mirror of https://github.com/godotengine/godot
Shrink shader editor's oversized borders
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@ -115,8 +115,8 @@ public:
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ShaderTextEditor();
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};
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class ShaderEditor : public PanelContainer {
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GDCLASS(ShaderEditor, PanelContainer);
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class ShaderEditor : public MarginContainer {
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GDCLASS(ShaderEditor, MarginContainer);
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enum {
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EDIT_UNDO,
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