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godot/scene
Rémi Verschelde 56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
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2d Merge pull request #99799 from akien-mga/fix-typos 2024-11-29 22:02:53 +01:00
3d Merge pull request #99799 from akien-mga/fix-typos 2024-11-29 22:02:53 +01:00
animation Merge pull request #99585 from TokageItLab/start-end-each 2024-11-26 13:04:41 -06:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #99799 from akien-mga/fix-typos 2024-11-29 22:02:53 +01:00
main Fix physics picking when hovering an embedded window 2024-11-27 22:29:42 +01:00
resources Avoid duplicating signals from scene instances into packed scenes 2024-11-29 18:29:08 +01:00
theme Merge pull request #88530 from davthedev/tree-hover-items 2024-10-21 16:39:16 -05:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
register_scene_types.h
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00