1
0
Fork 0
godot/editor/plugins
Rémi Verschelde 2a8240bdd0
Merge pull request #107182 from stuartcarnie/107066_fix_embedded
Editor: Fix multi-instance behavior with embedded game view
2025-06-06 17:37:49 +02:00
..
gizmos Merge pull request #106634 from nukethebees/c4724_fix 2025-06-06 17:37:03 +02:00
shader Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
shader_baker Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
tiles Fix rotated/flipped tiles destination rect calculations 2025-06-05 14:50:00 +02:00
SCsub Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
abstract_polygon_2d_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
abstract_polygon_2d_editor.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_blend_space_1d_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
animation_blend_space_1d_editor.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_blend_space_2d_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
animation_blend_space_2d_editor.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_blend_tree_editor_plugin.cpp Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
animation_blend_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_library_editor.cpp Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
animation_library_editor.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_player_editor_plugin.cpp Make sure clicking AnimationTree node open the state machine editor not the track editor. 2025-05-13 10:46:38 +08:00
animation_player_editor_plugin.h Merge pull request #102189 from KoBeWi/frames_per_setting 2025-03-11 16:54:04 -05:00
animation_state_machine_editor.cpp Merge pull request #101179 from Flynsarmy/one_less_click 2025-05-19 08:01:32 -05:00
animation_state_machine_editor.h Remove dead code in AnimationStateMachine editor 2025-04-09 08:39:27 +08:00
animation_tree_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
asset_library_editor_plugin.cpp Improve AssetLib auto-translation 2025-05-08 14:37:15 +02:00
asset_library_editor_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
audio_stream_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
audio_stream_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio_stream_randomizer_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
audio_stream_randomizer_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
bit_map_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
bit_map_editor_plugin.h Add borders to `BitMap` in `BitMapEditor` 2025-03-12 20:41:01 +03:00
bone_map_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
bone_map_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_2d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
camera_2d_editor_plugin.h Improve usability of Camera2D 2025-03-12 09:57:31 +08:00
camera_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
canvas_item_editor_plugin.cpp Merge pull request #104996 from KeyboardDanni/ruler_width_setting 2025-06-05 13:10:44 +02:00
canvas_item_editor_plugin.h Add ruler width editor setting to 2D editor 2025-05-11 20:00:50 -04:00
cast_2d_editor_plugin.cpp Fix select and edit invisble items in SubViewports 2024-12-02 17:12:51 -05:00
cast_2d_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
collision_polygon_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_polygon_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_shape_2d_editor_plugin.cpp Fix WorldBoundaryShape2D handle when distance is negative 2025-06-04 08:43:35 +08:00
collision_shape_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
color_channel_selector.cpp Add color channel filter to editor texture previews 2025-01-11 23:27:48 +00:00
color_channel_selector.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
control_editor_plugin.cpp Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
control_editor_plugin.h Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
curve_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
curve_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
debugger_editor_plugin.cpp Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
debugger_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
dedicated_server_export_plugin.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
dedicated_server_export_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_context_menu_plugin.cpp Merge pull request #100556 from KoBeWi/unlimited_contextizer 2025-01-07 23:17:23 +01:00
editor_context_menu_plugin.h Remove inline from constexpr variables 2025-04-28 21:09:43 +02:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_plugin.compat.inc
editor_plugin.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_plugin_settings.cpp Improve auto-translation of settings dialogs 2025-05-28 00:13:48 +02:00
editor_plugin_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_preview_plugins.cpp Rework scene preview thumbnails 2025-05-31 16:57:51 +08:00
editor_preview_plugins.h Rework scene preview thumbnails 2025-05-31 16:57:51 +08:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_resource_tooltip_plugins.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_resource_tooltip_plugins.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_script_plugin.cpp Editor: Add named `EditorScript`s to the command palette 2025-04-10 19:00:08 +02:00
editor_script_plugin.h Editor: Add named `EditorScript`s to the command palette 2025-04-10 19:00:08 +02:00
embedded_process.cpp Draw checkerboard (or clear color) under embedded window. 2025-05-13 13:16:22 +03:00
embedded_process.h Draw checkerboard (or clear color) under embedded window. 2025-05-13 13:16:22 +03:00
font_config_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
font_config_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
game_view_plugin.cpp Editor: Fix multi-instance behaviour with embedded game view 2025-06-06 07:37:04 +10:00
game_view_plugin.h MacOS: Embedded window support. 2025-05-06 06:09:05 +10:00
gdextension_export_plugin.h Merge pull request #106390 from akien-mga/linux-drop-ppc32 2025-05-28 09:47:34 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gradient_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gradient_texture_2d_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
gradient_texture_2d_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
input_event_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
input_event_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
light_occluder_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
light_occluder_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.cpp Introduce 'drivers/apple_embedded' abstract platform for code reuse 2025-05-19 15:37:13 -07:00
lightmap_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
material_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
material_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
mesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
mesh_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
mesh_instance_3d_editor_plugin.cpp Fix creating outline for skinned meshes 2025-06-05 12:41:47 +02:00
mesh_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
mesh_library_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
mesh_library_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multimesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
multimesh_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
node_3d_editor_gizmos.cpp Merge pull request #103993 from aaronfranke/geometry-segment 2025-04-01 08:01:34 -05:00
node_3d_editor_gizmos.h Allow multiple EditorNode3DGizmo collision meshes 2025-03-26 01:20:43 +01:00
node_3d_editor_plugin.cpp Merge pull request #106943 from KoBeWi/meine_skrin 2025-06-02 18:51:41 -05:00
node_3d_editor_plugin.h Add translation preview in editor 2025-05-27 07:59:28 +08:00
occluder_instance_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
occluder_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
packed_scene_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
packed_scene_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
packed_scene_translation_parser_plugin.cpp Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
packed_scene_translation_parser_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
parallax_background_editor_plugin.cpp Fix MenuButton style in editor top menu bar 2025-02-10 10:03:54 +01:00
parallax_background_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
particle_process_material_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
particle_process_material_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
particles_editor_plugin.cpp Fix heap-use-after-free when closing a scene with 2D particle nodes selected 2025-05-23 12:20:20 +08:00
particles_editor_plugin.h Fix heap-use-after-free when closing a scene with 2D particle nodes selected 2025-05-23 12:20:20 +08:00
path_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
path_2d_editor_plugin.h Merge pull request #103956 from dugramen/curve-handles-outwards 2025-03-24 10:01:05 -05:00
path_3d_editor_plugin.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
path_3d_editor_plugin.h Merge pull request #104058 from dugramen/path3d-outwards-curve 2025-03-28 14:32:25 +01:00
physical_bone_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
physical_bone_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
plugin_config_dialog.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
plugin_config_dialog.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
polygon_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_2d_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
polygon_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_preloader_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
resource_preloader_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
root_motion_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
root_motion_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
script_editor_plugin.cpp Improve auto-translation of Script Editor 2025-06-04 14:41:15 +02:00
script_editor_plugin.h Add syntax highlighting for ConfigFile/TSCN/TRES/project.godot 2025-05-27 01:50:48 +02:00
script_text_editor.cpp Improve auto-translation of Script Editor 2025-06-04 14:41:15 +02:00
script_text_editor.h Fix highlighting warning and error issues related to Godot editor. 2025-05-20 10:03:39 +02:00
shader_baker_export_plugin.cpp Shader Baker: Build when `deprecated=no` 2025-05-28 19:37:02 -04:00
shader_baker_export_plugin.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_editor_plugin.cpp Improve zoom performance in Script and Shader editors 2025-05-08 19:33:21 -04:00
shader_editor_plugin.h Improve zoom performance in Script and Shader editors 2025-05-08 19:33:21 -04:00
shader_file_editor_plugin.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_file_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_2d_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
skeleton_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_3d_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_3d_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
skeleton_ik_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_ik_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
sprite_2d_editor_plugin.cpp Reintroduce the dragging method of Sprite2D's region_rect 2025-05-24 19:41:05 +08:00
sprite_2d_editor_plugin.h Reintroduce the dragging method of Sprite2D's region_rect 2025-05-24 19:41:05 +08:00
sprite_frames_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
sprite_frames_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
style_box_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
style_box_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
sub_viewport_preview_editor_plugin.cpp Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
sub_viewport_preview_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
text_editor.cpp Improve auto-translation of Script Editor 2025-06-04 14:41:15 +02:00
text_editor.h Improve 2D/3D main screen auto-switching logic 2025-04-09 09:34:44 -07:00
text_shader_editor.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
text_shader_editor.h Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
texture_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_3d_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_editor_plugin.cpp Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
texture_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_layered_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_layered_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_region_editor_plugin.cpp Fix redundant signal connection in TextureRegionEditor 2025-05-15 19:23:25 +02:00
texture_region_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
theme_editor_plugin.cpp Editor: Add ability to rename theme types 2025-05-29 21:57:48 +03:00
theme_editor_plugin.h Editor: Add ability to rename theme types 2025-05-29 21:57:48 +03:00
theme_editor_preview.cpp Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
theme_editor_preview.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
tool_button_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
version_control_editor_plugin.cpp Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
version_control_editor_plugin.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
visual_shader_editor_plugin.cpp Merge pull request #105897 from akien-mga/mingw-remove-undef-hacks 2025-04-30 09:18:42 -05:00
visual_shader_editor_plugin.h Remove WinAPI `#undef` hacks needed for mingw-std-threads 2025-04-29 14:24:03 +02:00
voxel_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
voxel_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00