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Author SHA1 Message Date
Pāvels Nadtočajevs c5dcecc6f7
[macOS/iOS] Fix system font family descriptor leak. 2025-03-09 20:57:57 +02:00
Pāvels Nadtočajevs a144d93b43
[macOS] Enable transparency for windows with decorations. 2025-03-09 13:49:53 +02:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Grublady 8fd5de438f Use NSTrackingActiveWhenFirstResponder 2025-03-08 13:22:10 -05:00
Thaddeus Crews 713a1ba554
Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 -06:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
Thaddeus Crews 3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews 3c43508ed7
Merge pull request #102427 from AThousandShips/fix_substr
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
Thaddeus Crews c937b6d180
Merge pull request #102419 from Ivorforce/std-size
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
Thaddeus Crews 5788e436d3
Merge pull request #95049 from Grublady/mac_system_color
Use windowBackgroundColor instead of controlColor for macOS system base color
2025-03-07 12:06:33 -06:00
A Thousand Ships 5113022dfe
Clean up some uses of `String::substr`
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg 3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Grublady 2b16d4e002 Use windowBackgroundColor instead of controlColor for macOS system base color
Per Apple Developer Documentation:
windowBackgroundColor: "The color to use for the window background."
controlColor: "The color to use for the flat surfaces of a control."

Godot's base_color more closely corresponds to windowBackgroundColor.
In some cases, controlColor may even return values that are not appropriate for use as a base color.
2025-03-05 15:01:27 -05:00
Pāvels Nadtočajevs ab717497ef [Windows] Offload `RenderingDevice` creation test to subprocess. 2025-02-24 19:40:10 +02:00
Rémi Verschelde b77423370a
Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Thaddeus Crews 7e5baa0426
Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
Pāvels Nadtočajevs f710781b16 Prevent pending input event callbacks from erasing the window in the middle of a loop. 2025-02-18 15:26:13 +02:00
SheepYhangCN c0eec97e98 macOS: Implement fallback from Metal to Vulkan for x86_64 2025-02-10 13:23:46 +01:00
Lukas Tenbrink e34f1f504c Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
Pāvels Nadtočajevs 4b8cfc3040 Fix native popup menus position in embedded windows. 2025-02-01 21:31:03 +02:00
Pāvels Nadtočajevs b3f7c8f5d3 [Export] Respect icon/splash screen import settings. 2025-01-31 07:45:16 +02:00
Thaddeus Crews 3c80c14092
Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Adam Scott 47f553ae0b
Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Malcolm Anderson 998e3dfcf7 Update the app bundle's creation time to match the build time on macOS
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-01-25 20:21:17 -08:00
Pāvels Nadtočajevs b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
Rémi Verschelde 8e0f498400 Merge pull request #101266 from WhalesState/color-picking-fix
Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Rémi Verschelde 76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde dea597c679 Merge pull request #94580 from stuartcarnie/sgc/macos_joypad
Apple: Bug fixes and improvements for game controllers
2025-01-08 15:53:15 +01:00
Stuart Carnie cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
WhalesState 989161e117 Fix color picking on linux. 2025-01-08 10:32:25 +02:00
Rémi Verschelde 0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Pāvels Nadtočajevs 7f0b4e58b0 Implement `DisplayServer.window_start_resize`. 2025-01-07 07:58:02 +02:00
Rémi Verschelde 399f585042
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
Metal: Add MetalFX upscaling support
2025-01-06 22:47:08 +01:00
Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
Pāvels Nadtočajevs e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
Rémi Verschelde eaed664bce
Merge pull request #100637 from bruvzg/unset_fw
Unset last focused window when it is destroyed.
2024-12-20 23:57:13 +01:00
Pāvels Nadtočajevs 73faa509ea Unset last focused window when it is destroyed. 2024-12-20 09:40:25 +02:00
Hilderin 9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
Fredia Huya-Kouadio 2d3f6963b2 Update the visibility for the custom templates for all platforms
Hide the custom template options behind the `Advanced Options` toggle
2024-12-17 13:08:47 -08:00
Thaddeus Crews a7fa0528bb
Merge pull request #100372 from Calinou/os-add-get-version-alias
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Hugo Locurcio 928982891e Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.

On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).

On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Thaddeus Crews 9535cd064f
Merge pull request #97810 from pafuent/getting_ccache_working_on_mac
Improve detection of ccache on macOS
2024-12-13 16:19:32 -06:00
Pablo Andres Fuente 7c4c1100e0 Improving detection of ccache on Mac
Before this commit, ccache where only used on Mac when
`OSXCROSS_ROOT` was defined. Now, it could be used even
when that envirnment variable is not defined.
2024-12-13 09:50:27 -03:00
Rémi Verschelde f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.

Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Thaddeus Crews 4a1a7addd1
Merge pull request #100179 from zaevi/fix_transient_topmost
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
Pāvels Nadtočajevs 8b853b7db7 [macOS] Print full source paths in the trace. 2024-12-11 09:21:25 +02:00
Thaddeus Crews 69c67ede17
Merge pull request #88950 from bruvzg/excap
[macOS, Windows] Add support for excluding windows from a screenshot.
2024-12-10 14:16:10 -06:00
bruvzg 9fece033ab [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
Zae 2211b1bf91 Fix popup shows behind always_on_top parent. 2024-12-10 01:35:25 +08:00
ArchercatNEO 00a791f04e Use temp dirs instead of cache dirs for export
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
Thaddeus Crews 44cda51110
Merge pull request #98812 from bruvzg/macos_bundles_as_file
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 14:41:07 -06:00
Thaddeus Crews 156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
Thaddeus Crews a135a6478a
Merge pull request #98383 from RandomShaper/deprecate_unsafe_th_rend
Deprecate the pointless unsafe threading model for rendering
2024-12-03 14:40:56 -06:00
Pāvels Nadtočajevs 84650f2018 Implement `DisplayServer.beep`. 2024-12-03 12:43:26 +02:00
bruvzg d5e599f77e [macOS] Handle bundles as files in the embedded file dialogs. 2024-12-03 12:41:52 +02:00
Adam Scott 1b3e483899
Add file and dir temporary utilities
Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.

Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 -05:00
Rémi Verschelde bb09a6f061
Merge pull request #99642 from bruvzg/mac_win_tile
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:20:19 +01:00
Pāvels Nadtočajevs b248d66265 [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +02:00
Pāvels Nadtočajevs d3e16c9ee2 [iOS] Add options to specify additional entitlements and capabilities in the export settings. 2024-12-02 17:38:19 +02:00
rune-scape d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
A Thousand Ships 68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
Thaddeus Crews 6c9337de36
Merge pull request #99217 from dustdfg/refactor_compiler_min_detection
Buildsystem: Refactor compiler detection code
2024-11-15 10:42:42 -06:00
Yevhen Babiichuk (DustDFG) d55ed0cb15 Buildsystem: Refactor compiler detection code
* Delete old check for gcc 8 as we support 9 or higher
* Flatten branches for clang and apple clang
* Renamed is_vanilla_clang to is_apple_clang to be more clear

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-15 12:59:46 +02:00
Pāvels Nadtočajevs f5fad7592f Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
Pedro J. Estébanez a46ea9d064 Deprecate the pointless unsafe threading model for rendering 2024-11-14 10:43:29 +01:00
Thaddeus Crews cb286da1dd
Merge pull request #99112 from bruvzg/get_model_name
Implement `get_model_name` on macOS and Windows.
2024-11-12 09:27:52 -06:00
Pāvels Nadtočajevs a6dfd1cf6e Implement `get_model_name` on macOS and Windows. 2024-11-12 10:34:24 +02:00
Thaddeus Crews f2136384e4
CI: Update `ruff` & `mypy` pre-commit hooks
• ruff: 0.6.6 → 0.7.3
• mypy: 1.11.2 → 1.13.0
2024-11-11 11:27:42 -06:00
bruvzg 2d66988f99
[GDExtension] Improve macOS library loading/export. 2024-11-04 09:28:30 +02:00
Anish Mishra 0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to `user/res` and `options` 2024-10-30 14:13:43 +05:30
Thaddeus Crews 05a4620e88
Merge pull request #98615 from Summersay415/three-opengls-please
Fix fallbacks to OpenGL
2024-10-29 19:25:48 -05:00
Thaddeus Crews b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Summersay415 6d14cd6ff9 Fix fallbacks to OpenGL 2024-10-28 22:57:19 +07:00
Thaddeus Crews 07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
Thaddeus Crews 17f06f6dae
Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
Build System: Extract `validate_arch` helper functions
2024-10-25 13:03:48 -05:00
Adam Scott 0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Yevhen Babiichuk (DustDFG) af6d260c17 Don't include `core/io/image.h` in `core/os/os.h`
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot

Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`

^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
Travis Lange 5777a3fed5 added ability to add extra codesign entitlements for macos from godot editor 2024-10-13 09:33:42 -04:00
Yevhen Babiichuk (DustDFG) 7aacdaa071 Build System: Extract `validate_arch` helper function
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-06 07:50:49 +03:00
Rémi Verschelde b0d512636c
Merge pull request #97570 from dustdfg/ios_macos/print_warning_instead_of_comments
Replace comments with printed warning for Metal on x86_64
2024-10-04 22:43:46 +02:00
David Snopek 256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
Rémi Verschelde c28dd316a9
Merge pull request #97757 from bruvzg/max_move_screen
Fix `window_set_current_screen` for maximized windows.
2024-10-04 11:22:10 +02:00
Rémi Verschelde dedb2ff217
Merge pull request #97678 from bruvzg/fix_nd_menu
[macOS] Fix menu crash when used from opened native dialog.
2024-10-04 11:21:54 +02:00
bruvzg d2f3725120
Fix window_set_current_screen for maximized windows. 2024-10-03 10:38:32 +03:00
Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
- Implements asynchronous transfer queues from PR #87590.
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
bruvzg 4c8f8e6980
[macOS] Fix menu crash when used from opened native dialog. 2024-10-01 08:30:30 +03:00
Yevhen Babiichuk (DustDFG) 1abcfdda85 Replace comments with printed warning for Metal on x86_64
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-28 08:28:33 +03:00
Thaddeus Crews 9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Rémi Verschelde c2564f42aa
Merge pull request #97142 from SheepYhangCN/master
Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
SheepYhangCN 3b839347df Added fallback_to_opengl3 2024-09-20 06:10:05 +08:00
kobewi 4023ace08d Add Advanced Settings switch to Editor Settings 2024-09-17 12:20:55 +02:00
bruvzg 8d039146d9
[macOS] Fix dynamic library lookup for system libraries. 2024-09-14 18:22:36 +03:00
A Thousand Ships dd6443193c
[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
bruvzg 1f0b1220d2
Reenable macOS .app export from Windows, add warnings about Unix permissions. 2024-09-07 01:12:10 +03:00
Rémi Verschelde 2c733cbf1c
Merge pull request #95885 from bruvzg/macos_arch
[macOS] Use per-architecture min. OS version for export.
2024-09-06 11:11:01 +02:00
bruvzg c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
bruvzg 07e986f728
Allow adding custom export platforms using scripts / GDExtension. 2024-08-28 10:29:01 +03:00
bruvzg f8a6c0e8ab
Enable fallback from ANGLE to native and improve ANGLE error messages. 2024-08-25 21:19:54 +03:00
Rémi Verschelde 568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Matias N. Goldberg 364f916f3f
Add debug utilities for Vulkan
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
 - Debug-only Breadcrumb info for debugging GPU crashes and device lost
 - Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks

Functionality marked as "debug-only" is only available in debug or dev
builds.

