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d1f2a35d76
godot
/
servers
/
rendering
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Rémi Verschelde
40b251ba8e
Merge pull request
#103899
from Ivorforce/idiomatic-template-vargs
...
Use idiomatic templating vargs in a few places to reduce code.
2025-06-10 12:29:40 +02:00
..
dummy
Expose `RS.mesh_surface_update_index_region`
2025-06-05 19:35:59 +08:00
environment
…
renderer_rd
Merge pull request
#103899
from Ivorforce/idiomatic-template-vargs
2025-06-10 12:29:40 +02:00
storage
Expose `RS.mesh_surface_update_index_region`
2025-06-05 19:35:59 +08:00
SCsub
…
instance_uniforms.cpp
…
instance_uniforms.h
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renderer_canvas_cull.cpp
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renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device.compat.inc
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rendering_device.cpp
Avoid crash when texture layers is greater than 1 and format is not an ARRAY type
2025-06-05 10:21:19 -07:00
rendering_device.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
rendering_device_driver.cpp
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rendering_device_driver.h
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rendering_device_graph.cpp
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rendering_device_graph.h
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rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_constants.h
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rendering_server_default.cpp
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rendering_server_default.h
Expose `RS.mesh_surface_update_index_region`
2025-06-05 19:35:59 +08:00
rendering_server_globals.cpp
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rendering_server_globals.h
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rendering_shader_container.cpp
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rendering_shader_container.h
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rendering_shader_library.h
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
shader_compiler.cpp
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shader_compiler.h
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shader_include_db.cpp
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shader_include_db.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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