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godot/thirdparty/jolt_physics/Jolt/Core
Jorrit Rouwe 07fcb82958 32-bit MinGW g++ doesn't call the correct overload for the new operator when a type is 16 bytes aligned.
It uses the non-aligned version, which on 32 bit platforms usually returns an 8 byte aligned block. We therefore default to 16 byte aligned allocations when the regular new operator is used.

Fixes: godotengine/godot#105455
2025-04-23 22:12:43 +02:00
..
ARMNeon.h
Array.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Atomics.h
BinaryHeap.h
ByteBuffer.h
Color.cpp
Color.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Core.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
FPControlWord.h
FPException.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
FPFlushDenormals.h
Factory.cpp
Factory.h
FixedSizeFreeList.h
FixedSizeFreeList.inl
HashCombine.h
HashTable.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
InsertionSort.h
IssueReporting.cpp
IssueReporting.h
JobSystem.h
JobSystem.inl
JobSystemSingleThreaded.cpp
JobSystemSingleThreaded.h
JobSystemThreadPool.cpp
JobSystemThreadPool.h
JobSystemWithBarrier.cpp
JobSystemWithBarrier.h
LinearCurve.cpp
LinearCurve.h
LockFreeHashMap.h
LockFreeHashMap.inl
Memory.cpp
Memory.h 32-bit MinGW g++ doesn't call the correct overload for the new operator when a type is 16 bytes aligned. 2025-04-23 22:12:43 +02:00
Mutex.h
MutexArray.h
NonCopyable.h
Profiler.cpp Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Profiler.h
Profiler.inl
QuickSort.h
RTTI.cpp
RTTI.h
Reference.h
Result.h
STLAlignedAllocator.h
STLAllocator.h
STLLocalAllocator.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
STLTempAllocator.h
ScopeExit.h
Semaphore.cpp Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Semaphore.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
StaticArray.h
StreamIn.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
StreamOut.h
StreamUtils.h
StreamWrapper.h
StridedPtr.h
StringTools.cpp
StringTools.h
TempAllocator.h Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
TickCounter.cpp
TickCounter.h
UnorderedMap.h
UnorderedSet.h