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fsr2
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
blur_raster.glsl
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blur_raster_inc.glsl
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bokeh_dof.glsl
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bokeh_dof_inc.glsl
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bokeh_dof_raster.glsl
Fix various typos
2025-01-08 14:47:42 +02:00
copy.glsl
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copy_to_fb.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
cube_to_dp.glsl
Add dependency detection improvements to the render graph.
2024-11-01 09:46:52 -03:00
cubemap_downsampler.glsl
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cubemap_downsampler_inc.glsl
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cubemap_downsampler_raster.glsl
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cubemap_filter.glsl
Style: Enable clang-format's `InsertBraces` config
2025-01-09 16:46:51 +01:00
cubemap_filter_raster.glsl
Style: Enable clang-format's `InsertBraces` config
2025-01-09 16:46:51 +01:00
cubemap_roughness.glsl
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cubemap_roughness_inc.glsl
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cubemap_roughness_raster.glsl
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fsr_upscale.glsl
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luminance_reduce.glsl
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luminance_reduce_raster.glsl
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luminance_reduce_raster_inc.glsl
Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 09:24:32 -06:00
motion_vector_inc.glsl
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motion_vectors.glsl
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motion_vectors_store.glsl
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
resolve.glsl
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roughness_limiter.glsl
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screen_space_reflection.glsl
Use transformed roughness instead of raw roughness to calculate roughness fade in SSR
2024-08-12 12:04:16 -07:00
screen_space_reflection_filter.glsl
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screen_space_reflection_inc.glsl
Fix SSR orientation issues when using orthogonal camera
2024-07-12 21:56:31 +03:00
screen_space_reflection_scale.glsl
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shadow_frustum.glsl
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smaa_blending.glsl
Add SMAA 1x
2025-05-21 15:02:09 -04:00
smaa_edge_detection.glsl
Add SMAA 1x
2025-05-21 15:02:09 -04:00
smaa_weight_calculation.glsl
Add SMAA 1x
2025-05-21 15:02:09 -04:00
sort.glsl
Style: Enable clang-format's `InsertBraces` config
2025-01-09 16:46:51 +01:00
specular_merge.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
ss_effects_downsample.glsl
Properly linearize depth buffer for SSAO when using orthogonal camera
2024-07-09 15:29:45 -07:00
ssao.glsl
CI: Bump various pre-commit hooks
2025-04-07 08:23:35 -05:00
ssao_blur.glsl
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ssao_importance_map.glsl
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ssao_interleave.glsl
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ssil.glsl
CI: Bump various pre-commit hooks
2025-04-07 08:23:35 -05:00
ssil_blur.glsl
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ssil_importance_map.glsl
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ssil_interleave.glsl
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subsurface_scattering.glsl
Fix SSS with reverse-z
2024-11-26 10:51:22 +01:00
taa_resolve.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
tonemap.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
vrs.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00