| .. |
|
gizmos
|
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
|
2025-01-21 11:55:29 -06:00 |
|
shader
|
…
|
|
|
tiles
|
Fix issues with 'create alternative tile' button
|
2025-02-13 15:43:14 +03:00 |
|
SCsub
|
…
|
|
|
abstract_polygon_2d_editor.cpp
|
Fix vertex indices showing as float
|
2025-01-30 23:22:20 +01:00 |
|
abstract_polygon_2d_editor.h
|
…
|
|
|
animation_blend_space_1d_editor.cpp
|
…
|
|
|
animation_blend_space_1d_editor.h
|
…
|
|
|
animation_blend_space_2d_editor.cpp
|
…
|
|
|
animation_blend_space_2d_editor.h
|
…
|
|
|
animation_blend_tree_editor_plugin.cpp
|
…
|
|
|
animation_blend_tree_editor_plugin.h
|
…
|
|
|
animation_library_editor.cpp
|
Fix get_item_area_rect when tree is scrolled
|
2025-01-30 12:27:03 +01:00 |
|
animation_library_editor.h
|
…
|
|
|
animation_player_editor_plugin.cpp
|
…
|
|
|
animation_player_editor_plugin.h
|
…
|
|
|
animation_state_machine_editor.cpp
|
…
|
|
|
animation_state_machine_editor.h
|
…
|
|
|
animation_tree_editor_plugin.cpp
|
Prevent off-thread errors when generating resource previews for animation nodes
|
2025-02-11 11:19:32 -08:00 |
|
animation_tree_editor_plugin.h
|
…
|
|
|
asset_library_editor_plugin.cpp
|
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
|
2025-01-03 10:50:15 +00:00 |
|
asset_library_editor_plugin.h
|
…
|
|
|
audio_stream_editor_plugin.cpp
|
…
|
|
|
audio_stream_editor_plugin.h
|
…
|
|
|
audio_stream_randomizer_editor_plugin.cpp
|
…
|
|
|
audio_stream_randomizer_editor_plugin.h
|
…
|
|
|
bit_map_editor_plugin.cpp
|
…
|
|
|
bit_map_editor_plugin.h
|
…
|
|
|
bone_map_editor_plugin.cpp
|
Force build editor with regex module, remove checking code.
|
2025-01-07 19:43:23 +08:00 |
|
bone_map_editor_plugin.h
|
Force build editor with regex module, remove checking code.
|
2025-01-07 19:43:23 +08:00 |
|
camera_3d_editor_plugin.cpp
|
Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
|
2025-01-07 00:10:21 +03:00 |
|
camera_3d_editor_plugin.h
|
…
|
|
|
canvas_item_editor_plugin.cpp
|
Fix heap-use-after-free when changing 2D editor selection
|
2025-02-07 09:30:02 +08:00 |
|
canvas_item_editor_plugin.h
|
…
|
|
|
cast_2d_editor_plugin.cpp
|
…
|
|
|
cast_2d_editor_plugin.h
|
…
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
…
|
|
|
collision_polygon_2d_editor_plugin.h
|
…
|
|
|
collision_shape_2d_editor_plugin.cpp
|
…
|
|
|
collision_shape_2d_editor_plugin.h
|
…
|
|
|
color_channel_selector.cpp
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
color_channel_selector.h
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
control_editor_plugin.cpp
|
…
|
|
|
control_editor_plugin.h
|
…
|
|
|
curve_editor_plugin.cpp
|
…
|
|
|
curve_editor_plugin.h
|
…
|
|
|
debugger_editor_plugin.cpp
|
…
|
|
|
debugger_editor_plugin.h
|
…
|
|
|
dedicated_server_export_plugin.cpp
|
…
|
|
|
dedicated_server_export_plugin.h
|
…
|
|
|
editor_context_menu_plugin.cpp
|
Merge pull request #100556 from KoBeWi/unlimited_contextizer
|
2025-01-07 23:17:23 +01:00 |
|
editor_context_menu_plugin.h
|
…
|
|
|
editor_debugger_plugin.cpp
|
…
|
|
|
editor_debugger_plugin.h
|
…
|
|
|
editor_plugin.compat.inc
|
…
|
|
|
editor_plugin.cpp
|
…
|
|
|
editor_plugin.h
|
…
|
|
|
editor_plugin_settings.cpp
|
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
|
2025-01-03 10:50:15 +00:00 |
|
editor_plugin_settings.h
|
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
|
2025-01-03 10:50:15 +00:00 |
|
editor_preview_plugins.cpp
|
editor: Fix AtlasTexture editor previews for compressed textures
|
2025-02-09 06:40:05 +11:00 |
|
editor_preview_plugins.h
|
…
|
|
|
editor_resource_conversion_plugin.cpp
|
…
|
|
|
editor_resource_conversion_plugin.h
|
…
|
|
|
editor_resource_tooltip_plugins.cpp
|
…
|
|
|