Misc fixes:
 - Early break optimization in RenderingDevice::uniform_set_create

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Rémi Verschelde 6e9bcc0f18
SCons: Better validation for platform-specific opt-in drivers
This replaces cryptic compilation errors with a clear error message
and early build termination.
2024-08-21 22:53:34 +02:00
bruvzg 3034d32429
[macOS] Use per-architecture min. OS version for export. 2024-08-21 07:51:39 +03:00
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Stuart Carnie 41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs 2024-08-20 11:55:21 +02:00
Leonardo Demartino 0a57dd4682 Only main binaries require entitlements. This fixes signing issues on macOS. 2024-08-13 16:55:27 -03:00
bruvzg d1047f4c46
[macOS] Fix wrong object type in joypad queue. 2024-08-12 14:09:18 +03:00
bruvzg 9949d5a089
[macOS] Remove kill override. 2024-08-08 21:39:00 +03:00
bruvzg 2bd21b588e
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. 2024-08-07 11:57:27 +03:00
Rémi Verschelde 4577b37036
Merge pull request #95191 from bruvzg/macos_term
[macOS] Attempt to terminate process normally before using `forceTerminate`.
2024-08-06 12:32:22 +02:00
Rémi Verschelde 8ba212f188
Merge pull request #95189 from bruvzg/fix_mono_bundle
[macOS] Fix `generate_bundle` build flag for .NET builds.
2024-08-06 12:32:18 +02:00
bruvzg 393741a7e2
[macOS] Attempt to terminate process normally before using `forceTerminate`. 2024-08-06 12:45:56 +03:00
bruvzg 1f53c71df5
[macOS] Fix `generate_bundle` build flag for .NET builds. 2024-08-06 10:55:24 +03:00
Haoyu Qiu 7cf9ed5f65 Fix several typos in the documentation 2024-08-02 08:42:20 +08:00
bruvzg 1dfcbccfe6
[macOS] Fix `is_process_running` and `kill` for bundled apps. 2024-07-31 16:54:53 +02:00
Alvin Wong 97aa278edb Pass window exclusive and transient properties for subwindow creation
On Windows this allows to avoid having to change the owner of the window
after it has been created, which in rare circumstances may cause the
window to bug out.
2024-07-25 00:27:27 +08:00
Rémi Verschelde 25e5efaf9e
Merge pull request #94680 from bruvzg/fix_net_detection
Replace .NET detection code with `ClassDB::class_exists("CSharpScript")`.
2024-07-24 09:59:42 +02:00
bruvzg 25f78a5eb6
Replace .NET detection code with `ClassDB::class_exists("CSharpScript")`. 2024-07-23 23:46:14 +03:00
bruvzg c34192eb9c
[macOS export] Do not stop export on signing errors. 2024-07-23 22:38:05 +03:00
bruvzg 52a2836861 Disable FP contraction. 2024-07-23 14:33:51 +03:00
bruvzg 975ee76e2b
[macOS] Fix codesigning of .NET helper executables when sandboxing is disabled. 2024-07-18 23:40:49 +03:00
bruvzg c8447724e5
[macOS] Fix drag-and-drop feedback. 2024-07-11 23:13:38 +03:00
bruvzg eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 2024-07-08 11:20:28 +03:00
bruvzg ab4213f043
[MoltenVK] Fix downscaled hiDPI window pixelation. 2024-07-04 21:03:32 +03:00
Rémi Verschelde f9c51183bb
Merge pull request #93342 from kus04e4ek/build-fix
Fix not using `encoding="utf-8"` when writing to files or reading from them
2024-06-24 11:14:10 +02:00
Thaddeus Crews cc6dd8d02c
Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
Kusok 0c6dbbd050 Fix not using `encoding="utf-8"` when writing to files or reading from them
Co-authored-by: ChristopheClaustre <christophe.claustre.31@gmail.com>
2024-06-19 23:35:03 +08:00
bruvzg 501c15c5f5
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing. 2024-06-16 10:46:49 +03:00
Mikael Hermansson 6d68362f2f Fix issues related to code-signing for macOS exports 2024-06-12 22:26:41 +02:00
Rémi Verschelde b80e591448
Merge pull request #92843 from anniryynanen/tooltip-in-popup
Stop color picker tooltip from stealing input events
2024-06-10 16:11:52 +02:00
Rémi Verschelde a139cd611a
Merge pull request #92826 from bruvzg/nat_icon_checks
Improve native menu and status indicator icons conversion and checks.
2024-06-07 23:30:39 +02:00
Rémi Verschelde ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
Rémi Verschelde e52658643d
Merge pull request #92702 from kleonc/cursor_image_from_atlas_texture_fix
Fix creating cursor image from `AtlasTexture`
2024-06-07 23:29:57 +02:00
Anni Ryynänen ae1e2182ec
Stop color picker tooltip from stealing input events
Input events go to the tooltip because it's added to `popup_list` in
DisplayServer `popup_open`. I think there's no harm in tooltips being omitted
from the list, so this commit blocks non-popup windows from being added if they
have `FLAG_NO_FOCUS` and `FLAG_MOUSE_PASSTHROUGH`.

I'm not happy with this way of detecting tooltips. It'll also catch other
windows where this behavior may or may not be wanted.

I thought about adding `FLAG_TOOLTIP`, but went with the smaller change for
now.

Fixes #79500.
2024-06-06 20:00:05 +03:00
bruvzg 28ec2240c4
Improve native menu and status indicator icons conversion and checks. 2024-06-06 07:46:09 +03:00
bruvzg 1f7bf27780
[macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
kleonc 91e995e704 Fix creating cursor image from AtlasTexture 2024-06-05 01:44:05 +02:00
bruvzg 5168647530
Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
Rémi Verschelde c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg 714effdf07
[DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
bruvzg 1a40cda95e
[macOS, X11] Fix duplicate close requests. 2024-05-28 09:41:04 +03:00
bruvzg fc89a0c118
Fix build with `vuklan=no` and `d3d12=no` after #91505. 2024-05-25 21:08:50 +03:00
bruvzg 628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
Rémi Verschelde 7870b28ed3
Merge pull request #92252 from poiati/fix-wayland-window-class
Properly set window class in Wayland
2024-05-23 08:59:23 +02:00
Thaddeus Crews 896b003cc8
SCons: Convert platform `get_flags` to dictionary 2024-05-22 13:53:20 -05:00
Paulo Poiati a3769c0edc Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
Jakub Marcowski d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
Rémi Verschelde 86b72d9215
Merge pull request #91377 from bruvzg/macos_privacy
[macOS export] Add support for privacy manifest configuration.
2024-05-15 12:09:34 +02:00
Pedro J. Estébanez fc08eca524 DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
A Thousand Ships a0dbdcc3ab
Replace `find` with `contains/has` where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
bruvzg e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
A Thousand Ships 308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Rémi Verschelde 85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
bruvzg 059ddc41a0
[macOS export] Add support for privacy manifest configuration. 2024-04-30 23:31:56 +03:00
Rémi Verschelde 339cb0e2a2
Merge pull request #90428 from bruvzg/macos_detect_helper_exes
[macOS export] Detect embedded helper executables using MachO header.
2024-04-29 13:00:34 +02:00
Rémi Verschelde 947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
Thaddeus Crews e0e8ce1fc0
SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
A Thousand Ships 31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Fredia Huya-Kouadio 764de7fe31 Collapse the gdextension arguments into the `GDExtensionData` struct
This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 -07:00
Fredia Huya-Kouadio ede88cf59d Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
bruvzg e667dc2d59
[macOS] Fix native file dialog with empty filter list. 2024-04-17 11:12:14 +03:00
Rémi Verschelde c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Pedro J. Estébanez c28f5901c7 Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
Mikael Hermansson a057158d75 Revert pack trimming introduced by #82084 2024-04-10 12:00:04 +02:00
bruvzg bf558adcdd
[.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
bruvzg bae27340c9
[macOS export] Detect embedded helper executables using MachO header. 2024-04-09 13:19:24 +03:00
Micky 328b00774b Use `[codeblock lang=text]` more often in class ref 2024-04-08 16:17:50 +02:00
DmitriySalnikov b73e740786 Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
Rémi Verschelde 61b56f6019
Merge pull request #90131 from rodrigodias4/fix86495
Fix macOS menu bar & dock stop appearing after closing sub-window
2024-04-04 14:37:24 +02:00
Rodrigo Dias a4f2e5210f Fix MacOS menu bar & dock stop appearing after closing sub-window
When the progress dialog task for saving a scene ends, or when closing the "Open project" dialog, the DisplayServerMacOS::update_presentation_mode() method now restores those fullscreen functionalities with the flags NSApplicationPresentationAutoHideMenuBar and NSApplicationPresentationAutoHideDock, whereas before it would reset to NSApplicationPresentationDefault, which didn't allow that.

