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effects
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Fix glow visual compatibility regression (issue #112469)
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2025-11-07 04:07:41 +00:00 |
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environment
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shaders
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Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
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2025-12-03 09:01:39 -05:00 |
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storage
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Rewrite Radiance and Reflection probes to use Octahedral maps.
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2025-12-02 17:48:12 -08:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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rasterizer_canvas_gles3.cpp
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Implement motion vectors in compatibility renderer
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2025-09-30 09:42:17 -05:00 |
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rasterizer_canvas_gles3.h
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
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rasterizer_gles3.cpp
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Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
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2025-10-21 19:09:33 -05:00 |
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rasterizer_gles3.h
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Add Stretch Modes for Splash Screen
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2025-10-21 18:20:44 -04:00 |
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rasterizer_scene_gles3.cpp
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Check if sun scatter is enabled when using SKY_MODE_AUTOMATIC
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2025-12-04 22:58:05 -08:00 |
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rasterizer_scene_gles3.h
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Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
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2025-12-03 09:01:39 -05:00 |
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shader_gles3.cpp
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Remove `OAHashMap`, in favour of `AHashMap`.
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2025-05-31 15:50:10 +02:00 |
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shader_gles3.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |