Rémi Verschelde
fd02ff8d02
Merge pull request #104703 from bruvzg/loc_dir_icons
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Fix updating editor icons on translation change.
2025-03-28 17:30:49 +01:00
Rémi Verschelde
1298e7078d
Merge pull request #104061 from a-johnston/better_no_query_handling
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Improve default/no query quick open dialog behavior
2025-03-28 17:30:14 +01:00
Rémi Verschelde
b12258bd22
Merge pull request #99897 from aaronfranke/editor-top-nodes
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Clarify API for top selected nodes in EditorSelection and make public
2025-03-28 17:29:51 +01:00
Pāvels Nadtočajevs
e47207ad16
Fix updating editor icons on translation change.
2025-03-28 15:04:32 +02:00
Aaron Franke
17db92b8b8
Clarify API for top selected nodes in EditorSelection and make public
2025-03-27 16:09:08 -07:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Michael Alexsander
c33c3fe2ed
Remove pointless `_3D_DISABLED` checks in editor code
2025-03-19 23:47:36 -03:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Aaron Franke
f9c7b1fcff
Change root node transform warning to only show up for position
2025-03-18 22:48:31 -07:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Jakub Marcowski
22903e4856
Apply `pre-commit` changes
2025-03-14 14:25:31 +01:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
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Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Adam Johnston
163c8be884
Remove file limit for quick open window
2025-03-13 02:14:05 -07:00
Lars Pettersson
d2d02d0ea8
EditorNode: Add function to load file as scene or resource
2025-03-12 23:59:48 +01:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Thaddeus Crews
590fa90722
Merge pull request #100339 from syntaxerror247/touch-actions-panel
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Add a `TouchActionsPanel` to Android Editor
2025-03-10 21:05:43 -05:00
A Thousand Ships
466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
Thaddeus Crews
67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
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Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
A Thousand Ships
5113022dfe
Clean up some uses of `String::substr`
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Michael Alexsander
aea559b39a
Allow to compile the engine without XR support
2025-02-25 17:07:21 -03:00
Hilderin
136c4c64a0
Fix Embedded Game over expanded bottom panel - Simple version
2025-02-18 17:55:47 -05:00
Rémi Verschelde
750640cede
Merge pull request #102828 from bruvzg/fd_fmap
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Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
bruvzg
1bdf84b31c
Sync native and embedded dialog missing extension handling.
2025-02-14 00:15:04 +02:00
HP van Braam
0b30ecc758
Don't mark cached previously pinned AnimationMixers
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AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.
This fixes #102108
2025-02-13 19:57:26 +01:00
kobewi
7f0d81c433
Improve path handling in EditorQuickOpenDialog
2025-02-10 22:16:24 +01:00
AThousandShips
4b4bfe7d0e
[Editor] Prevent deferred tooltip update crash
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Caused by `TreeItem`s being accessed after clearing the tree on reset.
2025-02-10 15:18:04 +01:00
Rémi Verschelde
ed2582e07a
Merge pull request #102553 from amarsero/double-name-set
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Fix double `set_name` in renaming node
2025-02-10 10:49:28 +01:00
Rémi Verschelde
6caa7c66d7
Merge pull request #101598 from MewPurPur/quick-open-pt1
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Tweak Quick Open theming
2025-02-10 10:49:06 +01:00
Agustín Marsero
1101bdb351
Fix double set_name in renaming
2025-02-08 21:21:01 +01:00
MewPurPur
779f5fb962
Tweak Quick Open theming
2025-02-07 11:41:32 +02:00
Thaddeus Crews
4f827e6190
Merge pull request #95169 from Calinou/editorspinslider-float-step-1-slider
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Make EditorSpinSlider display a slider for floats with a step of 1.0
2025-01-31 09:15:55 -06:00
Gergely Kis
d73ebc5948
EditorToaster::popup_str() must always defer to the main MessageQueue
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This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
Hugo Locurcio
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
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Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Mounir Tohami
2f87b7aae0
Fix `BottomPanel` excessive width.
2025-01-19 14:21:43 +02:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
kobewi
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
Rémi Verschelde
0dcc1a37d3
Merge pull request #101094 from KoBeWi/what_if
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Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
kobewi
a705962d73
Simplify scene tabs option disabling
2025-01-08 00:23:52 +01:00
Rémi Verschelde
f7b9a6a8b1
Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
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Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00