Fixes #86495
2024-04-01 21:57:58 +01:00
Jiali Qiu d78cb43ec2 Fix issue with moving maximized window in macOS
When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.

With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.

Fixes #78758.
2024-04-01 17:07:24 +01:00
Rémi Verschelde 3881778ebc
Merge pull request #89953 from bruvzg/macos_menu_shortcuts
[macOS] Fix non-global native menu shortcuts.
2024-03-28 10:47:34 +01:00
bruvzg 37e0be37d8
[macOS] Fix non-global native menu shortcuts. 2024-03-27 22:26:44 +02:00
bruvzg dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
bruvzg 399899a095
[NativeMenu] Move files to the `display` subfolder. 2024-03-26 10:18:08 +02:00
Alexander Hartmann 65f68fda54 Fix `EXIT_SUCCESS` on MacOS 2024-03-24 17:08:25 +01:00
Rémi Verschelde f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
A Thousand Ships 79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
bruvzg 0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 2024-03-20 11:56:07 +02:00
bruvzg 3459aaa9d1 Fix NativeMenu layout direction on macOS, add extra check for Windows menu. 2024-03-15 09:48:54 +02:00
Rémi Verschelde 4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
bruvzg ac7583e449
[NativeMenu] Implement native popup menu support on Windows. 2024-03-13 10:51:38 +02:00
Thaddeus Crews 3b3e2374c9
clang-tidy: Enforce `modernize-use-nullptr` 2024-03-12 10:59:53 -05:00
Thaddeus Crews 5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
Rémi Verschelde 0475011c66
Merge pull request #82084 from ogapo/pr/pck-cache-merge
Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
2024-03-11 14:01:16 +01:00
Thaddeus Crews 8116d70d4b
SCons: Convert remaining `run_in_subprocess` to `env.Run` 2024-03-10 14:01:23 -05:00
Rémi Verschelde 0ace0a1292
Merge pull request #89333 from Repiteo/enforce-eol-python
Enforce `\n` eol for Python writes
2024-03-09 22:20:23 +01:00
Thaddeus Crews d9fa40f2df
Enforce `\n` eol for Python writes
• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
pohy f65f480617 Fix MoltenVK detection 2024-03-09 21:05:51 +01:00
Rémi Verschelde 023dcd44c1
Refactor OS exit code to be `EXIT_SUCCESS` by default
- `Main::setup` early exits (failure or `--help`/`--version`) now
  consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
  instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
  failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
  out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
David Nikdel 5e6adb4a2d Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
fixes godotengine#82061
fixes godotengine#61556

Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
bruvzg c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
Rémi Verschelde b0b9c66a7f
Merge pull request #88987 from bruvzg/macos_12_depr_warn
[macOS] Fix some deprecation warnings.
2024-02-29 13:55:08 +01:00
Rémi Verschelde 90ed9a5de0
Merge pull request #88978 from bruvzg/macos_bg_cont
[macOS] Enable input from controllers in the background.
2024-02-29 13:54:57 +01:00
Rémi Verschelde 6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
bruvzg e15a2ff1db
[macOS] Fix some deprecation warnings. 2024-02-28 23:38:29 +02:00
kobewi 3aeb4a5542 Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00