smix8
e9a8c7e858
Move NavigationLink3DGizmoPlugin to navigation_3d module
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Moves NavigationLink3DGizmoPlugin to navigation_3d module. Adds stub NavigationLink3DEditorPlugin.
2025-05-08 22:28:58 +02:00
smix8
63bd35e7cf
Move NavigationRegion3DGizmoPlugin to navigation_3d module
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Moves NavigationRegion3DGizmoPlugin to navigation_3d module.
2025-05-06 20:49:42 +02:00
BlueCube3310
fbadaa26ff
Improve and optimize lightmap probe gizmo creation
2025-04-19 17:52:21 +02:00
Thaddeus Crews
94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
HolonProduction
02eab5e2c4
Editor: Improve capsule gizmos
2025-04-06 10:44:37 +02:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
Michael Alexsander
5ad414d046
Allow to compile templates without physics servers
2025-03-28 11:00:44 -03:00
Thaddeus Crews
581d675eeb
Core: Convert `Math` class to namespace
2025-03-21 10:29:18 -05:00
Thaddeus Crews
1f6426066e
Merge pull request #98768 from Repiteo/core/constexpr-math-operators
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Core: Add `constexpr` constructors/operators to math structs
2025-03-17 16:03:20 -05:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Thaddeus Crews
ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
2025-03-17 12:15:31 -05:00
Thaddeus Crews
59809854b9
Merge pull request #104172 from kiroxas/improveGPUParticlesCollision3DGizmoPluginPerformance
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Improve `GPUParticlesCollision3DGizmoPlugin` performance
2025-03-17 10:52:09 -05:00
Thaddeus Crews
437b131d28
Merge pull request #104016 from kiroxas/improveAudioStreamPlayerGizmoPerformance
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Improve Audio Stream Player Gizmo Performance
2025-03-17 10:51:55 -05:00
Kiro
e0b777ff99
Improve Audio Stream Player Gizmo Performance
2025-03-16 13:47:42 +01:00
Kiro
954bb22d3a
improve GPUParticlesCollision3DGizmoPlugin performance
2025-03-16 13:19:06 +01:00
Thaddeus Crews
8b0bbe7f8d
Merge pull request #101533 from kiroxas/improveCapsuleGizmo
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Improve capsule gizmo performance
2025-03-13 08:57:19 -05:00
Thaddeus Crews
1d8fa8b58a
Merge pull request #101411 from Calinou/editor-navigationlink-increase-gizmo-detail
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Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
2025-03-11 16:53:54 -05:00
Kiro
5a8874ea2c
improve capsule gizmo performance
2025-03-11 12:08:18 +01:00
Thaddeus Crews
ff674de65e
Merge pull request #103903 from kiroxas/improveCylinderGizmo
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Improve cylinder gizmo performance
2025-03-10 21:05:45 -05:00
Thaddeus Crews
13907ec474
Merge pull request #103910 from kiroxas/ImproveSphereGizmoPerformance
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Improve Sphere gizmo performance
2025-03-10 21:05:44 -05:00
Kiro
8eaab62930
Improve cylinder gizmo performance
2025-03-10 20:14:45 +01:00
Kiro
4915f916a4
Improve sphere gizmo performance
2025-03-10 20:12:43 +01:00
Thaddeus Crews
b40e6a55ac
Merge pull request #101884 from aaronp64/camera_gizmo_fov_fix
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Fix `Camera3D` gizmo representation to accurately reflect FOV
2025-03-10 10:01:13 -05:00
Thaddeus Crews
324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
aaronp64
7e4d635c2f
Fix Camera3D gizmo representation to accurately reflect FOV
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Updated gizmo drawing to keep depth proportional to width or height based on whether FOV is horizontal or vertical.
2025-03-07 14:33:54 -05:00
Hugo Locurcio
375e43b39b
Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
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This makes the gizmo look less "angular".
2025-01-25 17:44:36 +01:00
Thaddeus Crews
9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
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Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
BattyBovine
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
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This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414 .
In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413 .
2025-01-20 18:27:05 -05:00
Thaddeus Crews
bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
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Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Pāvels Nadtočajevs
05ce2fb0c8
Fix crash in `Particles3DEmissionShapeGizmoPlugin`.
2025-01-16 15:15:21 +02:00
Silc Lizard (Tokage) Renew
7b3d14fbcd
Fix shifted joint radius index in SpringBone gizmo/remove unused tips
2025-01-14 16:27:59 +09:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Kiro
d36a9ab591
improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-12 19:48:12 +01:00
BattyBovine
6dc6ad2b86
Prevent errors when drawing debug meshes when surface count is zero.
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Adds a few checks to ensure a debug collision mesh contains mesh data before
attempting to add it to the gizmo draw list. This prevents errors when using
SeparationRayShape3D, which is only intended to draw a single line, and
contains no mesh data.
Closes #100665
2025-01-06 21:35:52 -05:00
Rémi Verschelde
94f23c342a
Merge pull request #101010 from smix8/navlink_debug_direction
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Add NavigationLink debug direction indicator
2025-01-03 00:50:06 +01:00
Rémi Verschelde
d484e23bce
Merge pull request #100113 from paddy-exe/particle-emission-shape-visual-separate-pr
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Add visualization of 3D particle emission shapes
2025-01-03 00:48:22 +01:00
smix8
8dd0579bcd
Add NavigationLink debug direction indicator
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Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
Patrick Exner
e689c122a6
Add visualization of 3D particle emission shapes
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Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
2024-12-28 19:56:50 +01:00
A Thousand Ships
a1846b27ea
Improve use of `Ref.is_null/valid`
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
landervr
dd7325d3f7
remove solid boxes voxelGI and ReflectionProbe
2024-12-13 16:26:22 +01:00
landervr
05010180ce
ReflectionProbe add Blend Distance
2024-12-05 23:29:47 +01:00
Thaddeus Crews
370e5f3b0e
Merge pull request #99920 from lander-vr/reflection-probe-ui-improvements
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Clean up UI of ReflectionProbe
2024-12-05 14:12:12 -06:00
landervr
c3080e3378
Adjust VoxelGI gizmo opacity
2024-12-03 17:00:40 +01:00
landervr
a694cd7120
Clean up UI of ReflectionProbe
2024-12-02 11:52:11 +01:00
landervr
11225de197
Fix ReflectionProbe AABB
2024-11-28 17:31:29 +01:00
Thaddeus Crews
30ab612e35
Merge pull request #90778 from timothyqiu/cam-preview
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Add Camera3D preview in Inspector
2024-11-27 10:46:59 -06:00