions to implement `_on_pre_draw_viewport()` and `_on_post_draw_viewport()`
2024-11-05 18:36:12 -06:00
smix8
b840c9837a
Reduce allocations for NavMap synchronisation
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Improves navigation map sync performance be avoiding unnecessary memory allocations.
2024-11-05 22:10:53 +01:00
David Snopek
c72eb04adb
OpenXR: Allow GDExtensions to implement `_on_pre_draw_viewport()` and `_on_post_draw_viewport()`
2024-11-05 08:16:29 -06:00
Aaron Franke
109bee08dd
Blend file import: Don't keep original files when not unpacking them
2024-11-05 04:00:46 -08:00
bruvzg
4daa336d92
[TextServer] Only load ellipsis glyph when it's used.
2024-11-05 11:04:48 +02:00
Thaddeus Crews
2450dee1bc
Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
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Style: Apply `clang-tidy` fixes
2024-11-04 21:52:05 -06:00
Thaddeus Crews
ef8aafc2df
Merge pull request #94165 from aaronfranke/gltf-khr-anim-ptr
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GLTF: Implement `KHR_animation_pointer` for animating custom properties
2024-11-04 21:52:03 -06:00
Thaddeus Crews
e38068f768
Merge pull request #96778 from aaronfranke/gltf-dont-fail-import
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GLTF: Don't give up loading a texture if importing it fails
2024-11-04 21:51:56 -06:00
Thaddeus Crews
6206578060
Merge pull request #90182 from Zylann/nav_map_optimizations
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Optimize some parts of `NavMap::sync`
2024-11-04 21:51:52 -06:00
Aaron Franke
02d8c6eefe
GLTF: Add extract_path and extract_prefix settings
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Only used by the Blender importer
2024-11-04 19:28:33 -08:00
Aaron Franke
0b7354dfa9
GLTF: Don't give up loading image if import fails
2024-11-04 19:28:18 -08:00
Aaron Franke
0513943f70
GLTF: Implement KHR_animation_pointer for animating custom properties
2024-11-04 17:55:40 -08:00
Aaron Franke
d373d207c1
GLTF: Add functions to encode and decode Variants to/from accessors
2024-11-04 17:55:40 -08:00
Aaron Franke
11576b89dd
GLTF: Implement the glTF Object Model in physics extension
2024-11-04 17:55:39 -08:00
Aaron Franke
4b66a25f52
GLTF: Implement the glTF Object Model to support JSON pointer properties
2024-11-04 17:55:39 -08:00
Aaron Franke
cd367b3da3
GLTF: Prerequisite cleanups before KHR_animation_pointer
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Add get_scene_node_path and has_additional_data to GLTFNode, remove center of mass ignore warning in physics (it's supported now), rename `d` to `mesh_dict` in mesh import code.
2024-11-04 17:55:39 -08:00
Aaron Franke
834189a618
GLTF: Clean up animation code to make way for KHR_animation_pointer
2024-11-04 17:55:38 -08:00
Aaron Franke
c7391d2ee3
GLTF: Add more accessor component types
2024-11-04 17:55:38 -08:00
Aaron Franke
4b0085ac85
GLTF: Move the component type enum into GLTFAccessor
2024-11-04 17:55:37 -08:00
Thaddeus Crews
bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply `clang-tidy` fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Arseny Kapoulkine
260287b3a1
Rewrite index optimization code for maximum efficiency
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While all the previous fixes to optimizeVertexCache invocation fixed the
vertex transform efficiency, the import code still was missing two
crucial recommendations from meshoptimizer documentation:
- All meshes should be optimized for vertex cache (this reorders
vertices for maximum fetch efficiency)
- When LODs are used with a shared vertex buffer, the vertex order
should be generated by doing a vertex fetch optimization on the
concatenated index buffer from coarse to fine LODs; this maximizes
fetch efficiency for coarse LODs
The last point is especially crucial for Mali GPUs; unlike other GPUs
where vertex order affects fetch efficiency but not shading, these GPUs
have various shading quirks (depending on the GPU generation) that
really require consecutive index ranges for each LOD, which requires the
second optimization mentioned above. However all of these also help
desktop GPUs and other mobile GPUs as well.
Because this optimization is "global" in the sense that it affects all
LODs and all vertex arrays in concert, I've taken this opportunity to
isolate all optimization code in this function and pull it out of
generate_lods and create_shadow_mesh; this doesn't change the vertex
cache efficiency, but makes the code cleaner. Consequently,
optimize_indices should be called after other functions like
create_shadow_mesh / generate_lods.
This required exposing meshopt_optimizeVertexFetchRemap; as a drive-by,
meshopt_simplifySloppy was never used so it's not exposed anymore - this
will simplify future meshopt upgrades if they end up changing the
function's interface.
2024-11-04 06:58:06 -08:00
Fabio Alessandrelli
6cdfc8c9fe
[WS] Detect disconnection due to protocol errors
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When wslay receives a message that is too big or cause a protocol error,
it automatically sends a close request to the remote peer but it also
completely stop calling the receive callback resulting in the state
being "stuck" as CONNECTED (even if both client and server have
disconnected).
We now check if we sent a close message and reading has been disabled to
manually transition to the "closed" state with the proper reason.
