mirror of https://github.com/godotengine/godot
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. |
||
|---|---|---|
| .. | ||
| doc_classes | ||
| gdnative | ||
| include | ||
| nativearvr | ||
| nativescript | ||
| pluginscript | ||
| SCsub | ||
| config.py | ||
| gd_native_library_editor.cpp | ||
| gd_native_library_editor.h | ||
| gdnative.cpp | ||
| gdnative.h | ||
| gdnative_api.json | ||
| register_types.cpp | ||
| register_types.h | ||