Pāvels Nadtočajevs
e096e2fa8a
Fix macOS build with ANGLE enabled and Vulkan disabled.
2025-04-24 15:57:13 +03:00
Pāvels Nadtočajevs
e6d3cf63fb
[ColorPicker, macOS] Add link to request required screen recording permission.
2025-04-23 22:25:10 +03:00
Pāvels Nadtočajevs
e45dd45156
[macOS] Fix close button hidden and title bar transparent in fullscreen mode.
2025-04-23 08:13:33 +03:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
...
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated `BitField` template
2025-04-11 11:53:26 -05:00
Thaddeus Crews
0964badc05
Merge pull request #105210 from nikitalita/gdsoftclass-fa-da
...
Add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-11 09:51:08 -05:00
Thaddeus Crews
cad0cd94ef
Merge pull request #105225 from bruvzg/ds_gdsoft
...
Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers.
2025-04-10 16:53:42 -05:00
Thaddeus Crews
cade15a163
Merge pull request #92475 from AThousandShips/string_replace_char
...
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 10:18:16 -05:00
Thaddeus Crews
fc1dbda769
Merge pull request #105164 from stuartcarnie/apple_pthread
...
Apple: Add pthread implementation of `Thread` class
2025-04-10 10:18:12 -05:00
A Thousand Ships
889410dcda
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 13:08:45 +02:00
Pāvels Nadtočajevs
0497522933
Change `DisplayServerMacOS` from `GDCLASS` to `GDSOFTCLASS`. Add `GDSOFTCLASS` to other display servers.
2025-04-10 09:18:58 +03:00
Stuart Carnie
8c8d6de3e7
Apple: Add pthread implementation of `Thread` class
...
This allows Apple platforms to override the default stack size of
a thread in the WorkerThreadPool, which is 512KiB by default.
This must be increased, as SPIRV-Cross, used by the Metal driver, can
use deeply nested stacks, as can debug builds.
2025-04-10 09:35:40 +10:00
nikitalita
2d0ae77719
add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-09 11:52:50 -07:00
Thaddeus Crews
a8598cd8e2
Merge pull request #71542 from bruvzg/export_project_settings
...
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-09 08:51:47 -05:00
Thaddeus Crews
4362b11557
Merge pull request #103405 from van800/shakhov/macosx
...
Fix `.sln` project generation logic for Rider to support all OS and all C++ toolchains
2025-04-09 08:51:45 -05:00
bruvzg
c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-08 21:22:37 +03:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
...
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
4310cb82b8
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
Ivan Shakhov
6ff86e49cf
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
...
Co-authored-by: Andreia Gaita <shana@spoiledcat.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-04-08 15:40:05 +02:00
Pāvels Nadtočajevs
f37fb49739
Add separate `minimize_disabled` and `maximize_disabled` window flags.
2025-04-07 18:58:11 +03:00
Thaddeus Crews
6bd249a4c2
Merge pull request #104850 from Repiteo/core/warning-macros
...
Core: Integrate warning suppression macro helpers
2025-04-03 16:50:22 -05:00
Pāvels Nadtočajevs
65129d2aa2
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
Thaddeus Crews
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
...
SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:29:08 -05:00
Pāvels Nadtočajevs
4638ade13f
Enable TTS on demand, instead of fully disabling it when project setting is not set.
2025-04-01 15:24:46 +03:00
Kiro
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
...
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
0419c92705
Merge pull request #104644 from bruvzg/macos_sync_mb
...
[macOS] Release keys and regenerate mouse events after native popup menu tracking.
2025-03-28 14:33:34 +01:00
Lukas Tenbrink
ffa6ef220b
Use `append_` instead of `parse_` for `String` methods.
2025-03-27 17:51:02 +01:00
Pāvels Nadtočajevs
5665e55f9a
[macOS] Fix running with `DisplayServerHeadless`.
