mirror of https://github.com/godotengine/godot
Fix TileMap remove_layer description
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@ -218,7 +218,7 @@
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<return type="void" />
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<argument index="0" name="layer" type="int" />
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<description>
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Moves the layer at index [code]layer_index[/code] to the given position [code]to_position[/code] in the array.
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Removes the layer at index [code]layer[/code].
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</description>
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</method>
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<method name="set_cell">
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