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godot/platform/android/java
Fredia Huya-Kouadio 9e4365f1a7 Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
2025-02-04 21:11:56 -08:00
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app Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest 2025-02-04 21:11:56 -08:00
editor Fix create_instance in android GodotApp so non-editor apps can restart 2025-01-19 03:23:45 -08:00
gradle/wrapper Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
lib Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance 2025-01-22 16:32:29 -06:00
nativeSrcsConfigs Enable automatic install of export apks for the Android editor 2024-10-28 16:12:16 -07:00
scripts Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
THIRDPARTY.md Update the `GodotHost` interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
build.gradle Enable XR Preview Mode for PICO OS 2025-01-13 16:34:22 +00:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Improve support for XR projects 2024-09-06 00:35:50 -07:00