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Author SHA1 Message Date
Thaddeus Crews ad4eeaca5e
Merge pull request #101556 from maidopi-usagi/notifier_doc
Fix `visibility_notifier_create` documentation
2025-01-16 17:17:56 -06:00
Thaddeus Crews b6203da3ae
Merge pull request #101620 from Yelloween10/fix-modifier-doc
Update `InputEventWithModifiers` documentation for modifier key behaviour
2025-01-16 17:17:54 -06:00
Thaddeus Crews 464253e235
Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-16 17:17:50 -06:00
Silc Lizard (Tokage) Renew 8eb5443d0a Clarify SpringBone's gravity unit and improve documentation 2025-01-17 07:02:54 +09:00
Tom Schultz 220cf87730
Clarifying the impact of "Normal Map (RG Channels)" on texture imports. 2025-01-15 20:57:04 -05:00
Yelloween 6f920772ba Update documentation for modifier key behaviour 2025-01-16 04:11:30 +03:00
Rie d17ce4c37e Fix "res://" being replaced by resource packs in the editor and on Android 2025-01-15 11:20:46 +01:00
Silc Lizard (Tokage) Renew 48e74af421 Add validation for rotation axis to SpringBoneSimulator3D 2025-01-15 18:29:30 +09:00
Mateus Elias 11e111bca4 Add a note to `DisplayServer.get_display_safe_area()` method documentation
Add a note to clarify that the DisplayServer.get_display_safe_area() method is currently only implemented on Android and iOS, and that it returns screen_get_usable_rect(SCREEN_OF_MAIN_WINDOW) as a fallback on other platforms.
2025-01-14 22:29:54 -03:00
Hugo Locurcio e668188c64 Document WorldBoundaryShape3D having a finite size when using Jolt Physics
This also mentions Jolt Physics in the ProjectSettings 3D physics engine
documentation.
2025-01-14 22:21:11 +01:00
MaidOpi 4a8f63cf84 Correct `visibility_notifier_create`'s documentation. 2025-01-15 03:44:09 +08:00
Rémi Verschelde f8724e41a0 Merge pull request #101538 from bruvzg/wdrag_ftr
[DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers.
2025-01-14 18:29:47 +01:00
Rémi Verschelde 67f54bd993 Merge pull request #101531 from akien-mga/scene-import-remove-unused-_get_import_flags
Remove unused `EditorSceneFormatImporter::_get_import_flags`
2025-01-14 18:29:40 +01:00
Rémi Verschelde 1e1f54e954 Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Rémi Verschelde 21fcb56547 Remove unused `EditorSceneFormatImporter::_get_import_flags`
This has never been used since Godot was open sourced.

Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde a69ccee151 Merge pull request #101505 from smix8/region_bounds
Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Rémi Verschelde 4d1cfc1784 Merge pull request #101061 from syntaxerror247/first-pr-2025
Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Rémi Verschelde 85b066aa78 Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00
Pāvels Nadtočajevs 2e99d84e87 [DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers. 2025-01-14 15:26:32 +02:00
MJacred 8e75fae49e Ue an array removed_idx 2025-01-14 12:09:16 +01:00
Rémi Verschelde dde7a9407a Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Anish Mishra cb9ee099ac Android: Implement support for native dialog
This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Silc Lizard (Tokage) Renew 7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
thimenesup 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 2025-01-13 22:43:29 -08:00
Rémi Verschelde b3a44e8d51 Merge pull request #101511 from QbieShay/qbe/particle_req_proc_doc
Add documentation to `particles_request_process_time`
2025-01-14 00:22:25 +01:00
Rémi Verschelde f8dc6a0afe Merge pull request #101482 from bruvzg/rtl_expand_control
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde 2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Qbieshay 4e52ba63af Added documentation to particles_request_process_time 2025-01-13 22:49:55 +01:00
David House e6daec9cf8 Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Lyuma e4de1f4583 Make `EditorSceneFormatImporter::_get_import_options` match EditorScenePostImportPlugin API 2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs b983b9d9f4 [RTL] Add cell option to control if cell is shrinked to its contents width. 2025-01-13 21:44:06 +02:00
Rémi Verschelde 232ab3df8d Merge pull request #101488 from chocola-mint/fix-11317
Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde 20c09d2c94 Merge pull request #100697 from arkology/texture-progress-radial-stretching
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde 133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
smix8 a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint f434c75dbf Add has_custom_data() to TileData 2025-01-13 21:25:49 +09:00
arkology c46c3ddf37 Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde 3865598c84 Merge pull request #101419 from DubiousDuck/thumb-doc-fix
Fix SkeletonProfileHumanoid documentation error
2025-01-11 22:30:13 +01:00
Rémi Verschelde 3a8fe456a5 Merge pull request #101383 from WhalesState/color-picker-wheel
Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde 956e2b1769 Merge pull request #101373 from jburt137/patch-1
Clarify expected types in `RayCast3D` documentation
2025-01-11 22:29:56 +01:00
Rémi Verschelde 0a7471c2a2 Merge pull request #99604 from LaneSBarnes/patch-1
Fix example code snippets in AudioStreamGenerator.xml
2025-01-11 22:29:29 +01:00
jaredkunz 02c10454a8 Clarify expected types in RayCast3D documentation 2025-01-11 22:06:31 +01:00
QbieShay e9eb0b6082 Implemented tools around particles seed randomization.
The purpose of this code is to expose the necessary
functions for users and engine devs to develop tooling
for properly timing and seeking inside particles.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-11 16:31:24 +01:00
DubiousDuck fb7e666bfb Fix SkeletonProfileHumanoid documentation error 2025-01-10 17:43:17 -08:00
Rémi Verschelde 0471f6e44a Merge pull request #101378 from yannlemos/fix-typo-in-editor-debugger-plugin-docs
Fix typo in EditorDebuggerPlugin documentation
2025-01-10 23:06:36 +01:00
Rémi Verschelde 867425fd62 Merge pull request #101021 from bruvzg/empick
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde 3014eec40d Merge pull request #99407 from devloglogan/rec-resolution
Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
havi05 a9af65d368 Add HScrollbar to ItemList 2025-01-10 14:59:12 +01:00
WhalesState 2eded468f9 Add `ColorPicker` cursor background and reuse the cursor for wheel.
Add a cursor's background to fill the picker cursor.
Unhardcode the wheel radius.
Reuse the picker cursor image for the HSV wheel.
2025-01-10 09:55:54 +02:00
Pāvels Nadtočajevs b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
Yann Lemos 24cf3be7ce Fix typo in Editor Debugger plugin documentation 2025-01-09 22:41:48 -03:00
Rémi Verschelde 496a990fc0 Merge pull request #92526 from dalexeev/gds-remove-renamed-hint-from-warning-enum
GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum
2025-01-09 20:51:21 +01:00
Danil Alexeev cd918ff470
GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum 2025-01-09 21:07:41 +03:00
devloglogan e7f6b7ea0b Allow using custom Rect2i for rendering with OpenXR 2025-01-09 09:46:15 -06:00
Rémi Verschelde 4396f8fbd3 Add AudioStreamMP3 `load_from_file`/`load_from_buffer` and harmonize other audio streams
Move OggVorbis and MP3 loading code to their AudioStream class, matching how it's done for WAV.

