Rémi Verschelde
ecda77959c
Merge pull request #99590 from Calinou/version-double-build-name
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Add `double` to the version full build string when using a double-precision build
2025-03-28 14:31:23 +01:00
Rémi Verschelde
408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Rémi Verschelde
aeeea52a93
Merge pull request #98949 from Meorge/canvasitem-clip-children-warning
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Add warning in scene tree when nested CanvasItems try to clip children
2025-03-28 14:31:12 +01:00
Rémi Verschelde
723605c4d1
Merge pull request #97348 from pafuent/updating_inspector_dock_when_rename_on_filesystem_dock
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Update Inspector when renaming a file via File System Dock
2025-03-28 14:31:08 +01:00
Rémi Verschelde
0a502d31dc
Merge pull request #94689 from Cliear/master
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[Windows] Fix issue where newly created window incorrectly acquired the popup property.
2025-03-28 14:31:05 +01:00
Rémi Verschelde
af2fe97798
Merge pull request #104660 from bruvzg/macos_dummy_ds
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[macOS] Fix running with `DisplayServerHeadless`.
2025-03-28 14:31:01 +01:00
Pablo Andres Fuente
b4db9dc688
Update Inspector when rename a file via File System Dock
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Fixes #56803
Connecting `FileSystemDock` `files_moved` signal to `InspectorDock`
and then checking if we need to update or not the object stored
on `EditorSelectionHistory`.
2025-03-28 08:26:17 -03:00
Cliear
9dfa751425
[Windows] Fixed the issue where newly created window incorrectly acquired the popup property on Windows.
2025-03-28 04:10:03 +08:00
Pāvels Nadtočajevs
5665e55f9a
[macOS] Fix running with `DisplayServerHeadless`.
2025-03-27 15:08:07 +02:00
Malcolm Anderson
60a9c8e2ea
Add node configuration warnings for nested clipping and CanvasGroups
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Many subclasses of CanvasItem had to have their `get_configuration_warnings` methods updated so they would display the warning as well
Make clip children warning update whenever clip_children_mode is modified
Update scene/main/canvas_item.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Add warning if ancestor of clipping CanvasItem is CanvasGroup
Add warnings for CanvasGroup when ancestors are CanvasGroups or clip children
2025-03-26 21:40:49 -07:00
Rémi Verschelde
594d64ec24
Merge pull request #104615 from bruvzg/cleanup_fix
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[macOS] Fix cleanup with some command line tools.
2025-03-25 23:08:23 +01:00
Rémi Verschelde
b699508b07
Merge pull request #104599 from mihe/jolt/rest-info-shape-index
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Fix `shape` always being zero with `get_rest_info` when using Jolt Physics
2025-03-25 23:08:20 +01:00
Rémi Verschelde
5432291db9
Merge pull request #104572 from bruvzg/move_layer_disable
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Disable broken Vulkan layers before running RenderingDevice tests.
2025-03-25 23:08:16 +01:00
Rémi Verschelde
9328d24a72
Merge pull request #104296 from Rindbee/fix-editor-crash-when-inspecting-2-objects-handled-by-the-same-plugin
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Fix editor crash when inspecting 2 objects handled by the same plugin
2025-03-25 23:08:10 +01:00
Pāvels Nadtočajevs
3358128dc2
Disable broken Vulkan layers before running RenderingDevice tests.
2025-03-25 22:39:22 +01:00
Pāvels Nadtočajevs
698ff2a192
[macOS] Fix cleanup with some command line tools.
2025-03-25 18:41:20 +02:00
风青山
411f476319
Fix editor crash when inspecting 2 objects handled by the same plugin
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Already activated plugins do not need to be added again to `editor_plugins_over`.
`fold_resource()` changes `active_plugins` and is unsafe to call while iterating
over `active_plugins`.
2025-03-26 00:40:21 +08:00
Thaddeus Crews
1ba856565d
Merge pull request #104524 from wheatear-dev/disable-colors-doc-option
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Support a `NO_COLOR` environment variable in `doc_status.py`
2025-03-25 11:09:12 -05:00
Thaddeus Crews
d032c1170a
Merge pull request #104521 from Chubercik/pcre2-10.45
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pcre2: Update to 10.45
2025-03-25 11:09:11 -05:00
Thaddeus Crews
e10974b188
Merge pull request #104578 from KoBeWi/final_interpolasy
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Fix final tween value with custom interpolator
2025-03-25 11:09:10 -05:00
Thaddeus Crews
a9316e7245
Merge pull request #104587 from Calinou/engine-build-configuration-tweak-extension
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Change `.build` extension for engine build profiles to `.gdbuild`
2025-03-25 11:09:08 -05:00
Thaddeus Crews
68d71d6c8c
Merge pull request #104582 from Ivorforce/cameratexture-nomonitor
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Avoid doctools attempting to query the `CameraServer` to infer a default value for `camera_is_active`
2025-03-25 11:09:05 -05:00
Thaddeus Crews
f58b797e52
Merge pull request #104592 from akien-mga/vulkan-device-select-layer
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Vulkan: Re-enable Mesa device select layer
2025-03-25 11:09:04 -05:00
Thaddeus Crews
8a6cd51ac2
Merge pull request #104573 from YeldhamDev/multi_remote_regressions
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Fix regressions regarding multiple remote object selection
2025-03-25 11:09:03 -05:00
Thaddeus Crews
c3ecb72c3a
Merge pull request #104397 from bruvzg/mac_main_loop
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[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer.
2025-03-25 11:09:02 -05:00
Thaddeus Crews
350ac5bac9
Merge pull request #104575 from bruvzg/cvtt_mul_4
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Force multiple of 4 sizes for CVTT compressor.
2025-03-25 11:09:01 -05:00
Thaddeus Crews
c5e36a973c
Merge pull request #104115 from mihe/scene-state-binds
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Bind `SceneState` methods `get_path` and `get_base_scene_state`
2025-03-25 11:09:00 -05:00
Thaddeus Crews
1b2e388af3
Merge pull request #104470 from m4gr3d/use_composition_layer_fallback_for_panel
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Enable composition layer fallback in panel mode
2025-03-25 11:08:59 -05:00
Thaddeus Crews
4082929493
Merge pull request #102449 from RandomShaper/classdb_locking
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Sanitize ClassDB locking
2025-03-25 11:08:48 -05:00
Pedro J. Estébanez
2d885a3163
Sanitize ClassDB locking
2025-03-25 16:50:46 +01:00
Hugo Locurcio
4d2409f849
Change `.build` extension for engine build profiles to `.gdbuild`
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`.build` was already used by the Meson buildsystem for its build file.
Using a unique file extension for Godot avoids ambiguity and allows
third-party tools to reliably detect its file formats.
The previous file extension is still accepted in the load/save dialog, so
this change is backwards-compatible. The buildsystem doesn't care
about the file extension, so no changes are required on that end.
2025-03-25 15:30:32 +01:00
Mikael Hermansson
4b5661758f
Fix `shape` always being zero with `get_rest_info` when using Jolt Physics
2025-03-25 12:35:01 +01:00
Rémi Verschelde
c9f0ab6701
Vulkan: Re-enable Mesa device select layer
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We got this from RenderDoc which had an issue with it 5 years ago, but it's
not a given that Godot is also affected.
This layer is actually quite convenient to be able to change what default Vulkan
capable GPU should be used for applications via environment variables:
https://docs.mesa3d.org/envvars.html#vulkan-mesa-device-select-layer-environment-variables
2025-03-25 10:16:50 +01:00
Pāvels Nadtočajevs
6f50511a4d
Force multiple of 4 sizes for CVTT compressor.
2025-03-25 11:12:28 +02:00
Lukas Tenbrink
770267b337
Set `camera_is_active` to false for `CameraTexture` to avoid doctool querying it to determine the default automatically.
2025-03-25 02:04:39 +01:00
kobewi
8f657977fc
Fix final tween value with custom interpolator
2025-03-24 22:55:57 +01:00
Michael Alexsander
d01d40490f
Fix regressions regarding multiple remote object selection
2025-03-24 18:07:12 -03:00
Thaddeus Crews
6b5b84c0c5
Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
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Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
Thaddeus Crews
ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
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Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
Thaddeus Crews
95a0cad8b1
Merge pull request #104482 from YeldhamDev/game_view_featprof_3d
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Hide 3D mode in Game view if the feature is disabled
2025-03-24 15:27:32 -05:00
Thaddeus Crews
96b5fe8092
Merge pull request #104344 from dugramen/subgroup-vbox-separation
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Fix vbox separation for inspector subgroups
2025-03-24 15:27:31 -05:00
Thaddeus Crews
fe3aa047c9
Merge pull request #104241 from Macksaur/tree-item-button-drag
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Prevent clicking of TreeItem buttons when letting go outside of the button
2025-03-24 15:27:30 -05:00
Thaddeus Crews
e2d3e8ff86
Merge pull request #104231 from arkology/wide-theme-editor-walking
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Fix `ThemeEditor` being too wide for small screen or minimized window
2025-03-24 15:27:29 -05:00
Thaddeus Crews
c687e4f692
Merge pull request #104509 from HolonProduction/completion-super-method
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GDScript: Return early when parsing invalid super call
2025-03-24 15:27:26 -05:00
Thaddeus Crews
d524715122
Merge pull request #104562 from Faless/mbedtls/3.6.3
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mbedTLS: Update to version 3.6.3
2025-03-24 15:27:25 -05:00
Thaddeus Crews
c657d4768d
Merge pull request #104570 from Repiteo/core/intrin-fix
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Core: Include `intrin.h` for MSVC
2025-03-24 15:27:24 -05:00
Thaddeus Crews
8f16b86d7e
Core: Include `intrin.h` for MSVC
2025-03-24 15:19:49 -05:00
Fabio Alessandrelli
0b0655aee4
mbedTLS: Update to version 3.6.3
2025-03-24 19:11:37 +01:00
Dario
76d709be74
Implement support for fragment density maps.
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Co-Authored-By: Bastiaan Olij <mux213@gmail.com>
2025-03-24 11:50:04 -05:00
HolonProduction
b67dcb21fd
GDScript: Return early when parsing invalid super call
2025-03-24 17:40:26 +01:00