..
@GlobalScope.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
AABB.xml
AABB: Improve docs and test for `has_point`
2021-12-02 15:45:55 +01:00
AESContext.xml
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AStar.xml
Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity
2021-11-30 22:14:39 +01:00
AStar2D.xml
Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity
2021-11-30 22:14:39 +01:00
AcceptDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
Merge pull request #51235 from AnilBK/awkward-funcs
2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimatedTexture.xml
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Animation.xml
Make bezier handle type a property of keyframes, update interface
2021-11-16 09:26:35 -05:00
AnimationNode.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeAdd3.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeAnimation.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlend2.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlend3.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace1D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendTree.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeOneShot.xml
Expose AnimationNodeOneShot::mix_mode as a property
2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeStateMachine.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeStateMachinePlayback.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
AnimationNodeStateMachineTransition.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTimeScale.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTimeSeek.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTransition.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationPlayer.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Area2D.xml
Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation
2022-02-01 22:20:29 +01:00
Area3D.xml
Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation
2022-02-01 22:20:29 +01:00
Array.xml
Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks
2022-01-18 13:22:35 +01:00
ArrayMesh.xml
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
2022-01-18 11:31:21 +01:00
AspectRatioContainer.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
Merge pull request #52441 from follower/patch-16
2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioStream.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamGenerator.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamPlayer2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamPlayer3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BaseButton.xml
BaseButton: Rename `pressed` property to `button_pressed`
2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
Basis.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
BitMap.xml
Expose BitMap's `convert_to_image` and `resize` methods to GDScript
2021-12-12 14:24:04 +02:00
Bone2D.xml
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BoneAttachment3D.xml
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BoxContainer.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
BoxMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
BoxShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
Button.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
ButtonGroup.xml
Improve some signal bindings to use specific `Object` subtypes
2022-01-28 15:35:40 +01:00
CPUParticles2D.xml
Random initial color parameter for ParticleMaterial
2021-12-03 13:58:17 +01:00
CPUParticles3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
Callable.xml
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CallbackTweener.xml
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Camera2D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
Camera3D.xml
Fix various misused code tag in classref
2021-12-02 17:08:52 +08:00
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
Update definitions of get_mouse_position methods
2022-02-04 14:21:47 +00:00
CanvasItemMaterial.xml
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CanvasLayer.xml
Add visibility to CanvasLayer
2022-02-05 14:02:21 +01:00
CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml
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CapsuleShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CenterContainer.xml
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CharFXTransform.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
CharacterBody2D.xml
rename free mode to floating mode
2022-01-24 15:19:43 +01:00
CharacterBody3D.xml
rename free mode to floating mode
2022-01-24 15:19:43 +01:00
CheckBox.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
CheckButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
CodeHighlighter.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
CollisionObject2D.xml
Fix `input_ray_pickable` documentation for `CollisionObject3D`
2022-01-18 01:01:11 -06:00
CollisionObject3D.xml
Fix `input_ray_pickable` documentation for `CollisionObject3D`
2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
CollisionShape3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Color.xml
Add method descriptions to Color Class Reference
2022-02-08 16:37:11 +11:00
ColorPicker.xml
Alpha channel indicates opacity, not transparency
2021-12-24 16:52:15 +08:00
ColorPickerButton.xml
Document that transparent StyleBoxes/textures should be used for UI focus
2021-12-15 18:22:39 +01:00
ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Container.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Control.xml
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner()
2022-02-03 11:59:32 +01:00
ConvexPolygonShape2D.xml
Add warning to only use convex hull points when setting the point property for convex polygon shape
2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml
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Crypto.xml
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CryptoKey.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
Cubemap.xml
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CubemapArray.xml
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Curve.xml
…
Curve2D.xml
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Curve3D.xml
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CurveTexture.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
CylinderMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CylinderShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
DTLSServer.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
DirectionalLight2D.xml
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DirectionalLight3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Directory.xml
Add / to the unix shortcut drive list
2021-12-15 21:13:35 +08:00
DisplayServer.xml
Merge pull request #57341 from bruvzg/win_multiwin_fs
2022-02-04 13:28:56 +01:00
EditorCommandPalette.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
OSX: Add signing of directory structure in Library when exporting for OSX.
