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godot/servers/rendering/renderer_rd/forward_mobile
Thaddeus Crews dc5f1b7a28
Merge pull request #100319 from Flarkk/fix_light_shadow_range
Fix shadows of long range `OmniLight3D` and `SpotLight3D`
2024-12-13 16:19:39 -06:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
render_forward_mobile.cpp Merge pull request #100319 from Flarkk/fix_light_shadow_range 2024-12-13 16:19:39 -06:00
render_forward_mobile.h Implement shadowmasks for LightmapGI 2024-12-12 11:00:28 +01:00
scene_shader_forward_mobile.cpp Merge pull request #98747 from tetrapod00/standardize-renderer-strings 2024-12-13 16:19:37 -06:00
scene_shader_forward_mobile.h Add specialization for directional light split blend and fog. 2024-12-03 15:12:46 -03:00