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godot/scene
Thaddeus Crews 8c4e793d3a
Merge pull request #111700 from YeldhamDev/ignore_scale_remote_debug
Make remote debug elements ignore the canvas scaling
2025-12-15 08:01:12 -06:00
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2d Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
3d Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
animation Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
audio
debugger Merge pull request #111700 from YeldhamDev/ignore_scale_remote_debug 2025-12-15 08:01:12 -06:00
gui Merge pull request #113985 from KoBeWi/s 2025-12-15 08:01:08 -06:00
main Unmark `Node::is_editable_instance()` parameter as required 2025-12-03 08:34:04 -06:00
resources Merge pull request #113728 from LiveTrower/fix-refract-node 2025-12-11 12:12:38 -06:00
theme Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
SCsub
property_list_helper.cpp Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_list_helper.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add BoneTwistDisperser3D to propagate IK target's twist 2025-12-02 19:20:26 +09:00
register_scene_types.h
scene_string_names.h