2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml
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EditorFileDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorFileSystem.xml
…
EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
EditorInspector.xml
Improve some signal bindings to use specific `Object` subtypes
2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
EditorInterface.xml
Expose `ScriptEditor::edit` to scripting
2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml
Fix secondary handles in editor gizmos
2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml
Fix secondary handles in editor gizmos
2022-01-12 14:21:20 +01:00
EditorPaths.xml
Document the EditorPaths class
2021-11-15 13:14:16 +01:00
EditorPlugin.xml
ResourceImporter: Restore default append logic for new importers
2022-02-07 09:47:16 +01:00
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
options dict is now passed to _import_scene.
2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml
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EditorSceneFormatImporterGLTF.xml
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EditorScenePostImport.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
EditorScenePostImportPlugin.xml
Add path to functions that return iporter options
2021-11-14 14:06:10 -03:00
EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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EditorSpinSlider.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
…
EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
Document physics simulation being limited to 8 ticks per rendered frame
2021-12-06 16:39:33 +01:00
EngineDebugger.xml
…
Environment.xml
Merge pull request #54574 from Ansraer/glow_map
2022-01-26 13:39:51 +01:00
Expression.xml
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File.xml
Merge pull request #54833 from KoBeWi/it's_a_trap
2021-12-03 10:10:23 +01:00
FileDialog.xml
Update description of FileDialog `filters` property
2022-01-11 18:04:14 -07:00
FileSystemDock.xml
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FlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
FogMaterial.xml
…
FogVolume.xml
…
Font.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
FontData.xml
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
2022-01-17 13:25:08 +01:00
GPUParticles2D.xml
ported particle sub-emission to 2D
2022-01-24 17:28:59 -03:00
GPUParticles3D.xml
ported particle sub-emission to 2D
2022-01-24 17:28:59 -03:00
GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
Generic6DOFJoint3D.xml
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Geometry2D.xml
…
Geometry3D.xml
…
GeometryInstance3D.xml
Merge pull request #55360 from Calinou/rename-bake-mode-properties
2022-01-20 17:35:32 +01:00
Gradient.xml
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GradientTexture1D.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
GradientTexture2D.xml
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GraphEdit.xml
Merge pull request #53185 from KoBeWi/viewing_pan
2022-01-12 11:36:41 +01:00
GraphNode.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
GridContainer.xml
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GrooveJoint2D.xml
…
HBoxContainer.xml
…
HFlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
HMACContext.xml
Fix typos with codespell
2022-01-07 00:12:09 +01:00
HScrollBar.xml
Sort and group theme properties in docs, improve formatting for theme and enums
2021-12-01 21:02:20 +03:00
HSeparator.xml
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HSlider.xml
Sort and group theme properties in docs, improve formatting for theme and enums
2021-12-01 21:02:20 +03:00
HSplitContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
HTTPClient.xml
Adds proxy support for HTTPClient
2021-11-24 14:36:42 +08:00
HTTPRequest.xml
Add proxy support for the editor
2021-12-09 11:48:16 +08:00
HashingContext.xml
…
HeightMapShape3D.xml
…
HingeJoint3D.xml
…
IP.xml
…
Image.xml
Faster CVTT by reducing quality.
