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godot/scene
Thaddeus Crews b377562b52
Merge pull request #91660 from AThousandShips/methodinfo_vec
[Core] Use `Vector` for `MethodInfo::arguments`
2025-03-14 10:06:13 -05:00
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2d Merge pull request #103784 from Dominrog/fix-visible-avoidance-debug 2025-03-13 08:57:15 -05:00
3d Merge pull request #103921 from mikest/physical-bone-removal 2025-03-14 10:06:04 -05:00
animation Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
audio Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
debugger Fix game view visual streaking when selecting nodes 2025-03-13 17:58:22 -04:00
gui [RTL] Fix custom effects not updating. 2025-03-14 16:35:35 +02:00
main Merge pull request #91660 from AThousandShips/methodinfo_vec 2025-03-14 10:06:13 -05:00
resources Use `resize_zeroed` instead of `resize` then `fill(0)` in several places. 2025-03-14 12:09:39 +01:00
theme Merge pull request #100412 from havi05/tree-hover-on-selected 2025-03-13 08:57:18 -05:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Fix build errors when building with disable_xr=yes 2025-03-07 21:13:09 -03:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00