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godot/scene/main
David Snopek 6d60660cd6 Unmark `Node::is_editable_instance()` parameter as required 2025-12-03 08:34:04 -06:00
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canvas_item.compat.inc
canvas_item.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
canvas_item.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.compat.inc
node.cpp Unmark `Node::is_editable_instance()` parameter as required 2025-12-03 08:34:04 -06:00
node.h Unmark `Node::is_editable_instance()` parameter as required 2025-12-03 08:34:04 -06:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
scene_tree.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
scene_tree_fti.cpp
scene_tree_fti.h
scene_tree_fti_tests.cpp
scene_tree_fti_tests.h
shader_globals_override.cpp Merge pull request #108507 from dementive/optimize-scene-tree-groups 2025-11-14 14:22:57 -06:00
shader_globals_override.h
status_indicator.cpp
status_indicator.h
timer.cpp
timer.h
viewport.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
viewport.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
window.cpp [Editor] Simplify native menu icon generation. 2025-11-27 23:04:51 +02:00
window.h [Editor] Simplify native menu icon generation. 2025-11-27 23:04:51 +02:00