2022-02-04 15:15:26 -08:00
ImageTexture.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
ImageTexture3D.xml
…
ImageTextureLayered.xml
…
ImmediateMesh.xml
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ImporterMesh.xml
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml
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Input.xml
Merge pull request #56764 from madmiraal/fix-45592-2
2022-02-03 18:10:30 +01:00
InputEvent.xml
Document keyboard ghosting caveats in Input and InputEvent
2022-01-05 02:55:25 +01:00
InputEventAction.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputEventFromWindow.xml
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InputEventGesture.xml
…
InputEventJoypadButton.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputEventJoypadMotion.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputEventKey.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputEventMIDI.xml
Misc documentation improvements
2022-01-08 22:38:55 +08:00
InputEventMagnifyGesture.xml
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InputEventMouse.xml
Update definitions of get_mouse_position methods
2022-02-04 14:21:47 +00:00
InputEventMouseButton.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputEventMouseMotion.xml
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml
…
InputEventScreenDrag.xml
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml
Misc improvements to various docs
2021-11-30 23:53:58 +01:00
InputEventShortcut.xml
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InputEventWithModifiers.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InputMap.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
InstancePlaceholder.xml
Instance placeholder clarification
2022-01-10 20:18:33 -05:00
IntervalTweener.xml
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ItemList.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
JNISingleton.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
JSON.xml
Better explain JSON stringify indent parameter (4.0)
2022-01-19 08:32:58 -05:00
JSONRPC.xml
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JavaClass.xml
…
JavaClassWrapper.xml
…
JavaScript.xml
[HTML5] Implement JavaScript PWA update callbacks.
2022-02-06 18:53:50 +01:00
JavaScriptObject.xml
…
Joint2D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
Joint3D.xml
…
KinematicCollision2D.xml
…
KinematicCollision3D.xml
…
Label.xml
Merge pull request #55636 from bruvzg/vis_char_modes
2021-12-23 00:43:33 +01:00
Light2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Light3D.xml
Rename and reorder bake mode properties for consistency
2021-12-14 12:01:12 +01:00
LightOccluder2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
LightmapGI.xml
Improve documentation related to global illumination
2021-11-14 23:48:12 +01:00
LightmapGIData.xml
…
LightmapProbe.xml
…
Lightmapper.xml
…
LightmapperRD.xml
…
Line2D.xml
Fix various misused code tag in classref
2021-12-02 17:08:52 +08:00
LineEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
LinkButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
MainLoop.xml
…
MarginContainer.xml
…
Marshalls.xml
…
Material.xml
…
MenuButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
Mesh.xml
Fix BLEND_SHAPE_MASK
2022-02-08 13:50:01 +01:00
MeshDataTool.xml
Fixed typos in MeshDataTool documentation
2022-01-11 17:39:10 +01:00
MeshInstance2D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
MeshInstance3D.xml
…
MeshLibrary.xml
…
MeshTexture.xml
…
MethodTweener.xml
…
MultiMesh.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
MultiMeshInstance2D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
MultiplayerAPI.xml
[Net] Move RPC, Node cache out of MultiplayerAPI.
2022-02-05 02:00:23 +01:00
MultiplayerPeer.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
MultiplayerPeerExtension.xml
…
MultiplayerSpawner.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Mutex.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
NativeExtension.xml
…
NativeExtensionManager.xml
…
NavigationAgent2D.xml
Misc documentation improvements
2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml
…
NavigationMesh.xml
…
NavigationMeshGenerator.xml
…
NavigationObstacle2D.xml
…
NavigationObstacle3D.xml
…
NavigationPolygon.xml
fixed typo in NavigationPolygon doc
2021-11-11 15:59:17 +09:00
NavigationRegion2D.xml
…
NavigationRegion3D.xml
…
NavigationServer2D.xml
…
NavigationServer3D.xml
…
NinePatchRect.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Node.xml
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
2022-02-05 16:09:52 +01:00
Node2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Node3D.xml
Fix incorrect default transform values on foreign 3D nodes
2022-01-06 15:52:22 +00:00
Node3DGizmo.xml
…
NodePath.xml
…
ORMMaterial3D.xml
…
OS.xml
Minor typo fixups to Windows console changes
2022-01-27 03:11:00 +01:00
Object.xml
DOCS: Object.set() does nothing on type mismatch
2022-02-02 11:24:47 +01:00
Occluder3D.xml
…
OccluderInstance3D.xml
…
OccluderPolygon2D.xml
…
OmniLight3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
OptimizedTranslation.xml
…
OptionButton.xml
Make various improvements to OptionButton
