mirror of https://github.com/godotengine/godot
Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal) even when targeting the Compatibility renderer. Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com> |
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| android | ||
| ios | ||
| linuxbsd | ||
| macos | ||
| web | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||