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godot/platform/android/java/app
Fredia Huya-Kouadio 9e4365f1a7 Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
2025-02-04 21:11:56 -08:00
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assetPacks/installTime Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
assets
monoLibs [.NET] Fix gradle builds for multiple ABIs 2024-12-13 08:01:13 +01:00
res Add option to disable Swipe-to-Dismiss for Wear OS 2024-12-20 23:21:50 +05:30
src/com/godot/game C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 2024-09-16 17:07:03 +02:00
AndroidManifest.xml Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest 2025-02-04 21:11:56 -08:00
build.gradle Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest 2025-02-04 21:11:56 -08:00
config.gradle Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest 2025-02-04 21:11:56 -08:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
settings.gradle Improve support for XR projects 2024-09-06 00:35:50 -07:00