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godot/scene/main
Dimitri Sukhankin 6e650163da Add a proper error message when trying to add node to a group with an empty name 2025-06-21 13:58:31 +04:00
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canvas_item.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
canvas_item.cpp Fix typo ovrsampling → oversampling 2025-04-15 11:21:51 +02:00
canvas_item.h Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
canvas_layer.cpp Merge pull request #105245 from timothyqiu/canvas-layer-range 2025-06-05 13:10:50 +02:00
canvas_layer.h Add feature hint string and "On" text for checkable groups 2025-05-21 14:56:55 -07:00
http_request.cpp Add @export_file_path to export raw paths (no UID) 2025-05-22 13:25:17 +02:00
http_request.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
missing_node.cpp
missing_node.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
multiplayer_peer.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
multiplayer_peer.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
node.compat.inc Expose get_rpc_config and get_node_rpc_config 2025-05-27 00:43:21 +02:00
node.cpp Add a proper error message when trying to add node to a group with an empty name 2025-06-21 13:58:31 +04:00
node.h Merge pull request #106660 from bruvzg/ac_node_to_ctl 2025-06-09 12:31:32 -05:00
resource_preloader.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
resource_preloader.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree.cpp Fix root node auto translation settings affecting editor root 2025-06-16 17:12:27 +08:00
scene_tree.h Remove unused `SceneTree::make_group_changed` 2025-05-13 16:40:17 +08:00
scene_tree_fti.cpp `SceneTreeFTI` - miscellaneous speedups 2025-06-13 12:15:47 +01:00
scene_tree_fti.h FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
scene_tree_fti_tests.cpp FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
scene_tree_fti_tests.h FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
shader_globals_override.cpp Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
shader_globals_override.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
status_indicator.cpp
status_indicator.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
timer.cpp Improve Timer::start error message. 2025-05-12 11:06:56 -04:00
timer.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
viewport.cpp Fix game view window not updating title when translation changes 2025-06-16 09:35:25 +08:00
viewport.h Fix scale and position of popups with `force_native`. 2025-06-16 13:03:42 +03:00
window.cpp Merge pull request #107581 from timothyqiu/window-title-update 2025-06-18 18:13:50 -05:00
window.h Merge pull request #107581 from timothyqiu/window-title-update 2025-06-18 18:13:50 -05:00