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godot/platform/windows
Pāvels Nadtočajevs 61940e40ea
Check for unprefixed compilers when building on Windows.
2025-12-09 22:26:27 +02:00
..
doc_classes Disable shader baker when exporting as dedicated server 2025-11-04 00:25:08 +01:00
export Add new monospace related hint strings 2025-12-03 12:57:40 -05:00
README.md Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 01:04:14 +02:00
SCsub LibGodot: Core - Build Godot Engine as a Library 2025-10-07 02:15:41 +02:00
console_wrapper_windows.cpp
cpu_feature_validation.c [Windows] Additionally use `cpuid` instruction to detect SSE4.2 support. 2025-08-03 22:13:59 +03:00
crash_handler_windows.h
crash_handler_windows_seh.cpp Core: Cleanup headers in `core/config` 2025-10-06 09:20:56 -05:00
crash_handler_windows_signal.cpp [Windows] Fix MinGW build 2025-10-07 16:06:04 +02:00
detect.py Check for unprefixed compilers when building on Windows. 2025-12-09 22:26:27 +02:00
display_server_windows.cpp Merge pull request #113744 from blueskythlikesclouds/d3d12-editor-fullscreen-fix 2025-12-08 11:54:04 -06:00
display_server_windows.h Fix Vulkan failing to initialize when compiling without D3D12. 2025-12-08 11:11:15 +03:00
drop_target_windows.cpp
drop_target_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
gl_manager_windows_native.cpp
gl_manager_windows_native.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
godot.ico
godot.manifest Windows: Migrate `godot.manifest` to `platform/windows` 2025-09-25 09:15:00 -05:00
godot.natvis Fix HashMap/HashSet in natvis after member renames 2025-09-24 21:51:03 -07:00
godot_console.ico
godot_res.rc Windows: Migrate `godot.manifest` to `platform/windows` 2025-09-25 09:15:00 -05:00
godot_res_wrap.rc Windows: Migrate `godot.manifest` to `platform/windows` 2025-09-25 09:15:00 -05:00
godot_windows.cpp Add support for profiling GDScript with tracy. 2025-11-28 16:36:36 +01:00
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h Add missing includes 2025-10-26 18:25:17 -04:00
libgodot_windows.cpp LibGodot: Core - Build Godot Engine as a Library 2025-10-07 02:15:41 +02:00
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp Merge pull request #113013 from bruvzg/hid_hook 2025-11-24 10:21:44 -06:00
os_windows.h Add error message when trying to load project from CWD. 2025-11-20 23:19:09 +02:00
platform_config.h
platform_gl.h
platform_windows_builders.py
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
tts_windows.cpp Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
tts_windows.h Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
uiautomationcore.arm32.def
uiautomationcore.arm64.def
uiautomationcore.x86_32.def
uiautomationcore.x86_64.def
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
windows_terminal_logger.h
windows_utils.cpp Fix `WindowUtils::copy_and_rename_pdb` path shortening regression 2025-09-04 11:56:06 +02:00
windows_utils.h

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation