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2d
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Core: Use `Math` namespace for constants
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2025-04-10 16:29:30 -05:00 |
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3d
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Merge pull request #105264 from clayjohn/primitive-mesh-optimize
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2025-04-14 19:39:46 -05:00 |
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SCsub
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Pre-commit: Fix applying ruff to SCsub files
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2024-12-28 10:19:46 +01:00 |
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animated_texture.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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animated_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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animation.compat.inc
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…
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animation.cpp
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Core: Use `Math` namespace for constants
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2025-04-10 16:29:30 -05:00 |
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animation.h
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Core: Use `Math` namespace for constants
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2025-04-10 16:29:30 -05:00 |
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animation_library.cpp
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Add `String::replace_char(s)` methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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animation_library.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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atlas_texture.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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atlas_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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audio_stream_polyphonic.compat.inc
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…
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audio_stream_polyphonic.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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audio_stream_polyphonic.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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audio_stream_wav.cpp
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`AudioStreamPlaybackWAV`: inherit from `Resampled`
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2025-03-17 18:42:12 -03:00 |
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audio_stream_wav.h
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`AudioStreamPlaybackWAV`: inherit from `Resampled`
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2025-03-17 18:42:12 -03:00 |
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bit_map.cpp
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Core: Add `constexpr` constructors/operators to math structs
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2025-03-17 12:15:31 -05:00 |
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bit_map.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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bone_map.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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bone_map.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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camera_attributes.cpp
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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camera_attributes.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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camera_texture.cpp
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Set `camera_is_active` to false for `CameraTexture` to avoid doctool querying it to determine the default automatically.
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2025-03-25 02:04:39 +01:00 |
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camera_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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canvas_item_material.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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canvas_item_material.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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color_palette.cpp
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Save color palette as resources to reuse later
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2024-12-06 20:16:06 +07:00 |
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color_palette.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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compositor.cpp
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`CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension
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2024-12-03 12:57:56 -06:00 |
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compositor.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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compressed_texture.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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compressed_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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curve.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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curve.h
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fix changed signal emission in Curve::set_point_offset
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2025-03-10 17:50:05 +05:30 |
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curve_texture.cpp
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…
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curve_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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environment.cpp
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Add AgX tonemapper option to Environment
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2025-01-08 17:01:16 +01:00 |
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environment.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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external_texture.cpp
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ExternalTexture: Avoid error when destroyed without having been used
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2024-10-23 10:04:38 +02:00 |
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external_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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font.compat.inc
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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font.cpp
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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font.h
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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gradient.cpp
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Use LocalVector for Curve and Gradient
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2025-01-09 14:25:21 +02:00 |
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gradient.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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gradient_texture.cpp
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Directly use segment points in Geometry2D/3D function parameters
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2025-03-30 16:25:59 -07:00 |
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gradient_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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image_texture.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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image_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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immediate_mesh.cpp
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Fix immediate mesh modifications that don't call set_mesh
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2024-10-03 18:08:49 -06:00 |
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immediate_mesh.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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label_settings.cpp
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[Label] Handle text as multiple independent paragraphs.
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2024-11-14 11:29:46 +02:00 |
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label_settings.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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material.cpp
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Renderer: Reduce scope of mutex locks to prevent common deadlocks
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2025-04-13 06:56:13 +10:00 |
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material.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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mesh.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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mesh.h
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Allow to compile templates without physics servers
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2025-03-28 11:00:44 -03:00 |
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mesh_data_tool.compat.inc
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…
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mesh_data_tool.cpp
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…
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mesh_data_tool.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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mesh_texture.cpp
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…
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mesh_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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multimesh.cpp
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Add explicit error messages to Multimesh error functions to make errors easier to understand.
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2025-02-05 23:48:01 +01:00 |
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multimesh.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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navigation_mesh.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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navigation_mesh.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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packed_scene.cpp
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Add `String::replace_char(s)` methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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packed_scene.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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particle_process_material.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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particle_process_material.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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physics_material.cpp
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Allow to compile templates without physics servers
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2025-03-28 11:00:44 -03:00 |
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physics_material.h
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Allow to compile templates without physics servers
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2025-03-28 11:00:44 -03:00 |
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placeholder_textures.cpp
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…
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placeholder_textures.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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portable_compressed_texture.cpp
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Merge pull request #105005 from beicause/pctex-fix-basis-crash
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2025-04-09 18:11:57 -05:00 |
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portable_compressed_texture.h
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PortableCompressedTexture: Support ASTC format and creating directly from compressed image
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2025-04-05 18:44:36 +08:00 |
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resource_format_text.cpp
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Using iterator pattern instead of List::Element *.
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2025-03-28 13:29:15 +08:00 |
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resource_format_text.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader.compat.inc
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…
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shader.cpp
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Use `append_` instead of `parse_` for `String` methods.
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2025-03-27 17:51:02 +01:00 |
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shader.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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shader_include.cpp
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Use `append_` instead of `parse_` for `String` methods.
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2025-03-27 17:51:02 +01:00 |
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shader_include.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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skeleton_profile.cpp
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Add RetargetModifier3D for realtime retarget to keep original rest
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2024-11-18 22:44:55 +09:00 |
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skeleton_profile.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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sky.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
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sky.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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sprite_frames.cpp
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Use `SceneStringName` in more places
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2024-12-02 14:39:16 +01:00 |
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sprite_frames.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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style_box.cpp
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…
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style_box.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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style_box_flat.cpp
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Core: Use `Math` namespace for constants
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2025-04-10 16:29:30 -05:00 |
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style_box_flat.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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style_box_line.cpp
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…
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style_box_line.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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style_box_texture.cpp
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…
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style_box_texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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surface_tool.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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surface_tool.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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syntax_highlighter.cpp
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Add ConstIterator to Dictionary.
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2025-03-13 01:28:46 +08:00 |
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syntax_highlighter.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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text_file.cpp
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Use `append_` instead of `parse_` for `String` methods.
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2025-03-27 17:51:02 +01:00 |
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text_file.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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text_line.compat.inc
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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text_line.cpp
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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text_line.h
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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text_paragraph.compat.inc
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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text_paragraph.cpp
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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text_paragraph.h
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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texture.cpp
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…
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texture.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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texture_rd.cpp
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Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY
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2024-11-11 15:31:43 +03:00 |
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texture_rd.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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theme.cpp
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Use `get_slicec` instead of `get_slice` for single character splitters
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2025-03-08 20:36:37 +01:00 |
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theme.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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video_stream.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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video_stream.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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visual_shader.cpp
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Include alpha in visual shader light function inputs
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2025-03-11 20:57:03 -07:00 |
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visual_shader.h
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Remove unnecessary `friend class` declarations of `CowData`.
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2025-04-11 18:26:08 +02:00 |
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visual_shader_nodes.compat.inc
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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visual_shader_nodes.cpp
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Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
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2025-01-22 16:32:26 -06:00 |
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visual_shader_nodes.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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visual_shader_particle_nodes.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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visual_shader_particle_nodes.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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visual_shader_sdf_nodes.cpp
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…
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visual_shader_sdf_nodes.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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world_2d.cpp
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Organize ifdefs for disabling navigation, physics, and XR
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2025-04-02 08:24:24 -07:00 |
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world_2d.h
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Organize ifdefs for disabling navigation, physics, and XR
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2025-04-02 08:24:24 -07:00 |