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97 Commits

Author SHA1 Message Date
smix8 e9a8c7e858 Move NavigationLink3DGizmoPlugin to navigation_3d module
Moves NavigationLink3DGizmoPlugin to navigation_3d module. Adds stub NavigationLink3DEditorPlugin.
2025-05-08 22:28:58 +02:00
smix8 63bd35e7cf Move NavigationRegion3DGizmoPlugin to navigation_3d module
Moves NavigationRegion3DGizmoPlugin to navigation_3d module.
2025-05-06 20:49:42 +02:00
BlueCube3310 fbadaa26ff Improve and optimize lightmap probe gizmo creation 2025-04-19 17:52:21 +02:00
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
HolonProduction 02eab5e2c4 Editor: Improve capsule gizmos 2025-04-06 10:44:37 +02:00
Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Michael Alexsander 556933306a
Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
Michael Alexsander 5ad414d046
Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
Thaddeus Crews 581d675eeb
Core: Convert `Math` class to namespace 2025-03-21 10:29:18 -05:00
Thaddeus Crews 1f6426066e
Merge pull request #98768 from Repiteo/core/constexpr-math-operators
Core: Add `constexpr` constructors/operators to math structs
2025-03-17 16:03:20 -05:00
kobewi 6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
Thaddeus Crews ea62170dac
Core: Add `constexpr` constructors/operators to math structs
• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
2025-03-17 12:15:31 -05:00
Thaddeus Crews 59809854b9
Merge pull request #104172 from kiroxas/improveGPUParticlesCollision3DGizmoPluginPerformance
Improve `GPUParticlesCollision3DGizmoPlugin` performance
2025-03-17 10:52:09 -05:00
Thaddeus Crews 437b131d28
Merge pull request #104016 from kiroxas/improveAudioStreamPlayerGizmoPerformance
Improve Audio Stream Player Gizmo Performance
2025-03-17 10:51:55 -05:00
Kiro e0b777ff99 Improve Audio Stream Player Gizmo Performance 2025-03-16 13:47:42 +01:00
Kiro 954bb22d3a improve GPUParticlesCollision3DGizmoPlugin performance 2025-03-16 13:19:06 +01:00
Thaddeus Crews 8b0bbe7f8d
Merge pull request #101533 from kiroxas/improveCapsuleGizmo
Improve capsule gizmo performance
2025-03-13 08:57:19 -05:00
Thaddeus Crews 1d8fa8b58a
Merge pull request #101411 from Calinou/editor-navigationlink-increase-gizmo-detail
Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
2025-03-11 16:53:54 -05:00
Kiro 5a8874ea2c improve capsule gizmo performance 2025-03-11 12:08:18 +01:00
Thaddeus Crews ff674de65e
Merge pull request #103903 from kiroxas/improveCylinderGizmo
Improve cylinder gizmo performance
2025-03-10 21:05:45 -05:00
Thaddeus Crews 13907ec474
Merge pull request #103910 from kiroxas/ImproveSphereGizmoPerformance
Improve Sphere gizmo performance
2025-03-10 21:05:44 -05:00
Kiro 8eaab62930 Improve cylinder gizmo performance 2025-03-10 20:14:45 +01:00
Kiro 4915f916a4 Improve sphere gizmo performance 2025-03-10 20:12:43 +01:00
Thaddeus Crews b40e6a55ac
Merge pull request #101884 from aaronp64/camera_gizmo_fov_fix
Fix `Camera3D` gizmo representation to accurately reflect FOV
2025-03-10 10:01:13 -05:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
aaronp64 7e4d635c2f Fix Camera3D gizmo representation to accurately reflect FOV
Updated gizmo drawing to keep depth proportional to width or height based on whether FOV is horizontal or vertical.
2025-03-07 14:33:54 -05:00
Hugo Locurcio 375e43b39b
Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
This makes the gizmo look less "angular".
2025-01-25 17:44:36 +01:00
Thaddeus Crews 9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
BattyBovine a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D.
This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414.

In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413.
2025-01-20 18:27:05 -05:00
Thaddeus Crews bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Pāvels Nadtočajevs 05ce2fb0c8 Fix crash in `Particles3DEmissionShapeGizmoPlugin`. 2025-01-16 15:15:21 +02:00
Silc Lizard (Tokage) Renew 7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
Rémi Verschelde 2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Silc Lizard (Tokage) Renew 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Kiro d36a9ab591 improve `NavigationLink3DGizmoPlugin::redraw` performance 2025-01-12 19:48:12 +01:00
BattyBovine 6dc6ad2b86 Prevent errors when drawing debug meshes when surface count is zero.
Adds a few checks to ensure a debug collision mesh contains mesh data before
attempting to add it to the gizmo draw list. This prevents errors when using
SeparationRayShape3D, which is only intended to draw a single line, and
contains no mesh data.

Closes #100665
2025-01-06 21:35:52 -05:00
Rémi Verschelde 94f23c342a
Merge pull request #101010 from smix8/navlink_debug_direction
Add NavigationLink debug direction indicator
2025-01-03 00:50:06 +01:00
Rémi Verschelde d484e23bce
Merge pull request #100113 from paddy-exe/particle-emission-shape-visual-separate-pr
Add visualization of 3D particle emission shapes
2025-01-03 00:48:22 +01:00
smix8 8dd0579bcd Add NavigationLink debug direction indicator
Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
Patrick Exner e689c122a6 Add visualization of 3D particle emission shapes
Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
2024-12-28 19:56:50 +01:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
landervr dd7325d3f7 remove solid boxes voxelGI and ReflectionProbe 2024-12-13 16:26:22 +01:00
landervr 05010180ce ReflectionProbe add Blend Distance 2024-12-05 23:29:47 +01:00
Thaddeus Crews 370e5f3b0e
Merge pull request #99920 from lander-vr/reflection-probe-ui-improvements
Clean up UI of ReflectionProbe
2024-12-05 14:12:12 -06:00
landervr c3080e3378 Adjust VoxelGI gizmo opacity 2024-12-03 17:00:40 +01:00
landervr a694cd7120 Clean up UI of ReflectionProbe 2024-12-02 11:52:11 +01:00
landervr 11225de197 Fix ReflectionProbe AABB 2024-11-28 17:31:29 +01:00
Thaddeus Crews 30ab612e35
Merge pull request #90778 from timothyqiu/cam-preview
Add Camera3D preview in Inspector
2024-11-27 10:46:59 -06:00