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godot/scene/animation
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
animation_blend_space_1d.cpp Fixes missing process_state error in blend spaces. 2025-03-12 11:46:38 +00:00
animation_blend_space_1d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_blend_space_2d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
animation_blend_space_2d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_blend_tree.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
animation_blend_tree.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_mixer.compat.inc Fix wrongly named compat binding 2024-02-08 20:05:05 +01:00
animation_mixer.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
animation_mixer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_node_extension.cpp Rename animation node process function 2024-12-15 18:27:21 +01:00
animation_node_extension.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_node_state_machine.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
animation_node_state_machine.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_player.compat.inc StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
animation_player.cpp Using iterator pattern instead of List::Element *. 2025-03-28 13:29:15 +08:00
animation_player.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation_tree.compat.inc
animation_tree.cpp Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
animation_tree.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
easing_equations.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
root_motion_view.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
root_motion_view.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
tween.cpp Merge pull request #103198 from Naputt1/fix-tween.kill()-isValid()-return-false 2025-04-10 10:18:21 -05:00
tween.h Fix final tween value with custom interpolator 2025-03-24 22:55:57 +01:00