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godot/scene/gui
Rémi Verschelde 58e15470e8
Merge pull request #114744 from scgm0/Fix-PopupMenu-size-scaling-again
Fix PopupMenu size scaling again
2026-01-13 11:06:20 +01:00
..
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aspect_ratio_container.cpp
aspect_ratio_container.h
base_button.cpp Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
base_button.h Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
box_container.cpp Add leftover scroll hints, and panels for scrollables without hints 2025-12-12 10:59:03 -03:00
box_container.h
button.cpp Merge pull request #110378 from timothyqiu/rtl-preview 2025-10-16 12:48:05 -05:00
button.h Remove code duplication in Button 2025-09-19 20:34:41 +02:00
center_container.cpp
center_container.h
check_box.cpp
check_box.h
check_button.cpp
check_button.h
code_edit.compat.inc
code_edit.cpp Fix TextEdit Shift+Click selection start position 2026-01-09 10:46:45 -05:00
code_edit.h CodeEdit: Add line number gutter minimum digits 2025-11-03 18:15:49 +08:00
color_mode.cpp
color_mode.h
color_picker.cpp Merge pull request #114506 from passivestar/colorpicker-hover-pressed 2026-01-06 18:25:55 +01:00
color_picker.h Fix color picker mode tabs in modern theme 2026-01-01 22:46:30 +04:00
color_picker_shape.cpp Merge pull request #110581 from KoBeWi/round_like_earth 2025-10-28 12:19:32 -05:00
color_picker_shape.h Merge pull request #110581 from KoBeWi/round_like_earth 2025-10-28 12:19:32 -05:00
color_rect.cpp
color_rect.h
container.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
container.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
control.compat.inc Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
control.cpp a11y: Only support blur and focus actions on widgets that are actually focusable 2025-12-30 09:20:45 -05:00
control.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
dialogs.compat.inc
dialogs.cpp Merge pull request #107303 from passivestar/close-dialog-action 2025-10-22 13:48:36 -05:00
dialogs.h
file_dialog.compat.inc Add MIME argument to the `FileDialog.add_filter`. 2025-10-09 22:17:56 +03:00
file_dialog.cpp Fix changing directory in FileDialog 2025-12-19 02:38:25 +01:00
file_dialog.h Restore `FileDialog::_popup_base` 2025-12-08 09:57:46 +02:00
flow_container.cpp
flow_container.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
foldable_container.cpp FoldableContainer: Override `has_point` to use title rect when folded 2026-01-01 11:54:24 +01:00
foldable_container.h FoldableContainer: Override `has_point` to use title rect when folded 2026-01-01 11:54:24 +01:00
graph_edit.compat.inc
graph_edit.cpp Fix visual shader error when editing theme settings 2025-11-12 11:16:20 -03:00
graph_edit.h Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
graph_edit_arranger.cpp
graph_edit_arranger.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
graph_element.cpp [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_element.h [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_frame.cpp Fix GraphFrame titlebar incorrect sizing with custom stylebox 2026-01-09 10:56:29 +03:00
graph_frame.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
graph_node.cpp Fix accessibility name when right slot is enabled in `GraphNode` 2026-01-09 09:38:59 +01:00
graph_node.h
grid_container.cpp
grid_container.h
item_list.cpp Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
item_list.h Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
label.cpp [Label] Account for max visible lines when trimming text. 2025-11-10 10:24:51 +02:00
label.h Use const Array ref in `set_structured_text_bidi_override_options` 2025-09-26 14:31:38 -07:00
line_edit.compat.inc Fix cases where `LineEdit` can still show focus with mouse events 2025-10-06 10:19:35 -03:00
line_edit.cpp Fix LineEdit to reacquire Text Focus when enabled 2026-01-12 12:19:47 -04:00
line_edit.h Add non-public `{Line,Text}Edit::_set_text()` 2026-01-01 12:00:52 +01:00
link_button.cpp [Accessibility] Fix `LinkButton` name processing. 2025-12-18 08:26:05 +02:00
link_button.h Merge pull request #111926 from YeldhamDev/stop_pointing_fingers 2025-11-25 12:55:10 -06:00
margin_container.cpp
margin_container.h
menu_bar.cpp [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_bar.h [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_button.cpp Fix `PopupMenu` is clipped 2025-10-31 19:15:27 +08:00
menu_button.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
nine_patch_rect.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
nine_patch_rect.h
option_button.cpp Fix OptionButton PopupMenu not shrinking after item changes 2026-01-09 14:37:12 -06:00
option_button.h
panel.cpp
panel.h
panel_container.cpp
panel_container.h
popup.cpp Popup: Reset state on visibility change 2025-08-24 10:37:12 +02:00
popup.h [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
popup_menu.compat.inc
popup_menu.cpp Fix PopupMenu size scaling again 2026-01-09 19:00:20 +08:00
popup_menu.h Make PopupMenu shrinking configurable. 2025-12-30 08:33:41 +02:00
progress_bar.cpp Round ProgressBar percentage instead of truncating 2025-12-03 16:25:44 -05:00
progress_bar.h
range.cpp Fix Range scale overflow 2025-08-29 20:43:51 -07:00
range.h
reference_rect.cpp
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h
rich_text_label.compat.inc
rich_text_label.cpp Add line separation to paragraph separation in RTL 2025-12-17 22:25:04 +01:00
rich_text_label.h Add line separation to paragraph separation in RTL 2025-12-17 22:25:04 +01:00
scroll_bar.cpp Fix `ScrollBar` not accepting `InputEventPanGesture` 2025-12-28 13:46:40 -05:00
scroll_bar.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
scroll_container.cpp Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
scroll_container.h Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
separator.cpp
separator.h
slider.cpp Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
slider.h
spin_box.cpp Merge pull request #110817 from KoBeWi/changes_spin_the_box 2025-12-18 23:30:43 +01:00
spin_box.h SpinBox: Add a property to set whether `custom_arrow_step` rounds value 2025-11-18 12:12:33 -06:00
split_container.compat.inc Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
split_container.cpp Fix SplitContainer set desired size infinite loop 2026-01-02 19:05:06 -05:00
split_container.h Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
subviewport_container.cpp
subviewport_container.h Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
tab_bar.cpp Make dock tabs switch on button release 2025-12-03 19:32:57 +01:00
tab_bar.h Make dock tabs switch on button release 2025-12-03 19:32:57 +01:00
tab_container.cpp Fix `TabContainer`'s minimum size ignoring the popup button 2025-12-17 18:27:49 -03:00
tab_container.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
text_edit.compat.inc
text_edit.cpp Fix TextEdit Shift+Click selection start position 2026-01-09 10:46:45 -05:00
text_edit.h Add non-public `{Line,Text}Edit::_set_text()` 2026-01-01 12:00:52 +01:00
texture_button.cpp Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
texture_button.h
texture_progress_bar.cpp
texture_progress_bar.h
texture_rect.cpp
texture_rect.h
tree.compat.inc
tree.cpp Fix Treeitem icon overflows column boundary 2026-01-12 16:46:37 +08:00
tree.h Fix Treeitem icon overflows column boundary 2026-01-12 16:46:37 +08:00
video_stream_player.cpp Merge pull request #107273 from DexterFstone/add-game-speed-controls 2025-10-06 09:06:24 -05:00
video_stream_player.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
view_panner.cpp
view_panner.h