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godot/tests/core
Lukas Tenbrink ccdc5862e9 Add `LocalVector.erase_unordered`, mimicking `erase` but with `remove_at_unordered`, to remove duplicate logic.
`erase_unordered` should be preferred over `erase` where order is not important, for its performance benefits.

Co-authored-by: smix8 <smix8@users.noreply.github.com>
2025-03-31 13:31:53 +02:00
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config Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
input Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
io Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
math Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
object Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
os Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
string Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
templates Add `LocalVector.erase_unordered`, mimicking `erase` but with `remove_at_unordered`, to remove duplicate logic. 2025-03-31 13:31:53 +02:00
threads Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
variant Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
test_crypto.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_hashing_context.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
test_time.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00