2025-03-27 15:08:07 +02:00
Pāvels Nadtočajevs
d1edf66a13
[macOS] Release keys and regenerate mouse events after native popup menu tracking.
2025-03-26 12:18:55 +02:00
Pāvels Nadtočajevs
698ff2a192
[macOS] Fix cleanup with some command line tools.
2025-03-25 18:41:20 +02:00
Thaddeus Crews
c3ecb72c3a
Merge pull request #104397 from bruvzg/mac_main_loop
...
[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer.
2025-03-25 11:09:02 -05:00
Thaddeus Crews
d35e22ff22
Merge pull request #104415 from zlago/patch-1
...
Export: Change unportable `echo` in the Linux/macOS debug launcher script
2025-03-24 10:00:57 -05:00
Pāvels Nadtočajevs
a317ce75a6
[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer.
2025-03-24 10:31:16 +02:00
Thaddeus Crews
f09ee0171a
Style: Begin integrating simple `.clangd` fixes
2025-03-22 13:24:35 -05:00
zlago
7e0ede1a16
change unportable `echo` in the linux/macos debug launcher script
...
`-n` and `-e` are not guaranteed to be supported by posix `echo`
2025-03-21 17:31:37 +01:00
Rémi Verschelde
0648f55276
Merge pull request #104328 from Grublady/popup-mouse-enter
...
Update mouse-entered state when subwindow closes (macOS display server)
2025-03-19 12:27:30 +01:00
Rémi Verschelde
2fa721b1bc
Merge pull request #104127 from Ivorforce/360-noclip
...
Remove `String` clipping constructors.
2025-03-19 12:27:10 +01:00
Pāvels Nadtočajevs
f6891b0305
[DisplayServer] Decouple `show_window(MAIN_WINDOW_ID)` from `DisplayServer` constructor, update project manager size/position after DS init.
2025-03-19 11:23:04 +02:00
Thaddeus Crews
89a2f3634c
Merge pull request #103857 from bruvzg/macos_trans_b
...
[macOS] Enable transparency for windows with decorations.
2025-03-18 14:42:54 -05:00
Thaddeus Crews
d6aef7a1ba
Merge pull request #103872 from bruvzg/mac_f_lk
...
[macOS/iOS] Fix system font family descriptor leak.
2025-03-18 14:42:53 -05:00
Grublady
f3c54c1a32
Update mouse-entered state when subwindow closes (macOS display server)
2025-03-18 15:25:03 -04:00
Thaddeus Crews
83cf424b5f
SCons: Expand `NoCache` coverage
2025-03-18 09:54:55 -05:00
Lukas Tenbrink
a23f630781
Remove `String` clipping constructors.
...
Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
...
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Thaddeus Crews
6e5ec1920a
Merge pull request #103788 from Grublady/mac_mouse_tracking
...
Fix macOS mouse tracking in tooltip popups
2025-03-13 08:57:34 -05:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
Thaddeus Crews
a5acf1dc81
Merge pull request #101174 from Repiteo/style/objc-import-syntax
...
Style: Standardize Obj-C `#import` syntax
2025-03-10 10:01:02 -05:00
Pāvels Nadtočajevs
c5dcecc6f7
[macOS/iOS] Fix system font family descriptor leak.
2025-03-09 20:57:57 +02:00
Pāvels Nadtočajevs
a144d93b43
[macOS] Enable transparency for windows with decorations.
2025-03-09 13:49:53 +02:00
A Thousand Ships
466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-08 20:36:37 +01:00
Grublady
8fd5de438f
Use NSTrackingActiveWhenFirstResponder
2025-03-08 13:22:10 -05:00
Thaddeus Crews
713a1ba554
Style: Standardize Obj-C `#import` syntax
2025-03-08 09:28:34 -06:00
Thaddeus Crews
324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
Thaddeus Crews
3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
...
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews
3c43508ed7
Merge pull request #102427 from AThousandShips/fix_substr
...
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
Thaddeus Crews
c937b6d180
Merge pull request #102419 from Ivorforce/std-size
...
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
Thaddeus Crews
5788e436d3
Merge pull request #95049 from Grublady/mac_system_color
...
Use windowBackgroundColor instead of controlColor for macOS system base color
2025-03-07 12:06:33 -06:00
A Thousand Ships
5113022dfe
Clean up some uses of `String::substr`
...
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Grublady
2b16d4e002
Use windowBackgroundColor instead of controlColor for macOS system base color
...
Per Apple Developer Documentation:
windowBackgroundColor: "The color to use for the window background."
controlColor: "The color to use for the flat surfaces of a control."
Godot's base_color more closely corresponds to windowBackgroundColor.
In some cases, controlColor may even return values that are not appropriate for use as a base color.
2025-03-05 15:01:27 -05:00
Pāvels Nadtočajevs
ab717497ef
[Windows] Offload `RenderingDevice` creation test to subprocess.
2025-02-24 19:40:10 +02:00
Rémi Verschelde
b77423370a
Fix cross-platform configuration of rendering driver settings
...
Simpler alternative to #103026 which avoids breaking compatibility.
Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.
This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
Android editors, as the option couldn't be selected outside Windows.
Unlike #103026 , it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.
Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Thaddeus Crews
7e5baa0426
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
Pāvels Nadtočajevs
f710781b16
Prevent pending input event callbacks from erasing the window in the middle of a loop.
2025-02-18 15:26:13 +02:00
SheepYhangCN
c0eec97e98
macOS: Implement fallback from Metal to Vulkan for x86_64
2025-02-10 13:23:46 +01:00
Lukas Tenbrink
e34f1f504c
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
Pāvels Nadtočajevs
4b8cfc3040
Fix native popup menus position in embedded windows.
2025-02-01 21:31:03 +02:00
Pāvels Nadtočajevs
b3f7c8f5d3
[Export] Respect icon/splash screen import settings.
2025-01-31 07:45:16 +02:00
Thaddeus Crews
3c80c14092
Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
...
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Adam Scott
47f553ae0b
Delegate to the DisplayServer the task of handling mouse_mode
...
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Malcolm Anderson
998e3dfcf7
Update the app bundle's creation time to match the build time on macOS
...
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-01-25 20:21:17 -08:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
Rémi Verschelde
8e0f498400
Merge pull request #101266 from WhalesState/color-picking-fix
...
Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Rémi Verschelde
76c8e76560
Merge pull request #101284 from akx/tyops
...
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde
dea597c679
Merge pull request #94580 from stuartcarnie/sgc/macos_joypad
...
Apple: Bug fixes and improvements for game controllers
2025-01-08 15:53:15 +01:00
Stuart Carnie
cd17cb0110
[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
2025-01-08 07:00:23 -07:00
Aarni Koskela
f134769506
Fix various typos
...
* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
WhalesState
989161e117
Fix color picking on linux.
2025-01-08 10:32:25 +02:00
Rémi Verschelde
0fee2724f0
Merge pull request #100751 from YYF233333/force_regex_with_editor
...
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Yufeng Ying
34d8255947
Force build editor with regex module, remove checking code.
...
Fix include.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Pāvels Nadtočajevs
7f0b4e58b0
Implement `DisplayServer.window_start_resize`.
2025-01-07 07:58:02 +02:00
Rémi Verschelde
399f585042
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
...
Metal: Add MetalFX upscaling support
2025-01-06 22:47:08 +01:00
Stuart Carnie
11dc4f2e5e
Metal: Add MetalFX upscaling support
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
Rémi Verschelde
eaed664bce
Merge pull request #100637 from bruvzg/unset_fw
...
Unset last focused window when it is destroyed.
2024-12-20 23:57:13 +01:00
Pāvels Nadtočajevs
73faa509ea
Unset last focused window when it is destroyed.
2024-12-20 09:40:25 +02:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
Fredia Huya-Kouadio
2d3f6963b2
Update the visibility for the custom templates for all platforms
...
Hide the custom template options behind the `Advanced Options` toggle
2024-12-17 13:08:47 -08:00
Thaddeus Crews
a7fa0528bb
Merge pull request #100372 from Calinou/os-add-get-version-alias
...
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Hugo Locurcio
928982891e
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
...
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.
On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).
On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Thaddeus Crews
9535cd064f
Merge pull request #97810 from pafuent/getting_ccache_working_on_mac
...
Improve detection of ccache on macOS
2024-12-13 16:19:32 -06:00
Pablo Andres Fuente
7c4c1100e0
Improving detection of ccache on Mac
...
Before this commit, ccache where only used on Mac when
`OSXCROSS_ROOT` was defined. Now, it could be used even
when that envirnment variable is not defined.
2024-12-13 09:50:27 -03:00
Rémi Verschelde
f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
...
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.
Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Thaddeus Crews
4a1a7addd1
Merge pull request #100179 from zaevi/fix_transient_topmost
...
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
Pāvels Nadtočajevs
8b853b7db7
[macOS] Print full source paths in the trace.
2024-12-11 09:21:25 +02:00
Thaddeus Crews
69c67ede17
Merge pull request #88950 from bruvzg/excap
...
[macOS, Windows] Add support for excluding windows from a screenshot.
2024-12-10 14:16:10 -06:00
bruvzg
9fece033ab
[macOS, Windows] Add support for excluding windows from a screenshot.
2024-12-10 11:00:13 +02:00
Zae
2211b1bf91
Fix popup shows behind always_on_top parent.
2024-12-10 01:35:25 +08:00
ArchercatNEO
00a791f04e
Use temp dirs instead of cache dirs for export
...
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
Thaddeus Crews
44cda51110
Merge pull request #98812 from bruvzg/macos_bundles_as_file
...
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 14:41:07 -06:00
Thaddeus Crews
156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
...
Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
Thaddeus Crews
a135a6478a
Merge pull request #98383 from RandomShaper/deprecate_unsafe_th_rend
...
Deprecate the pointless unsafe threading model for rendering
2024-12-03 14:40:56 -06:00
Pāvels Nadtočajevs
84650f2018
Implement `DisplayServer.beep`.
2024-12-03 12:43:26 +02:00
bruvzg
d5e599f77e
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 12:41:52 +02:00
Adam Scott
1b3e483899
Add file and dir temporary utilities
...
Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.
Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 -05:00
Rémi Verschelde
bb09a6f061
Merge pull request #99642 from bruvzg/mac_win_tile
...
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:20:19 +01:00
Pāvels Nadtočajevs
b248d66265
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:40:27 +02:00
Pāvels Nadtočajevs
d3e16c9ee2
[iOS] Add options to specify additional entitlements and capabilities in the export settings.
2024-12-02 17:38:19 +02:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
A Thousand Ships
68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters
2024-11-17 10:02:18 +01:00
Thaddeus Crews
6c9337de36
Merge pull request #99217 from dustdfg/refactor_compiler_min_detection
...
Buildsystem: Refactor compiler detection code
2024-11-15 10:42:42 -06:00
Yevhen Babiichuk (DustDFG)
d55ed0cb15
Buildsystem: Refactor compiler detection code
...
* Delete old check for gcc 8 as we support 9 or higher
* Flatten branches for clang and apple clang
* Renamed is_vanilla_clang to is_apple_clang to be more clear
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-15 12:59:46 +02:00
Pāvels Nadtočajevs
f5fad7592f
Use processed filter list for native dialogs.
2024-11-15 12:08:33 +02:00
Pedro J. Estébanez
a46ea9d064
Deprecate the pointless unsafe threading model for rendering
2024-11-14 10:43:29 +01:00
Thaddeus Crews
cb286da1dd
Merge pull request #99112 from bruvzg/get_model_name
...
Implement `get_model_name` on macOS and Windows.