2024-11-04 11:20:30 +01:00
Rudolph Bester
0f0e24016c
Fix Occlusion Culling Buffer getting corrupted.
2024-11-02 12:52:19 +02:00
Hugo Locurcio
9f2bd57b7b
Add Codium support to C# external editors
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Selecting the VS Code option will now work if Codium is installed,
picking it as the last option after attempting to run VS Code.
2024-11-02 00:00:41 +01:00
bruvzg
e81a2afbc4
[TextServer] Reset subpixel shift on blank glyphs and import option to enable/disable it.
2024-11-01 10:18:57 +02:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Pascal Grittmann
a59fb07e4a
set flag for 8 bone weights
2024-10-31 17:04:31 +01:00
Radiant
5b0bf9e2b0
Return the actual error when an import fails.
2024-10-30 23:42:10 +02:00
Thaddeus Crews
8004c7524f
Merge pull request #98301 from aaronp64/gdscript_validate_property
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Avoid unnecessary `Dictionary` conversions in `GDScriptInstance::validate_property`
2024-10-29 19:26:02 -05:00
Thaddeus Crews
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
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Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Thaddeus Crews
49cf7996e1
Merge pull request #98496 from bruvzg/icu761
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Update ICU to 76.1
2024-10-29 19:25:49 -05:00
Thaddeus Crews
23f03a7cce
Merge pull request #98589 from juanjp600/openxr-no-wayland-build-fix
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Fix OpenXR module failing to build on Linux when Wayland is disabled
2024-10-29 19:25:41 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Thaddeus Crews
64b68192cc
Merge pull request #98562 from Rudolph-B/Issue-98561
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Fix Occlusion Culling not working for an orthogonal camera.
2024-10-29 19:25:34 -05:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
Clay John
0debc73dc6
Merge pull request #98322 from BlueCube3310/dds-layered-importer
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DDS: Add support for loading layered textures
2024-10-29 15:20:54 -07:00
BlueCube3310
06195cdf2c
DDS: Add support for loading layered textures
2024-10-29 20:55:22 +01:00
Juan Pablo Arce
1803fe0cd5
Fix OpenXR module failing to build on Linux when Wayland is disabled
2024-10-27 14:03:03 -03:00
Rudolph Bester
76c20383d1
Fix Occlusion Culling not working for an orthogonal camera.
2024-10-26 20:07:34 +02:00
Thaddeus Crews
61accf0605
Merge pull request #97535 from HolonProduction/gizmo-cylinder
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Editor: Improve cylinder gizmos
2024-10-25 13:04:14 -05:00
Thaddeus Crews
2584f75537
Merge pull request #96499 from beev1s/shallow-script-cache-error
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Fix resource loader not resolving shallow loaded scripts through dependencies
2024-10-25 13:04:09 -05:00
Thaddeus Crews
07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
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OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
Thaddeus Crews
7da6d6032b
Merge pull request #96927 from HolonProduction/completion-inner-class-base-crash
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Autocompletion: Don't use owner for inner classes
2024-10-25 13:03:53 -05:00
Adam Scott
0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Danil Alexeev
4dc568856a
GDScript: Rework `GDScriptUtilityFunctions` macros
2024-10-25 17:46:38 +03:00
Clay John
78a4e634f0
Merge pull request #98257 from Rudolph-B/94210-B
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Fix to occlusion culling where all math is based on Euclidean distance.
2024-10-24 21:06:56 -07:00
Clay John
b5368d5e40
Merge pull request #98356 from dustdfg/gdscript_endif_readability_comments
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Add some comments to `#endif's` where it helps readability
2024-10-24 19:11:42 -07:00
Clay John
38f2144f85
Merge pull request #98400 from rune-scape/fix-typed-dict-cached-parser
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GDScript: Fix cached parser error when using typed Dictionaries
2024-10-24 18:54:12 -07:00
Clay John
7ebb3a4d68
Merge pull request #98471 from dsnopek/openxr-composition-layers-visibility-bug
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Fix bug with OpenXR composition layers added after OpenXR is running
2024-10-24 18:45:23 -07:00
rune-scape
3c8615221a
SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder`
2024-10-24 14:16:30 -07:00
bruvzg
e698870caa
Update ICU to 76.1
2024-10-24 22:47:59 +03:00
Thaddeus Crews
3c7fb9fe7f
Merge pull request #98169 from HolonProduction/only-highlight-exposed
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GDScript: Don't highlight unexposed classes
2024-10-24 13:23:04 -05:00
Thaddeus Crews
8b6c7bf64c
Merge pull request #98163 from BastiaanOlij/openxr_flatten_bindings
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OpenXR: change bindings to 'flatten' source paths
2024-10-24 13:23:03 -05:00
Thaddeus Crews
7444da766a
Merge pull request #97374 from rune-scape/get-native-static-callable
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GDScriptNativeClass: Allow getting static function as callable
2024-10-24 13:23:01 -05:00
Thaddeus Crews
52bbbd4338
Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
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Don't create rendering device or parse glsl shader in headless mode
2024-10-24 13:22:53 -05:00
Thaddeus Crews
0953d488c7
Merge pull request #98329 from beru/opt_ImageLoaderSVG__create_image_from_utf8_buffer
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Optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-24 13:22:44 -05:00