2022-01-28 17:03:45 -05:00
PCKPacker.xml
Fix divide by zero in pck_packer
2021-11-17 18:07:29 +00:00
PackedByteArray.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedColorArray.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedDataContainer.xml
…
PackedDataContainerRef.xml
…
PackedFloat32Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedInt32Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedInt64Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedScene.xml
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
2022-01-18 11:31:21 +01:00
PackedStringArray.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedVector2Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedVector3Array.xml
`Array`: Relax `slice` bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PacketPeer.xml
…
PacketPeerDTLS.xml
…
PacketPeerExtension.xml
…
PacketPeerStream.xml
…
PacketPeerUDP.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
Panel.xml
Fix theming for floating window docks
2022-02-07 09:55:25 -03:00
PanelContainer.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
PanoramaSkyMaterial.xml
Add shader cache and filter variable to PanoramaSkyMaterial
2022-01-14 23:30:27 -05:00
ParallaxBackground.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ParallaxLayer.xml
…
ParticlesMaterial.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
Path2D.xml
…
Path3D.xml
…
PathFollow2D.xml
…
PathFollow3D.xml
…
Performance.xml
…
PhysicalBone2D.xml
…
PhysicalBone3D.xml
…
PhysicalSkyMaterial.xml
Convert PhysicalSkyMaterial colors to SRGB
2021-11-21 12:26:29 -08:00
PhysicsBody2D.xml
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsDirectSpaceState3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsMaterial.xml
…
PhysicsPointQueryParameters2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsPointQueryParameters3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsServer2D.xml
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsShapeQueryParameters3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsTestMotionParameters2D.xml
…
PhysicsTestMotionParameters3D.xml
…
PhysicsTestMotionResult2D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
PinJoint2D.xml
…
PinJoint3D.xml
…
Plane.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
PlaneMesh.xml
…
PointLight2D.xml
…
PointMesh.xml
…
Polygon2D.xml
…
PolygonPathFinder.xml
…
Popup.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
PopupMenu.xml
Enhancements and fixes for `OptionButton` and `PopupMenu`
2022-02-06 16:03:18 -03:00
PopupPanel.xml
…
Position2D.xml
…
Position3D.xml
…
PrimitiveMesh.xml
Fix "flip faces" description
2021-12-27 21:29:18 -05:00
PrismMesh.xml
…
ProceduralSkyMaterial.xml
…
ProgressBar.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
ProjectSettings.xml
Merge pull request #57591 from vnen/gdscript-enum-fixes
2022-02-04 13:49:15 +01:00
PropertyTweener.xml
…
ProxyTexture.xml
…
QuadMesh.xml
…
Quaternion.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
RDAttachmentFormat.xml
…
RDFramebufferPass.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml
…
RDPipelineColorBlendStateAttachment.xml
…
RDPipelineDepthStencilState.xml
…
RDPipelineMultisampleState.xml
…
RDPipelineRasterizationState.xml
…
RDPipelineSpecializationConstant.xml
…
RDSamplerState.xml
…
RDShaderFile.xml
…
RDShaderSPIRV.xml
…
RDShaderSource.xml
…
RDTextureFormat.xml
…
RDTextureView.xml
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
RDUniform.xml
…
RDVertexAttribute.xml
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
RID.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
RandomNumberGenerator.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Range.xml
…
RayCast2D.xml
Improve some method bindings to use specific `Object` subtypes
2022-01-28 15:07:22 +01:00
RayCast3D.xml
Improve some method bindings to use specific `Object` subtypes
2022-01-28 15:07:22 +01:00
Rect2.xml
Clarify documentation for Rect2/Rect2i's `has_no_area()`
2022-02-01 18:00:05 +01:00
Rect2i.xml
Clarify documentation for Rect2/Rect2i's `has_no_area()`
2022-02-01 18:00:05 +01:00
RectangleShape2D.xml
…
RefCounted.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
ReferenceRect.xml
Improve various texts
2021-11-23 12:20:57 +01:00
ReflectionProbe.xml
Improve documentation for `ReflectionProbe.max_distance` property
2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml
…
RemoteTransform3D.xml
…
RenderingDevice.xml
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
2022-01-20 17:24:34 +01:00
RenderingServer.xml
Fix BLEND_SHAPE_MASK
2022-02-08 13:50:01 +01:00
Resource.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
ResourceFormatLoader.xml
…
ResourceFormatSaver.xml
…
ResourceImporter.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
ResourceLoader.xml
…
ResourcePreloader.xml
…
ResourceSaver.xml
Fix ResourceSaver::save method exposition flag parameter
2022-03-07 10:39:51 +01:00
ResourceUID.xml
…
RibbonTrailMesh.xml
…
RichTextEffect.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
RichTextLabel.xml
Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode to AUTOWRAP_WORD_SMART to match 3.x behavior.
2022-02-03 16:04:07 +02:00
RigidDynamicBody2D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
RootMotionView.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
SceneReplicationConfig.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
SceneState.xml
Merge pull request #53313 from KoBeWi/debinded_konnekt
2022-01-04 12:22:46 +01:00
SceneTree.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
SceneTreeTimer.xml
Document SceneTreeTimer being freed automatically when elapsed
2021-12-05 18:40:28 +01:00
Script.xml
Clarify that the script class should not be used directly
2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ScriptEditor.xml
…
ScriptEditorBase.xml
…
ScrollBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ScrollContainer.xml
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
2022-01-03 14:10:41 +01:00
SegmentShape2D.xml
…
Semaphore.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
SeparationRayShape2D.xml
…
SeparationRayShape3D.xml
…
Separator.xml
…
Shader.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
ShaderGlobalsOverride.xml
…
ShaderMaterial.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Shape2D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
Shape3D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
ShapeCast2D.xml
Improve some method bindings to use specific `Object` subtypes
2022-01-28 15:07:22 +01:00
Shortcut.xml
…
Signal.xml
…
Skeleton2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Skeleton3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml
…
SkeletonModification2D.xml
…
SkeletonModification2DCCDIK.xml
…
SkeletonModification2DFABRIK.xml
…
SkeletonModification2DJiggle.xml
…
SkeletonModification2DLookAt.xml
…
SkeletonModification2DPhysicalBones.xml
…
SkeletonModification2DStackHolder.xml
…
SkeletonModification2DTwoBoneIK.xml
…
SkeletonModification3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml
…
SkeletonModification3DStackHolder.xml
…
SkeletonModification3DTwoBoneIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml
…
SkeletonModificationStack3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
Skin.xml
Expose add_named_bind for all essential skin bindings.
2022-01-14 03:20:24 -08:00
SkinReference.xml
…
Sky.xml
…
Slider.xml
Add drag start/end signals for Slider
2021-12-10 11:19:10 +08:00
SliderJoint3D.xml
…
SoftDynamicBody3D.xml
Document that soft bodies should be avoided for gameplay purposes
2022-01-20 01:35:49 +01:00
SphereMesh.xml
…
SphereShape3D.xml
…
SpinBox.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
SplitContainer.xml
…
SpotLight3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
SpringArm3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Sprite2D.xml
…
Sprite3D.xml
…
SpriteBase3D.xml
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
2022-01-12 16:49:57 +01:00
SpriteFrames.xml
List AnimatedSprite3D in SpriteFrames description
2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
StaticBody2D.xml
…
StaticBody3D.xml
…
StreamCubemap.xml
…
StreamCubemapArray.xml
…
StreamPeer.xml
Fix multiple missing UTF-8 decoding.
2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml
Add documentation for StreamPeerBuffer
2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml
…
StreamPeerSSL.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
StreamPeerTCP.xml
…
StreamTexture2D.xml
…
StreamTexture2DArray.xml
…
StreamTexture3D.xml
…
StreamTextureLayered.xml
…
String.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
StringName.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
StyleBox.xml
…
StyleBoxEmpty.xml
…
StyleBoxFlat.xml
…
StyleBoxLine.xml
…
StyleBoxTexture.xml
…
SubViewport.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
SubViewportContainer.xml
…
SurfaceTool.xml
…
SyntaxHighlighter.xml
…
TCPServer.xml
…
TabBar.xml
Bring `TabBar` to full parity with the `TabContainer` implementation.
2022-01-31 15:35:54 -03:00
TabContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
TextEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
TextLine.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextParagraph.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextServer.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextServerExtension.xml
[GDExtension] Fix registration of functions with enum or native pointer return type.
