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godot/platform/macos
Rémi Verschelde eaed664bce
Merge pull request #100637 from bruvzg/unset_fw
Unset last focused window when it is destroyed.
2024-12-20 23:57:13 +01:00
..
doc_classes [iOS] Add options to specify additional entitlements and capabilities in the export settings. 2024-12-02 17:38:19 +02:00
export Update the visibility for the custom templates for all platforms 2024-12-17 13:08:47 -08:00
README.md
SCsub CI: Update `ruff` & `mypy` pre-commit hooks 2024-11-11 11:27:42 -06:00
crash_handler_macos.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
crash_handler_macos.mm [macOS] Print full source paths in the trace. 2024-12-11 09:21:25 +02:00
detect.py Merge pull request #97810 from pafuent/getting_ccache_working_on_mac 2024-12-13 16:19:32 -06:00
dir_access_macos.h [macOS] Handle bundles as files in the embedded file dialogs. 2024-12-03 12:41:52 +02:00
dir_access_macos.mm [macOS] Handle bundles as files in the embedded file dialogs. 2024-12-03 12:41:52 +02:00
display_server_macos.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
display_server_macos.mm Merge pull request #100637 from bruvzg/unset_fw 2024-12-20 23:57:13 +01:00
gl_manager_macos_angle.h
gl_manager_macos_angle.mm
gl_manager_macos_legacy.h [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. 2024-08-07 11:57:27 +03:00
gl_manager_macos_legacy.mm [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. 2024-08-07 11:57:27 +03:00
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm [macOS] Fix drag-and-drop feedback. 2024-07-11 23:13:38 +03:00
godot_main_macos.mm [MoltenVK] Fix downscaled hiDPI window pixelation. 2024-07-04 21:03:32 +03:00
godot_menu_delegate.h
godot_menu_delegate.mm [macOS] Fix menu crash when used from opened native dialog. 2024-10-01 08:30:30 +03:00
godot_menu_item.h [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 2024-07-08 11:20:28 +03:00
godot_menu_item.mm [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 2024-07-08 11:20:28 +03:00
godot_open_save_delegate.h
godot_open_save_delegate.mm Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
godot_status_item.h [StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 2024-03-20 11:56:07 +02:00
godot_status_item.mm [DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm Fix popup shows behind always_on_top parent. 2024-12-10 01:35:25 +08:00
joypad_macos.h
joypad_macos.mm [macOS] Fix wrong object type in joypad queue. 2024-08-12 14:09:18 +03:00
key_mapping_macos.h
key_mapping_macos.mm
macos_terminal_logger.h
macos_terminal_logger.mm
native_menu_macos.h [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
native_menu_macos.mm [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 2024-07-08 11:20:28 +03:00
os_macos.h Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number 2024-12-14 18:47:50 +01:00
os_macos.mm Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number 2024-12-14 18:47:50 +01:00
platform_config.h
platform_gl.h
platform_macos_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
rendering_context_driver_vulkan_macos.h
rendering_context_driver_vulkan_macos.mm Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
tts_macos.h
tts_macos.mm

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation