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godot/servers/rendering/dummy
Allen Pestaluky bd9d1bf070 Add material debanding for use in Mobile rendering method.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
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environment Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
storage Always perform color correction and debanding on nonlinear sRGB values. 2025-07-08 13:44:53 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
rasterizer_canvas_dummy.h Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
rasterizer_dummy.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
rasterizer_scene_dummy.h Add material debanding for use in Mobile rendering method. 2025-10-08 16:22:41 -04:00