2024-11-12 09:27:52 -06:00
Pāvels Nadtočajevs
a6dfd1cf6e
Implement `get_model_name` on macOS and Windows.
2024-11-12 10:34:24 +02:00
Thaddeus Crews
f2136384e4
CI: Update `ruff` & `mypy` pre-commit hooks
...
• ruff: 0.6.6 → 0.7.3
• mypy: 1.11.2 → 1.13.0
2024-11-11 11:27:42 -06:00
bruvzg
2d66988f99
[GDExtension] Improve macOS library loading/export.
2024-11-04 09:28:30 +02:00
Anish Mishra
0dfd18c84b
[DisplayServer] Add feature flag for native file dialog access to `user/res` and `options`
2024-10-30 14:13:43 +05:30
Thaddeus Crews
05a4620e88
Merge pull request #98615 from Summersay415/three-opengls-please
...
Fix fallbacks to OpenGL
2024-10-29 19:25:48 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
...
[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Summersay415
6d14cd6ff9
Fix fallbacks to OpenGL
2024-10-28 22:57:19 +07:00
Thaddeus Crews
07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
...
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
Thaddeus Crews
17f06f6dae
Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
...
Build System: Extract `validate_arch` helper functions
2024-10-25 13:03:48 -05:00
Adam Scott
0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
...
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Yevhen Babiichuk (DustDFG)
af6d260c17
Don't include `core/io/image.h` in `core/os/os.h`
...
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot
Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`
^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
Travis Lange
5777a3fed5
added ability to add extra codesign entitlements for macos from godot editor
2024-10-13 09:33:42 -04:00
Yevhen Babiichuk (DustDFG)
7aacdaa071
Build System: Extract `validate_arch` helper function
...
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-06 07:50:49 +03:00
Rémi Verschelde
b0d512636c
Merge pull request #97570 from dustdfg/ios_macos/print_warning_instead_of_comments
...
Replace comments with printed warning for Metal on x86_64
2024-10-04 22:43:46 +02:00
David Snopek
256699ee31
OpenXR: Add support for Wayland on Linux
2024-10-04 11:44:05 -05:00
Rémi Verschelde
c28dd316a9
Merge pull request #97757 from bruvzg/max_move_screen
...
Fix `window_set_current_screen` for maximized windows.
2024-10-04 11:22:10 +02:00
Rémi Verschelde
dedb2ff217
Merge pull request #97678 from bruvzg/fix_nd_menu
...
[macOS] Fix menu crash when used from opened native dialog.
2024-10-04 11:21:54 +02:00
bruvzg
d2f3725120
Fix window_set_current_screen for maximized windows.
2024-10-03 10:38:32 +03:00
Dario
e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
...
- Implements asynchronous transfer queues from PR #87590 .
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
bruvzg
4c8f8e6980
[macOS] Fix menu crash when used from opened native dialog.
2024-10-01 08:30:30 +03:00
Yevhen Babiichuk (DustDFG)
1abcfdda85
Replace comments with printed warning for Metal on x86_64
...
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-28 08:28:33 +03:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Rémi Verschelde
c2564f42aa
Merge pull request #97142 from SheepYhangCN/master
...
Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
SheepYhangCN
3b839347df
Added fallback_to_opengl3
2024-09-20 06:10:05 +08:00
kobewi
4023ace08d
Add Advanced Settings switch to Editor Settings
2024-09-17 12:20:55 +02:00
bruvzg
8d039146d9
[macOS] Fix dynamic library lookup for system libraries.
2024-09-14 18:22:36 +03:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
...
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
bruvzg
1f0b1220d2
Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-07 01:12:10 +03:00
Rémi Verschelde
2c733cbf1c
Merge pull request #95885 from bruvzg/macos_arch
...
[macOS] Use per-architecture min. OS version for export.
2024-09-06 11:11:01 +02:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
bruvzg
07e986f728
Allow adding custom export platforms using scripts / GDExtension.
2024-08-28 10:29:01 +03:00