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godot/scene
Rémi Verschelde ba125108eb
Merge pull request #112251 from bruvzg/grab_ac
Fix `grab_focus` incorrectly handling `FOCUS_ACCESSIBILITY`.
2025-11-01 19:06:12 +01:00
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2d Merge pull request #111651 from zuedev/zuedev/issue-111587 2025-11-01 19:05:24 +01:00
3d Merge pull request #107887 from DexterFstone/add-copy-paste-animation-sprite-frames 2025-10-29 13:13:52 -05:00
animation Merge pull request #112047 from TokageItLab/fix-pp 2025-11-01 19:05:39 +01:00
audio Remove `display_server.h` transitive include from `node.h`. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #112251 from bruvzg/grab_ac 2025-11-01 19:06:12 +01:00
main Merge pull request #109517 from precup/speedy-signal-disconnect 2025-10-30 10:45:56 -05:00
resources Merge pull request #109447 from jon1solution/ssao-in-gles3 2025-11-01 19:04:57 +01:00
theme Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
property_utils.h
register_scene_types.cpp Move ColorPicker shaders to ColorPickerShape class 2025-10-24 02:49:12 +03:00
register_scene_types.h
scene_string_names.h