2022-02-03 16:03:23 +02:00
TextServerManager.xml
…
Texture.xml
…
Texture2D.xml
…
Texture2DArray.xml
…
Texture3D.xml
…
TextureButton.xml
Rework TextureButton stretch
2022-02-05 02:11:32 +01:00
TextureLayered.xml
…
TextureProgressBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
TextureRect.xml
Rename TextureRect.expand to ignore_texture_size
2022-01-07 20:21:17 +01:00
Theme.xml
Refine Theme documentation to make it more factual
2022-02-04 20:29:54 +03:00
Thread.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
TileData.xml
…
TileMap.xml
Fix TileMap remove_layer description
2022-02-01 00:45:12 +01:00
TileMapPattern.xml
…
TileSet.xml
Fix various typos
2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml
Fix various typos
2022-01-02 01:03:58 -05:00
TileSetSource.xml
…
Time.xml
…
Timer.xml
…
TouchScreenButton.xml
Rename TouchScreenButton's textures
2021-12-06 15:46:05 +01:00
Transform2D.xml
Enable sorting of operator methods in class documentation.
2021-11-29 14:51:44 +00:00
Transform3D.xml
Expose Transform3D::sphere_interpolate_with()
2022-01-27 02:53:20 +01:00
Translation.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
TranslationServer.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
Tree.xml
Center when scrolling to tree item.
2022-02-05 10:59:33 +01:00
TreeItem.xml
Improve some method bindings to use specific `Object` subtypes
2022-01-28 15:07:22 +01:00
TriangleMesh.xml
…
TubeTrailMesh.xml
…
Tween.xml
Better handle infinite Tween loops
2022-01-29 00:36:39 +01:00
Tweener.xml
…
UDPServer.xml
…
UndoRedo.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
VBoxContainer.xml
…
VFlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
VScrollBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VSeparator.xml
…
VSlider.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VSplitContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
Variant.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Vector2.xml
Explain what 2D cross product means
2022-01-11 11:48:45 +08:00
Vector2i.xml
Fix integer vector mul/div operators and bindings.
2022-02-06 13:34:41 +01:00
Vector3.xml
Allow Vector2/3 slerp values to have any length
2022-01-06 11:12:59 -08:00
Vector3i.xml
Add method description to Vector3i Class Reference
2022-02-08 07:52:11 +11:00
VehicleBody3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VehicleWheel3D.xml
VehicleWheel can now return the surface it's colliding with.
2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml
…
VideoStream.xml
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
2021-12-06 19:01:28 +01:00
VideoStreamPlayer.xml
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
2021-12-06 19:01:28 +01:00
Viewport.xml
Update definitions of get_mouse_position methods
2022-02-04 14:21:47 +00:00
ViewportTexture.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VisibleOnScreenEnabler2D.xml
…
VisibleOnScreenEnabler3D.xml
…
VisibleOnScreenNotifier2D.xml
…
VisibleOnScreenNotifier3D.xml
…
VisualInstance3D.xml
…
VisualShader.xml
…
VisualShaderNode.xml
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
2022-02-06 20:15:28 +03:00
VisualShaderNodeBillboard.xml
…
VisualShaderNodeBooleanConstant.xml
…
VisualShaderNodeBooleanUniform.xml
…
VisualShaderNodeClamp.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml
…
VisualShaderNodeColorFunc.xml
…
VisualShaderNodeColorOp.xml
…
VisualShaderNodeColorUniform.xml
…
VisualShaderNodeComment.xml
…
VisualShaderNodeCompare.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml
…
VisualShaderNodeCubemap.xml
…
VisualShaderNodeCubemapUniform.xml
…
VisualShaderNodeCurveTexture.xml
…
VisualShaderNodeCurveXYZTexture.xml
…
VisualShaderNodeCustom.xml
Add a GDScript template for `VisualShaderNodeCustom`
2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml
…
VisualShaderNodeDotProduct.xml
…
VisualShaderNodeExpression.xml
…
VisualShaderNodeFaceForward.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml
…
VisualShaderNodeFloatFunc.xml
…
VisualShaderNodeFloatOp.xml
…
VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
…
VisualShaderNodeGlobalExpression.xml
…
VisualShaderNodeGroupBase.xml
…
VisualShaderNodeIf.xml
…
VisualShaderNodeInput.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
VisualShaderNodeIntConstant.xml
…
VisualShaderNodeIntFunc.xml
Add bitwise operators to `VisualShaderNodeIntOp`
2021-12-03 12:48:35 +03:00
VisualShaderNodeIntOp.xml
Add bitwise operators to `VisualShaderNodeIntOp`
2021-12-03 12:48:35 +03:00
VisualShaderNodeIntUniform.xml
…
VisualShaderNodeIs.xml
…
VisualShaderNodeMix.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml
…
VisualShaderNodeOutput.xml
…
VisualShaderNodeParticleAccelerator.xml
…
VisualShaderNodeParticleBoxEmitter.xml
…
VisualShaderNodeParticleConeVelocity.xml
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VisualShaderNodeParticleEmit.xml
…
VisualShaderNodeParticleEmitter.xml
…
VisualShaderNodeParticleMeshEmitter.xml
…
VisualShaderNodeParticleMultiplyByAxisAngle.xml
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VisualShaderNodeParticleOutput.xml
…
VisualShaderNodeParticleRandomness.xml
Add some more fixes to visual shader
2022-02-07 11:28:42 +03:00
VisualShaderNodeParticleRingEmitter.xml
…
VisualShaderNodeParticleSphereEmitter.xml
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSDFRaymarch.xml
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VisualShaderNodeSDFToScreenUV.xml
…
VisualShaderNodeSample3D.xml
…
VisualShaderNodeScreenUVToSDF.xml
…
VisualShaderNodeSmoothStep.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture.xml
…
VisualShaderNodeTexture2DArray.xml
…
VisualShaderNodeTexture2DArrayUniform.xml
…
VisualShaderNodeTexture3D.xml
…
VisualShaderNodeTexture3DUniform.xml
…
VisualShaderNodeTextureSDF.xml
…
VisualShaderNodeTextureSDFNormal.xml
…
VisualShaderNodeTextureUniform.xml
Add texture filtering properties to `VisualShaderNodeTextureUniform`
2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
…
VisualShaderNodeTransformCompose.xml
…
VisualShaderNodeTransformConstant.xml
…
VisualShaderNodeTransformDecompose.xml
…
VisualShaderNodeTransformFunc.xml
…
VisualShaderNodeTransformOp.xml
…
VisualShaderNodeTransformUniform.xml
…
VisualShaderNodeTransformVecMult.xml
…
VisualShaderNodeUVFunc.xml
…
VisualShaderNodeUniform.xml
…
VisualShaderNodeUniformRef.xml
…
VisualShaderNodeVec2Constant.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml
…
VisualShaderNodeVec3Uniform.xml
…
VisualShaderNodeVectorBase.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml
…
VoxelGI.xml
Rename and reorder bake mode properties for consistency
2021-12-14 12:01:12 +01:00
VoxelGIData.xml
Decrease the default dynamic range in VoxelGIData to 2.0
2021-12-08 00:28:17 +01:00
WeakRef.xml
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Window.xml
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
2022-02-04 12:08:46 +02:00
World2D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
World3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
WorldBoundaryShape2D.xml
…
WorldBoundaryShape3D.xml
…
WorldEnvironment.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
X509Certificate.xml
…
XMLParser.xml
…
XRAnchor3D.xml
…
XRCamera3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
XRController3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
XRInterface.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
XRInterfaceExtension.xml
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00
XRNode3D.xml
…
XROrigin3D.xml
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
XRPose.xml
Adding a tracking confidence state to XRPose
2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml
Adding a tracking confidence state to XRPose
2022-01-20 10:35:50 +11:00
XRServer.xml
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00
bool.xml
Add @ to onready annotated variables in docs
2022-02-05 01:08:41 +01:00
float.xml
Fix integer vector mul/div operators and bindings.
2022-02-06 13:34:41 +01:00
int.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00