mirror of https://github.com/godotengine/godot
OpenXR: Fix hiding/showing composition layers using hole punching |
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|---|---|---|
| .. | ||
| SCsub | ||
| openxr_composition_layer.cpp | ||
| openxr_composition_layer.h | ||
| openxr_composition_layer_cylinder.cpp | ||
| openxr_composition_layer_cylinder.h | ||
| openxr_composition_layer_equirect.cpp | ||
| openxr_composition_layer_equirect.h | ||
| openxr_composition_layer_quad.cpp | ||
| openxr_composition_layer_quad.h | ||
| openxr_hand.cpp | ||
| openxr_hand.h | ||
| openxr_visibility_mask.cpp | ||
| openxr_visibility_mask.h | ||