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godot/scene/resources/2d
kleonc 5a275eae38 Preserve winding order for transformed tiles' navigation polygons 2026-01-08 19:41:56 +01:00
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skeleton Tweak property hints for SoftBody3D mass and SkeletonModification2DJiggle 2025-12-18 02:28:13 +01:00
SCsub
capsule_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
capsule_shape_2d.h
circle_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
circle_shape_2d.h
concave_polygon_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
concave_polygon_shape_2d.h
convex_polygon_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
convex_polygon_shape_2d.h
navigation_mesh_source_geometry_data_2d.cpp
navigation_mesh_source_geometry_data_2d.h
navigation_polygon.cpp
navigation_polygon.h Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
polygon_path_finder.cpp
polygon_path_finder.h
rectangle_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
rectangle_shape_2d.h
segment_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
segment_shape_2d.h
separation_ray_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
separation_ray_shape_2d.h
shape_2d.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
shape_2d.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
tile_set.compat.inc
tile_set.cpp Preserve winding order for transformed tiles' navigation polygons 2026-01-08 19:41:56 +01:00
tile_set.h Preserve winding order for transformed tiles' navigation polygons 2026-01-08 19:41:56 +01:00
world_boundary_shape_2d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
world_boundary_shape_2d.h