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effects
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Introduce 'visionos' platform derived from 'apple_embedded'
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2025-05-19 15:47:01 -07:00 |
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environment
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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forward_clustered
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Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
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2025-05-21 10:16:05 -03:00 |
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forward_mobile
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Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
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2025-05-21 10:16:05 -03:00 |
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shaders
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Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
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2025-05-21 10:16:05 -03:00 |
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spirv-reflect
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…
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storage_rd
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Merge pull request #106592 from beicause/shader-fix-editor-mat-default
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2025-05-22 12:15:08 -05:00 |
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SCsub
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…
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cluster_builder_rd.cpp
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…
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cluster_builder_rd.h
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Introduce 'visionos' platform derived from 'apple_embedded'
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2025-05-19 15:47:01 -07:00 |
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framebuffer_cache_rd.cpp
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…
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framebuffer_cache_rd.h
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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pipeline_cache_rd.cpp
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…
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pipeline_cache_rd.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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pipeline_hash_map_rd.h
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Fix `Invalid Task ID` error spam in `PipelineHashMapRD`.
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2025-03-12 19:59:13 +02:00 |
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renderer_canvas_render_rd.cpp
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Merge pull request #106399 from DarioSamo/fix-canvas-validation-error
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2025-05-15 14:53:26 -05:00 |
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renderer_canvas_render_rd.h
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Merge pull request #106399 from DarioSamo/fix-canvas-validation-error
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2025-05-15 14:53:26 -05:00 |
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renderer_compositor_rd.cpp
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Add `GLOBAL_GET` cached macros.
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2025-04-30 15:08:50 +01:00 |
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renderer_compositor_rd.h
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rendering: compositor has `is_opengl` API; minor optimisations
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2025-03-13 15:41:44 +11:00 |
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renderer_scene_render_rd.cpp
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Add `GLOBAL_GET` cached macros.
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2025-04-30 15:08:50 +01:00 |
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renderer_scene_render_rd.h
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Revert early version of PR #105175
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2025-04-10 11:09:50 -05:00 |
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shader_rd.cpp
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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shader_rd.h
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Renderer: Reduce scope of mutex locks to prevent common deadlocks
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2025-04-13 06:56:13 +10:00 |
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uniform_set_cache_rd.cpp
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…
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uniform_set_cache_rd.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |