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godot/editor/script
Thaddeus Crews 0c6cc34e92
Merge pull request #114917 from TheDying0fLight/merge-shader-and-text-editors
Refactor `TextEditor` and `ScriptTextEditor`
2026-02-02 12:57:24 -06:00
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editor_script.cpp Deprecate `get_scene()` in `EditorScript` class 2025-10-22 17:03:41 -05:00
editor_script.h Deprecate `get_scene()` in `EditorScript` class 2025-10-22 17:03:41 -05:00
editor_script_plugin.cpp Remove `sky.h` include from `environment.h`, to speed up compile time. 2026-01-30 00:05:55 +01:00
editor_script_plugin.h
find_in_files.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
find_in_files.h Add and adjust more scroll hints in the editor 2025-12-17 11:15:33 -03:00
script_create_dialog.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
script_create_dialog.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
script_editor_base.cpp merge parts of script and text editor 2026-02-02 11:22:25 +01:00
script_editor_base.h merge parts of script and text editor 2026-02-02 11:22:25 +01:00
script_editor_plugin.cpp Merge pull request #114917 from TheDying0fLight/merge-shader-and-text-editors 2026-02-02 12:57:24 -06:00
script_editor_plugin.h merge parts of script and text editor 2026-02-02 11:22:25 +01:00
script_text_editor.cpp merge parts of script and text editor 2026-02-02 11:22:25 +01:00
script_text_editor.h merge parts of script and text editor 2026-02-02 11:22:25 +01:00
syntax_highlighters.cpp merge parts of script and text editor 2026-02-02 11:22:25 +01:00
syntax_highlighters.h merge parts of script and text editor 2026-02-02 11:22:25 +01:00
text_editor.cpp merge parts of script and text editor 2026-02-02 11:22:25 +01:00
text_editor.h merge parts of script and text editor 2026-02-02 11:22:25 +01:00