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godot/servers/rendering/storage
clayjohn 305216f558 Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
Properly pair and unpair instances based on cull mask to avoid any unnecessary processing and to ensure that changing the cull_mask and layer_mask actually updates culling behavior
2025-05-08 21:39:12 -07:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
camera_attributes_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
camera_attributes_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
compositor_storage.cpp Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
compositor_storage.h Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
environment_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
environment_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
light_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
material_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
mesh_storage.cpp Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
mesh_storage.h Add Meshes to the Video RAM Profiler 2025-04-23 18:26:56 -04:00
particles_storage.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
render_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_data.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_scene_buffers.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
render_scene_buffers.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_scene_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
texture_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
variant_converters.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00