editor_resource_tooltip_plugins.h
|
…
|
|
|
embedded_process.cpp
|
Merge pull request #103105 from Hilderin/fix-embedded-game-window-first-startup-location-size
|
2025-02-23 12:12:51 +01:00 |
|
embedded_process.h
|
Fix Embedded Game window wrong first startup location and size
|
2025-02-20 20:24:12 -05:00 |
|
font_config_plugin.cpp
|
…
|
|
|
font_config_plugin.h
|
…
|
|
|
game_view_plugin.cpp
|
Fix Embedded Game window wrong first startup location and size
|
2025-02-20 20:24:12 -05:00 |
|
game_view_plugin.h
|
Fix Game Embedding Not Available message on Wayland
|
2025-02-14 09:09:38 -05:00 |
|
gdextension_export_plugin.h
|
…
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
…
|
|
|
gpu_particles_collision_sdf_editor_plugin.h
|
…
|
|
|
gradient_editor_plugin.cpp
|
…
|
|
|
gradient_editor_plugin.h
|
…
|
|
|
gradient_texture_2d_editor_plugin.cpp
|
…
|
|
|
gradient_texture_2d_editor_plugin.h
|
…
|
|
|
input_event_editor_plugin.cpp
|
…
|
|
|
input_event_editor_plugin.h
|
…
|
|
|
light_occluder_2d_editor_plugin.cpp
|
…
|
|
|
light_occluder_2d_editor_plugin.h
|
…
|
|
|
lightmap_gi_editor_plugin.cpp
|
LightmapGI: Fix another missing include to check for lightmapper_rd in editor
|
2025-01-09 12:53:12 +01:00 |
|
lightmap_gi_editor_plugin.h
|
…
|
|
|
line_2d_editor_plugin.cpp
|
…
|
|
|
line_2d_editor_plugin.h
|
…
|
|
|
material_editor_plugin.cpp
|
…
|
|
|
material_editor_plugin.h
|
…
|
|
|
mesh_editor_plugin.cpp
|
…
|
|
|
mesh_editor_plugin.h
|
…
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
…
|
|
|
mesh_instance_3d_editor_plugin.h
|
…
|
|
|
mesh_library_editor_plugin.cpp
|
…
|
|
|
mesh_library_editor_plugin.h
|
…
|
|
|
multimesh_editor_plugin.cpp
|
…
|
|
|
multimesh_editor_plugin.h
|
…
|
|
|
navigation_link_2d_editor_plugin.cpp
|
…
|
|
|
navigation_link_2d_editor_plugin.h
|
…
|
|
|
navigation_obstacle_2d_editor_plugin.cpp
|
…
|
|
|
navigation_obstacle_2d_editor_plugin.h
|
…
|
|
|
navigation_obstacle_3d_editor_plugin.cpp
|
…
|
|
|
navigation_obstacle_3d_editor_plugin.h
|
…
|
|
|
navigation_polygon_editor_plugin.cpp
|
…
|
|
|
navigation_polygon_editor_plugin.h
|
…
|
|
|
node_3d_editor_gizmos.cpp
|
…
|
|
|
node_3d_editor_gizmos.h
|
…
|
|
|
node_3d_editor_plugin.cpp
|
Merge pull request #102286 from ryevdokimov/fix-collision-reposition-csgshape
|
2025-02-13 10:15:41 -06:00 |
|
node_3d_editor_plugin.h
|
Merge pull request #101404 from ryevdokimov/mouse-enter-signal-to-notification
|
2025-01-10 23:06:47 +01:00 |
|
occluder_instance_3d_editor_plugin.cpp
|
…
|
|
|
occluder_instance_3d_editor_plugin.h
|
…
|
|
|
packed_scene_editor_plugin.cpp
|
…
|
|
|
packed_scene_editor_plugin.h
|
…
|
|
|
packed_scene_translation_parser_plugin.cpp
|
[Editor] Fix return of `EditorTranslationParserPlugin._parse_file`
|
2025-02-19 20:11:24 +01:00 |
|
packed_scene_translation_parser_plugin.h
|
[Editor] Fix return of `EditorTranslationParserPlugin._parse_file`
|
2025-02-19 20:11:24 +01:00 |
|
parallax_background_editor_plugin.cpp
|
…
|
|
|
parallax_background_editor_plugin.h
|
…
|
|
|
particle_process_material_editor_plugin.cpp
|
…
|
|
|
particle_process_material_editor_plugin.h
|
…
|
|
|
particles_editor_plugin.cpp
|
…
|
|
|
particles_editor_plugin.h
|
…
|
|
|
path_2d_editor_plugin.cpp
|
…
|
|
|
path_2d_editor_plugin.h
|
…
|
|
|
path_3d_editor_plugin.cpp
|
Draw fewer fishbones to improve Path gizmo readability and performance
|
2025-01-09 16:08:29 +01:00 |
|
path_3d_editor_plugin.h
|
…
|
|
|
physical_bone_3d_editor_plugin.cpp
|
…
|
|
|
physical_bone_3d_editor_plugin.h
|
…
|
|
|
plugin_config_dialog.cpp
|
…
|
|
|
plugin_config_dialog.h
|
…
|
|
|
polygon_2d_editor_plugin.cpp
|
Move Polygon2D editor to bottom panel
|
2025-01-03 22:22:55 +02:00 |
|
polygon_2d_editor_plugin.h
|
