mirror of https://github.com/godotengine/godot
Check for unprefixed compilers when building on Windows.
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@ -24,6 +24,8 @@ def try_cmd(test, prefix, arch, check_clang=False):
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archs = ["x86_64", "x86_32", "arm64", "arm32"]
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if arch:
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archs = [arch]
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if os.name == "nt":
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archs += [""]
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for a in archs:
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try:
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