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godot/modules/jolt_physics/objects
Thaddeus Crews de2cd663fd
Merge pull request #100463 from PiCode9560/softbody-apply-force-and-impulse
Add ability to apply forces and impulses to `SoftBody3D`
2025-05-26 11:24:45 -05:00
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jolt_area_3d.cpp Improve performance with non-monitoring areas when using Jolt Physics 2025-05-20 13:20:12 +02:00
jolt_area_3d.h Improve performance with non-monitoring areas when using Jolt Physics 2025-05-20 13:20:12 +02:00
jolt_body_3d.cpp Remove emitting of error in `JoltBody3D::_exit_all_areas` 2025-05-06 11:36:22 +02:00
jolt_body_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jolt_group_filter.cpp
jolt_group_filter.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jolt_object_3d.cpp Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_object_3d.h Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_physics_direct_body_state_3d.cpp
jolt_physics_direct_body_state_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jolt_shaped_object_3d.cpp Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_shaped_object_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jolt_soft_body_3d.cpp Merge pull request #100463 from PiCode9560/softbody-apply-force-and-impulse 2025-05-26 11:24:45 -05:00
jolt_soft_body_3d.h Add functions to apply impulse and force to SoftBody on GodotPhysics and JoltPhysics 2025-05-23 22:04:52 +03:00