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godot/scene/3d
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
..
navigation Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
physics Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
xr Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
SCsub Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
audio_listener_3d.cpp
audio_listener_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp fix for stereo panning adding _calc_output_vol_stereo issue 103989 2025-04-09 11:02:04 +01:00
audio_stream_player_3d.h fix for stereo panning adding _calc_output_vol_stereo issue 103989 2025-04-09 11:02:04 +01:00
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
bone_attachment_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
camera_3d.cpp Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
camera_3d.h Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
cpu_particles_3d.compat.inc Implemented tools around particles seed randomization. 2025-01-11 16:31:24 +01:00
cpu_particles_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
cpu_particles_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
decal.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
decal.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
fog_volume.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
fog_volume.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gpu_particles_3d.compat.inc Implemented tools around particles seed randomization. 2025-01-11 16:31:24 +01:00
gpu_particles_3d.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
gpu_particles_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gpu_particles_collision_3d.cpp Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
gpu_particles_collision_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
label_3d.cpp Add properties to configure space trimming on line break. 2025-03-16 16:15:37 +02:00
label_3d.h Add properties to configure space trimming on line break. 2025-03-16 16:15:37 +02:00
light_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
light_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
lightmap_gi.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
lightmap_gi.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
lightmap_probe.cpp
lightmap_probe.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
lightmapper.cpp
lightmapper.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
look_at_modifier_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
look_at_modifier_3d.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
marker_3d.cpp
marker_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
mesh_instance_3d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
mesh_instance_3d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
multimesh_instance_3d.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
multimesh_instance_3d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
node_3d.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
node_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
occluder_instance_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
occluder_instance_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
path_3d.cpp Merge pull request #82321 from ywmaa/custom_debug_color_curve3D 2025-03-21 13:02:57 +01:00
path_3d.h Merge pull request #82321 from ywmaa/custom_debug_color_curve3D 2025-03-21 13:02:57 +01:00
reflection_probe.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
reflection_probe.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
remote_transform_3d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
remote_transform_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
retarget_modifier_3d.cpp Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
retarget_modifier_3d.h Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_3d.compat.inc
skeleton_3d.cpp Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_3d.h Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_ik_3d.cpp Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_ik_3d.h Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_modifier_3d.cpp Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
skeleton_modifier_3d.h Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
spring_bone_collision_3d.cpp Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
spring_bone_collision_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
spring_bone_collision_capsule_3d.cpp Implement SpringBoneSimulator3D to wiggle chained bones 2025-01-14 05:43:57 +09:00
spring_bone_collision_capsule_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
spring_bone_collision_plane_3d.cpp Implement SpringBoneSimulator3D to wiggle chained bones 2025-01-14 05:43:57 +09:00
spring_bone_collision_plane_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
spring_bone_collision_sphere_3d.cpp Implement SpringBoneSimulator3D to wiggle chained bones 2025-01-14 05:43:57 +09:00
spring_bone_collision_sphere_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
spring_bone_simulator_3d.cpp Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
spring_bone_simulator_3d.h Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
sprite_3d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
sprite_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
velocity_tracker_3d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
velocity_tracker_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
visible_on_screen_notifier_3d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
visible_on_screen_notifier_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
visual_instance_3d.cpp Fixed Timestep Interpolation (3D): Fix warning spam 2025-01-19 11:42:47 +01:00
visual_instance_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
voxel_gi.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
voxel_gi.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
voxelizer.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
voxelizer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
world_environment.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
world_environment.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00