The duplicate functions in ResourceImporterOggVorbis are now deprecated.

Co-authored-by: MaxIsJoe <34368774+MaxIsJoe@users.noreply.github.com>
2025-01-09 15:46:04 +01:00
Rémi Verschelde 3c1c538b68 Merge pull request #101330 from Hakunamawatta/patch-1
Fix typo in Basis `get_rotation_quaternion` doc
2025-01-09 13:51:17 +01:00
Rémi Verschelde d164f05dda Merge pull request #101263 from mateuseap/fix/os_shell_open
Fix example in `OS.shell_open()` method documentation and add a new one
2025-01-09 13:51:03 +01:00
Rémi Verschelde c657178606 Merge pull request #101299 from Calinou/doc-tilemaplayer-tutorials
Add TileMap tutorials to TileMapLayer class reference
2025-01-09 11:17:35 +01:00
Rémi Verschelde 65cf7c1d5e Merge pull request #101221 from bruvzg/win_dec_exp
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
Hakunamawatta 1250d98d19
Fix typo in Basis get_rotation_quaternion doc 2025-01-09 17:09:32 +11:00
Rémi Verschelde 21721ae344 Merge pull request #87260 from Calinou/tonemap-add-agx
Add AgX tonemapper option to Environment
2025-01-08 18:20:03 +01:00
Hugo Locurcio 5bda507f65
Add TileMap tutorials to TileMapLayer class reference
- Add Dynamic TileMap Layers demo link as well.
2025-01-08 18:10:42 +01:00
Hugo Locurcio 084e84be78
Add AgX tonemapper option to Environment
Technical implementation notes:

- Moved linearization step to before the outset matrix is applied and
  changed polynomial contrast curve approximation.
  - This does *not* implement Blender's chroma rotation to address hue shift.
    This hue rotation was found to have a significant performance impact.
- Improved performance by combining the AgX outset matrix with the Rec 2020 matrix.

Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-08 17:01:16 +01:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Mateus Elias 8a810dd55a Fix incorrect string escaping in OS.shell_open() method Windows path example
Corrected improper string escaping in the OS.shell_open() Windows path example. Backslashes are now properly escaped to prevent string parsing errors. Also, added a new alternative example of how to mount a Windows path with OS.shell_open().
2025-01-08 09:46:56 -03:00
Rémi Verschelde a7d84fa022 Merge pull request #100792 from lyuma/post_import_plugin_subresources
Allow post-import plugins to modify `_subresources`
2025-01-08 00:21:03 +01:00
Rémi Verschelde 0c763602f9 Merge pull request #101237 from mihe/jolt/cache-bounce-velocity
Cache value of Jolt Physics project setting `bounce_velocity_threshold`
2025-01-07 23:18:13 +01:00
Rémi Verschelde 709f2e1a5d Merge pull request #100765 from Geometror/lightmapgi-add-downsampling
Add a supersampling option to LightmapGI
2025-01-07 23:17:39 +01:00
Rémi Verschelde ce6c3c5c28 Merge pull request #100556 from KoBeWi/unlimited_contextizer
Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Rémi Verschelde 9a4142c17e Merge pull request #98262 from KoBeWi/fileland_natives
Mention native file dialogs editor setting in EditorFileDialog description
2025-01-07 23:17:08 +01:00
Rémi Verschelde b194e050d7 Merge pull request #91333 from YeldhamDev/working_on_this_felt_like_constantly_walking_into_rakes
Make `PopupMenu/Panel` shadows properly visible again
2025-01-07 23:17:02 +01:00
Pāvels Nadtočajevs 8d911b2554 [Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows). 2025-01-07 23:35:14 +02:00
Hendrik Brucker 054340bb6b Add a supersampling option to LightmapGI
This provides increased lightmap quality with less noise, smoother
shadows and better small-scale shadow detail. The downside is that
this significantly increases bake times and memory usage while baking
lightmaps, so this option is disabled by default.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com>
2025-01-07 18:44:59 +01:00
Mikael Hermansson d6b822c891 Cache value of Jolt Physics project setting `bounce_velocity_threshold` 2025-01-07 18:35:04 +01:00
Rémi Verschelde 6d5e47a54c
Merge pull request #100532 from bruvzg/win_size_drag
Implement `DisplayServer.window_start_resize`.
2025-01-07 10:14:42 +01:00
Rémi Verschelde 6e9be55ee2
Merge pull request #100104 from bruvzg/ts_data_in_template
[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 10:14:34 +01:00
Pāvels Nadtočajevs 3d60ce9389 [Export] Allow using ICU data from export templates instead of editor embedded data. 2025-01-07 08:15:09 +02:00
bruvzg cc1db569e1 [TextServer] Improve embedded objects handling performance. 2025-01-07 08:01:29 +02:00
Pāvels Nadtočajevs 7f0b4e58b0 Implement `DisplayServer.window_start_resize`. 2025-01-07 07:58:02 +02:00
Rémi Verschelde 452f1fa0e9
Merge pull request #100512 from bruvzg/dict_keys
[Dictionary Property Editor] Use property editors instead of labels to display keys.
2025-01-07 00:45:00 +01:00
Rémi Verschelde f92780204e
Merge pull request #101166 from jss2a98aj/opengl3-fallback-wording
Improve OpenGL 3 fallback documentation wording
2025-01-06 22:49:22 +01:00
Rémi Verschelde 6e826b26d9
Merge pull request #101148 from TokageItLab/skelmod-generic
Move enum BoneAxis to SkeletonModifier from LookAtModifier
2025-01-06 22:49:14 +01:00
Rémi Verschelde 8231494581
Merge pull request #101107 from Calinou/doc-collisionpolygon2d-fix-warning
Fix warning in CollisionPolygon2D documentation description
2025-01-06 22:48:57 +01:00
Rémi Verschelde 20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde 8c78540d47
Merge pull request #100931 from beicause/color-picker-hue-accuracy-okhsl
ColorPicker: Improve the accuracy of hue slider in OKHSL mode
2025-01-06 22:48:01 +01:00
Rémi Verschelde 3c50ee6c9e
Merge pull request #100903 from Hakunamawatta/patch-1
Fix `get_meta_list` return type in description
2025-01-06 22:47:57 +01:00
Rémi Verschelde 44f871ff72
Merge pull request #100898 from Summersay415/wayland-issue
Fix exclusive fullscreen on Wayland
2025-01-06 22:47:53 +01:00
Rémi Verschelde c1f65b429d
Merge pull request #100329 from eviltrout/add-custom-line-offset
Add `get_selection_line_offset` to `RichTextLabel`
2025-01-06 22:47:33 +01:00
Rémi Verschelde 282c2c8490
Merge pull request #99921 from Flarkk/aspect_ratio_convention
Document inverse aspect ratio convention of `Projection::get_fovy()`
2025-01-06 22:47:20 +01:00
Rémi Verschelde 399f585042
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
Metal: Add MetalFX upscaling support
2025-01-06 22:47:08 +01:00
Rémi Verschelde 11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Rémi Verschelde c78d9d2fe7
Merge pull request #98660 from Meorge/tween-subtween
Add `Tween.tween_subtween` method for nesting tweens within each other
2025-01-06 22:46:40 +01:00
jss2a98aj e9c1c44be2 Fix OpenGL 3 fallback wording
It should not say "both" where there are three APIs listed.
2025-01-06 10:58:22 -05:00
Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
Silc Lizard (Tokage) Renew f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier 2025-01-05 14:14:36 +09:00
Pāvels Nadtočajevs e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
Hugo Locurcio 54a4a874fa Fix warning in CollisionPolygon2D documentation description
This was a copy-paste error from the CollisionShape2D documentation.
2025-01-04 17:53:19 +01:00
LuoZhihao 9eeeadb037 ColorPicker: Improve the accuracy of hue slider in OKHSL mode 2025-01-04 21:36:27 +08:00