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tiles
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Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit
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2022-09-20 15:45:41 +02:00 |
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SCsub
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abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
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2022-09-15 20:11:36 +02:00 |
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animation_blend_tree_editor_plugin.h
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
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animation_library_editor.cpp
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animation_library_editor.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
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animation_tree_editor_plugin.h
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
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asset_library_editor_plugin.cpp
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asset_library_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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canvas_item_editor_plugin.h
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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cast_2d_editor_plugin.cpp
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cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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control_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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font_config_plugin.cpp
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font_config_plugin.h
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gdextension_export_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor.cpp
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gradient_editor.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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Free preview sun and environement on editor close.
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2022-09-15 20:45:19 -07:00 |
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node_3d_editor_plugin.h
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Free preview sun and environement on editor close.
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2022-09-15 20:45:19 -07:00 |
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occluder_instance_3d_editor_plugin.cpp
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occluder_instance_3d_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #63576 from KoBeWi/list_clicker
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2022-09-21 15:38:41 +02:00 |
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script_editor_plugin.h
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Merge pull request #63576 from KoBeWi/list_clicker
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2022-09-21 15:38:41 +02:00 |
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script_text_editor.cpp
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Fix checking if script is attached to any node belonging to scene
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2022-09-21 15:46:30 +02:00 |
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script_text_editor.h
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shader_editor_plugin.cpp
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Close shader under cursor when middle mouse clicking in editor list
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2022-09-18 13:25:13 +02:00 |
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shader_editor_plugin.h
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Shrink shader editor's oversized borders
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2022-09-10 17:58:31 -03:00 |
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shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Merge pull request #65421 from V-Sekai/spriteframes_read_only
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2022-09-14 14:42:18 +02:00 |
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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texture_3d_editor_plugin.cpp
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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texture_3d_editor_plugin.h
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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texture_layered_editor_plugin.h
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Port remaining connections to callable_mp
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2022-09-18 13:08:54 +02:00 |
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texture_region_editor_plugin.cpp
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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theme_editor_preview.cpp
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theme_editor_preview.h
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version_control_editor_plugin.cpp
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VCS plugin: SSH key dialog defaults to HOME
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2022-09-12 17:03:20 +02:00 |
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
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2022-09-19 10:26:10 -07:00 |
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visual_shader_editor_plugin.h
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voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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