1
0
Fork 0
godot/drivers/gles3
clayjohn b20466d12f Add all PowerVR devices to the ban list for disabling the transform feedback shader cache 2025-10-18 10:28:25 -07:00
..
effects Blend `Environment` glow before tonemapping and change default blend mode to screen. 2025-10-10 12:08:08 -04:00
environment Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shaders Merge pull request #110671 from allenwp/environment-glow-consistent 2025-10-14 21:29:43 -07:00
storage Add all PowerVR devices to the ban list for disabling the transform feedback shader cache 2025-10-18 10:28:25 -07:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
rasterizer_canvas_gles3.cpp Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 -05:00
rasterizer_canvas_gles3.h Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp Remove Adreno 3xx flip workaround 2025-07-28 14:03:25 +07:00
rasterizer_gles3.h Remove Adreno 3xx flip workaround 2025-07-28 14:03:25 +07:00
rasterizer_scene_gles3.cpp Merge pull request #110671 from allenwp/environment-glow-consistent 2025-10-14 21:29:43 -07:00
rasterizer_scene_gles3.h Add material debanding for use in Mobile rendering method. 2025-10-08 16:22:41 -04:00
shader_gles3.cpp Remove `OAHashMap`, in favour of `AHashMap`. 2025-05-31 15:50:10 +02:00
shader_gles3.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00