1
0
Fork 0
godot/scene/resources
Thaddeus Crews 289321ad1e
Merge pull request #113728 from LiveTrower/fix-refract-node
VisualShader: Fix the eta input from the refract node
2025-12-11 12:12:38 -06:00
..
2d Fix `get_scene_tile_display_placeholder` erroring for transformed scene tiles 2025-12-10 18:32:46 +01:00
3d Allow converting from Mesh to ImporterMesh 2025-11-26 11:13:39 -08:00
SCsub
animated_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
animated_texture.h
animation.compat.inc
animation.cpp Add interpolate_via_rest static func to Animation class 2025-11-22 07:52:32 +09:00
animation.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
animation_library.cpp Make AnimationLibrary use RBMap instead of HashMap 2025-11-13 07:24:10 +09:00
animation_library.h Make AnimationLibrary use RBMap instead of HashMap 2025-11-13 07:24:10 +09:00
atlas_texture.cpp Merge pull request #101342 from KoBeWi/roundabout_solution 2025-11-19 11:04:10 -06:00
atlas_texture.h Merge pull request #101342 from KoBeWi/roundabout_solution 2025-11-19 11:04:10 -06:00
audio_stream_polyphonic.compat.inc
audio_stream_polyphonic.cpp Statically protect `Object::cast_to` for unrelated `Object` types. 2025-11-24 23:03:22 +01:00
audio_stream_polyphonic.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
audio_stream_wav.cpp Merge pull request #106636 from Ivorforce/dictionary-mutating-fix 2025-10-10 10:26:01 -05:00
audio_stream_wav.h Use 64-bit offset/loop points in `AudioStreamWAV` 2025-09-17 20:39:21 -03:00
bit_map.cpp Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
bit_map.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
bone_map.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
bone_map.h
camera_attributes.cpp Merge pull request #89409 from aaronfranke/server-folders 2025-10-03 12:01:00 -05:00
camera_attributes.h
camera_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
camera_texture.h Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
canvas_item_material.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
canvas_item_material.h
color_palette.cpp
color_palette.h
compositor.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
compositor.h
compressed_texture.cpp Merge pull request #109433 from KoBeWi/hastension 2025-10-31 09:23:30 -05:00
compressed_texture.h Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
curve.cpp Add IKModifier3D 2025-11-04 02:38:48 +09:00
curve.h Add IKModifier3D 2025-11-04 02:38:48 +09:00
curve_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
curve_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
dpi_texture.cpp Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions. 2025-10-25 17:23:45 +03:00
dpi_texture.h Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
environment.cpp Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 -05:00
environment.h Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 -05:00
external_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
external_texture.h
font.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
font.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
font.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
gradient.cpp Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
gradient.h
gradient_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
gradient_texture.h Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
image_texture.cpp Merge pull request #89983 from KoBeWi/different_kind_of_image 2025-12-02 14:15:16 +01:00
image_texture.h Merge pull request #89983 from KoBeWi/different_kind_of_image 2025-12-02 14:15:16 +01:00
immediate_mesh.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
immediate_mesh.h
label_settings.cpp Implmement stackable text effects on label type through label settings 2025-04-26 20:50:20 +08:00
label_settings.h Implmement stackable text effects on label type through label settings 2025-04-26 20:50:20 +08:00
material.cpp Fix Sprite3D texture bleed when not wrapping 2025-11-24 15:10:07 -05:00
material.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
mesh.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
mesh.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_texture.cpp
mesh_texture.h
multimesh.cpp FTI - Add `multimesh_instances_reset_physics_interpolation()` 2025-10-08 16:17:18 +01:00
multimesh.h FTI - Add `multimesh_instances_reset_physics_interpolation()` 2025-10-08 16:17:18 +01:00
navigation_mesh.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_mesh.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
packed_scene.cpp Fix resource shared when duplicating an instanced scene 2025-12-02 20:45:54 +08:00
packed_scene.h Supplement the case of scene instantiation for "Editable Children" 2025-11-28 23:39:25 +08:00
particle_process_material.cpp Change curve range for particle multipliers 2025-12-03 20:47:40 -06:00
particle_process_material.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
physics_material.cpp Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
physics_material.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
placeholder_textures.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
placeholder_textures.h
portable_compressed_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
portable_compressed_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
resource_format_text.cpp Remove load_steps from resource_format_text.cpp 2025-12-02 17:41:57 +01:00
resource_format_text.h Remove load_steps from resource_format_text.cpp 2025-12-02 17:41:57 +01:00
shader.compat.inc
shader.cpp Merge pull request #97616 from magian1127/4.0gdshader 2025-11-25 09:52:34 -06:00
shader.h Cleanup some things in shader editor code 2025-10-24 19:57:39 -07:00
shader_include.cpp Merge pull request #109433 from KoBeWi/hastension 2025-10-31 09:23:30 -05:00
shader_include.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
skeleton_profile.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
skeleton_profile.h
sky.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
sky.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp
style_box.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_flat.cpp Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions. 2025-10-25 17:23:45 +03:00
style_box_flat.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_line.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
style_box_line.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
style_box_texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
style_box_texture.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
surface_tool.cpp Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
surface_tool.h Update meshoptimizer to v0.25 2025-08-26 10:19:48 -07:00
syntax_highlighter.cpp Add missing dictionary and array type hints 2025-05-06 12:35:19 -07:00
syntax_highlighter.h Remove `rw_lock.h` and `rb_map.h` includes from `object.h`. 2025-10-05 23:29:04 +02:00
text_file.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
text_file.h
text_line.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
text_line.cpp [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
text_line.h [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
text_paragraph.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
text_paragraph.cpp [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
text_paragraph.h [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
texture.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
texture.h Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
texture_rd.cpp Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
texture_rd.h
theme.cpp Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
theme.h Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
video_stream.cpp
video_stream.h Mark methods for various classes as required 2025-07-30 19:24:56 +02:00
visual_shader.cpp Merge pull request #112058 from Chaosus/vs_fix_param_ref 2025-11-27 21:47:59 +01:00
visual_shader.h Add `instance_index` option to parameters in visual shaders 2025-11-08 14:35:24 +03:00
visual_shader_nodes.compat.inc
visual_shader_nodes.cpp fix-refract-node 2025-12-07 15:24:55 -06:00
visual_shader_nodes.h fix-refract-node 2025-12-07 15:24:55 -06:00
visual_shader_particle_nodes.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
world_2d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00