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editor_script.cpp
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Deprecate `get_scene()` in `EditorScript` class
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2025-10-22 17:03:41 -05:00 |
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editor_script.h
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Deprecate `get_scene()` in `EditorScript` class
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2025-10-22 17:03:41 -05:00 |
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editor_script_plugin.cpp
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Remove `sky.h` include from `environment.h`, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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editor_script_plugin.h
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find_in_files.cpp
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Add EditorDock's own DockSlot enum
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2026-01-02 13:16:23 +01:00 |
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find_in_files.h
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Add and adjust more scroll hints in the editor
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2025-12-17 11:15:33 -03:00 |
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script_create_dialog.cpp
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Use actual class names in resource type hints
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2026-01-29 21:07:56 +01:00 |
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script_create_dialog.h
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Remove unused private variables in `godot/editor`
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2025-12-07 02:55:08 -08:00 |
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script_editor_base.cpp
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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script_editor_base.h
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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script_editor_plugin.cpp
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Merge pull request #114917 from TheDying0fLight/merge-shader-and-text-editors
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2026-02-02 12:57:24 -06:00 |
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script_editor_plugin.h
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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script_text_editor.cpp
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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script_text_editor.h
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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syntax_highlighters.cpp
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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syntax_highlighters.h
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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text_editor.cpp
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |
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text_editor.h
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merge parts of script and text editor
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2026-02-02 11:22:25 +01:00 |