Move Polygon2D editor to bottom panel
|
2025-01-03 22:22:55 +02:00 |
|
polygon_3d_editor_plugin.cpp
|
Add tooltip text to Polygon3DEditor buttons
|
2025-02-10 08:20:08 +01:00 |
|
polygon_3d_editor_plugin.h
|
…
|
|
|
resource_preloader_editor_plugin.cpp
|
…
|
|
|
resource_preloader_editor_plugin.h
|
…
|
|
|
root_motion_editor_plugin.cpp
|
…
|
|
|
root_motion_editor_plugin.h
|
…
|
|
|
script_editor_plugin.cpp
|
Fix modified time when LSP reload script
|
2025-02-13 16:15:22 +01:00 |
|
script_editor_plugin.h
|
Script Editor: Add option to disable documentation tooltips
|
2025-02-09 11:02:10 +03:00 |
|
script_text_editor.cpp
|
Script Editor: Add option to disable documentation tooltips
|
2025-02-09 11:02:10 +03:00 |
|
script_text_editor.h
|
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
|
2025-01-10 09:25:34 +02:00 |
|
shader_editor_plugin.cpp
|
Add custom minimum size for shader tabs
|
2025-02-14 22:40:53 +03:00 |
|
shader_editor_plugin.h
|
…
|
|
|
shader_file_editor_plugin.cpp
|
…
|
|
|
shader_file_editor_plugin.h
|
…
|
|
|
skeleton_2d_editor_plugin.cpp
|
…
|
|
|
skeleton_2d_editor_plugin.h
|
…
|
|
|
skeleton_3d_editor_plugin.cpp
|
…
|
|
|
skeleton_3d_editor_plugin.h
|
…
|
|
|
skeleton_ik_3d_editor_plugin.cpp
|
…
|
|
|
skeleton_ik_3d_editor_plugin.h
|
…
|
|
|
sprite_2d_editor_plugin.cpp
|
Fix converting root Sprite2D
|
2025-01-03 20:05:27 +01:00 |
|
sprite_2d_editor_plugin.h
|
…
|
|
|
sprite_frames_editor_plugin.cpp
|
Don't show 'show in files' popup for empty frames
|
2025-02-19 19:25:28 -03:00 |
|
sprite_frames_editor_plugin.h
|
Fix incomplete FPS spinbox display in sprite frames editor
|
2025-01-19 17:19:16 +03:00 |
|
style_box_editor_plugin.cpp
|
…
|
|
|
style_box_editor_plugin.h
|
…
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
…
|
|
|
sub_viewport_preview_editor_plugin.h
|
…
|
|
|
text_editor.cpp
|
Merge pull request #101616 from KoBeWi/how_was_it_even_functional
|
2025-01-26 11:49:20 -06:00 |
|
text_editor.h
|
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
|
2025-01-10 09:25:34 +02:00 |
|
text_shader_editor.cpp
|
Replace some problematic uses of `String::num` to `String::num_int64`
|
2025-01-15 12:51:51 -05:00 |
|
text_shader_editor.h
|
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
|
2025-01-10 09:25:34 +02:00 |
|
texture_3d_editor_plugin.cpp
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
texture_3d_editor_plugin.h
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
texture_editor_plugin.cpp
|
editor: Fix AtlasTexture editor previews for compressed textures
|
2025-02-09 06:40:05 +11:00 |
|
texture_editor_plugin.h
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
texture_layered_editor_plugin.cpp
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
texture_layered_editor_plugin.h
|
Add color channel filter to editor texture previews
|
2025-01-11 23:27:48 +00:00 |
|
texture_region_editor_plugin.cpp
|
…
|
|
|
texture_region_editor_plugin.h
|
…
|
|
|
theme_editor_plugin.cpp
|
Implemented drag-and-drop logic for previewing themes
|
2025-01-10 22:28:10 +01:00 |
|
theme_editor_plugin.h
|
Implemented drag-and-drop logic for previewing themes
|
2025-01-10 22:28:10 +01:00 |
|
theme_editor_preview.cpp
|
…
|
|
|
theme_editor_preview.h
|
…
|
|
|
tool_button_editor_plugin.cpp
|
…
|
|
|
tool_button_editor_plugin.h
|
…
|
|
|
version_control_editor_plugin.cpp
|
Allow smaller horizontal size of VersionControlEditorPlugin
|
2025-01-13 03:32:29 +01:00 |
|
version_control_editor_plugin.h
|
…
|
|
|
visual_shader_editor_plugin.cpp
|
Fix mouse filter on visual shader node previews
|
2025-02-01 13:25:28 +03:00 |
|
visual_shader_editor_plugin.h
|
…
|
|
|
voxel_gi_editor_plugin.cpp
|
…
|
|
|
voxel_gi_editor_plugin.h
|
…
|
|